Exemple #1
0
std::tuple<uint32_t, uint32_t, uint32_t>
v_create_player(DS::Uuid acctId, const AuthServer_PlayerInfo& player)
{
    DS::Vault::Node node;
    node.set_NodeType(DS::Vault::e_NodePlayer);
    node.set_CreatorUuid(acctId);
    node.set_Int32_2(player.m_explorer);
    node.set_Uuid_1(acctId);
    node.set_String64_1(player.m_avatarModel);
    node.set_IString64_1(player.m_playerName);
    uint32_t playerIdx = v_create_node(node);
    if (playerIdx == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodePlayerInfo);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Uint32_1(playerIdx);
    node.set_IString64_1(player.m_playerName);
    uint32_t playerInfoNode = v_create_node(node);
    if (playerInfoNode == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodePlayerInfoList);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_BuddyListFolder);
    uint32_t buddyList = v_create_node(node);
    if (buddyList == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodePlayerInfoList);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_IgnoreListFolder);
    uint32_t ignoreList = v_create_node(node);
    if (ignoreList == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeFolder);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_PlayerInviteFolder);
    uint32_t invites = v_create_node(node);
    if (invites == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeAgeInfoList);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_AgesIOwnFolder);
    uint32_t agesNode = v_create_node(node);
    if (agesNode == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeFolder);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_AgeJournalsFolder);
    uint32_t journals = v_create_node(node);
    if (journals == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeFolder);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_ChronicleFolder);
    uint32_t chronicles = v_create_node(node);
    if (chronicles == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeAgeInfoList);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_AgesICanVisitFolder);
    uint32_t visitFolder = v_create_node(node);
    if (visitFolder == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeFolder);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_AvatarOutfitFolder);
    uint32_t outfit = v_create_node(node);
    if (outfit == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeFolder);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_AvatarClosetFolder);
    uint32_t closet = v_create_node(node);
    if (closet == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeFolder);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_InboxFolder);
    uint32_t inbox = v_create_node(node);
    if (inbox == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodePlayerInfoList);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Int32_1(DS::Vault::e_PeopleIKnowAboutFolder);
    uint32_t peopleNode = v_create_node(node);
    if (peopleNode == 0)
        return std::make_tuple(0, 0, 0);

    DS::Blob link(reinterpret_cast<const uint8_t*>("Default:LinkInPointDefault:;"),
                  strlen("Default:LinkInPointDefault:;"));
    node.clear();
    node.set_NodeType(DS::Vault::e_NodeAgeLink);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Blob_1(link);
    uint32_t reltoLink = v_create_node(node);
    if (reltoLink == 0)
        return std::make_tuple(0, 0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeAgeLink);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Blob_1(link);
    uint32_t hoodLink = v_create_node(node);
    if (hoodLink == 0)
        return std::make_tuple(0, 0, 0);

    link = DS::Blob(reinterpret_cast<const uint8_t*>("Ferry Terminal:LinkInPointFerry:;"),
                    strlen("Ferry Terminal:LinkInPointFerry:;"));
    node.clear();
    node.set_NodeType(DS::Vault::e_NodeAgeLink);
    node.set_CreatorUuid(acctId);
    node.set_CreatorIdx(playerIdx);
    node.set_Blob_1(link);
    uint32_t cityLink = v_create_node(node);
    if (hoodLink == 0)
        return std::make_tuple(0, 0, 0);

    AuthServer_AgeInfo relto;
    relto.m_ageId = gen_uuid();
    relto.m_filename = "Personal";
    relto.m_instName = "Relto";
    relto.m_userName = player.m_playerName + "'s";
    relto.m_description = relto.m_userName + " " + relto.m_instName;
    std::tuple<uint32_t, uint32_t> reltoAge = v_create_age(relto, 0);
    if (std::get<0>(reltoAge) == 0)
        return std::make_tuple(0, 0, 0);

    {
        PostgresStrings<2> parms;
        parms.set(0, std::get<1>(reltoAge));
        parms.set(1, DS::Vault::e_AgeOwnersFolder);
        PGresult* result = PQexecParams(s_postgres,
                "SELECT idx FROM vault.find_folder($1, $2);",
                2, 0, parms.m_values, 0, 0, 0);
        if (PQresultStatus(result) != PGRES_TUPLES_OK) {
            fprintf(stderr, "%s:%d:\n    Postgres SELECT error: %s\n",
                    __FILE__, __LINE__, PQerrorMessage(s_postgres));
            PQclear(result);
            return std::make_tuple(0, 0, 0);
        }
        DS_DASSERT(PQntuples(result) == 1);
        uint32_t ownerFolder = strtoul(PQgetvalue(result, 0, 0), 0, 10);
        PQclear(result);

        if (!v_ref_node(ownerFolder, playerInfoNode, 0))
            return std::make_tuple(0, 0, 0);
    }

    std::tuple<uint32_t, uint32_t> hoodAge =
        find_a_friendly_neighborhood_for_our_new_visitor();
    if (std::get<0>(hoodAge) == 0)
        return std::make_tuple(0, 0, 0);
    uint32_t cityAge = find_public_age_1("city");
    if (cityAge == 0)
        return std::make_tuple(0, 0, 0);

    if (!v_ref_node(playerIdx, s_systemNode, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, playerInfoNode, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, buddyList, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, ignoreList, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, invites, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, agesNode, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, journals, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, chronicles, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, visitFolder, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, outfit, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, closet, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, inbox, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(playerIdx, peopleNode, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(agesNode, reltoLink, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(agesNode, hoodLink, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(agesNode, cityLink, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(reltoLink, std::get<1>(reltoAge), 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(hoodLink, std::get<0>(hoodAge), 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(cityLink, cityAge, 0))
        return std::make_tuple(0, 0, 0);
    if (!v_ref_node(std::get<0>(reltoAge), agesNode, 0))
        return std::make_tuple(0, 0, 0);

    return std::make_tuple(playerIdx, playerInfoNode, std::get<1>(hoodAge));
}
Exemple #2
0
std::tuple<uint32_t, uint32_t>
v_create_age(AuthServer_AgeInfo age, uint32_t flags)
{
    if (age.m_ageId.isNull())
        age.m_ageId = gen_uuid();
    int seqNumber = age.m_seqNumber;
    if (seqNumber < 0) {
        check_postgres();

        PGresult* result = PQexec(s_postgres, "SELECT nextval('game.\"AgeSeqNumber\"'::regclass)");
        if (PQresultStatus(result) != PGRES_TUPLES_OK) {
            fprintf(stderr, "%s:%d:\n    Postgres SELECT error: %s\n",
                    __FILE__, __LINE__, PQerrorMessage(s_postgres));
            PQclear(result);
            return std::make_pair(0, 0);
        }
        DS_DASSERT(PQntuples(result) == 1);
        seqNumber = strtol(PQgetvalue(result, 0, 0), 0, 10);
        PQclear(result);
    }

    DS::Vault::Node node;
    node.set_NodeType(DS::Vault::e_NodeAge);
    node.set_CreatorUuid(age.m_ageId);
    node.set_Uuid_1(age.m_ageId);
    if (!age.m_parentId.isNull())
        node.set_Uuid_2(age.m_parentId);
    node.set_String64_1(age.m_filename);
    uint32_t ageNode = v_create_node(node);
    if (ageNode == 0)
        return std::make_pair(0, 0);

    // TODO: Global SDL node

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeFolder);
    node.set_CreatorUuid(age.m_ageId);
    node.set_CreatorIdx(ageNode);
    node.set_Int32_1(DS::Vault::e_ChronicleFolder);
    uint32_t chronFolder = v_create_node(node);
    if (chronFolder == 0)
        return std::make_pair(0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodePlayerInfoList);
    node.set_CreatorUuid(age.m_ageId);
    node.set_CreatorIdx(ageNode);
    node.set_Int32_1(DS::Vault::e_PeopleIKnowAboutFolder);
    uint32_t knownFolder = v_create_node(node);
    if (knownFolder == 0)
        return std::make_pair(0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeAgeInfoList);
    node.set_CreatorUuid(age.m_ageId);
    node.set_CreatorIdx(ageNode);
    node.set_Int32_1(DS::Vault::e_SubAgesFolder);
    uint32_t subAgesFolder = v_create_node(node);
    if (subAgesFolder == 0)
        return std::make_pair(0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeAgeInfo);
    node.set_CreatorUuid(age.m_ageId);
    node.set_CreatorIdx(ageNode);
    node.set_Int32_1(seqNumber);
    node.set_Int32_2((flags & e_AgePublic) != 0 ? 1 : 0);
    node.set_Int32_3(age.m_language);
    node.set_Uint32_1(ageNode);
    node.set_Uint32_2(0);   // Czar ID
    node.set_Uint32_3(0);   // Flags
    node.set_Uuid_1(age.m_ageId);
    if (!age.m_parentId.isNull())
        node.set_Uuid_2(age.m_parentId);
    node.set_String64_2(age.m_filename);
    if (!age.m_instName.isNull())
        node.set_String64_3(age.m_instName);
    if (!age.m_userName.isEmpty())
        node.set_String64_4(age.m_userName);
    if (!age.m_description.isEmpty())
        node.set_Text_1(age.m_description);
    uint32_t ageInfoNode = v_create_node(node);
    if (ageInfoNode == 0)
        return std::make_pair(0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeFolder);
    node.set_CreatorUuid(age.m_ageId);
    node.set_CreatorIdx(ageNode);
    node.set_Int32_1(DS::Vault::e_AgeDevicesFolder);
    uint32_t devsFolder = v_create_node(node);
    if (devsFolder == 0)
        return std::make_pair(0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodePlayerInfoList);
    node.set_CreatorUuid(age.m_ageId);
    node.set_CreatorIdx(ageNode);
    node.set_Int32_1(DS::Vault::e_CanVisitFolder);
    uint32_t canVisitList = v_create_node(node);
    if (canVisitList == 0)
        return std::make_pair(0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeSDL);
    node.set_CreatorUuid(age.m_ageId);
    node.set_CreatorIdx(ageNode);
    node.set_Int32_1(0);
    node.set_String64_1(age.m_filename);
    node.set_Blob_1(gen_default_sdl(age.m_filename));
    uint32_t ageSdlNode = v_create_node(node);
    if (ageSdlNode == 0)
        return std::make_pair(0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodePlayerInfoList);
    node.set_CreatorUuid(age.m_ageId);
    node.set_CreatorIdx(ageNode);
    node.set_Int32_1(DS::Vault::e_AgeOwnersFolder);
    uint32_t ageOwners = v_create_node(node);
    if (ageOwners == 0)
        return std::make_pair(0, 0);

    node.clear();
    node.set_NodeType(DS::Vault::e_NodeAgeInfoList);
    node.set_CreatorUuid(age.m_ageId);
    node.set_CreatorIdx(ageNode);
    node.set_Int32_1(DS::Vault::e_ChildAgesFolder);
    uint32_t childAges = v_create_node(node);
    if (childAges == 0)
        return std::make_pair(0, 0);

    if (!v_ref_node(ageNode, s_systemNode, 0))
        return std::make_pair(0, 0);
    if (!v_ref_node(ageNode, chronFolder, 0))
        return std::make_pair(0, 0);
    if (!v_ref_node(ageNode, knownFolder, 0))
        return std::make_pair(0, 0);
    if (!v_ref_node(ageNode, subAgesFolder, 0))
        return std::make_pair(0, 0);
    if (!v_ref_node(ageNode, ageInfoNode, 0))
        return std::make_pair(0, 0);
    if (!v_ref_node(ageNode, devsFolder, 0))
        return std::make_pair(0, 0);
    if (!v_ref_node(ageInfoNode, canVisitList, 0))
        return std::make_pair(0, 0);
    if (!v_ref_node(ageInfoNode, ageSdlNode, 0))
        return std::make_pair(0, 0);
    if (!v_ref_node(ageInfoNode, ageOwners, 0))
        return std::make_pair(0, 0);
    if (!v_ref_node(ageInfoNode, childAges, 0))
        return std::make_pair(0, 0);

    // Register with the server database
    {
        DS::String agedesc = !age.m_description.isEmpty() ? age.m_description
                           : !age.m_instName.isEmpty() ? age.m_instName
                           : age.m_filename;

        PostgresStrings<5> parms;
        parms.set(0, age.m_ageId.toString());
        parms.set(1, age.m_filename);
        parms.set(2, agedesc);
        parms.set(3, ageNode);
        parms.set(4, ageSdlNode);
        PGresult* result = PQexecParams(s_postgres,
                "INSERT INTO game.\"Servers\""
                "    (\"AgeUuid\", \"AgeFilename\", \"DisplayName\", \"AgeIdx\", \"SdlIdx\")"
                "    VALUES ($1, $2, $3, $4, $5)",
                5, 0, parms.m_values, 0, 0, 0);
        if (PQresultStatus(result) != PGRES_COMMAND_OK) {
            fprintf(stderr, "%s:%d:\n    Postgres INSERT error: %s\n",
                    __FILE__, __LINE__, PQerrorMessage(s_postgres));
            PQclear(result);
            return std::make_pair(0, 0);
        }
        PQclear(result);
    }

    return std::make_tuple(ageNode, ageInfoNode);
}