std::tuple<uint32_t, uint32_t, uint32_t> v_create_player(DS::Uuid acctId, const AuthServer_PlayerInfo& player) { DS::Vault::Node node; node.set_NodeType(DS::Vault::e_NodePlayer); node.set_CreatorUuid(acctId); node.set_Int32_2(player.m_explorer); node.set_Uuid_1(acctId); node.set_String64_1(player.m_avatarModel); node.set_IString64_1(player.m_playerName); uint32_t playerIdx = v_create_node(node); if (playerIdx == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodePlayerInfo); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Uint32_1(playerIdx); node.set_IString64_1(player.m_playerName); uint32_t playerInfoNode = v_create_node(node); if (playerInfoNode == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodePlayerInfoList); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_BuddyListFolder); uint32_t buddyList = v_create_node(node); if (buddyList == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodePlayerInfoList); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_IgnoreListFolder); uint32_t ignoreList = v_create_node(node); if (ignoreList == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeFolder); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_PlayerInviteFolder); uint32_t invites = v_create_node(node); if (invites == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeAgeInfoList); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_AgesIOwnFolder); uint32_t agesNode = v_create_node(node); if (agesNode == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeFolder); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_AgeJournalsFolder); uint32_t journals = v_create_node(node); if (journals == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeFolder); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_ChronicleFolder); uint32_t chronicles = v_create_node(node); if (chronicles == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeAgeInfoList); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_AgesICanVisitFolder); uint32_t visitFolder = v_create_node(node); if (visitFolder == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeFolder); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_AvatarOutfitFolder); uint32_t outfit = v_create_node(node); if (outfit == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeFolder); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_AvatarClosetFolder); uint32_t closet = v_create_node(node); if (closet == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeFolder); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_InboxFolder); uint32_t inbox = v_create_node(node); if (inbox == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodePlayerInfoList); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Int32_1(DS::Vault::e_PeopleIKnowAboutFolder); uint32_t peopleNode = v_create_node(node); if (peopleNode == 0) return std::make_tuple(0, 0, 0); DS::Blob link(reinterpret_cast<const uint8_t*>("Default:LinkInPointDefault:;"), strlen("Default:LinkInPointDefault:;")); node.clear(); node.set_NodeType(DS::Vault::e_NodeAgeLink); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Blob_1(link); uint32_t reltoLink = v_create_node(node); if (reltoLink == 0) return std::make_tuple(0, 0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeAgeLink); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Blob_1(link); uint32_t hoodLink = v_create_node(node); if (hoodLink == 0) return std::make_tuple(0, 0, 0); link = DS::Blob(reinterpret_cast<const uint8_t*>("Ferry Terminal:LinkInPointFerry:;"), strlen("Ferry Terminal:LinkInPointFerry:;")); node.clear(); node.set_NodeType(DS::Vault::e_NodeAgeLink); node.set_CreatorUuid(acctId); node.set_CreatorIdx(playerIdx); node.set_Blob_1(link); uint32_t cityLink = v_create_node(node); if (hoodLink == 0) return std::make_tuple(0, 0, 0); AuthServer_AgeInfo relto; relto.m_ageId = gen_uuid(); relto.m_filename = "Personal"; relto.m_instName = "Relto"; relto.m_userName = player.m_playerName + "'s"; relto.m_description = relto.m_userName + " " + relto.m_instName; std::tuple<uint32_t, uint32_t> reltoAge = v_create_age(relto, 0); if (std::get<0>(reltoAge) == 0) return std::make_tuple(0, 0, 0); { PostgresStrings<2> parms; parms.set(0, std::get<1>(reltoAge)); parms.set(1, DS::Vault::e_AgeOwnersFolder); PGresult* result = PQexecParams(s_postgres, "SELECT idx FROM vault.find_folder($1, $2);", 2, 0, parms.m_values, 0, 0, 0); if (PQresultStatus(result) != PGRES_TUPLES_OK) { fprintf(stderr, "%s:%d:\n Postgres SELECT error: %s\n", __FILE__, __LINE__, PQerrorMessage(s_postgres)); PQclear(result); return std::make_tuple(0, 0, 0); } DS_DASSERT(PQntuples(result) == 1); uint32_t ownerFolder = strtoul(PQgetvalue(result, 0, 0), 0, 10); PQclear(result); if (!v_ref_node(ownerFolder, playerInfoNode, 0)) return std::make_tuple(0, 0, 0); } std::tuple<uint32_t, uint32_t> hoodAge = find_a_friendly_neighborhood_for_our_new_visitor(); if (std::get<0>(hoodAge) == 0) return std::make_tuple(0, 0, 0); uint32_t cityAge = find_public_age_1("city"); if (cityAge == 0) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, s_systemNode, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, playerInfoNode, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, buddyList, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, ignoreList, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, invites, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, agesNode, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, journals, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, chronicles, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, visitFolder, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, outfit, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, closet, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, inbox, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(playerIdx, peopleNode, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(agesNode, reltoLink, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(agesNode, hoodLink, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(agesNode, cityLink, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(reltoLink, std::get<1>(reltoAge), 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(hoodLink, std::get<0>(hoodAge), 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(cityLink, cityAge, 0)) return std::make_tuple(0, 0, 0); if (!v_ref_node(std::get<0>(reltoAge), agesNode, 0)) return std::make_tuple(0, 0, 0); return std::make_tuple(playerIdx, playerInfoNode, std::get<1>(hoodAge)); }
std::tuple<uint32_t, uint32_t> v_create_age(AuthServer_AgeInfo age, uint32_t flags) { if (age.m_ageId.isNull()) age.m_ageId = gen_uuid(); int seqNumber = age.m_seqNumber; if (seqNumber < 0) { check_postgres(); PGresult* result = PQexec(s_postgres, "SELECT nextval('game.\"AgeSeqNumber\"'::regclass)"); if (PQresultStatus(result) != PGRES_TUPLES_OK) { fprintf(stderr, "%s:%d:\n Postgres SELECT error: %s\n", __FILE__, __LINE__, PQerrorMessage(s_postgres)); PQclear(result); return std::make_pair(0, 0); } DS_DASSERT(PQntuples(result) == 1); seqNumber = strtol(PQgetvalue(result, 0, 0), 0, 10); PQclear(result); } DS::Vault::Node node; node.set_NodeType(DS::Vault::e_NodeAge); node.set_CreatorUuid(age.m_ageId); node.set_Uuid_1(age.m_ageId); if (!age.m_parentId.isNull()) node.set_Uuid_2(age.m_parentId); node.set_String64_1(age.m_filename); uint32_t ageNode = v_create_node(node); if (ageNode == 0) return std::make_pair(0, 0); // TODO: Global SDL node node.clear(); node.set_NodeType(DS::Vault::e_NodeFolder); node.set_CreatorUuid(age.m_ageId); node.set_CreatorIdx(ageNode); node.set_Int32_1(DS::Vault::e_ChronicleFolder); uint32_t chronFolder = v_create_node(node); if (chronFolder == 0) return std::make_pair(0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodePlayerInfoList); node.set_CreatorUuid(age.m_ageId); node.set_CreatorIdx(ageNode); node.set_Int32_1(DS::Vault::e_PeopleIKnowAboutFolder); uint32_t knownFolder = v_create_node(node); if (knownFolder == 0) return std::make_pair(0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeAgeInfoList); node.set_CreatorUuid(age.m_ageId); node.set_CreatorIdx(ageNode); node.set_Int32_1(DS::Vault::e_SubAgesFolder); uint32_t subAgesFolder = v_create_node(node); if (subAgesFolder == 0) return std::make_pair(0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeAgeInfo); node.set_CreatorUuid(age.m_ageId); node.set_CreatorIdx(ageNode); node.set_Int32_1(seqNumber); node.set_Int32_2((flags & e_AgePublic) != 0 ? 1 : 0); node.set_Int32_3(age.m_language); node.set_Uint32_1(ageNode); node.set_Uint32_2(0); // Czar ID node.set_Uint32_3(0); // Flags node.set_Uuid_1(age.m_ageId); if (!age.m_parentId.isNull()) node.set_Uuid_2(age.m_parentId); node.set_String64_2(age.m_filename); if (!age.m_instName.isNull()) node.set_String64_3(age.m_instName); if (!age.m_userName.isEmpty()) node.set_String64_4(age.m_userName); if (!age.m_description.isEmpty()) node.set_Text_1(age.m_description); uint32_t ageInfoNode = v_create_node(node); if (ageInfoNode == 0) return std::make_pair(0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeFolder); node.set_CreatorUuid(age.m_ageId); node.set_CreatorIdx(ageNode); node.set_Int32_1(DS::Vault::e_AgeDevicesFolder); uint32_t devsFolder = v_create_node(node); if (devsFolder == 0) return std::make_pair(0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodePlayerInfoList); node.set_CreatorUuid(age.m_ageId); node.set_CreatorIdx(ageNode); node.set_Int32_1(DS::Vault::e_CanVisitFolder); uint32_t canVisitList = v_create_node(node); if (canVisitList == 0) return std::make_pair(0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeSDL); node.set_CreatorUuid(age.m_ageId); node.set_CreatorIdx(ageNode); node.set_Int32_1(0); node.set_String64_1(age.m_filename); node.set_Blob_1(gen_default_sdl(age.m_filename)); uint32_t ageSdlNode = v_create_node(node); if (ageSdlNode == 0) return std::make_pair(0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodePlayerInfoList); node.set_CreatorUuid(age.m_ageId); node.set_CreatorIdx(ageNode); node.set_Int32_1(DS::Vault::e_AgeOwnersFolder); uint32_t ageOwners = v_create_node(node); if (ageOwners == 0) return std::make_pair(0, 0); node.clear(); node.set_NodeType(DS::Vault::e_NodeAgeInfoList); node.set_CreatorUuid(age.m_ageId); node.set_CreatorIdx(ageNode); node.set_Int32_1(DS::Vault::e_ChildAgesFolder); uint32_t childAges = v_create_node(node); if (childAges == 0) return std::make_pair(0, 0); if (!v_ref_node(ageNode, s_systemNode, 0)) return std::make_pair(0, 0); if (!v_ref_node(ageNode, chronFolder, 0)) return std::make_pair(0, 0); if (!v_ref_node(ageNode, knownFolder, 0)) return std::make_pair(0, 0); if (!v_ref_node(ageNode, subAgesFolder, 0)) return std::make_pair(0, 0); if (!v_ref_node(ageNode, ageInfoNode, 0)) return std::make_pair(0, 0); if (!v_ref_node(ageNode, devsFolder, 0)) return std::make_pair(0, 0); if (!v_ref_node(ageInfoNode, canVisitList, 0)) return std::make_pair(0, 0); if (!v_ref_node(ageInfoNode, ageSdlNode, 0)) return std::make_pair(0, 0); if (!v_ref_node(ageInfoNode, ageOwners, 0)) return std::make_pair(0, 0); if (!v_ref_node(ageInfoNode, childAges, 0)) return std::make_pair(0, 0); // Register with the server database { DS::String agedesc = !age.m_description.isEmpty() ? age.m_description : !age.m_instName.isEmpty() ? age.m_instName : age.m_filename; PostgresStrings<5> parms; parms.set(0, age.m_ageId.toString()); parms.set(1, age.m_filename); parms.set(2, agedesc); parms.set(3, ageNode); parms.set(4, ageSdlNode); PGresult* result = PQexecParams(s_postgres, "INSERT INTO game.\"Servers\"" " (\"AgeUuid\", \"AgeFilename\", \"DisplayName\", \"AgeIdx\", \"SdlIdx\")" " VALUES ($1, $2, $3, $4, $5)", 5, 0, parms.m_values, 0, 0, 0); if (PQresultStatus(result) != PGRES_COMMAND_OK) { fprintf(stderr, "%s:%d:\n Postgres INSERT error: %s\n", __FILE__, __LINE__, PQerrorMessage(s_postgres)); PQclear(result); return std::make_pair(0, 0); } PQclear(result); } return std::make_tuple(ageNode, ageInfoNode); }