Esempio n. 1
0
void FWeaponSlots::StandardSetup(PClassPlayerPawn *type)
{
	SetFromPlayer(type);
	AddExtraWeapons();
	SetFromGameInfo();
}
Esempio n. 2
0
void FWeaponSlots::StandardSetup(const ClassDef *type)
{
	SetFromPlayer(type);
	AddExtraWeapons();
	SetFromGameInfo();
}