//==============================================================================
 void checkThreadIsAttached()
 {
    #if JUCE_MAC
     if (Thread::getCurrentThreadId() != lastThreadId)
         EnterMoviesOnThread (0);
     AttachMovieToCurrentThread (movie);
    #endif
 }
Esempio n. 2
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    QTThread(Movie m = NULL):
        movie(m)
    {
#ifdef VIBREZ
#ifdef _WIN32
        WaitForSingleObject(qtmutex,INFINITE);
#else

        EnterMoviesOnThread(0); 
        if(movie)
            AttachMovieToCurrentThread(movie);
#endif
#endif
    }
Esempio n. 3
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 virtual void ThreadBegin() 
 {
     EnterMoviesOnThread(0);
     AttachMovieToCurrentThread(movie);
 }