void
ShadowRefLayerOGL::RenderLayer(int aPreviousFrameBuffer,
                               const nsIntPoint& aOffset)
{
  ContainerRender(this, aPreviousFrameBuffer, aOffset, mOGLManager);
}
void
ContainerLayerComposite::RenderLayer(const nsIntRect& aClipRect)
{
  ContainerRender(this, mCompositeManager, aClipRect);
}
void
RefLayerComposite::RenderLayer(const nsIntPoint& aOffset,
                               const nsIntRect& aClipRect)
{
  ContainerRender(this, aOffset, mCompositeManager, aClipRect);
}
Esempio n. 4
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void
ShadowContainerLayerD3D9::RenderLayer()
{
  ContainerRender(this, mD3DManager);
}