static bool Cmd_CreatureHasNoHead_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_NoHead); }
static bool Cmd_CreatureHasNoLeftArm_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_NoLArm); }
static bool Cmd_IsCreatureBiped_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_Biped); }
static bool Cmd_CreatureUsesWeaponAndShield_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_WeaponAndShield); }
static bool Cmd_GetCreatureSoulLevel_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_SoulLevel); }
static bool Cmd_GetCreatureFlies_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_Flies); }
static bool Cmd_GetCreatureReach_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_Reach); }
static bool Cmd_GetCreatureBaseScale_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_BaseScale); }
static bool Cmd_GetCreatureStealthSkill_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_StealthSkill); }
static bool Cmd_GetCreatureMagicSkill_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_MagicSkill); }
static bool Cmd_GetCreatureType_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_Type); }
static bool Cmd_CreatureHasNoMovement_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_NoMovement); }
static bool Cmd_CreatureNoCombatInWater_Execute(COMMAND_ARGS) { return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_NoCombatInWater); }