Esempio n. 1
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static bool Cmd_CreatureHasNoHead_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_NoHead);
}
Esempio n. 2
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static bool Cmd_CreatureHasNoLeftArm_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_NoLArm);
}
Esempio n. 3
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static bool Cmd_IsCreatureBiped_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_Biped);
}
Esempio n. 4
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static bool Cmd_CreatureUsesWeaponAndShield_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_WeaponAndShield);
}
Esempio n. 5
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static bool Cmd_GetCreatureSoulLevel_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_SoulLevel);
}
Esempio n. 6
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static bool Cmd_GetCreatureFlies_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_Flies);
}
Esempio n. 7
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static bool Cmd_GetCreatureReach_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_Reach);
}
Esempio n. 8
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static bool Cmd_GetCreatureBaseScale_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_BaseScale);
}
Esempio n. 9
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static bool Cmd_GetCreatureStealthSkill_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_StealthSkill);
}
Esempio n. 10
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static bool Cmd_GetCreatureMagicSkill_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_MagicSkill);
}
Esempio n. 11
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static bool Cmd_GetCreatureType_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_Type);
}
Esempio n. 12
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static bool Cmd_CreatureHasNoMovement_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_NoMovement);
}
Esempio n. 13
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static bool Cmd_CreatureNoCombatInWater_Execute(COMMAND_ARGS)
{
	return GetCreatureValue(PASS_COMMAND_ARGS, kCreature_NoCombatInWater);
}