game_cl_ArtefactHunt::game_cl_ArtefactHunt() { m_game_ui = NULL; m_bBuyEnabled = FALSE; //--------------------------------- m_Eff_Af_Spawn = ""; m_Eff_Af_Disappear = ""; //--------------------------------- LoadSndMessages(); //--------------------------------- m_iSpawn_Cost = READ_IF_EXISTS(pSettings, r_s32, "artefacthunt_gamedata", "spawn_cost", -10000); }
game_cl_TeamDeathmatch::game_cl_TeamDeathmatch() { PresetItemsTeam1.clear(); PresetItemsTeam2.clear(); m_bTeamSelected = FALSE; m_game_ui = NULL; m_bShowPlayersNames = false; m_bFriendlyIndicators = false; m_bFriendlyNames = false; LoadSndMessages(); }
game_cl_Deathmatch::game_cl_Deathmatch() { pCurBuyMenu = NULL; PresetItemsTeam0.clear(); PlayerDefItems.clear(); pCurPresetItems = NULL;; pCurSkinMenu = NULL; m_bBuyEnabled = TRUE; m_bSkinSelected = FALSE; m_game_ui = NULL; m_iCurrentPlayersMoney = 0; Actor_Spawn_Effect = ""; LoadSndMessages(); m_cl_dwWarmUp_Time = 0; m_bMenuCalledFromReady = FALSE; m_bFirstRun = TRUE; }