/* * TV_Downstream_UserinfoChanged * * Pull specific info from a newly changed userinfo string * into a more C friendly form. */ void TV_Downstream_UserinfoChanged( client_t *client ) { char *val; assert( client ); assert( Info_Validate( client->userinfo ) ); // force the IP key/value pair so the game can filter based on ip if( !Info_SetValueForKey( client->userinfo, "socket", NET_SocketTypeToString( client->netchan.socket->type ) ) ) { TV_Downstream_DropClient( client, DROP_TYPE_GENERAL, "Error: Couldn't set userinfo (socket)\n" ); return; } if( !Info_SetValueForKey( client->userinfo, "ip", NET_AddressToString( &client->netchan.remoteAddress ) ) ) { TV_Downstream_DropClient( client, DROP_TYPE_GENERAL, "Error: Couldn't set userinfo (ip)\n" ); return; } // we handle name ourselves here, since tv module doesn't know about all the players val = TV_Downstream_FixName( Info_ValueForKey( client->userinfo, "name" ), client ); Q_strncpyz( client->name, val, sizeof( client->name ) ); if( !Info_SetValueForKey( client->userinfo, "name", client->name ) ) { TV_Downstream_DropClient( client, DROP_TYPE_GENERAL, "Error: Couldn't set userinfo (name)" ); return; } if( client->relay ) TV_Relay_ClientUserinfoChanged( client->relay, client ); if( !Info_Validate( client->userinfo ) ) { TV_Downstream_DropClient( client, DROP_TYPE_GENERAL, "Error: Invalid userinfo (after game)" ); return; } }
/* * SVC_DirectConnect * A connection request that did not come from the master */ static void SVC_DirectConnect( const socket_t *socket, const netadr_t *address ) { #ifdef TCP_ALLOW_CONNECT int incoming = 0; #endif char userinfo[MAX_INFO_STRING]; client_t *cl, *newcl; int i, version, game_port, challenge; int previousclients; int session_id; char *session_id_str; unsigned int ticket_id; qboolean tv_client; Com_DPrintf( "SVC_DirectConnect (%s)\n", Cmd_Args() ); version = atoi( Cmd_Argv( 1 ) ); if( version != APP_PROTOCOL_VERSION ) { if( version <= 6 ) { // before reject packet was added Netchan_OutOfBandPrint( socket, address, "print\nServer is version %4.2f. Protocol %3i\n", APP_VERSION, APP_PROTOCOL_VERSION ); } else { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nServer and client don't have the same version\n", DROP_TYPE_GENERAL, 0 ); } Com_DPrintf( " rejected connect from protocol %i\n", version ); return; } game_port = atoi( Cmd_Argv( 2 ) ); challenge = atoi( Cmd_Argv( 3 ) ); tv_client = ( atoi( Cmd_Argv( 5 ) ) & 1 ? qtrue : qfalse ); if( !Info_Validate( Cmd_Argv( 4 ) ) ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nInvalid userinfo string\n", DROP_TYPE_GENERAL, 0 ); Com_DPrintf( "Connection from %s refused: invalid userinfo string\n", NET_AddressToString( address ) ); return; } Q_strncpyz( userinfo, Cmd_Argv( 4 ), sizeof( userinfo ) ); // force the IP key/value pair so the game can filter based on ip if( !Info_SetValueForKey( userinfo, "socket", NET_SocketTypeToString( socket->type ) ) ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nError: Couldn't set userinfo (socket)\n", DROP_TYPE_GENERAL, 0 ); Com_DPrintf( "Connection from %s refused: couldn't set userinfo (socket)\n", NET_AddressToString( address ) ); return; } if( !Info_SetValueForKey( userinfo, "ip", NET_AddressToString( address ) ) ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nError: Couldn't set userinfo (ip)\n", DROP_TYPE_GENERAL, 0 ); Com_DPrintf( "Connection from %s refused: couldn't set userinfo (ip)\n", NET_AddressToString( address ) ); return; } if( Cmd_Argc() >= 7 ) { // we have extended information, ticket-id and session-id Com_Printf("Extended information %s\n", Cmd_Argv(6) ); ticket_id = (unsigned int)atoi( Cmd_Argv(6) ); session_id_str = Info_ValueForKey( userinfo, "cl_mm_session" ); if( session_id_str != NULL ) session_id = atoi( session_id_str ); else session_id = 0; } else { ticket_id = 0; session_id = 0; } #ifdef TCP_ALLOW_CONNECT if( socket->type == SOCKET_TCP ) { // find the connection for( i = 0; i < MAX_INCOMING_CONNECTIONS; i++ ) { if( !svs.incoming[i].active ) continue; if( NET_CompareAddress( &svs.incoming[i].address, address ) && socket == &svs.incoming[i].socket ) break; } if( i == MAX_INCOMING_CONNECTIONS ) { Com_Error( ERR_FATAL, "Incoming connection not found.\n" ); return; } incoming = i; } #endif // see if the challenge is valid for( i = 0; i < MAX_CHALLENGES; i++ ) { if( NET_CompareBaseAddress( address, &svs.challenges[i].adr ) ) { if( challenge == svs.challenges[i].challenge ) { svs.challenges[i].challenge = 0; // wsw : r1q2 : reset challenge svs.challenges[i].time = 0; NET_InitAddress( &svs.challenges[i].adr, NA_NOTRANSMIT ); break; // good } Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nBad challenge\n", DROP_TYPE_GENERAL, DROP_FLAG_AUTORECONNECT ); return; } } if( i == MAX_CHALLENGES ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nNo challenge for address\n", DROP_TYPE_GENERAL, DROP_FLAG_AUTORECONNECT ); return; } //r1: limit connections from a single IP if( sv_iplimit->integer ) { previousclients = 0; for( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ ) { if( cl->state == CS_FREE ) continue; if( NET_CompareBaseAddress( address, &cl->netchan.remoteAddress ) ) { //r1: zombies are less dangerous if( cl->state == CS_ZOMBIE ) previousclients++; else previousclients += 2; } } if( previousclients >= sv_iplimit->integer * 2 ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nToo many connections from your host\n", DROP_TYPE_GENERAL, DROP_FLAG_AUTORECONNECT ); Com_DPrintf( "%s:connect rejected : too many connections\n", NET_AddressToString( address ) ); return; } } newcl = NULL; // if there is already a slot for this ip, reuse it for( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ ) { if( cl->state == CS_FREE ) continue; if( NET_CompareAddress( address, &cl->netchan.remoteAddress ) || ( NET_CompareBaseAddress( address, &cl->netchan.remoteAddress ) && cl->netchan.game_port == game_port ) ) { if( !NET_IsLocalAddress( address ) && ( svs.realtime - cl->lastconnect ) < (unsigned)( sv_reconnectlimit->integer * 1000 ) ) { Com_DPrintf( "%s:reconnect rejected : too soon\n", NET_AddressToString( address ) ); return; } Com_Printf( "%s:reconnect\n", NET_AddressToString( address ) ); newcl = cl; break; } } // find a client slot if( !newcl ) { for( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ ) { if( cl->state == CS_FREE ) { newcl = cl; break; } // overwrite fakeclient if no free spots found if( cl->state && cl->edict && ( cl->edict->r.svflags & SVF_FAKECLIENT ) ) newcl = cl; } if( !newcl ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nServer is full\n", DROP_TYPE_GENERAL, DROP_FLAG_AUTORECONNECT ); Com_DPrintf( "Server is full. Rejected a connection.\n" ); return; } if( newcl->state && newcl->edict && ( newcl->edict->r.svflags & SVF_FAKECLIENT ) ) SV_DropClient( newcl, DROP_TYPE_GENERAL, "Need room for a real player" ); } // get the game a chance to reject this connection or modify the userinfo if( !SV_ClientConnect( socket, address, newcl, userinfo, game_port, challenge, qfalse, tv_client, ticket_id, session_id ) ) { char *rejtype, *rejflag, *rejtypeflag, *rejmsg; rejtype = Info_ValueForKey( userinfo, "rejtype" ); if( !rejtype ) rejtype = "0"; rejflag = Info_ValueForKey( userinfo, "rejflag" ); if( !rejflag ) rejflag = "0"; // hax because Info_ValueForKey can only be called twice in a row rejtypeflag = va( "%s\n%s", rejtype, rejflag ); rejmsg = Info_ValueForKey( userinfo, "rejmsg" ); if( !rejmsg ) rejmsg = "Game module rejected connection"; Netchan_OutOfBandPrint( socket, address, "reject\n%s\n%s\n", rejtypeflag, rejmsg ); Com_DPrintf( "Game rejected a connection.\n" ); return; } // send the connect packet to the client Netchan_OutOfBandPrint( socket, address, "client_connect\n%s", newcl->session ); // free the incoming entry #ifdef TCP_ALLOW_CONNECT if( socket->type == SOCKET_TCP ) { svs.incoming[incoming].active = qfalse; svs.incoming[incoming].socket.open = qfalse; } #endif }
/* * NET_SocketToString */ const char *NET_SocketToString( const socket_t *socket ) { return va( "%s %s", NET_SocketTypeToString( socket->type ), ( socket->server ? "server" : "client" ) ); }
/* * SV_UserinfoChanged * * Pull specific info from a newly changed userinfo string * into a more C friendly form. */ void SV_UserinfoChanged( client_t *client ) { char *val; int ival; assert( client ); assert( Info_Validate( client->userinfo ) ); if( !client->edict || !( client->edict->r.svflags & SVF_FAKECLIENT ) ) { // force the IP key/value pair so the game can filter based on ip if( !Info_SetValueForKey( client->userinfo, "socket", NET_SocketTypeToString( client->netchan.socket->type ) ) ) { SV_DropClient( client, DROP_TYPE_GENERAL, "Error: Couldn't set userinfo (socket)\n" ); return; } if( !Info_SetValueForKey( client->userinfo, "ip", NET_AddressToString( &client->netchan.remoteAddress ) ) ) { SV_DropClient( client, DROP_TYPE_GENERAL, "Error: Couldn't set userinfo (ip)\n" ); return; } } // mm session ival = 0; val = Info_ValueForKey( client->userinfo, "cl_mm_session" ); if( val ) ival = atoi( val ); if( !val || ival != client->mm_session ) Info_SetValueForKey( client->userinfo, "cl_mm_session", va("%d", client->mm_session ) ); // mm login if( client->mm_login[0] != '\0' ) { Info_SetValueForKey( client->userinfo, "cl_mm_login", client->mm_login ); } else { Info_RemoveKey( client->userinfo, "cl_mm_login" ); } // call prog code to allow overrides ge->ClientUserinfoChanged( client->edict, client->userinfo ); if( !Info_Validate( client->userinfo ) ) { SV_DropClient( client, DROP_TYPE_GENERAL, "Error: Invalid userinfo (after game)" ); return; } // we assume that game module deals with setting a correct name val = Info_ValueForKey( client->userinfo, "name" ); if( !val || !val[0] ) { SV_DropClient( client, DROP_TYPE_GENERAL, "Error: No name set" ); return; } Q_strncpyz( client->name, val, sizeof( client->name ) ); #ifndef RATEKILLED // rate command if( NET_IsLANAddress( &client->netchan.remoteAddress ) ) { client->rate = 99999; // lans should not rate limit } else { val = Info_ValueForKey( client->userinfo, "rate" ); if( val && val[0] ) { int newrate; newrate = atoi( val ); if( sv_maxrate->integer && newrate > sv_maxrate->integer ) newrate = sv_maxrate->integer; else if( newrate > 90000 ) newrate = 90000; if( newrate < 1000 ) newrate = 1000; if( client->rate != newrate ) { client->rate = newrate; Com_Printf( "%s%s has rate %i\n", client->name, S_COLOR_WHITE, client->rate ); } } else client->rate = 5000; } #endif }
/* * TV_Downstream_DirectConnect * A upstream request that did not come from the master */ static void TV_Downstream_DirectConnect( const socket_t *socket, const netadr_t *address ) { #ifdef TCP_ALLOW_TVCONNECT int incoming = 0; #endif char userinfo[MAX_INFO_STRING], *name; client_t *cl, *newcl; int i, version, game_port, challenge; bool tv_client; version = atoi( Cmd_Argv( 1 ) ); if( version != APP_PROTOCOL_VERSION ) { if( version <= 6 ) { // before reject packet was added Netchan_OutOfBandPrint( socket, address, "print\nServer is version %4.2f. Protocol %3i\n", APP_VERSION, APP_PROTOCOL_VERSION ); } else { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nServer and client don't have the same version\n", DROP_TYPE_GENERAL, 0 ); } return; } game_port = atoi( Cmd_Argv( 2 ) ); challenge = atoi( Cmd_Argv( 3 ) ); tv_client = ( atoi( Cmd_Argv( 5 ) ) & 1 ? true : false ); if( !Info_Validate( Cmd_Argv( 4 ) ) ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nInvalid userinfo string\n", DROP_TYPE_GENERAL, 0 ); Com_DPrintf( "Upstream from %s refused: invalid userinfo string\n", NET_AddressToString( address ) ); return; } Q_strncpyz( userinfo, Cmd_Argv( 4 ), sizeof( userinfo ) ); // force the IP key/value pair so the game can filter based on ip if( !Info_SetValueForKey( userinfo, "socket", NET_SocketTypeToString( socket->type ) ) ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nError: Couldn't set userinfo (socket)\n", DROP_TYPE_GENERAL, 0 ); Com_DPrintf( "Upstream from %s refused: couldn't set userinfo (socket)\n", NET_AddressToString( address ) ); return; } if( !Info_SetValueForKey( userinfo, "ip", NET_AddressToString( address ) ) ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nError: Couldn't set userinfo (ip)\n", DROP_TYPE_GENERAL, 0 ); Com_DPrintf( "Upstream from %s refused: couldn't set userinfo (ip)\n", NET_AddressToString( address ) ); return; } // we handle name ourselves here, since tv module doesn't know about all the players name = TV_Downstream_FixName( Info_ValueForKey( userinfo, "name" ), NULL ); if( !Info_SetValueForKey( userinfo, "name", name ) ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nError: Couldn't set userinfo (name)\n", DROP_TYPE_GENERAL, 0 ); Com_DPrintf( "Upstream from %s refused: couldn't set userinfo (name)\n", NET_AddressToString( address ) ); return; } #ifdef TCP_ALLOW_TVCONNECT if( socket->type == SOCKET_TCP ) { // find the upstream for( i = 0; i < MAX_INCOMING_CONNECTIONS; i++ ) { if( !tvs.incoming[i].active ) continue; if( NET_CompareAddress( &tvs.incoming[i].address, address ) && socket == &tvs.incoming[i].socket ) break; } if( i == MAX_INCOMING_CONNECTIONS ) { Com_Error( ERR_FATAL, "Incoming upstream not found.\n" ); return; } incoming = i; } #endif // see if the challenge is valid for( i = 0; i < MAX_CHALLENGES; i++ ) { if( NET_CompareBaseAddress( address, &tvs.challenges[i].adr ) ) { if( challenge == tvs.challenges[i].challenge ) { tvs.challenges[i].challenge = 0; // wsw : r1q2 : reset challenge tvs.challenges[i].time = 0; NET_InitAddress( &tvs.challenges[i].adr, NA_NOTRANSMIT ); break; // good } Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nBad challenge\n", DROP_TYPE_GENERAL, DROP_FLAG_AUTORECONNECT ); return; } } if( i == MAX_CHALLENGES ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nNo challenge for address\n", DROP_TYPE_GENERAL, DROP_FLAG_AUTORECONNECT ); return; } newcl = NULL; // if there is already a slot for this ip, reuse it for( i = 0, cl = tvs.clients; i < tv_maxclients->integer; i++, cl++ ) { if( cl->state == CS_FREE ) continue; if( NET_CompareAddress( address, &cl->netchan.remoteAddress ) || ( NET_CompareBaseAddress( address, &cl->netchan.remoteAddress ) && cl->netchan.game_port == game_port ) ) { if( !NET_IsLocalAddress( address ) && ( tvs.realtime - cl->lastconnect ) < (unsigned)( tv_reconnectlimit->integer * 1000 ) ) { return; } newcl = cl; break; } } // find a client slot if( !newcl ) { for( i = 0, cl = tvs.clients; i < tv_maxclients->integer; i++, cl++ ) { if( cl->state == CS_FREE ) { newcl = cl; break; } } if( !newcl ) { Netchan_OutOfBandPrint( socket, address, "reject\n%i\n%i\nServer is full\n", DROP_TYPE_GENERAL, DROP_FLAG_AUTORECONNECT ); return; } } // get the game a chance to reject this upstream or modify the userinfo if( !TV_Downstream_ClientConnect( socket, address, newcl, userinfo, game_port, challenge, tv_client ) ) { char *rejtypeflag, *rejmsg; // hax because Info_ValueForKey can only be called twice in a row rejtypeflag = va( "%s\n%s", Info_ValueForKey( userinfo, "rejtype" ), Info_ValueForKey( userinfo, "rejflag" ) ); rejmsg = Info_ValueForKey( userinfo, "rejmsg" ); Netchan_OutOfBandPrint( socket, address, "reject\n%s\n%s\n", rejtypeflag, rejmsg ); return; } // send the connect packet to the client Netchan_OutOfBandPrint( socket, address, "client_connect" ); // free the incoming entry #ifdef TCP_ALLOW_TVCONNECT if( socket->type == SOCKET_TCP ) { tvs.incoming[incoming].active = false; tvs.incoming[incoming].socket.open = false; } #endif }