bool cServer::InitServer(cIniFile & a_SettingsIni) { m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!").c_str(); m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100); m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled", false); m_PlayerCount = 0; m_PlayerCountDiff = 0; if (m_bIsConnected) { LOGERROR("ERROR: Trying to initialize server while server is already running!"); return false; } LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS); LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS); if (cSocket::WSAStartup() != 0) // Only does anything on Windows, but whatever { LOGERROR("WSAStartup() != 0"); return false; } bool HasAnyPorts = false; AString Ports = a_SettingsIni.GetValueSet("Server", "Port", "25565"); m_ListenThreadIPv4.SetReuseAddr(true); if (m_ListenThreadIPv4.Initialize(Ports)) { HasAnyPorts = true; } Ports = a_SettingsIni.GetValueSet("Server", "PortsIPv6", "25565"); m_ListenThreadIPv6.SetReuseAddr(true); if (m_ListenThreadIPv6.Initialize(Ports)) { HasAnyPorts = true; } if (!HasAnyPorts) { LOGERROR("Couldn't open any ports. Aborting the server"); return false; } m_RCONServer.Initialize(a_SettingsIni); m_bIsConnected = true; m_ServerID = "-"; if (a_SettingsIni.GetValueSetB("Authentication", "Authenticate", true)) { MTRand mtrand1; unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000; unsigned int r2 = (mtrand1.randInt() % 1147483647) + 1000000000; std::ostringstream sid; sid << std::hex << r1; sid << std::hex << r2; m_ServerID = sid.str(); m_ServerID.resize(16, '0'); } m_ClientViewDistance = a_SettingsIni.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE); if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE) { m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE; LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance); } if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE) { m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE; LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance); } m_NotifyWriteThread.Start(this); PrepareKeys(); return true; }
bool cServer::InitServer(cIniFile & a_SettingsIni, bool a_ShouldAuth) { m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!"); m_MaxPlayers = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100); m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled", false); m_bAllowMultiLogin = a_SettingsIni.GetValueSetB("Server", "AllowMultiLogin", false); m_PlayerCount = 0; m_PlayerCountDiff = 0; m_FaviconData = Base64Encode(cFile::ReadWholeFile(FILE_IO_PREFIX + AString("favicon.png"))); // Will return empty string if file nonexistant; client doesn't mind if (m_bIsConnected) { LOGERROR("ERROR: Trying to initialize server while server is already running!"); return false; } LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS); LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS); m_Ports = ReadUpgradeIniPorts(a_SettingsIni, "Server", "Ports", "Port", "PortsIPv6", "25565"); m_RCONServer.Initialize(a_SettingsIni); m_bIsConnected = true; m_ServerID = "-"; m_ShouldAuthenticate = a_ShouldAuth; if (m_ShouldAuthenticate) { MTRand mtrand1; unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000; unsigned int r2 = (mtrand1.randInt() % 1147483647) + 1000000000; std::ostringstream sid; sid << std::hex << r1; sid << std::hex << r2; m_ServerID = sid.str(); m_ServerID.resize(16, '0'); } // Check if both BungeeCord and online mode are on, if so, warn the admin: m_ShouldAllowBungeeCord = a_SettingsIni.GetValueSetB("Authentication", "AllowBungeeCord", false); if (m_ShouldAllowBungeeCord && m_ShouldAuthenticate) { LOGWARNING("WARNING: BungeeCord is allowed and server set to online mode. This is unsafe and will not work properly. Disable either authentication or BungeeCord in settings.ini."); } m_ShouldLoadOfflinePlayerData = a_SettingsIni.GetValueSetB("PlayerData", "LoadOfflinePlayerData", false); m_ShouldLoadNamedPlayerData = a_SettingsIni.GetValueSetB("PlayerData", "LoadNamedPlayerData", true); m_ClientViewDistance = a_SettingsIni.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE); if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE) { m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE; LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance); } if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE) { m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE; LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance); } PrepareKeys(); return true; }