Esempio n. 1
0
/**
 * @brief Cleanup when the whole game process is shutting down
 * @sa SV_Shutdown
 * @sa Com_Quit
 */
void SV_Clear (void)
{
	SV_MapcycleClear();
	SV_LogShutdown();
}
Esempio n. 2
0
/**
 * @brief Cleanup when the whole game process is shutting down
 * @sa SV_Shutdown
 * @sa Com_Quit
 */
void SV_Clear (void)
{
	SV_MapcycleClear();
}