Esempio n. 1
0
void Scene_BrushSelectByShader_Component(scene::Graph& graph, const std::string& name)
{
  Scene_ForEachSelectedBrush_ForEachFaceInstance(graph, FaceSelectByShader(name));
}
Esempio n. 2
0
void Scene_BrushSelectByShader_Component(scene::Graph& graph, const char* name)
{
  Scene_ForEachSelectedBrush_ForEachFaceInstance(graph, FaceSelectByShaderVisitor(name));
}