void AudioAMPDevice_Resume(void) { PRINTK("AudioDevice_Resume\n"); if(gsk_resume) Sound_Speaker_Turnon(Channel_Stereo); gsk_resume = false; }
void AudioAMPDevice_SpeakerLouderOpen(void) { PRINTK("AudioDevice_SpeakerLouderOpen\n"); gsk_forceon = false; if(gsk_on) return; Sound_Speaker_Turnon(Channel_Stereo); gsk_forceon = true; return ; }
void AudioAMPDevice_Resume(void) { #if 0 PRINTK("AudioDevice_Resume\n"); if(gsk_resume) Sound_Speaker_Turnon(Channel_Stereo); gsk_resume = false; #else EAMP_PRINTK("AudioAMPDevice_Resume"); eamp_resume(); #endif }