void AudioAMPDevice_Resume(void)
{
	PRINTK("AudioDevice_Resume\n");
	if(gsk_resume)
		Sound_Speaker_Turnon(Channel_Stereo);
	gsk_resume = false;
}
void AudioAMPDevice_SpeakerLouderOpen(void)
{
	PRINTK("AudioDevice_SpeakerLouderOpen\n");
	gsk_forceon = false;
	if(gsk_on)
		return;
	Sound_Speaker_Turnon(Channel_Stereo);
	gsk_forceon = true;
	return ;

}
void AudioAMPDevice_Resume(void)
{
#if 0
	PRINTK("AudioDevice_Resume\n");
	if(gsk_resume)
		Sound_Speaker_Turnon(Channel_Stereo);
	gsk_resume = false;
#else
	EAMP_PRINTK("AudioAMPDevice_Resume");
	eamp_resume();
#endif
}