Esempio n. 1
0
 const TextureBindlessSRV& DebugViewerVS::bindlessTextureSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureBindlessSRV();
 }
Esempio n. 2
0
 const TextureBindlessSRV& MeshRendererTransparentPS::bindlessTextureSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureBindlessSRV();
 }
Esempio n. 3
0
 const TextureBindlessSRV& BloomExtractBrightVS::bindlessTextureSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureBindlessSRV();
 }
Esempio n. 4
0
 const TextureBindlessSRV& Texture2DArrayVisualizerVS::bindlessTextureSrv(const std::string& name) const
 {
     
     ASSERT(false, "Tried to look for non-existing resource");
     return TextureBindlessSRV();
 }