int main(int argc, char **argv) #endif /* __APPLE__ */ { bool commit_dune_cfg = false; #if defined(_WIN32) #if defined(__MINGW32__) && defined(__STRICT_ANSI__) int __cdecl __MINGW_NOTHROW _fileno (FILE*); #endif FILE *err = fopen("error.log", "w"); FILE *out = fopen("output.log", "w"); #if defined(_MSC_VER) _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); #endif if (err != NULL) _dup2(_fileno(err), _fileno(stderr)); if (out != NULL) _dup2(_fileno(out), _fileno(stdout)); FreeConsole(); #endif CrashLog_Init(); VARIABLE_NOT_USED(argc); VARIABLE_NOT_USED(argv); if (!File_Init()) { Error("Cannot initialise files. Does %s directory exist ?\n", DATA_DIR); exit(1); } /* Loading / writing config from/to dune.cfg */ if (!Config_Read("dune.cfg", &g_config)) { Config_Default(&g_config); commit_dune_cfg = true; } if (commit_dune_cfg && !Config_Write("dune.cfg", &g_config)) { Error("Error writing to dune.cfg file.\n"); exit(1); } Input_Init(); Drivers_All_Init(); if (!Unknown_25C4_000E()) exit(1); g_var_7097 = 0; GameLoop_Main(); printf("%s\n", String_Get_ByIndex(STR_THANK_YOU_FOR_PLAYING_DUNE_II)); PrepareEnd(); exit(0); }
int main(int argc, char** argv) { UNUSED(argc); UNUSED(argv); FileHash_Init(); Mouse_Init(); if (A5_InitOptions() == false) exit(1); char filename[1024]; snprintf(filename, sizeof(filename), "%s/error.log", g_dune_data_dir); FILE* err = fopen(filename, "w"); snprintf(filename, sizeof(filename), "%s/output.log", g_dune_data_dir); FILE* out = fopen(filename, "w"); _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); if (err != NULL) _dup2(_fileno(err), _fileno(stderr)); if (out != NULL) _dup2(_fileno(out), _fileno(stdout)); FreeConsole(); if (!Unknown_25C4_000E()) exit(1); if (A5_Init() == false) exit(1); Scenario_InitTables(); Input_Init(); Audio_LoadSampleSet(SAMPLESET_INVALID); String_Init(); Sprites_Init(); Sprites_LoadTiles(); VideoA5_InitSprites(); GameLoop_TweakWidgetDimensions(); Audio_PlayVoice(VOICE_STOP); GameLoop_GameIntroAnimationMenu(); printf("%s\n", String_Get_ByIndex(STR_THANK_YOU_FOR_PLAYING_DUNE_II)); PrepareEnd(); exit(0); }
int main(int argc, char **argv) #endif /* __APPLE__ */ { bool commit_dune_cfg = false; VideoScaleFilter scale_filter = FILTER_NEAREST_NEIGHBOR; int scaling_factor = 2; char filter_text[64]; #if defined(_WIN32) #if defined(__MINGW32__) && defined(__STRICT_ANSI__) int __cdecl __MINGW_NOTHROW _fileno (FILE*); #endif FILE *err = fopen("error.log", "w"); FILE *out = fopen("output.log", "w"); #if defined(_MSC_VER) _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); #endif if (err != NULL) _dup2(_fileno(err), _fileno(stderr)); if (out != NULL) _dup2(_fileno(out), _fileno(stdout)); FreeConsole(); #endif CrashLog_Init(); VARIABLE_NOT_USED(argc); VARIABLE_NOT_USED(argv); /* Load opendune.ini file */ Load_IniFile(); if (!File_Init()) { exit(1); } /* Loading config from dune.cfg */ if (!Config_Read("dune.cfg", &g_config)) { Config_Default(&g_config); commit_dune_cfg = true; } /* reading config from opendune.ini which prevail over dune.cfg */ SetLanguage_From_IniFile(&g_config); /* Writing config to dune.cfg */ if (commit_dune_cfg && !Config_Write("dune.cfg", &g_config)) { Error("Error writing to dune.cfg file.\n"); exit(1); } Input_Init(); Drivers_All_Init(); scaling_factor = IniFile_GetInteger("scalefactor", 2); if (IniFile_GetString("scalefilter", NULL, filter_text, sizeof(filter_text)) != NULL) { if (strcasecmp(filter_text, "nearest") == 0) { scale_filter = FILTER_NEAREST_NEIGHBOR; } else if (strcasecmp(filter_text, "scale2x") == 0) { scale_filter = FILTER_SCALE2X; } else if (strcasecmp(filter_text, "hqx") == 0) { scale_filter = FILTER_HQX; } else { Error("unrecognized scalefilter value '%s'\n", filter_text); } } if (!Unknown_25C4_000E(scaling_factor, scale_filter)) exit(1); g_var_7097 = 0; GameLoop_Main(); printf("%s\n", String_Get_ByIndex(STR_THANK_YOU_FOR_PLAYING_DUNE_II)); PrepareEnd(); Free_IniFile(); exit(0); }