Esempio n. 1
0
void IN_Attack2Down(void) 
{
	KeyDown(&in_attack2);

#ifdef _TFC
	__CmdFunc_InputPlayerSpecial();
#endif

	gHUD.m_Spectator.HandleButtonsDown( IN_ATTACK2 );
}
Esempio n. 2
0
void IN_Attack2Down(void) 
{
	KeyDown(&in_attack2);
	__CmdFunc_InputPlayerSpecial();
}