Esempio n. 1
0
void SkScalerContext::getImage(const SkGlyph& origGlyph) {
    const SkGlyph*  glyph = &origGlyph;
    SkGlyph         tmpGlyph;

    // in case we need to call generateImage on a mask-format that is different
    // (i.e. larger) than what our caller allocated by looking at origGlyph.
    SkAutoMalloc tmpGlyphImageStorage;

    // If we are going to draw-from-path, then we cannot generate color, since
    // the path only makes a mask. This case should have been caught up in
    // generateMetrics().
    SkASSERT(!fGenerateImageFromPath ||
             SkMask::kARGB32_Format != origGlyph.fMaskFormat);

    if (fMaskFilter) {   // restore the prefilter bounds
        tmpGlyph.initGlyphIdFrom(origGlyph);

        // need the original bounds, sans our maskfilter
        SkMaskFilter* mf = fMaskFilter;
        fMaskFilter = nullptr;             // temp disable
        this->getMetrics(&tmpGlyph);
        fMaskFilter = mf;               // restore

        // we need the prefilter bounds to be <= filter bounds
        SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
        SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);

        if (tmpGlyph.fMaskFormat == origGlyph.fMaskFormat) {
            tmpGlyph.fImage = origGlyph.fImage;
        } else {
            tmpGlyphImageStorage.reset(tmpGlyph.computeImageSize());
            tmpGlyph.fImage = tmpGlyphImageStorage.get();
        }
        glyph = &tmpGlyph;
    }

    if (fGenerateImageFromPath) {
        SkPath      devPath, fillPath;
        SkMatrix    fillToDevMatrix;
        SkMask      mask;

        this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
        glyph->toMask(&mask);

        if (fRasterizer) {
            mask.fFormat = SkMask::kA8_Format;
            sk_bzero(glyph->fImage, mask.computeImageSize());

            if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, nullptr,
                                        fMaskFilter, &mask,
                                        SkMask::kJustRenderImage_CreateMode)) {
                return;
            }
            if (fPreBlend.isApplicable()) {
                applyLUTToA8Mask(mask, fPreBlend.fG);
            }
        } else {
            SkASSERT(SkMask::kARGB32_Format != mask.fFormat);
            generateMask(mask, devPath, fPreBlend);
        }
    } else {
        generateImage(*glyph);
    }

    if (fMaskFilter) {
        SkMask      srcM, dstM;
        SkMatrix    matrix;

        // the src glyph image shouldn't be 3D
        SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat);

        SkAutoSMalloc<32*32> a8storage;
        glyph->toMask(&srcM);
        if (SkMask::kARGB32_Format == srcM.fFormat) {
            // now we need to extract the alpha-channel from the glyph's image
            // and copy it into a temp buffer, and then point srcM at that temp.
            srcM.fFormat = SkMask::kA8_Format;
            srcM.fRowBytes = SkAlign4(srcM.fBounds.width());
            size_t size = srcM.computeImageSize();
            a8storage.reset(size);
            srcM.fImage = (uint8_t*)a8storage.get();
            extract_alpha(srcM,
                          (const SkPMColor*)glyph->fImage, glyph->rowBytes());
        }

        fRec.getMatrixFrom2x2(&matrix);

        if (fMaskFilter->filterMask(&dstM, srcM, matrix, nullptr)) {
            int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
            int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
            int dstRB = origGlyph.rowBytes();
            int srcRB = dstM.fRowBytes;

            const uint8_t* src = (const uint8_t*)dstM.fImage;
            uint8_t* dst = (uint8_t*)origGlyph.fImage;

            if (SkMask::k3D_Format == dstM.fFormat) {
                // we have to copy 3 times as much
                height *= 3;
            }

            // clean out our glyph, since it may be larger than dstM
            //sk_bzero(dst, height * dstRB);

            while (--height >= 0) {
                memcpy(dst, src, width);
                src += srcRB;
                dst += dstRB;
            }
            SkMask::FreeImage(dstM.fImage);

            if (fPreBlendForFilter.isApplicable()) {
                applyLUTToA8Mask(srcM, fPreBlendForFilter.fG);
            }
        }
    }
}
Esempio n. 2
0
void SkScalerContext::getImage(const SkGlyph& origGlyph) {
    const SkGlyph*  glyph = &origGlyph;
    SkGlyph         tmpGlyph;

    if (fMaskFilter) {   // restore the prefilter bounds
        tmpGlyph.init(origGlyph.fID);

        // need the original bounds, sans our maskfilter
        SkMaskFilter* mf = fMaskFilter;
        fMaskFilter = NULL;             // temp disable
        this->getMetrics(&tmpGlyph);
        fMaskFilter = mf;               // restore

        tmpGlyph.fImage = origGlyph.fImage;

        // we need the prefilter bounds to be <= filter bounds
        SkASSERT(tmpGlyph.fWidth <= origGlyph.fWidth);
        SkASSERT(tmpGlyph.fHeight <= origGlyph.fHeight);
        glyph = &tmpGlyph;
    }

    if (fGenerateImageFromPath) {
        SkPath      devPath, fillPath;
        SkMatrix    fillToDevMatrix;
        SkMask      mask;

        this->internalGetPath(*glyph, &fillPath, &devPath, &fillToDevMatrix);
        glyph->toMask(&mask);

        if (fRasterizer) {
            mask.fFormat = SkMask::kA8_Format;
            sk_bzero(glyph->fImage, mask.computeImageSize());

            if (!fRasterizer->rasterize(fillPath, fillToDevMatrix, NULL,
                                        fMaskFilter, &mask,
                                        SkMask::kJustRenderImage_CreateMode)) {
                return;
            }
            if (fPreBlend.isApplicable()) {
                applyLUTToA8Mask(mask, fPreBlend.fG);
            }
        } else {
            generateMask(mask, devPath, fPreBlend);
        }
    } else {
        this->getGlyphContext(*glyph)->generateImage(*glyph);
    }

    if (fMaskFilter) {
        SkMask      srcM, dstM;
        SkMatrix    matrix;

        // the src glyph image shouldn't be 3D
        SkASSERT(SkMask::k3D_Format != glyph->fMaskFormat);
        glyph->toMask(&srcM);
        fRec.getMatrixFrom2x2(&matrix);

        if (fMaskFilter->filterMask(&dstM, srcM, matrix, NULL)) {
            int width = SkFastMin32(origGlyph.fWidth, dstM.fBounds.width());
            int height = SkFastMin32(origGlyph.fHeight, dstM.fBounds.height());
            int dstRB = origGlyph.rowBytes();
            int srcRB = dstM.fRowBytes;

            const uint8_t* src = (const uint8_t*)dstM.fImage;
            uint8_t* dst = (uint8_t*)origGlyph.fImage;

            if (SkMask::k3D_Format == dstM.fFormat) {
                // we have to copy 3 times as much
                height *= 3;
            }

            // clean out our glyph, since it may be larger than dstM
            //sk_bzero(dst, height * dstRB);

            while (--height >= 0) {
                memcpy(dst, src, width);
                src += srcRB;
                dst += dstRB;
            }
            SkMask::FreeImage(dstM.fImage);

            if (fPreBlendForFilter.isApplicable()) {
                applyLUTToA8Mask(srcM, fPreBlendForFilter.fG);
            }
        }
    }
}
Esempio n. 3
0
static void generateMask(const SkMask& mask, const SkPath& path,
                         const SkMaskGamma::PreBlend& maskPreBlend) {
    SkPaint paint;

    int srcW = mask.fBounds.width();
    int srcH = mask.fBounds.height();
    int dstW = srcW;
    int dstH = srcH;
    int dstRB = mask.fRowBytes;

    SkMatrix matrix;
    matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
                        -SkIntToScalar(mask.fBounds.fTop));

    paint.setAntiAlias(SkMask::kBW_Format != mask.fFormat);
    switch (mask.fFormat) {
        case SkMask::kBW_Format:
            dstRB = 0;  // signals we need a copy
            break;
        case SkMask::kA8_Format:
            break;
        case SkMask::kLCD16_Format:
            // TODO: trigger off LCD orientation
            dstW = 4*dstW - 8;
            matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft + 1),
                                -SkIntToScalar(mask.fBounds.fTop));
            matrix.postScale(SkIntToScalar(4), SK_Scalar1);
            dstRB = 0;  // signals we need a copy
            break;
        default:
            SkDEBUGFAIL("unexpected mask format");
    }

    SkRasterClip clip;
    clip.setRect(SkIRect::MakeWH(dstW, dstH));

    const SkImageInfo info = SkImageInfo::MakeA8(dstW, dstH);
    SkAutoPixmapStorage dst;

    if (0 == dstRB) {
        if (!dst.tryAlloc(info)) {
            // can't allocate offscreen, so empty the mask and return
            sk_bzero(mask.fImage, mask.computeImageSize());
            return;
        }
    } else {
        dst.reset(info, mask.fImage, dstRB);
    }
    sk_bzero(dst.writable_addr(), dst.getSafeSize());

    SkDraw  draw;
    draw.fDst   = dst;
    draw.fRC    = &clip;
    draw.fClip  = &clip.bwRgn();
    draw.fMatrix = &matrix;
    draw.drawPath(path, paint);

    switch (mask.fFormat) {
        case SkMask::kBW_Format:
            packA8ToA1(mask, dst.addr8(0, 0), dst.rowBytes());
            break;
        case SkMask::kA8_Format:
            if (maskPreBlend.isApplicable()) {
                applyLUTToA8Mask(mask, maskPreBlend.fG);
            }
            break;
        case SkMask::kLCD16_Format:
            if (maskPreBlend.isApplicable()) {
                pack4xHToLCD16<true>(dst, mask, maskPreBlend);
            } else {
                pack4xHToLCD16<false>(dst, mask, maskPreBlend);
            }
            break;
        default:
            break;
    }
}
Esempio n. 4
0
static void generateMask(const SkMask& mask, const SkPath& path,
                         const SkMaskGamma::PreBlend& maskPreBlend) {
    SkBitmap::Config config;
    SkPaint     paint;

    int srcW = mask.fBounds.width();
    int srcH = mask.fBounds.height();
    int dstW = srcW;
    int dstH = srcH;
    int dstRB = mask.fRowBytes;

    SkMatrix matrix;
    matrix.setTranslate(-SkIntToScalar(mask.fBounds.fLeft),
                        -SkIntToScalar(mask.fBounds.fTop));

    if (SkMask::kBW_Format == mask.fFormat) {
        config = SkBitmap::kA1_Config;
        paint.setAntiAlias(false);
    } else {
        config = SkBitmap::kA8_Config;
        paint.setAntiAlias(true);
        switch (mask.fFormat) {
            case SkMask::kA8_Format:
                break;
            case SkMask::kLCD16_Format:
            case SkMask::kLCD32_Format:
                // TODO: trigger off LCD orientation
                dstW *= 3;
                matrix.postScale(SkIntToScalar(3), SK_Scalar1);
                dstRB = 0;  // signals we need a copy
                break;
            default:
                SkDEBUGFAIL("unexpected mask format");
        }
    }

    SkRasterClip clip;
    clip.setRect(SkIRect::MakeWH(dstW, dstH));

    SkBitmap bm;
    bm.setConfig(config, dstW, dstH, dstRB);

    if (0 == dstRB) {
        if (!bm.allocPixels()) {
            // can't allocate offscreen, so empty the mask and return
            sk_bzero(mask.fImage, mask.computeImageSize());
            return;
        }
        bm.lockPixels();
    } else {
        bm.setPixels(mask.fImage);
    }
    sk_bzero(bm.getPixels(), bm.getSafeSize());

    SkDraw  draw;
    draw.fRC    = &clip;
    draw.fClip  = &clip.bwRgn();
    draw.fMatrix = &matrix;
    draw.fBitmap = &bm;
    draw.drawPath(path, paint);

    switch (mask.fFormat) {
        case SkMask::kA8_Format:
            if (maskPreBlend.isApplicable()) {
                applyLUTToA8Mask(mask, maskPreBlend.fG);
            }
            break;
        case SkMask::kLCD16_Format:
            if (maskPreBlend.isApplicable()) {
                pack3xHToLCD16<true>(bm, mask, maskPreBlend);
            } else {
                pack3xHToLCD16<false>(bm, mask, maskPreBlend);
            }
            break;
        case SkMask::kLCD32_Format:
            if (maskPreBlend.isApplicable()) {
                pack3xHToLCD32<true>(bm, mask, maskPreBlend);
            } else {
                pack3xHToLCD32<false>(bm, mask, maskPreBlend);
            }
            break;
        default:
            break;
    }
}