Esempio n. 1
0
void Problem::clearProblems()
{
  // Loop through all entities, and call clearProblems(i)
  for (HasProblems::EntityIterator i = HasProblems::beginEntity();
      i != HasProblems::endEntity(); ++i)
  {
    clearProblems(*i);
    i->getEntity()->setChanged(true);
  }
}
void TDefense::clearEnemies()
{
    clearProblems();
    clearAssignments();
    clearPapers();
}