Esempio n. 1
0
int collision_circle(double x, double y, double radius, int obj, bool prec /*ignored*/, bool notme)
{
  const enigma::object_collisions* r = collide_inst_circle(obj,false,notme,x+.5,y+.5,radius); //false is for solid_only, not prec
  return r == NULL ? noone : r->id;
}
Esempio n. 2
0
int collision_circle(double x, double y, double radius, int obj, bool prec, bool notme)
{
  const enigma::object_collisions* r = collide_inst_circle(obj,false,prec,notme,x+.5,y+.5,radius);
  return r == NULL ? noone : r->id;
}