extern "C" void Player_Awake_m549 (Player_t139 * __this, const MethodInfo* method)
{
    static bool s_Il2CppMethodIntialized;
    if (!s_Il2CppMethodIntialized)
    {
        StringU5BU5D_t126_il2cpp_TypeInfo_var = il2cpp_codegen_type_info_from_index(39);
        Component_GetComponent_TisAnimator_t7_m317_MethodInfo_var = il2cpp_codegen_method_info_from_index(2147483651);
        Component_GetComponent_TisRigidbody_t6_m318_MethodInfo_var = il2cpp_codegen_method_info_from_index(2147483652);
        Component_GetComponent_TisCharacterController_t140_m558_MethodInfo_var = il2cpp_codegen_method_info_from_index(2147483674);
        _stringLiteral40 = il2cpp_codegen_string_literal_from_index(40);
        s_Il2CppMethodIntialized = true;
    }
    {
        StringU5BU5D_t126* L_0 = ((StringU5BU5D_t126*)SZArrayNew(StringU5BU5D_t126_il2cpp_TypeInfo_var, 1));
        NullCheck(L_0);
        IL2CPP_ARRAY_BOUNDS_CHECK(L_0, 0);
        ArrayElementTypeCheck (L_0, _stringLiteral40);
        *((String_t**)(String_t**)SZArrayLdElema(L_0, 0, sizeof(String_t*))) = (String_t*)_stringLiteral40;
        int32_t L_1 = LayerMask_GetMask_m557(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
        __this->___floorMask_7 = L_1;
        Animator_t7 * L_2 = Component_GetComponent_TisAnimator_t7_m317(__this, /*hidden argument*/Component_GetComponent_TisAnimator_t7_m317_MethodInfo_var);
        __this->___anim_4 = L_2;
        Rigidbody_t6 * L_3 = Component_GetComponent_TisRigidbody_t6_m318(__this, /*hidden argument*/Component_GetComponent_TisRigidbody_t6_m318_MethodInfo_var);
        __this->___playerRigidbody_5 = L_3;
        CharacterController_t140 * L_4 = Component_GetComponent_TisCharacterController_t140_m558(__this, /*hidden argument*/Component_GetComponent_TisCharacterController_t140_m558_MethodInfo_var);
        __this->___controller_6 = L_4;
        return;
    }
}
extern "C" void AnimationSpriteSheet_Update_m8_4 (AnimationSpriteSheet_t8_2 * __this, const MethodInfo* method)
{
	static bool s_Il2CppMethodIntialized;
	if (!s_Il2CppMethodIntialized)
	{
		Component_GetComponent_TisRenderer_t5_33_m5_2183_MethodInfo_var = il2cpp_codegen_method_info_from_index(2147483920);
		_stringLiteral4504 = il2cpp_codegen_string_literal_from_index(4504);
		s_Il2CppMethodIntialized = true;
	}
	int32_t V_0 = 0;
	Vector2_t5_67  V_1 = {0};
	int32_t V_2 = 0;
	int32_t V_3 = 0;
	Vector2_t5_67  V_4 = {0};
	{
		float L_0 = Time_get_time_m5_1179(NULL /*static, unused*/, /*hidden argument*/NULL);
		float L_1 = (__this->___fps_4);
		V_0 = (((int32_t)((int32_t)((float)((float)L_0*(float)L_1)))));
		int32_t L_2 = V_0;
		int32_t L_3 = (__this->___uvX_2);
		int32_t L_4 = (__this->___uvY_3);
		V_0 = ((int32_t)((int32_t)L_2%(int32_t)((int32_t)((int32_t)L_3*(int32_t)L_4))));
		int32_t L_5 = (__this->___uvX_2);
		int32_t L_6 = (__this->___uvY_3);
		Vector2_t5_67  L_7 = {0};
		Vector2__ctor_m5_394(&L_7, ((float)((float)(1.0f)/(float)(((float)((float)L_5))))), ((float)((float)(1.0f)/(float)(((float)((float)L_6))))), /*hidden argument*/NULL);
		V_1 = L_7;
		int32_t L_8 = V_0;
		int32_t L_9 = (__this->___uvX_2);
		V_2 = ((int32_t)((int32_t)L_8%(int32_t)L_9));
		int32_t L_10 = V_0;
		int32_t L_11 = (__this->___uvX_2);
		V_3 = ((int32_t)((int32_t)L_10/(int32_t)L_11));
		int32_t L_12 = V_2;
		float L_13 = ((&V_1)->___x_1);
		float L_14 = ((&V_1)->___y_2);
		int32_t L_15 = V_3;
		float L_16 = ((&V_1)->___y_2);
		Vector2_t5_67  L_17 = {0};
		Vector2__ctor_m5_394(&L_17, ((float)((float)(((float)((float)L_12)))*(float)L_13)), ((float)((float)((float)((float)(1.0f)-(float)L_14))-(float)((float)((float)(((float)((float)L_15)))*(float)L_16)))), /*hidden argument*/NULL);
		V_4 = L_17;
		Renderer_t5_33 * L_18 = Component_GetComponent_TisRenderer_t5_33_m5_2183(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t5_33_m5_2183_MethodInfo_var);
		NullCheck(L_18);
		Material_t5_40 * L_19 = Renderer_get_material_m5_174(L_18, /*hidden argument*/NULL);
		Vector2_t5_67  L_20 = V_4;
		NullCheck(L_19);
		Material_SetTextureOffset_m5_770(L_19, _stringLiteral4504, L_20, /*hidden argument*/NULL);
		Renderer_t5_33 * L_21 = Component_GetComponent_TisRenderer_t5_33_m5_2183(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t5_33_m5_2183_MethodInfo_var);
		NullCheck(L_21);
		Material_t5_40 * L_22 = Renderer_get_material_m5_174(L_21, /*hidden argument*/NULL);
		Vector2_t5_67  L_23 = V_1;
		NullCheck(L_22);
		Material_SetTextureScale_m5_772(L_22, _stringLiteral4504, L_23, /*hidden argument*/NULL);
		return;
	}
}
extern "C" void PersistentCallGroup__ctor_m1158 (PersistentCallGroup_t267 * __this, const MethodInfo* method)
{
	static bool s_Il2CppMethodIntialized;
	if (!s_Il2CppMethodIntialized)
	{
		List_1_t266_il2cpp_TypeInfo_var = il2cpp_codegen_type_info_from_index(223);
		List_1__ctor_m1354_MethodInfo_var = il2cpp_codegen_method_info_from_index(2147483714);
		s_Il2CppMethodIntialized = true;
	}
	{
		Object__ctor_m1185(__this, /*hidden argument*/NULL);
		List_1_t266 * L_0 = (List_1_t266 *)il2cpp_codegen_object_new (List_1_t266_il2cpp_TypeInfo_var);
		List_1__ctor_m1354(L_0, /*hidden argument*/List_1__ctor_m1354_MethodInfo_var);
		__this->___m_Calls_0 = L_0;
		return;
	}
}
extern "C" void NewPlayerMovement_Awake_m546 (NewPlayerMovement_t138 * __this, const MethodInfo* method)
{
    static bool s_Il2CppMethodIntialized;
    if (!s_Il2CppMethodIntialized)
    {
        Component_GetComponent_TisNavMeshAgent_t4_m556_MethodInfo_var = il2cpp_codegen_method_info_from_index(2147483673);
        _stringLiteral39 = il2cpp_codegen_string_literal_from_index(39);
        s_Il2CppMethodIntialized = true;
    }
    {
        GameObject_t39 * L_0 = GameObject_FindGameObjectWithTag_m555(NULL /*static, unused*/, _stringLiteral39, /*hidden argument*/NULL);
        NullCheck(L_0);
        Transform_t3 * L_1 = GameObject_get_transform_m413(L_0, /*hidden argument*/NULL);
        __this->___player_2 = L_1;
        NavMeshAgent_t4 * L_2 = Component_GetComponent_TisNavMeshAgent_t4_m556(__this, /*hidden argument*/Component_GetComponent_TisNavMeshAgent_t4_m556_MethodInfo_var);
        __this->___nav_3 = L_2;
        return;
    }
}
extern "C" void InvokableCallList__ctor_m1159 (InvokableCallList_t269 * __this, const MethodInfo* method)
{
	static bool s_Il2CppMethodIntialized;
	if (!s_Il2CppMethodIntialized)
	{
		List_1_t268_il2cpp_TypeInfo_var = il2cpp_codegen_type_info_from_index(225);
		List_1__ctor_m1355_MethodInfo_var = il2cpp_codegen_method_info_from_index(2147483715);
		s_Il2CppMethodIntialized = true;
	}
	{
		List_1_t268 * L_0 = (List_1_t268 *)il2cpp_codegen_object_new (List_1_t268_il2cpp_TypeInfo_var);
		List_1__ctor_m1355(L_0, /*hidden argument*/List_1__ctor_m1355_MethodInfo_var);
		__this->___m_PersistentCalls_0 = L_0;
		List_1_t268 * L_1 = (List_1_t268 *)il2cpp_codegen_object_new (List_1_t268_il2cpp_TypeInfo_var);
		List_1__ctor_m1355(L_1, /*hidden argument*/List_1__ctor_m1355_MethodInfo_var);
		__this->___m_RuntimeCalls_1 = L_1;
		List_1_t268 * L_2 = (List_1_t268 *)il2cpp_codegen_object_new (List_1_t268_il2cpp_TypeInfo_var);
		List_1__ctor_m1355(L_2, /*hidden argument*/List_1__ctor_m1355_MethodInfo_var);
		__this->___m_ExecutingCalls_2 = L_2;
		Object__ctor_m1185(__this, /*hidden argument*/NULL);
		return;
	}
}
extern "C" void AnimationScrollTexture_FixedUpdate_m8_1 (AnimationScrollTexture_t8_1 * __this, const MethodInfo* method)
{
	static bool s_Il2CppMethodIntialized;
	if (!s_Il2CppMethodIntialized)
	{
		Component_GetComponent_TisRenderer_t5_33_m5_2183_MethodInfo_var = il2cpp_codegen_method_info_from_index(2147483920);
		s_Il2CppMethodIntialized = true;
	}
	float V_0 = 0.0f;
	{
		float L_0 = Time_get_time_m5_1179(NULL /*static, unused*/, /*hidden argument*/NULL);
		float L_1 = (__this->___Speed_2);
		V_0 = ((float)((float)L_0*(float)((-L_1))));
		Renderer_t5_33 * L_2 = Component_GetComponent_TisRenderer_t5_33_m5_2183(__this, /*hidden argument*/Component_GetComponent_TisRenderer_t5_33_m5_2183_MethodInfo_var);
		NullCheck(L_2);
		Material_t5_40 * L_3 = Renderer_get_material_m5_174(L_2, /*hidden argument*/NULL);
		float L_4 = V_0;
		Vector2_t5_67  L_5 = {0};
		Vector2__ctor_m5_394(&L_5, (((float)((float)0))), L_4, /*hidden argument*/NULL);
		NullCheck(L_3);
		Material_set_mainTextureOffset_m5_757(L_3, L_5, /*hidden argument*/NULL);
		return;
	}
}