void QVFbMouseHandler::readMouseData() { int n; do { n = QT_READ(mouseFD, mouseBuf+mouseIdx, mouseBufSize-mouseIdx); if (n > 0) mouseIdx += n; } while (n > 0); int idx = 0; static const int packetsize = sizeof(QPoint) + 2*sizeof(int); while (mouseIdx-idx >= packetsize) { uchar *mb = mouseBuf+idx; QPoint mousePos = *reinterpret_cast<QPoint *>(mb); mb += sizeof(QPoint); int bstate = *reinterpret_cast<int *>(mb); mb += sizeof(int); int wheel = *reinterpret_cast<int *>(mb); // limitToScreen(mousePos); mouseChanged(mousePos, bstate, wheel); idx += packetsize; } int surplus = mouseIdx - idx; for (int i = 0; i < surplus; i++) mouseBuf[i] = mouseBuf[idx+i]; mouseIdx = surplus; }
TrackMouseEffect::TrackMouseEffect() : m_active(false) , m_angle(0) { m_texture[0] = m_texture[1] = 0; #ifdef KWIN_HAVE_XRENDER_COMPOSITING m_picture[0] = m_picture[1] = 0; if ( effects->compositingType() == XRenderCompositing) m_angleBase = 1.57079632679489661923; // Pi/2 #endif if ( effects->isOpenGLCompositing() || effects->compositingType() == QPainterCompositing) m_angleBase = 90.0; m_mousePolling = false; m_action = new QAction(this); m_action->setObjectName(QStringLiteral("TrackMouse")); m_action->setText(i18n("Track mouse")); KGlobalAccel::self()->setDefaultShortcut(m_action, QList<QKeySequence>()); KGlobalAccel::self()->setShortcut(m_action, QList<QKeySequence>()); effects->registerGlobalShortcut(QKeySequence(), m_action); connect(m_action, SIGNAL(triggered(bool)), this, SLOT(toggle())); connect(effects, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)), SLOT(slotMouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers))); reconfigure(ReconfigureAll); }
void CMainGameWindow::mouseWheel(const Point &mousePos, bool wheelUp) { if (!isMouseControlEnabled()) return; _gameManager->_inputTranslator.mouseWheel(wheelUp, mousePos); mouseChanged(); }
void KindleFiveWay::setKeypadMode(bool keypadMode) { _keypadMode = false ; //keypadMode; if (_keypadMode) { QScreenCursor::instance()->hide(); QWSServer::setCursorVisible(false); mouseChanged(QPoint(0,1200), 0, 0); } else { QScreenCursor::instance()->show(); QWSServer::setCursorVisible(true); mouseChanged(pos(), 0, 0); } }
/*! \internal This function is called whenever there is activity on the mouse device. By default, it reads up to 10 mouse move packets and calls mouseChanged() for each of them. */ void QQnxMouseHandler::socketActivated() { // _mouse_packet is a QNX structure. devi-hid is nice enough to translate // the raw byte data from mouse devices into generic format for us. _mouse_packet packet; int iteration = 0; // read mouse events in batches of 10. Since we're getting quite a lot // of mouse events, it's better to do them in batches than to return to the // event loop every time. do { int bytesRead = QT_READ(mouseFD, &packet, sizeof(packet)); if (bytesRead == -1) { // EAGAIN means that there are no more mouse events to read if (errno != EAGAIN) qErrnoWarning(errno, "QQnxMouseHandler: Unable to read from socket"); return; } // bytes read should always be equal to the size of a packet. Q_ASSERT(bytesRead == sizeof(packet)); // translate the coordinates from the QNX data structure to Qt coordinates // note the swapped y axis QPoint pos = mousePos; pos += QPoint(packet.dx, -packet.dy); // QNX only tells us relative mouse movements, not absolute ones, so limit the // cursor position manually to the screen limitToScreen(pos); // translate the QNX mouse button bitmask to Qt buttons int buttons = Qt::NoButton; if (packet.hdr.buttons & _POINTER_BUTTON_LEFT) buttons |= Qt::LeftButton; if (packet.hdr.buttons & _POINTER_BUTTON_MIDDLE) buttons |= Qt::MidButton; if (packet.hdr.buttons & _POINTER_BUTTON_RIGHT) buttons |= Qt::RightButton; // call mouseChanged() - this does all the magic to actually move the on-screen // mouse cursor. mouseChanged(pos, buttons, 0); } while (++iteration < 11); }
MouseMarkEffect::MouseMarkEffect() { KActionCollection* actionCollection = new KActionCollection(this); KAction* a = static_cast< KAction* >(actionCollection->addAction("ClearMouseMarks")); a->setText(i18n("Clear All Mouse Marks")); a->setGlobalShortcut(KShortcut(Qt::SHIFT + Qt::META + Qt::Key_F11)); connect(a, SIGNAL(triggered(bool)), this, SLOT(clear())); a = static_cast< KAction* >(actionCollection->addAction("ClearLastMouseMark")); a->setText(i18n("Clear Last Mouse Mark")); a->setGlobalShortcut(KShortcut(Qt::SHIFT + Qt::META + Qt::Key_F12)); connect(a, SIGNAL(triggered(bool)), this, SLOT(clearLast())); connect(effects, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)), this, SLOT(slotMouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers))); reconfigure(ReconfigureAll); arrow_start = NULL_POINT; effects->startMousePolling(); // We require it to detect activation as well }
StartupFeedbackEffect::StartupFeedbackEffect() : m_startupInfo(new KStartupInfo(KStartupInfo::CleanOnCantDetect, this)) , m_selection(new KSelectionOwner("_KDE_STARTUP_FEEDBACK", -1, this)) , m_active(false) , m_frame(0) , m_progress(0) , m_texture(0) , m_type(BouncingFeedback) , m_blinkingShader(0) { for (int i = 0; i < 5; ++i) { m_bouncingTextures[i] = 0; } m_selection->claim(true); connect(m_startupInfo, SIGNAL(gotNewStartup(KStartupInfoId,KStartupInfoData)), SLOT(gotNewStartup(KStartupInfoId,KStartupInfoData))); connect(m_startupInfo, SIGNAL(gotRemoveStartup(KStartupInfoId,KStartupInfoData)), SLOT(gotRemoveStartup(KStartupInfoId,KStartupInfoData))); connect(m_startupInfo, SIGNAL(gotStartupChange(KStartupInfoId,KStartupInfoData)), SLOT(gotStartupChange(KStartupInfoId,KStartupInfoData))); connect(effects, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)), this, SLOT(slotMouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers))); reconfigure(ReconfigureAll); }
MouseMarkEffect::MouseMarkEffect() { KActionCollection* actionCollection = new KActionCollection(this); QAction* a = actionCollection->addAction(QStringLiteral("ClearMouseMarks")); a->setText(i18n("Clear All Mouse Marks")); KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::SHIFT + Qt::META + Qt::Key_F11); KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::SHIFT + Qt::META + Qt::Key_F11); connect(a, SIGNAL(triggered(bool)), this, SLOT(clear())); a = actionCollection->addAction(QStringLiteral("ClearLastMouseMark")); a->setText(i18n("Clear Last Mouse Mark")); KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::SHIFT + Qt::META + Qt::Key_F12); KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::SHIFT + Qt::META + Qt::Key_F12); connect(a, SIGNAL(triggered(bool)), this, SLOT(clearLast())); connect(effects, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)), this, SLOT(slotMouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers))); connect(effects, SIGNAL(screenLockingChanged(bool)), SLOT(screenLockingChanged(bool))); reconfigure(ReconfigureAll); arrow_start = NULL_POINT; effects->startMousePolling(); // We require it to detect activation as well }
void IniReader::setMouse(const bool &s){settings.insert("mouse",s);emit mouseChanged();}
void IniReader::finished() { settings=watcher->result(); emit readConfigChanged(); emit writeConfigChanged(); emit romPathChanged(); emit hashPathChanged(); emit samplePathChanged(); emit artPathChanged(); emit ctrlrPathChanged(); emit iniPathChanged(); emit fontPathChanged(); emit cheatPathChanged(); emit crosshairPathChanged(); emit cfgDirChanged(); emit nvramDirChanged(); emit inputDirChanged(); emit stateDirChanged(); emit snapshotDirChanged(); emit diffDirChanged(); emit commentDirChanged(); emit stateChanged(); emit autoSaveChanged(); emit playbackChanged(); emit recordChanged(); emit mngWriteChanged(); emit aviWriteChanged(); emit wavWriteChanged(); emit snapNameChanged(); emit snapSizeChanged(); emit snapViewChanged(); emit snapBilinearChanged(); emit stateNameChanged(); emit burninChanged(); emit autoFrameSkipChanged(); emit frameSkipChanged(); emit secondsToRunChanged(); emit throttleChanged(); emit sleepChanged(); emit speedChanged(); emit refreshSpeedChanged(); emit rotateChanged(); emit rorChanged(); emit rolChanged(); emit autoRorChanged(); emit autoRolChanged(); emit flipXChanged(); emit flipYChanged(); emit artworkCropChanged(); emit useBackdropsChanged(); emit useOverlaysChanged(); emit useBezelsChanged(); emit useCPanelsChanged(); emit useMarqueesChanged(); emit brightnessChanged(); emit contrastChanged(); emit gammaChanged(); emit effectChanged(); emit beamChanged(); emit flickerChanged(); emit sampleRateChanged(); emit samplesChanged(); emit volumeChanged(); emit coinLockoutChanged(); emit ctrlrChanged(); emit mouseChanged(); emit joystickChanged(); emit lightgunChanged(); emit multiKeyboardChanged(); emit multiMouseChanged(); emit steadyKeyChanged(); emit uiActiveChanged(); emit offScreenReloadChanged(); emit joystickMapChanged(); emit joystickDeadzoneChanged(); emit joystickSaturationChanged(); emit naturalChanged(); emit joystickContradictoryChanged(); emit coinImpulseChanged(); emit paddleDeviceChanged(); emit adstickDeviceChanged(); emit pedalDeviceChanged(); emit dialDeviceChanged(); emit trackballDeviceChanged(); emit lightgunDeviceChanged(); emit positionalDeviceChanged(); emit mouseDeviceChanged(); emit verboseChanged(); emit logChanged(); emit osLogChanged(); emit debugChanged(); emit updateInPauseChanged(); emit debugScriptChanged(); emit sdlVideoFPSChanged(); emit commLocalHostChanged(); emit commLocalPortChanged(); emit commRemoteHostChanged(); emit commRemotePortChanged(); emit antiAliasChanged(); emit drcChanged(); emit drcUseCChanged(); emit drcLogUMLChanged(); emit drcLogNativeChanged(); emit biosChanged(); emit cheatChanged(); emit skipGameInfoChanged(); emit uiFontChanged(); emit ramSizeChanged(); emit confirmQuitChanged(); emit uiMouseChanged(); emit autoBootCommandChanged(); emit autoBootDelayChanged(); emit autoBootScriptChanged(); emit httpChanged(); emit httpPortChanged(); emit httpPathChanged(); emit consoleChanged(); emit multiThreadingChanged(); emit numProcessorsChanged(); emit videoChanged(); emit numScreensChanged(); emit windowChanged(); emit maximizeChanged(); emit keepAspectChanged(); emit unevenStretchChanged(); emit waitVSyncChanged(); emit syncRefreshChanged(); emit screenChanged(); emit aspectChanged(); emit resolutionChanged(); emit viewChanged(); emit switchResChanged(); emit filterChanged(); emit prescaleChanged(); emit glForcePow2TextureChanged(); emit glNoTextureRectChanged(); emit glVboChanged(); emit glPboChanged(); emit glGlslChanged(); emit glGlslFilterChanged(); emit soundChanged(); emit audioLatencyChanged(); emit centerHChanged(); emit centerVChanged(); emit scaleModeChanged(); emit useAllHeadsChanged(); emit keymapChanged(); emit keymapFileChanged(); emit sixAxisChanged(); emit videoDriverChanged(); emit renderDriverChanged(); emit audioDriverChanged(); emit glLibChanged(); }
void KindleFiveWay::activity(int) { _sn->setEnabled(false); input_event_t in; read(_fd, &in, sizeof(input_event_t)); if (_debug) qDebug("FiveWay: type %d, code %d, value %d", in.type, in.code, in.value); if (in.type == 1) { QPoint p = pos(); switch(in.code) { default: break; case KDX_KEY_5WPRESS: case K3_KEY_5WPRESS: // button press if (_keypadMode) { QWSServer::sendKeyEvent('\n', Qt::Key_Return, Qt::NoModifier, in.value != 0, in.value == 2); } else { if (in.value) _button = !_button; } break; case KDX_KEY_LARROW: // left if (_keypadMode) { QWSServer::sendKeyEvent(0, Qt::Key_Left, Qt::NoModifier, in.value != 0, in.value == 2); } else if (in.value == 0) { _left = 0; } else if (in.value == 1) { _left = 1; p.setX(p.x() - 5); } else { if (_left < 6) _left++; p.setX(p.x() - 5 * _left); } break; case KDX_KEY_RARROW: // right if (_keypadMode) { QWSServer::sendKeyEvent(0, Qt::Key_Right, Qt::NoModifier, in.value != 0, in.value == 2); } else if (in.value == 0) { _right = 0; } else if (in.value == 1) { _right = 1; p.setX(p.x() + 5); } else { if (_right < 6) _right++; p.setX(p.x() + 5 * _right); } break; case KDX_KEY_UPARROW: case K3_KEY_UPARROW: // up if (_keypadMode) { QWSServer::sendKeyEvent(0, Qt::Key_Up, Qt::NoModifier, in.value != 0, in.value == 2); } else if (in.value == 0) { _up = 0; } else if (in.value == 1) { _up = 1; p.setY(p.y() - 5); } else { if (_up < 6) _up++; p.setY(p.y() - 5 * _up); } break; case KDX_KEY_DNARROW: case K3_KEY_DNARROW: // down if (_keypadMode) { QWSServer::sendKeyEvent(0, Qt::Key_Down, Qt::NoModifier, in.value != 0, in.value == 2); } else if (in.value == 0) { _down = 0; } else if (in.value == 1) { _down = 1; p.setY(p.y() + 5); } else { if (_down < 6) _down++; p.setY(p.y() + 5 * _down); } break; } limitToScreen(p); if (!_keypadMode) mouseChanged(p, _button ? Qt::LeftButton : 0, 0); } _sn->setEnabled(true); }