Esempio n. 1
0
void object_render(void * object, SDL_Surface * surface) {
  SDL_Rect rect = object_rect(object);

  if (object_image(object) == NULL) {
    SDL_FillRect(surface, &rect, object_color(object));
  } else {
    SDL_BlitSurface(object_image(object), NULL, surface, &rect);
  }
}
Esempio n. 2
0
void SchemeEditor::object_color(int id, const char *c) {
	object_color(id, color_html_to_fltk(c));
}