Esempio n. 1
0
void BasicThread::thread_proc()
{
    int state = 0;
    pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, &state);
    	
    if( RET_SUCCESS != on_enter_thread() )
        m_state = THR_ERROR;
    else
        on_running();
    	
    on_exit_thread();
    pthread_setcancelstate(state, 0);
}
Esempio n. 2
0
int32 CommandThread::_Thread(void* data)
{
	on_exit_thread(CommandThread::_ThreadExit, data);

	CommandThread* commandThread = static_cast<CommandThread*>(data);

	if (commandThread == NULL)
		return B_ERROR;

	// TODO acquire autolock

	BCommandPipe pipe;

	BObjectList<BString>* args = commandThread->Arguments();

	for (int32 x = 0; x < args->CountItems(); x++)
		pipe << *args->ItemAt(x);

	FILE* stdOutAndErrPipe = NULL;

	thread_id pipeThread = pipe.PipeInto(&stdOutAndErrPipe);

	if (pipeThread < B_OK)
		return B_ERROR;

	BPrivate::BCommandPipe::LineReader* reader = new CommandReader(commandThread->Invoker());

	if (pipe.ReadLines(stdOutAndErrPipe, reader) != B_OK) {
		kill_thread(pipeThread);
		status_t exitval;
		wait_for_thread(pipeThread, &exitval);
		return B_ERROR;
	}

	return B_OK;
}
Esempio n. 3
0
static int32 worker_thread(void * dummy)
{
    proc_info * ti = dummy;
    int child_slot = ti->slot;
    apr_pool_t *tpool = ti->tpool;
    apr_allocator_t *allocator;
    apr_socket_t *csd = NULL;
    apr_pool_t *ptrans;		/* Pool for per-transaction stuff */
    apr_bucket_alloc_t *bucket_alloc;
    apr_socket_t *sd = NULL;
    apr_status_t rv = APR_EINIT;
    int srv , n;
    int curr_pollfd = 0, last_pollfd = 0;
    sigset_t sig_mask;
    int requests_this_child = ap_max_requests_per_thread;
    apr_pollfd_t *pollset;
    /* each worker thread is in control of its own destiny...*/
    int this_worker_should_exit = 0; 
    free(ti);

    mpm_state = AP_MPMQ_STARTING;

    on_exit_thread(check_restart, (void*)child_slot);
          
    /* block the signals for this thread */
    sigfillset(&sig_mask);
    sigprocmask(SIG_BLOCK, &sig_mask, NULL);

    apr_allocator_create(&allocator);
    apr_allocator_max_free_set(allocator, ap_max_mem_free);
    apr_pool_create_ex(&ptrans, tpool, NULL, allocator);
    apr_allocator_owner_set(allocator, ptrans);

    apr_pool_tag(ptrans, "transaction");

    bucket_alloc = apr_bucket_alloc_create_ex(allocator);

    apr_thread_mutex_lock(worker_thread_count_mutex);
    worker_thread_count++;
    apr_thread_mutex_unlock(worker_thread_count_mutex);

    (void) ap_update_child_status_from_indexes(0, child_slot, SERVER_STARTING,
                                               (request_rec*)NULL);
                                  
    apr_poll_setup(&pollset, num_listening_sockets + 1, tpool);
    for(n=0 ; n <= num_listening_sockets ; n++)
        apr_poll_socket_add(pollset, listening_sockets[n], APR_POLLIN);

    mpm_state = AP_MPMQ_RUNNING;

    while (1) {
        /* If we're here, then chances are (unless we're the first thread created) 
         * we're going to be held up in the accept mutex, so doing this here
         * shouldn't hurt performance.
         */

        this_worker_should_exit |= (ap_max_requests_per_thread != 0) && (requests_this_child <= 0);
        
        if (this_worker_should_exit) break;

        (void) ap_update_child_status_from_indexes(0, child_slot, SERVER_READY,
                                                   (request_rec*)NULL);

        apr_thread_mutex_lock(accept_mutex);

        while (!this_worker_should_exit) {
            apr_int16_t event;
            apr_status_t ret;

            ret = apr_poll(pollset, num_listening_sockets + 1, &srv, -1);

            if (ret != APR_SUCCESS) {
                if (APR_STATUS_IS_EINTR(ret)) {
                    continue;
                }
                /* poll() will only return errors in catastrophic
                 * circumstances. Let's try exiting gracefully, for now. */
                ap_log_error(APLOG_MARK, APLOG_ERR, ret, (const server_rec *)
                             ap_server_conf, "apr_poll: (listen)");
                this_worker_should_exit = 1;
            } else {
                /* if we've bailed in apr_poll what's the point of trying to use the data? */
                apr_poll_revents_get(&event, listening_sockets[0], pollset);

                if (event & APR_POLLIN){
                    apr_sockaddr_t *rec_sa;
                    apr_size_t len = 5;
                    char *tmpbuf = apr_palloc(ptrans, sizeof(char) * 5);
                    apr_sockaddr_info_get(&rec_sa, "127.0.0.1", APR_UNSPEC, 7772, 0, ptrans);
                    
                    if ((ret = apr_recvfrom(rec_sa, listening_sockets[0], 0, tmpbuf, &len))
                        != APR_SUCCESS){
                        ap_log_error(APLOG_MARK, APLOG_ERR, ret, NULL, 
                            "error getting data from UDP!!");
                    }else {
                        /* add checking??? */              
                    }
                    this_worker_should_exit = 1;
                }
            }
          
            if (this_worker_should_exit) break;

            if (num_listening_sockets == 1) {
                sd = ap_listeners->sd;
                goto got_fd;
            }
            else {
                /* find a listener */
                curr_pollfd = last_pollfd;
                do {
                    curr_pollfd++;

                    if (curr_pollfd > num_listening_sockets)
                        curr_pollfd = 1;
                    
                    /* Get the revent... */
                    apr_poll_revents_get(&event, listening_sockets[curr_pollfd], pollset);
                    
                    if (event & APR_POLLIN) {
                        last_pollfd = curr_pollfd;
                        sd = listening_sockets[curr_pollfd];
                        goto got_fd;
                    }
                } while (curr_pollfd != last_pollfd);
            }
        }
    got_fd:

        if (!this_worker_should_exit) {
            rv = apr_accept(&csd, sd, ptrans);

            apr_thread_mutex_unlock(accept_mutex);
            if (rv != APR_SUCCESS) {
                ap_log_error(APLOG_MARK, APLOG_ERR, rv, ap_server_conf,
                  "apr_accept");
            } else {
                process_socket(ptrans, csd, child_slot, bucket_alloc);
                requests_this_child--;
            }
        }
        else {
            apr_thread_mutex_unlock(accept_mutex);
            break;
        }
        apr_pool_clear(ptrans);
    }

    ap_update_child_status_from_indexes(0, child_slot, SERVER_DEAD, (request_rec*)NULL);

    apr_bucket_alloc_destroy(bucket_alloc);

    ap_log_error(APLOG_MARK, APLOG_NOTICE, 0, NULL,
                 "worker_thread %ld exiting", find_thread(NULL));
    
    apr_thread_mutex_lock(worker_thread_count_mutex);
    worker_thread_count--;
    apr_thread_mutex_unlock(worker_thread_count_mutex);

    return (0);
}
Esempio n. 4
0
/* This is the thread that actually does all the work. */
static int32 worker_thread(void *dummy)
{
    int worker_slot = (int)dummy;
    apr_allocator_t *allocator;
    apr_bucket_alloc_t *bucket_alloc;
    apr_status_t rv = APR_EINIT;
    int last_poll_idx = 0;
    sigset_t sig_mask;
    int requests_this_child = 0;
    apr_pollset_t *pollset = NULL;
    ap_listen_rec *lr = NULL;
    ap_sb_handle_t *sbh = NULL;
    int i;
    /* each worker thread is in control of its own destiny...*/
    int this_worker_should_exit = 0;
    /* We have 2 pools that we create/use throughout the lifetime of this
     * worker. The first and longest lived is the pworker pool. From
     * this we create the ptrans pool, the lifetime of which is the same
     * as each connection and is reset prior to each attempt to
     * process a connection.
     */
    apr_pool_t *ptrans = NULL;
    apr_pool_t *pworker = NULL;

    mpm_state = AP_MPMQ_STARTING; /* for benefit of any hooks that run as this
                                  * child initializes
                                  */

    on_exit_thread(check_restart, (void*)worker_slot);

    /* block the signals for this thread only if we're not running as a
     * single process.
     */
    if (!one_process) {
        sigfillset(&sig_mask);
        sigprocmask(SIG_BLOCK, &sig_mask, NULL);
    }

    /* Each worker thread is fully in control of it's destinay and so
     * to allow each thread to handle the lifetime of it's own resources
     * we create and use a subcontext for every thread.
     * The subcontext is a child of the pconf pool.
     */
    apr_allocator_create(&allocator);
    apr_allocator_max_free_set(allocator, ap_max_mem_free);
    apr_pool_create_ex(&pworker, pconf, NULL, allocator);
    apr_allocator_owner_set(allocator, pworker);

    apr_pool_create(&ptrans, pworker);
    apr_pool_tag(ptrans, "transaction");

    ap_create_sb_handle(&sbh, pworker, 0, worker_slot);
    (void) ap_update_child_status(sbh, SERVER_READY, (request_rec *) NULL);

    /* We add an extra socket here as we add the udp_sock we use for signalling
     * death. This gets added after the others.
     */
    apr_pollset_create(&pollset, num_listening_sockets + 1, pworker, 0);

    for (lr = ap_listeners, i = num_listening_sockets; i--; lr = lr->next) {
        apr_pollfd_t pfd = {0};

        pfd.desc_type = APR_POLL_SOCKET;
        pfd.desc.s = lr->sd;
        pfd.reqevents = APR_POLLIN;
        pfd.client_data = lr;

        apr_pollset_add(pollset, &pfd);
    }
    {
        apr_pollfd_t pfd = {0};

        pfd.desc_type = APR_POLL_SOCKET;
        pfd.desc.s = udp_sock;
        pfd.reqevents = APR_POLLIN;

        apr_pollset_add(pollset, &pfd);
    }

    bucket_alloc = apr_bucket_alloc_create(pworker);

    mpm_state = AP_MPMQ_RUNNING;

        while (!this_worker_should_exit) {
        conn_rec *current_conn;
        void *csd;

        /* (Re)initialize this child to a pre-connection state. */
        apr_pool_clear(ptrans);

        if ((ap_max_requests_per_thread > 0
             && requests_this_child++ >= ap_max_requests_per_thread))
            clean_child_exit(0, worker_slot);

        (void) ap_update_child_status(sbh, SERVER_READY, (request_rec *) NULL);

        apr_thread_mutex_lock(accept_mutex);

        /* We always (presently) have at least 2 sockets we listen on, so
         * we don't have the ability for a fast path for a single socket
         * as some MPM's allow :(
         */
        for (;;) {
            apr_int32_t numdesc = 0;
            const apr_pollfd_t *pdesc = NULL;

            rv = apr_pollset_poll(pollset, -1, &numdesc, &pdesc);
            if (rv != APR_SUCCESS) {
                if (APR_STATUS_IS_EINTR(rv)) {
                    if (one_process && shutdown_pending)
                        return;
                    continue;
                }
                ap_log_error(APLOG_MARK, APLOG_ERR, rv,
                             ap_server_conf, "apr_pollset_poll: (listen)");
                clean_child_exit(1, worker_slot);
            }
            /* We can always use pdesc[0], but sockets at position N
             * could end up completely starved of attention in a very
             * busy server. Therefore, we round-robin across the
             * returned set of descriptors. While it is possible that
             * the returned set of descriptors might flip around and
             * continue to starve some sockets, we happen to know the
             * internal pollset implementation retains ordering
             * stability of the sockets. Thus, the round-robin should
             * ensure that a socket will eventually be serviced.
             */
            if (last_poll_idx >= numdesc)
                last_poll_idx = 0;

            /* Grab a listener record from the client_data of the poll
             * descriptor, and advance our saved index to round-robin
             * the next fetch.
             *
             * ### hmm... this descriptor might have POLLERR rather
             * ### than POLLIN
             */

            lr = pdesc[last_poll_idx++].client_data;

            /* The only socket we add without client_data is the first, the UDP socket
             * we listen on for restart signals. If we've therefore gotten a hit on that
             * listener lr will be NULL here and we know we've been told to die.
             * Before we jump to the end of the while loop with this_worker_should_exit
             * set to 1 (causing us to exit normally we hope) we release the accept_mutex
             * as we want every thread to go through this same routine :)
             * Bit of a hack, but compared to what I had before...
             */
            if (lr == NULL) {
                this_worker_should_exit = 1;
                apr_thread_mutex_unlock(accept_mutex);
                goto got_a_black_spot;
            }
            goto got_fd;
        }
got_fd:
        /* Run beos_accept to accept the connection and set things up to
         * allow us to process it. We always release the accept_lock here,
         * even if we failt o accept as otherwise we'll starve other workers
         * which would be bad.
         */
        rv = beos_accept(&csd, lr, ptrans);
        apr_thread_mutex_unlock(accept_mutex);

        if (rv == APR_EGENERAL) {
            /* resource shortage or should-not-occur occured */
            clean_child_exit(1, worker_slot);
        } else if (rv != APR_SUCCESS)
            continue;

        current_conn = ap_run_create_connection(ptrans, ap_server_conf, csd, worker_slot, sbh, bucket_alloc);
        if (current_conn) {
            ap_process_connection(current_conn, csd);
            ap_lingering_close(current_conn);
        }

        if (ap_my_generation !=
                 ap_scoreboard_image->global->running_generation) { /* restart? */
            /* yeah, this could be non-graceful restart, in which case the
             * parent will kill us soon enough, but why bother checking?
             */
            this_worker_should_exit = 1;
        }
got_a_black_spot:
    }

    apr_pool_destroy(ptrans);
    apr_pool_destroy(pworker);

    clean_child_exit(0, worker_slot);
}

static int make_worker(int slot)
{
    thread_id tid;

    if (slot + 1 > ap_max_child_assigned)
            ap_max_child_assigned = slot + 1;

    (void) ap_update_child_status_from_indexes(0, slot, SERVER_STARTING, (request_rec*)NULL);

    if (one_process) {
        set_signals();
        ap_scoreboard_image->parent[0].pid = getpid();
        ap_scoreboard_image->servers[0][slot].tid = find_thread(NULL);
        return 0;
    }

    tid = spawn_thread(worker_thread, "apache_worker", B_NORMAL_PRIORITY,
                       (void *)slot);
    if (tid < B_NO_ERROR) {
        ap_log_error(APLOG_MARK, APLOG_ERR, errno, NULL,
            "spawn_thread: Unable to start a new thread");
        /* In case system resources are maxed out, we don't want
         * Apache running away with the CPU trying to fork over and
         * over and over again.
         */
        (void) ap_update_child_status_from_indexes(0, slot, SERVER_DEAD,
                                                   (request_rec*)NULL);

        sleep(10);
        return -1;
    }
    resume_thread(tid);

    ap_scoreboard_image->servers[0][slot].tid = tid;
    return 0;
}
Esempio n. 5
0
status_t	
GenericThread::SetExitCallback(void (*callback)(void*), void* data)
{
	return on_exit_thread(callback, data);
}