void Process::OnRestart() { iState = PROC_RESTARTING; if (restartCallback) restartCallback(this); }
void ParticleMainScene::testNCallback(Ref* sender) { subtestNumber = static_cast<Node*>(sender)->getTag(); auto menu = static_cast<ParticleMenuLayer*>( getChildByTag(kTagMenuLayer) ); menu->restartCallback(sender); }
void SpriteMainScene::testNCallback(Object* sender) { if (SpriteMainScene::_s_autoTest) { log("It's auto sprite performace testing,so this operation is invalid"); return; } subtestNumber = static_cast<MenuItemFont*>(sender)->getTag(); auto menu = static_cast<SpriteMenuLayer*>( getChildByTag(kTagMenuLayer) ); menu->restartCallback(sender); }
void Director1::rotateDevice(CCObject* pSender) { newOrientation(); restartCallback(NULL); }