Esempio n. 1
0
File: sdl.c Progetto: sbp/cadr
static void sdl_display_init(void)
{
    int flags;

    flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;

    if (SDL_Init(flags)) {
        fprintf(stderr, "SDL initialization failed\n");
        exit(1);
    }

    /* NOTE: we still want Ctrl-C to work - undo the SDL redirections*/
    signal(SIGINT, SIG_DFL);
    signal(SIGQUIT, SIG_DFL);

    sdl_resize(ds, video_width, video_height);

    sdl_update_caption();

    SDL_EnableKeyRepeat(250, 50);
//    SDL_EnableUNICODE(1);

    sdl_setup_display();

    SDL_ShowCursor(0);

    atexit(sdl_cleanup);
}
Esempio n. 2
0
static void sdl_grab_end(void)
{
    SDL_WM_GrabInput(SDL_GRAB_OFF);
    gui_grab = 0;
    sdl_show_cursor();
    sdl_update_caption();
}
Esempio n. 3
0
static void sdl_grab_end(struct sdl2_console *scon)
{
    SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
    gui_grab = 0;
    sdl_show_cursor();
    sdl_update_caption(scon);
}
Esempio n. 4
0
File: sdl.c Progetto: CPFL/gxen
static void sdl_grab_start(void)
{
    sdl_hide_cursor();
    SDL_WM_GrabInput(SDL_GRAB_ON);
    gui_grab = 1;
    sdl_update_caption();
}
Esempio n. 5
0
void sdl2_window_create(struct sdl2_console *scon)
{
    int flags = 0;

    if (!scon->surface) {
        return;
    }
    assert(!scon->real_window);

    if (gui_fullscreen) {
        flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
    } else {
        flags |= SDL_WINDOW_RESIZABLE;
    }
    if (scon->hidden) {
        flags |= SDL_WINDOW_HIDDEN;
    }

    scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
                                         SDL_WINDOWPOS_UNDEFINED,
                                         surface_width(scon->surface),
                                         surface_height(scon->surface),
                                         flags);
    scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
    if (scon->opengl) {
        scon->winctx = SDL_GL_GetCurrentContext();
    }
    sdl_update_caption(scon);
}
Esempio n. 6
0
static void sdl_grab_start(struct sdl2_console *scon)
{
    QemuConsole *con = scon ? scon->dcl.con : NULL;

    if (!con || !qemu_console_is_graphic(con)) {
        return;
    }
    /*
     * If the application is not active, do not try to enter grab state. This
     * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
     * application (SDL bug).
     */
    if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
        return;
    }
    if (guest_cursor) {
        SDL_SetCursor(guest_sprite);
        if (!qemu_input_is_absolute() && !absolute_enabled) {
            SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
        }
    } else {
        sdl_hide_cursor();
    }
    SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
    gui_grab = 1;
    sdl_update_caption(scon);
}
Esempio n. 7
0
static void sdl_grab_start(void)
{
    sdl_hide_cursor();
    SDL_WM_GrabInput(SDL_GRAB_ON);
    /* dummy read to avoid moving the mouse */
    SDL_GetRelativeMouseState(NULL, NULL);
    gui_grab = 1;
    sdl_update_caption();
}
Esempio n. 8
0
static void sdl_grab_end(void)
{
#ifdef NO_MOUSE
    return;
#endif
    SDL_WM_GrabInput(SDL_GRAB_OFF);
    gui_grab = 0;
    sdl_show_cursor();
    sdl_update_caption();
}
static void sdl_grab_start(void)
{
    if (guest_cursor) {
        SDL_SetCursor(guest_sprite);
        SDL_WarpMouse(guest_x, guest_y);
    } else
        sdl_hide_cursor();
    SDL_WM_GrabInput(SDL_GRAB_ON);
    gui_grab = 1;
    sdl_update_caption();
}
Esempio n. 10
0
static void sdl_grab_start(void)
{
    if (guest_cursor) {
        SDL_SetCursor(guest_sprite);
        SDL_WarpMouse(guest_x, guest_y);
    } else
        sdl_hide_cursor();
    SDL_WM_GrabInput(SDL_GRAB_ON);
    /* dummy read to avoid moving the mouse */
    SDL_GetRelativeMouseState(NULL, NULL);
    gui_grab = 1;
    sdl_update_caption();
}
Esempio n. 11
0
File: sdl.c Progetto: sbp/cadr
void
display_poll(void)
{
	if (mouse_sync_flag) {
		sdl_mouse_poll();
	}

	sdl_refresh();

	if (old_run_state != run_ucode_flag) {
		old_run_state = run_ucode_flag;
		sdl_update_caption();
	}
}
Esempio n. 12
0
static void sdl_grab_start(void)
{
    if (guest_cursor) {
        SDL_SetCursor(guest_sprite);
        if (!kbd_mouse_is_absolute() && !absolute_enabled)
            SDL_WarpMouse(guest_x, guest_y);
    } else
        sdl_hide_cursor();

    if (SDL_WM_GrabInput(SDL_GRAB_ON) == SDL_GRAB_ON) {
        gui_grab = 1;
        sdl_update_caption();
    } else
        sdl_show_cursor();
}
Esempio n. 13
0
static void sdl_grab_start(void)
{
    /*
     * If the application is not active, do not try to enter grab state. This
     * prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
     * application (SDL bug).
     */
    if (!(SDL_GetAppState() & SDL_APPINPUTFOCUS)) {
        return;
    }
    if (guest_cursor) {
        SDL_SetCursor(guest_sprite);
        if (!kbd_mouse_is_absolute() && !absolute_enabled)
            SDL_WarpMouse(guest_x, guest_y);
    } else
        sdl_hide_cursor();
    SDL_WM_GrabInput(SDL_GRAB_ON);
    gui_grab = 1;
    sdl_update_caption();
}
Esempio n. 14
0
static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
                          int bpp)
{
    int flags;

    if (scon->real_window && scon->real_renderer) {
        if (width && height) {
            SDL_RenderSetLogicalSize(scon->real_renderer, width, height);
            SDL_SetWindowSize(scon->real_window, width, height);
        } else {
            SDL_DestroyRenderer(scon->real_renderer);
            SDL_DestroyWindow(scon->real_window);
            scon->real_renderer = NULL;
            scon->real_window = NULL;
        }
    } else {
        if (!width || !height) {
            return;
        }
        flags = 0;
        if (gui_fullscreen) {
            flags |= SDL_WINDOW_FULLSCREEN;
        } else {
            flags |= SDL_WINDOW_RESIZABLE;
        }
        if (scon->hidden) {
            flags |= SDL_WINDOW_HIDDEN;
        }

        scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
                                             SDL_WINDOWPOS_UNDEFINED,
                                             width, height, flags);
        scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
        sdl_update_caption(scon);
    }
}
Esempio n. 15
0
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, screen->w, screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (!alt_grab) {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                } else {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (gui_keysym == 0) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            if (!gui_grab) {
                                /* if the application is not active,
                                   do not try to enter grab state. It
                                   prevents
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
                                   from blocking all the application
                                   (SDL bug). */
                                if (SDL_GetAppState() & SDL_APPACTIVE)
                                    sdl_grab_start();
                            } else {
                                sdl_grab_end();
                            }
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        gui_keysym = 0;
                    }
                }
            }
            if (is_graphic_console() && !gui_keysym)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit) {
                qemu_system_shutdown_request();
                vm_start();	/* In case we're paused */
            }
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab || kbd_mouse_is_absolute() ||
                absolute_enabled) {
                sdl_send_mouse_event(0);
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab && !kbd_mouse_is_absolute()) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->state & SDL_BUTTON_LMASK)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    int dz;
                    dz = 0;
#ifdef SDL_BUTTON_WHEELUP
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = -1;
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = 1;
                    }
#endif
                    sdl_send_mouse_event(dz);
                }
            }
            break;
        case SDL_ACTIVEEVENT:
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
                !ev->active.gain && !gui_fullscreen_initial_grab) {
                sdl_grab_end();
            }
            break;
        default:
            break;
        }
Esempio n. 16
0
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;
    int buttonstate = SDL_GetMouseState(NULL, NULL);

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();
    SDL_EnableUNICODE(!is_graphic_console());

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, real_screen->w, real_screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (alt_grab) {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                } else if (ctrl_grab) {
                    mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
                } else {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x16: /* 'u' key on US keyboard */
                        scaling_active = 0;
                        sdl_resize(ds);
                        vga_hw_invalidate();
                        vga_hw_update();
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (gui_keysym == 0) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            if (!gui_grab) {
                                /* if the application is not active,
                                   do not try to enter grab state. It
                                   prevents
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
                                   from blocking all the application
                                   (SDL bug). */
                                if (SDL_GetAppState() & SDL_APPACTIVE)
                                    sdl_grab_start();
                            } else {
                                sdl_grab_end();
                            }
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        gui_keysym = 0;
                    }
                }
            }
            if (is_graphic_console() && !gui_keysym)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit)
                qemu_system_shutdown_request();
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab || kbd_mouse_is_absolute() ||
                absolute_enabled) {
                sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
                       ev->motion.x, ev->motion.y, ev->motion.state);
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab && !kbd_mouse_is_absolute()) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->button == SDL_BUTTON_LEFT)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    int dz;
                    dz = 0;
                    if (ev->type == SDL_MOUSEBUTTONDOWN) {
                        buttonstate |= SDL_BUTTON(bev->button);
                    } else {
                        buttonstate &= ~SDL_BUTTON(bev->button);
                    }
#ifdef SDL_BUTTON_WHEELUP
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = -1;
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = 1;
                    }
#endif
                    sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
                }
            }
            break;
        case SDL_ACTIVEEVENT:
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
                !ev->active.gain && !gui_fullscreen_initial_grab) {
                sdl_grab_end();
            }
            if (ev->active.state & SDL_APPACTIVE) {
                if (ev->active.gain) {
                    /* Back to default interval */
                    dcl->gui_timer_interval = 0;
                    dcl->idle = 0;
                } else {
                    /* Sleeping interval */
                    dcl->gui_timer_interval = 500;
                    dcl->idle = 1;
                }
            }
            break;
	case SDL_VIDEORESIZE:
        {
	    SDL_ResizeEvent *rev = &ev->resize;
            int bpp = real_screen->format->BitsPerPixel;
            if (bpp != 16 && bpp != 32)
                bpp = 32;
            do_sdl_resize(rev->w, rev->h, bpp);
            scaling_active = 1;
            if (!is_buffer_shared(ds->surface)) {
                ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds));
                dpy_resize(ds);
            }
            vga_hw_invalidate();
            vga_hw_update();
            break;
        }
        default:
            break;
        }
Esempio n. 17
0
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, screen->w, screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                mod_state = (SDL_GetModState() & gui_grab_code) ==
                            gui_grab_code;
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP:
                            keysym = QEMU_KEY_CTRL_UP;
                            break;
                        case SDLK_DOWN:
                            keysym = QEMU_KEY_CTRL_DOWN;
                            break;
                        case SDLK_LEFT:
                            keysym = QEMU_KEY_CTRL_LEFT;
                            break;
                        case SDLK_RIGHT:
                            keysym = QEMU_KEY_CTRL_RIGHT;
                            break;
                        case SDLK_HOME:
                            keysym = QEMU_KEY_CTRL_HOME;
                            break;
                        case SDLK_END:
                            keysym = QEMU_KEY_CTRL_END;
                            break;
                        case SDLK_PAGEUP:
                            keysym = QEMU_KEY_CTRL_PAGEUP;
                            break;
                        case SDLK_PAGEDOWN:
                            keysym = QEMU_KEY_CTRL_PAGEDOWN;
                            break;
                        default:
                            break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP:
                            keysym = QEMU_KEY_UP;
                            break;
                        case SDLK_DOWN:
                            keysym = QEMU_KEY_DOWN;
                            break;
                        case SDLK_LEFT:
                            keysym = QEMU_KEY_LEFT;
                            break;
                        case SDLK_RIGHT:
                            keysym = QEMU_KEY_RIGHT;
                            break;
                        case SDLK_HOME:
                            keysym = QEMU_KEY_HOME;
                            break;
                        case SDLK_END:
                            keysym = QEMU_KEY_END;
                            break;
                        case SDLK_PAGEUP:
                            keysym = QEMU_KEY_PAGEUP;
                            break;
                        case SDLK_PAGEDOWN:
                            keysym = QEMU_KEY_PAGEDOWN;
                            break;
                        case SDLK_BACKSPACE:
                            keysym = QEMU_KEY_BACKSPACE;
                            break;
                        case SDLK_DELETE:
                            keysym = QEMU_KEY_DELETE;
                            break;
                        default:
                            break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {