NS_CC_BEGIN

//implementation CCParticleSystemQuad
// overriding the init method
bool CCParticleSystemQuad::initWithTotalParticles(unsigned int numberOfParticles)
{
    // base initialization
    if( CCParticleSystem::initWithTotalParticles(numberOfParticles) )
    {
        // allocating data space
        if( ! this->allocMemory() ) {
            this->release();
            return false;
        }

        setupIndices();
#if CC_TEXTURE_ATLAS_USE_VAO
        setupVBOandVAO();
#else
        setupVBO();
#endif

        setShaderProgram(CCShaderCache::sharedShaderCache()->programForKey(kCCShader_PositionTextureColor));


        // Need to listen the event only when not use batchnode, because it will use VBO
        CCNotificationCenter::sharedNotificationCenter()->addObserver(this,
                callfuncO_selector(CCParticleSystemQuad::listenBackToForeground),
                EVNET_COME_TO_FOREGROUND,
                NULL);

        return true;
    }
    return false;
}
Esempio n. 2
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//--------------------------------------------------------------
void ofVboMesh::update(){	
	if(meshElement->haveVertsChanged()){
		setupVertices(drawType);
		//vbo.updateVertexData(meshElement->getVerticesPointer(), meshElement->getNumVertices());
	}
	
	if(meshElement->haveColorsChanged()){
		setupColors(drawType);
		//vbo.updateColorData(meshElement->getColorsPointer(), meshElement->getNumColors());
	}
	
	if(meshElement->haveNormalsChanged()){
		setupNormals(drawType);
		//vbo.updateNormalData(meshElement->getNormalsPointer(), meshElement->getNumNormals());
	}
	
	if(meshElement->haveTexCoordsChanged()){
		setupTexCoords(drawType);
		//vbo.updateTexCoordData(meshElement->getTexCoordsPointer(), meshElement->getNumTexCoords());
	}	
	
	if(meshElement->haveIndicesChanged() && bUseIndices){
		setupIndices(drawType);
		//vbo.setIndexData(meshElement->getIndexPointer(),meshElement->getNumIndices());
		//vbo.updateIndexData(meshElement->getIndexPointer(),meshElement->getNumIndices());
	}
}
Esempio n. 3
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bool ICRA2009DynamicMovementPrimitive::add(const ICRA2009DynamicMovementPrimitive& icra2009_dmp, bool check_for_compatibiliy)
{
  if(check_for_compatibiliy && !isCompatible(icra2009_dmp))
  {
    return false;
  }
  transformation_systems_.insert(transformation_systems_.end(), icra2009_dmp.transformation_systems_.begin(), icra2009_dmp.transformation_systems_.end());
  if(!setupIndices())
  {
    return false;
  }
  return parameters_->changeType(*icra2009_dmp.parameters_);
}
    //-----------------------------------------------------------------------
    RenderOperation InstanceBatch::build( const SubMesh* baseSubMesh )
    {
        if( checkSubMeshCompatibility( baseSubMesh ) )
        {
            //Only triangle list at the moment
            mRenderOperation.operationType  = RenderOperation::OT_TRIANGLE_LIST;
            mRenderOperation.srcRenderable  = this;
            mRenderOperation.useIndexes = true;
            setupVertices( baseSubMesh );
            setupIndices( baseSubMesh );

            createAllInstancedEntities();
        }

        return mRenderOperation;
    }
Esempio n. 5
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void Renderer::initGLView()
{
#if CC_ENABLE_CACHE_TEXTURE_DATA
    _cacheTextureListener = EventListenerCustom::create(EVENT_RENDERER_RECREATED, [this](EventCustom* event){
        /** listen the event that renderer was recreated on Android/WP8 */
        this->setupBuffer();
    });
    
    Director::getInstance()->getEventDispatcher()->addEventListenerWithFixedPriority(_cacheTextureListener, -1);
#endif

    setupIndices();
    
    setupBuffer();
    
    _glViewAssigned = true;
}
Esempio n. 6
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void Renderer::initGLView()
{
#if CC_ENABLE_CACHE_TEXTURE_DATA
    _cacheTextureListener = EventListenerCustom::create(EVENT_COME_TO_FOREGROUND, [this](EventCustom* event){
        /** listen the event that coming to foreground on Android */
        this->setupBuffer();
    });
    
    Director::getInstance()->getEventDispatcher()->addEventListenerWithFixedPriority(_cacheTextureListener, -1);
#endif

    setupIndices();
    
    setupBuffer();
    
    _glViewAssigned = true;
}
void CCParticleSystemQuad::setBatchNode(CCParticleBatchNode * batchNode)
{
    if( m_pBatchNode != batchNode ) 
    {
        CCParticleBatchNode* oldBatch = m_pBatchNode;

        CCParticleSystem::setBatchNode(batchNode);

        // NEW: is self render ?
        if( ! batchNode ) 
        {
            allocMemory();
            setupIndices();
            setTexture(oldBatch->getTexture());
#if CC_TEXTURE_ATLAS_USE_VAO
            setupVBOandVAO();
#else
            setupVBO();
#endif
        }
        // OLD: was it self render ? cleanup
        else if( !oldBatch )
        {
            // copy current state to batch
            ccV3F_C4B_T2F_Quad *batchQuads = m_pBatchNode->getTextureAtlas()->getQuads();
            ccV3F_C4B_T2F_Quad *quad = &(batchQuads[m_uAtlasIndex] );
            memcpy( quad, m_pQuads, m_uTotalParticles * sizeof(m_pQuads[0]) );

            CC_SAFE_FREE(m_pQuads);
            CC_SAFE_FREE(m_pIndices);

            glDeleteBuffers(2, &m_pBuffersVBO[0]);
            memset(m_pBuffersVBO, 0, sizeof(m_pBuffersVBO));
#if CC_TEXTURE_ATLAS_USE_VAO
            glDeleteVertexArrays(1, &m_uVAOname);
            ccGLBindVAO(0);
            m_uVAOname = 0;
#endif
        }
    }
}
Esempio n. 8
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// TextureAtlas - Resize
bool TextureAtlas::resizeCapacity(ssize_t newCapacity)
{
    CCASSERT(newCapacity>=0, "capacity >= 0");
    if( newCapacity == _capacity )
    {
        return true;
    }
    auto oldCapactiy = _capacity;
    // update capacity and totolQuads
    _totalQuads = MIN(_totalQuads, newCapacity);
    _capacity = newCapacity;

    V3F_C4B_T2F_Quad* tmpQuads = nullptr;
    GLushort* tmpIndices = nullptr;
    
    // when calling initWithTexture(fileName, 0) on bada device, calloc(0, 1) will fail and return nullptr,
    // so here must judge whether _quads and _indices is nullptr.
    if (_quads == nullptr)
    {
        tmpQuads = (V3F_C4B_T2F_Quad*)malloc( _capacity * sizeof(_quads[0]) );
        if (tmpQuads != nullptr)
        {
            memset(tmpQuads, 0, _capacity * sizeof(_quads[0]) );
        }
    }
    else
    {
        tmpQuads = (V3F_C4B_T2F_Quad*)realloc( _quads, sizeof(_quads[0]) * _capacity );
        if (tmpQuads != nullptr && _capacity > oldCapactiy)
        {
            memset(tmpQuads+oldCapactiy, 0, (_capacity - oldCapactiy)*sizeof(_quads[0]) );
        }
        _quads = nullptr;
    }

    if (_indices == nullptr)
    {    
        tmpIndices = (GLushort*)malloc( _capacity * 6 * sizeof(_indices[0]) );
        if (tmpIndices != nullptr)
        {
            memset( tmpIndices, 0, _capacity * 6 * sizeof(_indices[0]) );
        }
    }
    else
    {
        tmpIndices = (GLushort*)realloc( _indices, sizeof(_indices[0]) * _capacity * 6 );
        if (tmpIndices != nullptr && _capacity > oldCapactiy)
        {
            memset( tmpIndices+oldCapactiy, 0, (_capacity-oldCapactiy) * 6 * sizeof(_indices[0]) );
        }
        _indices = nullptr;
    }

    if( ! ( tmpQuads && tmpIndices) ) {
        CCLOG("cocos2d: TextureAtlas: not enough memory");
        CC_SAFE_FREE(tmpQuads);
        CC_SAFE_FREE(tmpIndices);
        CC_SAFE_FREE(_quads);
        CC_SAFE_FREE(_indices);
        _capacity = _totalQuads = 0;
        return false;
    }

    _quads = tmpQuads;
    _indices = tmpIndices;


    setupIndices();
    mapBuffers();

    _dirty = true;

    return true;
}
void CCParticleSystemQuad::setTotalParticles(unsigned int tp)
{
    // If we are setting the total number of particles to a number higher
    // than what is allocated, we need to allocate new arrays
    if( tp > m_uAllocatedParticles )
    {
        // Allocate new memory
        size_t particlesSize = tp * sizeof(tCCParticle);
        size_t quadsSize = sizeof(m_pQuads[0]) * tp * 1;
        size_t indicesSize = sizeof(m_pIndices[0]) * tp * 6 * 1;

        tCCParticle* particlesNew = (tCCParticle*)realloc(m_pParticles, particlesSize);
        ccV3F_C4B_T2F_Quad* quadsNew = (ccV3F_C4B_T2F_Quad*)realloc(m_pQuads, quadsSize);
        GLushort* indicesNew = (GLushort*)realloc(m_pIndices, indicesSize);

        if (particlesNew && quadsNew && indicesNew)
        {
            // Assign pointers
            m_pParticles = particlesNew;
            m_pQuads = quadsNew;
            m_pIndices = indicesNew;

            // Clear the memory
            memset(m_pParticles, 0, particlesSize);
            memset(m_pQuads, 0, quadsSize);
            memset(m_pIndices, 0, indicesSize);

            m_uAllocatedParticles = tp;
        }
        else
        {
            // Out of memory, failed to resize some array
            if (particlesNew) m_pParticles = particlesNew;
            if (quadsNew) m_pQuads = quadsNew;
            if (indicesNew) m_pIndices = indicesNew;

            CCLOG("Particle system: out of memory");
            return;
        }

        m_uTotalParticles = tp;

        // Init particles
        if (m_pBatchNode)
        {
            for (unsigned int i = 0; i < m_uTotalParticles; i++)
            {
                m_pParticles[i].atlasIndex=i;
            }
        }

        setupIndices();
#if CC_TEXTURE_ATLAS_USE_VAO
        setupVBOandVAO();
#else
        setupVBO();
#endif
    }
    else
    {
        m_uTotalParticles = tp;
    }
}
Esempio n. 10
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// TextureAtlas - Resize
bool CCTextureAtlas::resizeCapacity(unsigned int newCapacity)
{
    if( newCapacity == m_uCapacity )
    {
        return true;
    }
    unsigned int uOldCapactiy = m_uCapacity; 
    // update capacity and totolQuads
    m_uTotalQuads = MIN(m_uTotalQuads, newCapacity);
    m_uCapacity = newCapacity;

    ccV3F_C4B_T2F_Quad* tmpQuads = NULL;
    GLushort* tmpIndices = NULL;
    
    // when calling initWithTexture(fileName, 0) on bada device, calloc(0, 1) will fail and return NULL,
    // so here must judge whether m_pQuads and m_pIndices is NULL.
    if (m_pQuads == NULL)
    {
        tmpQuads = (ccV3F_C4B_T2F_Quad*)malloc( m_uCapacity * sizeof(m_pQuads[0]) );
        if (tmpQuads != NULL)
        {
            memset(tmpQuads, 0, m_uCapacity * sizeof(m_pQuads[0]) );
        }
    }
    else
    {
        tmpQuads = (ccV3F_C4B_T2F_Quad*)realloc( m_pQuads, sizeof(m_pQuads[0]) * m_uCapacity );
        if (tmpQuads != NULL && m_uCapacity > uOldCapactiy)
        {
            memset(tmpQuads+uOldCapactiy, 0, (m_uCapacity - uOldCapactiy)*sizeof(m_pQuads[0]) );
        }
    }

    if (m_pIndices == NULL)
    {    
        tmpIndices = (GLushort*)malloc( m_uCapacity * 6 * sizeof(m_pIndices[0]) );
        if (tmpIndices != NULL)
        {
            memset( tmpIndices, 0, m_uCapacity * 6 * sizeof(m_pIndices[0]) );
        }
        
    }
    else
    {
        tmpIndices = (GLushort*)realloc( m_pIndices, sizeof(m_pIndices[0]) * m_uCapacity * 6 );
        if (tmpIndices != NULL && m_uCapacity > uOldCapactiy)
        {
            memset( tmpIndices+uOldCapactiy, 0, (m_uCapacity-uOldCapactiy) * 6 * sizeof(m_pIndices[0]) );
        }
    }

    if( ! ( tmpQuads && tmpIndices) ) {
        CCLOG("cocos2d: CCTextureAtlas: not enough memory");
        CC_SAFE_FREE(tmpQuads);
        CC_SAFE_FREE(tmpIndices);
        CC_SAFE_FREE(m_pQuads);
        CC_SAFE_FREE(m_pIndices);
        m_uCapacity = m_uTotalQuads = 0;
        return false;
    }

    m_pQuads = tmpQuads;
    m_pIndices = tmpIndices;


    setupIndices();
    mapBuffers();

    m_bDirty = true;

    return true;
}
// TextureAtlas - Resize
KDbool CCTextureAtlas::resizeCapacity ( KDuint uNewCapacity )
{
	if ( uNewCapacity == m_uCapacity )
	{
		return KD_TRUE;
	}

	KDuint  uOldCapacity = m_uCapacity;

	// update capacity and totolQuads
	m_uTotalQuads = KD_MIN ( m_uTotalQuads, uNewCapacity );
	m_uCapacity = uNewCapacity;

	ccV3F_C4B_T2F_Quad*  pTempQuads   = KD_NULL;
	GLushort*            pTempIndices = KD_NULL;
	
	// when calling initWithTexture(fileName, 0) on bada device, calloc(0, 1) will fail and return NULL,
	// so here must judge whether m_pQuads and m_pIndices is NULL.
	if ( m_pQuads == KD_NULL )
	{
		pTempQuads = (ccV3F_C4B_T2F_Quad*) kdCalloc ( 1, m_uCapacity * sizeof ( m_pQuads[0] ) );
	}
	else
	{
		pTempQuads = (ccV3F_C4B_T2F_Quad*) kdRealloc ( m_pQuads, sizeof ( m_pQuads[0] ) * m_uCapacity );
        if ( pTempQuads != KD_NULL && m_uCapacity > uOldCapacity )
        {
            kdMemset ( pTempQuads + uOldCapacity, 0, ( m_uCapacity - uOldCapacity ) * sizeof ( m_pQuads[0] ) );
        }
	}

	if ( m_pIndices == KD_NULL )
	{
		pTempIndices = (GLushort*) kdCalloc ( 1, m_uCapacity * 6 * sizeof ( m_pIndices[0] ) );
	}
	else
	{
		pTempIndices = (GLushort*) kdRealloc ( m_pIndices, sizeof ( m_pIndices[0] ) * m_uCapacity * 6 );
        if ( pTempIndices != KD_NULL && m_uCapacity > uOldCapacity )
        {
            kdMemset ( pTempIndices + uOldCapacity, 0, ( m_uCapacity - uOldCapacity ) * 6 * sizeof ( m_pIndices[0] ) );
        }
	}

	if ( !( pTempQuads && pTempIndices ) )
	{
		CCLOG ( "XMCocos2D : CCTextureAtlas - not enough memory");
		CC_SAFE_FREE ( pTempQuads );
		CC_SAFE_FREE ( pTempIndices );
		CC_SAFE_FREE ( m_pQuads );
		CC_SAFE_FREE ( m_pIndices );
		m_uCapacity = m_uTotalQuads = 0;
		return KD_FALSE;
	}

	m_pQuads   = pTempQuads;
	m_pIndices = pTempIndices;

	setupIndices ( );
    mapBuffers   ( );

	m_bDirty = KD_TRUE;

	return KD_TRUE;
}
Esempio n. 12
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bool ICRA2009DynamicMovementPrimitive::initialize(const vector<string>& variable_names, lwr_lib::LWRParamPtr lwr_parameters, const double k_gain, const double d_gain)
{
  assert(!variable_names.empty());
  assert(lwr_parameters->isInitialized());

  vector<ICRA2009TSPtr> icra2009_transformation_systems;
  for (int i = 0; i < (int)variable_names.size(); ++i)
  {
    ICRA2009TSParamPtr icra2009_transformation_system_parameters(new ICRA2009TransformationSystemParameters());

    lwr_lib::LWRPtr lwr_model(new lwr_lib::LWR());
    if (!lwr_model->initialize(lwr_parameters))
    {
      Logger::logPrintf("Could not initialize LWR model with provide parameters.", Logger::ERROR);
      return false;
    }

    if (!icra2009_transformation_system_parameters->initialize(lwr_model, variable_names[i], k_gain, d_gain))
    {
      Logger::logPrintf("Could not initialize transformation system parameters.", Logger::ERROR);
      return false;
    }

    // TODO: fix integration method !!
    ICRA2009TSStatePtr icra2009_transformation_system_state(new ICRA2009TransformationSystemState());
    ICRA2009TSPtr icra2009_transformation_system(new ICRA2009TransformationSystem());
    if (!icra2009_transformation_system->initialize(icra2009_transformation_system_parameters,
                                                    icra2009_transformation_system_state,
                                                    TransformationSystem::NORMAL))
    {
      Logger::logPrintf("Could not initialize transformation system.", Logger::ERROR);
      return false;
    }
    icra2009_transformation_systems.push_back(icra2009_transformation_system);
  }

  ICRA2009CSParamPtr icra2009_canonical_system_parameters(new ICRA2009CanonicalSystemParameters());
  ICRA2009CSStatePtr icra2009_canonical_system_state(new ICRA2009CanonicalSystemState());
  ICRA2009CSPtr icra2009_canonical_system(new ICRA2009CanonicalSystem());
  if (!icra2009_canonical_system->initialize(icra2009_canonical_system_parameters, icra2009_canonical_system_state))
  {
    Logger::logPrintf("Could not initialize canonical system.", Logger::ERROR);
    return false;
  }

  ICRA2009DMPParamPtr dmp_parameters(new ICRA2009DynamicMovementPrimitiveParameters);
  if(!dmp_parameters->setCutoff(0.001))
  {
    Logger::logPrintf("Could not set cutoff.", Logger::ERROR);
    return false;
  }

  ICRA2009DMPStatePtr state(new ICRA2009DynamicMovementPrimitiveState());
  //Change because it fails, the same function it's done by the next lines 
  /*if (!DynamicMovementPrimitive::initialize(dmp_parameters, icra2009_transformation_systems, icra2009_canonical_system))
  {
    Logger::logPrintf("Could not initialize dmp.", Logger::ERROR);
    return false;
  }*/

  if(initialize(dmp_parameters, state, icra2009_transformation_systems, icra2009_canonical_system))
  {
    if(!setupIndices())
    {
      return (initialized_ = false);
    }

    //zero_feedback_ = Eigen::VectorXd::Zero(indices_.size());

    return (initialized_ = true);
  }
  return (initialized_ = false);
}