Esempio n. 1
0
void cirrus_chip_reset(struct cirrus_chip_info *cinfo) {
	/* disable flickerfixer */
	vga_wcrt(cinfo->regbase, CL_CRT51, 0x00);
	mdelay(100);
	/* mode */
	vga_wgfx(cinfo->regbase, CL_GR31, 0x00);
}
Esempio n. 2
0
static int cirrus_setup_bpp16(struct cirrus_chip_info *cinfo) {
	unsigned int *regbase = cinfo->regbase;

	/* Extended Sequencer Mode: 256c col. mode */
	vga_wseq(regbase, CL_SEQR7, cinfo->doubleVCLK ? 0xa3 : 0xa7);
	/* mode register: 256 color mode */
	vga_wgfx(regbase, VGA_GFX_MODE, 64);

	WHDR(cinfo, cinfo->doubleVCLK ? 0xe1 : 0xc1);

	return 0;
}
Esempio n. 3
0
static int cirrus_setup_bpp24(struct cirrus_chip_info *cinfo) {
	unsigned int *regbase = cinfo->regbase;

	/* Extended Sequencer Mode: 256c col. mode */
	vga_wseq(regbase, CL_SEQR7, 0xa5);

	/* mode register: 256 color mode */
	vga_wgfx(regbase, VGA_GFX_MODE, 64);
	/* hidden dac reg: 8-8-8 mode (24 or 32) */
	WHDR(cinfo, 0xc5);

	return 0;
}
static void restore_vga_mode(struct vgastate *state)
{
	struct regstate *saved = (struct regstate *) state->vidstate;
	unsigned short iobase;
	int i;

	vga_w(state->vgabase, VGA_MIS_W, saved->misc);

	if (saved->misc & 1)
		iobase = 0x3d0;
	else
		iobase = 0x3b0;

	/* turn off display */
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, 
		 saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20);

	/* disable sequencer */
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);
	
	/* enable palette addressing */
	vga_r(state->vgabase, iobase + 0xa);
	vga_w(state->vgabase, VGA_ATT_W, 0x00);

	for (i = 2; i < state->num_seq; i++) 
		vga_wseq(state->vgabase, i, saved->seq[i]);


	/* unprotect vga regs */
	vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80);
	for (i = 0; i < state->num_crtc; i++) 
		vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]);
	
	for (i = 0; i < state->num_gfx; i++) 
		vga_wgfx(state->vgabase, i, saved->gfx[i]);

	for (i = 0; i < state->num_attr; i++) {
		vga_r(state->vgabase, iobase + 0xa);
		vga_wattr(state->vgabase, i, saved->attr[i]);
	}

	/* reenable sequencer */
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
	/* turn display on */
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, 
		 saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5));

	/* disable video/palette source */
	vga_r(state->vgabase, iobase + 0xa);
	vga_w(state->vgabase, VGA_ATT_W, 0x20);
}
Esempio n. 5
0
static void restore_vga_mode(struct vgastate *state)
{
	struct regstate *saved = (struct regstate *) state->vidstate;
	unsigned short iobase;
	int i;

	vga_w(state->vgabase, VGA_MIS_W, saved->misc);

	if (saved->misc & 1)
		iobase = 0x3d0;
	else
		iobase = 0x3b0;

	
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, 
		 saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20);

	
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);
	
	
	vga_r(state->vgabase, iobase + 0xa);
	vga_w(state->vgabase, VGA_ATT_W, 0x00);

	for (i = 2; i < state->num_seq; i++) 
		vga_wseq(state->vgabase, i, saved->seq[i]);


	
	vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80);
	for (i = 0; i < state->num_crtc; i++) 
		vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]);
	
	for (i = 0; i < state->num_gfx; i++) 
		vga_wgfx(state->vgabase, i, saved->gfx[i]);

	for (i = 0; i < state->num_attr; i++) {
		vga_r(state->vgabase, iobase + 0xa);
		vga_wattr(state->vgabase, i, saved->attr[i]);
	}

	
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
	
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, 
		 saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5));

	
	vga_r(state->vgabase, iobase + 0xa);
	vga_w(state->vgabase, VGA_ATT_W, 0x20);
}
static void save_vga_text(struct vgastate *state, caddr_t fbbase)
{
	struct regstate *saved = (struct regstate *) state->vidstate;
	int i;
	u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4;

	/* if in graphics mode, no need to save */
	attr10 = vga_rattr(state->vgabase, 0x10);
	if (attr10 & 1)
		return;
	
	/* save regs */
	misc = vga_r(state->vgabase, VGA_MIS_R);
	gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
	gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
	gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
	seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
	seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
	
	/* force graphics mode */
	vga_w(state->vgabase, VGA_MIS_W, misc | 1);

	/* blank screen */
	seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);

	/* save font at plane 2 */
	if (state->flags & VGA_SAVE_FONT0) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 4 * 8192; i++) 
			saved->vga_font0[i] = vga_r(fbbase, i);
	}

	/* save font at plane 3 */
	if (state->flags & VGA_SAVE_FONT1) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < state->memsize; i++) 
			saved->vga_font1[i] = vga_r(fbbase, i);
	}
	
	/* save font at plane 0/1 */
	if (state->flags & VGA_SAVE_TEXT) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 8192; i++) 
			saved->vga_text[i] = vga_r(fbbase, i);

		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 8192; i++) 
			saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i); 
	}

	/* restore regs */
	vga_wattr(state->vgabase, 0x10, attr10);

	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);

	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
	vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
	vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
	vga_w(state->vgabase, VGA_MIS_W, misc);

	/* unblank screen */
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);

	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
}
static void restore_vga_text(struct vgastate *state, caddr_t fbbase)
{
	struct regstate *saved = (struct regstate *) state->vidstate;
	int i;
	u8 misc, gr1, gr3, gr4, gr5, gr6, gr8; 
	u8 seq1, seq2, seq4;

	/* save regs */
	misc = vga_r(state->vgabase, VGA_MIS_R);
	gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE);
	gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE);
	gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
	gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
	gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
	gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK);
	seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
	seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
	
	/* force graphics mode */
	vga_w(state->vgabase, VGA_MIS_W, misc | 1);

	/* blank screen */
	seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);

	if (state->depth == 4) {
		vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff);
		vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00);
	}
	
	/* restore font at plane 2 */
	if (state->flags & VGA_SAVE_FONT0) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 4 * 8192; i++) 
			vga_w(fbbase, i, saved->vga_font0[i]);
	}

	/* restore font at plane 3 */
	if (state->flags & VGA_SAVE_FONT1) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < state->memsize; i++) 
			vga_w(fbbase, i, saved->vga_font1[i]);
	}
	
	/* restore font at plane 0/1 */
	if (state->flags & VGA_SAVE_TEXT) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 8192; i++) 
			vga_w(fbbase, i, saved->vga_text[i]);
		
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 8192; i++) 
			vga_w(fbbase, i, saved->vga_text[8192+i]); 
	}

	/* unblank screen */
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);

	/* restore regs */
	vga_w(state->vgabase, VGA_MIS_W, misc);

	vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1);
	vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3);
	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
	vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
	vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
	vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8);

	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
}
Esempio n. 8
0
static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
{
	struct regstate *saved = (struct regstate *) state->vidstate;
	int i;
	u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4;
	unsigned short iobase;

	
	misc = vga_r(state->vgabase, VGA_MIS_R);
	iobase = (misc & 1) ? 0x3d0 : 0x3b0;

	vga_r(state->vgabase, iobase + 0xa);
	vga_w(state->vgabase, VGA_ATT_W, 0x00);
	attr10 = vga_rattr(state->vgabase, 0x10);
	vga_r(state->vgabase, iobase + 0xa);
	vga_w(state->vgabase, VGA_ATT_W, 0x20);

	if (attr10 & 1)
		return;

	
	gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
	gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
	gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
	seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
	seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
	
	
	seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);

	
	if (state->flags & VGA_SAVE_FONT0) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 4 * 8192; i++) 
			saved->vga_font0[i] = vga_r(fbbase, i);
	}

	
	if (state->flags & VGA_SAVE_FONT1) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < state->memsize; i++) 
			saved->vga_font1[i] = vga_r(fbbase, i);
	}
	
	
	if (state->flags & VGA_SAVE_TEXT) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 8192; i++) 
			saved->vga_text[i] = vga_r(fbbase, i);

		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 8192; i++) 
			saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i); 
	}

	
	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);

	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
	vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
	vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);

	
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);

	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
}
Esempio n. 9
0
static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
{
	struct regstate *saved = (struct regstate *) state->vidstate;
	int i;
	u8 gr1, gr3, gr4, gr5, gr6, gr8;
	u8 seq1, seq2, seq4;

	
	gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE);
	gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE);
	gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
	gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
	gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
	gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK);
	seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
	seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
	
	
	seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);

	if (state->depth == 4) {
		vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff);
		vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00);
	}
	
	
	if (state->flags & VGA_SAVE_FONT0) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 4 * 8192; i++) 
			vga_w(fbbase, i, saved->vga_font0[i]);
	}

	
	if (state->flags & VGA_SAVE_FONT1) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < state->memsize; i++) 
			vga_w(fbbase, i, saved->vga_font1[i]);
	}
	
	
	if (state->flags & VGA_SAVE_TEXT) {
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 8192; i++) 
			vga_w(fbbase, i, saved->vga_text[i]);
		
		vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
		vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
		vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
		vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
		vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
		for (i = 0; i < 8192; i++) 
			vga_w(fbbase, i, saved->vga_text[8192+i]); 
	}

	
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
	vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);

	
	vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1);
	vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3);
	vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
	vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
	vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
	vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8);

	vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
	vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
	vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
}
Esempio n. 10
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static void chipset_init(struct cirrus_chip_info *cinfo) {
	/* plane mask: nothing */
	vga_wseq(cinfo->regbase, VGA_SEQ_PLANE_MASK, 0xff);
	/* character map select: doesn't even matter in gx mode */
	vga_wseq(cinfo->regbase, VGA_SEQ_CHARACTER_MAP, 0x00);
	/* memory mode: chain4, ext. memory */
	vga_wseq(cinfo->regbase, VGA_SEQ_MEMORY_MODE, 0x0a);

	/* controller-internal base address of video memory */
/* enable extention mode ? */
//	if (bi->init_sr07)
//		vga_wseq(cinfo->regbase, CL_SEQR7, bi->sr07);

	/*  vga_wseq(cinfo->regbase, CL_SEQR8, 0x00); */
	/* EEPROM control: shouldn't be necessary to write to this at all.. */

	/* graphics cursor X position (incomplete; position gives rem. 3 bits */
	vga_wseq(cinfo->regbase, CL_SEQR10, 0x00);
	/* graphics cursor Y position (..."... ) */
	vga_wseq(cinfo->regbase, CL_SEQR11, 0x00);
	/* graphics cursor attributes */
	vga_wseq(cinfo->regbase, CL_SEQR12, 0x00);
	/* graphics cursor pattern address */
	vga_wseq(cinfo->regbase, CL_SEQR13, 0x00);

	/* Screen A preset row scan: none */
	vga_wcrt(cinfo->regbase, VGA_CRTC_PRESET_ROW, 0x00);
	/* Text cursor start: disable text cursor */
	vga_wcrt(cinfo->regbase, VGA_CRTC_CURSOR_START, 0x20);
	/* Text cursor end: - */
	vga_wcrt(cinfo->regbase, VGA_CRTC_CURSOR_END, 0x00);
	/* text cursor location high: 0 */
	vga_wcrt(cinfo->regbase, VGA_CRTC_CURSOR_HI, 0x00);
	/* text cursor location low: 0 */
	vga_wcrt(cinfo->regbase, VGA_CRTC_CURSOR_LO, 0x00);

	/* Underline Row scanline: - */
	vga_wcrt(cinfo->regbase, VGA_CRTC_UNDERLINE, 0x00);


	/* Set/Reset registes: - */
	vga_wgfx(cinfo->regbase, VGA_GFX_SR_VALUE, 0x00);
	/* Set/Reset enable: - */
	vga_wgfx(cinfo->regbase, VGA_GFX_SR_ENABLE, 0x00);
	/* Color Compare: - */
	vga_wgfx(cinfo->regbase, VGA_GFX_COMPARE_VALUE, 0x00);
	/* Data Rotate: - */
	vga_wgfx(cinfo->regbase, VGA_GFX_DATA_ROTATE, 0x00);
	/* Read Map Select: - */
	vga_wgfx(cinfo->regbase, VGA_GFX_PLANE_READ, 0x00);
	/* Mode: conf. for 16/4/2 color mode, no odd/even, read/write mode 0 */
	vga_wgfx(cinfo->regbase, VGA_GFX_MODE, 0x00);
	/* Miscellaneous: memory map base address, graphics mode */
	vga_wgfx(cinfo->regbase, VGA_GFX_MISC, 0x01);
	/* Color Don't care: involve all planes */
	vga_wgfx(cinfo->regbase, VGA_GFX_COMPARE_MASK, 0x0f);
	/* Bit Mask: no mask at all */
	vga_wgfx(cinfo->regbase, VGA_GFX_BIT_MASK, 0xff);


	/* Graphics controller mode extensions: finer granularity,
	 * 8byte data latches
	 */
	vga_wgfx(cinfo->regbase, CL_GRB, 0x28);

	vga_wgfx(cinfo->regbase, CL_GRC, 0xff);	/* Color Key compare: - */
	vga_wgfx(cinfo->regbase, CL_GRD, 0x00);	/* Color Key compare mask: - */
	vga_wgfx(cinfo->regbase, CL_GRE, 0x00);	/* Miscellaneous control: - */
	/* Background color byte 1: - */
	/*  vga_wgfx (cinfo->regbase, CL_GR10, 0x00); */
	/*  vga_wgfx (cinfo->regbase, CL_GR11, 0x00); */

	/* Attribute Controller palette registers: "identity mapping" */
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE0, 0x00);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE1, 0x01);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE2, 0x02);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE3, 0x03);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE4, 0x04);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE5, 0x05);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE6, 0x06);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE7, 0x07);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE8, 0x08);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTE9, 0x09);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTEA, 0x0a);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTEB, 0x0b);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTEC, 0x0c);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTED, 0x0d);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTEE, 0x0e);
	vga_wattr(cinfo->regbase, VGA_ATC_PALETTEF, 0x0f);

	/* Attribute Controller mode: graphics mode */
	vga_wattr(cinfo->regbase, VGA_ATC_MODE, 0x01);
	/* Overscan color reg.: reg. 0 */
	vga_wattr(cinfo->regbase, VGA_ATC_OVERSCAN, 0x00);
	/* Color Plane enable: Enable all 4 planes */
	vga_wattr(cinfo->regbase, VGA_ATC_PLANE_ENABLE, 0x0f);
	/* Color Select: - */
	vga_wattr(cinfo->regbase, VGA_ATC_COLOR_PAGE, 0x00);

//	WGen(cinfo, VGA_PEL_MSK, 0xff);	/* Pixel mask: no mask */

	/* BLT Start/status: Blitter reset */
	vga_wgfx(cinfo->regbase, CL_GR31, 0x04);
	/* - " -	   : "end-of-reset" */
	vga_wgfx(cinfo->regbase, CL_GR31, 0x00);

	/* misc... */
	WHDR(cinfo, 0);	/* Hidden DAC register: - */

}