void cirrus_chip_reset(struct cirrus_chip_info *cinfo) { /* disable flickerfixer */ vga_wcrt(cinfo->regbase, CL_CRT51, 0x00); mdelay(100); /* mode */ vga_wgfx(cinfo->regbase, CL_GR31, 0x00); }
static int cirrus_setup_bpp16(struct cirrus_chip_info *cinfo) { unsigned int *regbase = cinfo->regbase; /* Extended Sequencer Mode: 256c col. mode */ vga_wseq(regbase, CL_SEQR7, cinfo->doubleVCLK ? 0xa3 : 0xa7); /* mode register: 256 color mode */ vga_wgfx(regbase, VGA_GFX_MODE, 64); WHDR(cinfo, cinfo->doubleVCLK ? 0xe1 : 0xc1); return 0; }
static int cirrus_setup_bpp24(struct cirrus_chip_info *cinfo) { unsigned int *regbase = cinfo->regbase; /* Extended Sequencer Mode: 256c col. mode */ vga_wseq(regbase, CL_SEQR7, 0xa5); /* mode register: 256 color mode */ vga_wgfx(regbase, VGA_GFX_MODE, 64); /* hidden dac reg: 8-8-8 mode (24 or 32) */ WHDR(cinfo, 0xc5); return 0; }
static void restore_vga_mode(struct vgastate *state) { struct regstate *saved = (struct regstate *) state->vidstate; unsigned short iobase; int i; vga_w(state->vgabase, VGA_MIS_W, saved->misc); if (saved->misc & 1) iobase = 0x3d0; else iobase = 0x3b0; /* turn off display */ vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20); /* disable sequencer */ vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01); /* enable palette addressing */ vga_r(state->vgabase, iobase + 0xa); vga_w(state->vgabase, VGA_ATT_W, 0x00); for (i = 2; i < state->num_seq; i++) vga_wseq(state->vgabase, i, saved->seq[i]); /* unprotect vga regs */ vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80); for (i = 0; i < state->num_crtc; i++) vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]); for (i = 0; i < state->num_gfx; i++) vga_wgfx(state->vgabase, i, saved->gfx[i]); for (i = 0; i < state->num_attr; i++) { vga_r(state->vgabase, iobase + 0xa); vga_wattr(state->vgabase, i, saved->attr[i]); } /* reenable sequencer */ vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03); /* turn display on */ vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5)); /* disable video/palette source */ vga_r(state->vgabase, iobase + 0xa); vga_w(state->vgabase, VGA_ATT_W, 0x20); }
static void restore_vga_mode(struct vgastate *state) { struct regstate *saved = (struct regstate *) state->vidstate; unsigned short iobase; int i; vga_w(state->vgabase, VGA_MIS_W, saved->misc); if (saved->misc & 1) iobase = 0x3d0; else iobase = 0x3b0; vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01); vga_r(state->vgabase, iobase + 0xa); vga_w(state->vgabase, VGA_ATT_W, 0x00); for (i = 2; i < state->num_seq; i++) vga_wseq(state->vgabase, i, saved->seq[i]); vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80); for (i = 0; i < state->num_crtc; i++) vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]); for (i = 0; i < state->num_gfx; i++) vga_wgfx(state->vgabase, i, saved->gfx[i]); for (i = 0; i < state->num_attr; i++) { vga_r(state->vgabase, iobase + 0xa); vga_wattr(state->vgabase, i, saved->attr[i]); } vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5)); vga_r(state->vgabase, iobase + 0xa); vga_w(state->vgabase, VGA_ATT_W, 0x20); }
static void save_vga_text(struct vgastate *state, caddr_t fbbase) { struct regstate *saved = (struct regstate *) state->vidstate; int i; u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4; /* if in graphics mode, no need to save */ attr10 = vga_rattr(state->vgabase, 0x10); if (attr10 & 1) return; /* save regs */ misc = vga_r(state->vgabase, VGA_MIS_R); gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ); gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE); gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC); seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE); seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE); /* force graphics mode */ vga_w(state->vgabase, VGA_MIS_W, misc | 1); /* blank screen */ seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); /* save font at plane 2 */ if (state->flags & VGA_SAVE_FONT0) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 4 * 8192; i++) saved->vga_font0[i] = vga_r(fbbase, i); } /* save font at plane 3 */ if (state->flags & VGA_SAVE_FONT1) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < state->memsize; i++) saved->vga_font1[i] = vga_r(fbbase, i); } /* save font at plane 0/1 */ if (state->flags & VGA_SAVE_TEXT) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 8192; i++) saved->vga_text[i] = vga_r(fbbase, i); vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 8192; i++) saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i); } /* restore regs */ vga_wattr(state->vgabase, 0x10, attr10); vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4); vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5); vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6); vga_w(state->vgabase, VGA_MIS_W, misc); /* unblank screen */ vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5)); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1); }
static void restore_vga_text(struct vgastate *state, caddr_t fbbase) { struct regstate *saved = (struct regstate *) state->vidstate; int i; u8 misc, gr1, gr3, gr4, gr5, gr6, gr8; u8 seq1, seq2, seq4; /* save regs */ misc = vga_r(state->vgabase, VGA_MIS_R); gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE); gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE); gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ); gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE); gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC); gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK); seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE); seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE); /* force graphics mode */ vga_w(state->vgabase, VGA_MIS_W, misc | 1); /* blank screen */ seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); if (state->depth == 4) { vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff); vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00); } /* restore font at plane 2 */ if (state->flags & VGA_SAVE_FONT0) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 4 * 8192; i++) vga_w(fbbase, i, saved->vga_font0[i]); } /* restore font at plane 3 */ if (state->flags & VGA_SAVE_FONT1) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < state->memsize; i++) vga_w(fbbase, i, saved->vga_font1[i]); } /* restore font at plane 0/1 */ if (state->flags & VGA_SAVE_TEXT) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 8192; i++) vga_w(fbbase, i, saved->vga_text[i]); vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 8192; i++) vga_w(fbbase, i, saved->vga_text[8192+i]); } /* unblank screen */ vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5)); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); /* restore regs */ vga_w(state->vgabase, VGA_MIS_W, misc); vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1); vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4); vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5); vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6); vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1); vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4); }
static void save_vga_text(struct vgastate *state, void __iomem *fbbase) { struct regstate *saved = (struct regstate *) state->vidstate; int i; u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4; unsigned short iobase; misc = vga_r(state->vgabase, VGA_MIS_R); iobase = (misc & 1) ? 0x3d0 : 0x3b0; vga_r(state->vgabase, iobase + 0xa); vga_w(state->vgabase, VGA_ATT_W, 0x00); attr10 = vga_rattr(state->vgabase, 0x10); vga_r(state->vgabase, iobase + 0xa); vga_w(state->vgabase, VGA_ATT_W, 0x20); if (attr10 & 1) return; gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ); gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE); gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC); seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE); seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE); seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); if (state->flags & VGA_SAVE_FONT0) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 4 * 8192; i++) saved->vga_font0[i] = vga_r(fbbase, i); } if (state->flags & VGA_SAVE_FONT1) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < state->memsize; i++) saved->vga_font1[i] = vga_r(fbbase, i); } if (state->flags & VGA_SAVE_TEXT) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 8192; i++) saved->vga_text[i] = vga_r(fbbase, i); vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 8192; i++) saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i); } vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4); vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5); vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5)); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1); }
static void restore_vga_text(struct vgastate *state, void __iomem *fbbase) { struct regstate *saved = (struct regstate *) state->vidstate; int i; u8 gr1, gr3, gr4, gr5, gr6, gr8; u8 seq1, seq2, seq4; gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE); gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE); gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ); gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE); gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC); gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK); seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE); seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE); seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); if (state->depth == 4) { vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff); vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00); } if (state->flags & VGA_SAVE_FONT0) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 4 * 8192; i++) vga_w(fbbase, i, saved->vga_font0[i]); } if (state->flags & VGA_SAVE_FONT1) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < state->memsize; i++) vga_w(fbbase, i, saved->vga_font1[i]); } if (state->flags & VGA_SAVE_TEXT) { vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 8192; i++) vga_w(fbbase, i, saved->vga_text[i]); vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1); vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0); vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5); for (i = 0; i < 8192; i++) vga_w(fbbase, i, saved->vga_text[8192+i]); } vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5)); vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3); vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1); vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3); vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4); vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5); vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6); vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8); vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1); vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2); vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4); }
static void chipset_init(struct cirrus_chip_info *cinfo) { /* plane mask: nothing */ vga_wseq(cinfo->regbase, VGA_SEQ_PLANE_MASK, 0xff); /* character map select: doesn't even matter in gx mode */ vga_wseq(cinfo->regbase, VGA_SEQ_CHARACTER_MAP, 0x00); /* memory mode: chain4, ext. memory */ vga_wseq(cinfo->regbase, VGA_SEQ_MEMORY_MODE, 0x0a); /* controller-internal base address of video memory */ /* enable extention mode ? */ // if (bi->init_sr07) // vga_wseq(cinfo->regbase, CL_SEQR7, bi->sr07); /* vga_wseq(cinfo->regbase, CL_SEQR8, 0x00); */ /* EEPROM control: shouldn't be necessary to write to this at all.. */ /* graphics cursor X position (incomplete; position gives rem. 3 bits */ vga_wseq(cinfo->regbase, CL_SEQR10, 0x00); /* graphics cursor Y position (..."... ) */ vga_wseq(cinfo->regbase, CL_SEQR11, 0x00); /* graphics cursor attributes */ vga_wseq(cinfo->regbase, CL_SEQR12, 0x00); /* graphics cursor pattern address */ vga_wseq(cinfo->regbase, CL_SEQR13, 0x00); /* Screen A preset row scan: none */ vga_wcrt(cinfo->regbase, VGA_CRTC_PRESET_ROW, 0x00); /* Text cursor start: disable text cursor */ vga_wcrt(cinfo->regbase, VGA_CRTC_CURSOR_START, 0x20); /* Text cursor end: - */ vga_wcrt(cinfo->regbase, VGA_CRTC_CURSOR_END, 0x00); /* text cursor location high: 0 */ vga_wcrt(cinfo->regbase, VGA_CRTC_CURSOR_HI, 0x00); /* text cursor location low: 0 */ vga_wcrt(cinfo->regbase, VGA_CRTC_CURSOR_LO, 0x00); /* Underline Row scanline: - */ vga_wcrt(cinfo->regbase, VGA_CRTC_UNDERLINE, 0x00); /* Set/Reset registes: - */ vga_wgfx(cinfo->regbase, VGA_GFX_SR_VALUE, 0x00); /* Set/Reset enable: - */ vga_wgfx(cinfo->regbase, VGA_GFX_SR_ENABLE, 0x00); /* Color Compare: - */ vga_wgfx(cinfo->regbase, VGA_GFX_COMPARE_VALUE, 0x00); /* Data Rotate: - */ vga_wgfx(cinfo->regbase, VGA_GFX_DATA_ROTATE, 0x00); /* Read Map Select: - */ vga_wgfx(cinfo->regbase, VGA_GFX_PLANE_READ, 0x00); /* Mode: conf. for 16/4/2 color mode, no odd/even, read/write mode 0 */ vga_wgfx(cinfo->regbase, VGA_GFX_MODE, 0x00); /* Miscellaneous: memory map base address, graphics mode */ vga_wgfx(cinfo->regbase, VGA_GFX_MISC, 0x01); /* Color Don't care: involve all planes */ vga_wgfx(cinfo->regbase, VGA_GFX_COMPARE_MASK, 0x0f); /* Bit Mask: no mask at all */ vga_wgfx(cinfo->regbase, VGA_GFX_BIT_MASK, 0xff); /* Graphics controller mode extensions: finer granularity, * 8byte data latches */ vga_wgfx(cinfo->regbase, CL_GRB, 0x28); vga_wgfx(cinfo->regbase, CL_GRC, 0xff); /* Color Key compare: - */ vga_wgfx(cinfo->regbase, CL_GRD, 0x00); /* Color Key compare mask: - */ vga_wgfx(cinfo->regbase, CL_GRE, 0x00); /* Miscellaneous control: - */ /* Background color byte 1: - */ /* vga_wgfx (cinfo->regbase, CL_GR10, 0x00); */ /* vga_wgfx (cinfo->regbase, CL_GR11, 0x00); */ /* Attribute Controller palette registers: "identity mapping" */ vga_wattr(cinfo->regbase, VGA_ATC_PALETTE0, 0x00); vga_wattr(cinfo->regbase, VGA_ATC_PALETTE1, 0x01); vga_wattr(cinfo->regbase, VGA_ATC_PALETTE2, 0x02); vga_wattr(cinfo->regbase, VGA_ATC_PALETTE3, 0x03); vga_wattr(cinfo->regbase, VGA_ATC_PALETTE4, 0x04); vga_wattr(cinfo->regbase, VGA_ATC_PALETTE5, 0x05); vga_wattr(cinfo->regbase, VGA_ATC_PALETTE6, 0x06); vga_wattr(cinfo->regbase, VGA_ATC_PALETTE7, 0x07); vga_wattr(cinfo->regbase, VGA_ATC_PALETTE8, 0x08); vga_wattr(cinfo->regbase, VGA_ATC_PALETTE9, 0x09); vga_wattr(cinfo->regbase, VGA_ATC_PALETTEA, 0x0a); vga_wattr(cinfo->regbase, VGA_ATC_PALETTEB, 0x0b); vga_wattr(cinfo->regbase, VGA_ATC_PALETTEC, 0x0c); vga_wattr(cinfo->regbase, VGA_ATC_PALETTED, 0x0d); vga_wattr(cinfo->regbase, VGA_ATC_PALETTEE, 0x0e); vga_wattr(cinfo->regbase, VGA_ATC_PALETTEF, 0x0f); /* Attribute Controller mode: graphics mode */ vga_wattr(cinfo->regbase, VGA_ATC_MODE, 0x01); /* Overscan color reg.: reg. 0 */ vga_wattr(cinfo->regbase, VGA_ATC_OVERSCAN, 0x00); /* Color Plane enable: Enable all 4 planes */ vga_wattr(cinfo->regbase, VGA_ATC_PLANE_ENABLE, 0x0f); /* Color Select: - */ vga_wattr(cinfo->regbase, VGA_ATC_COLOR_PAGE, 0x00); // WGen(cinfo, VGA_PEL_MSK, 0xff); /* Pixel mask: no mask */ /* BLT Start/status: Blitter reset */ vga_wgfx(cinfo->regbase, CL_GR31, 0x04); /* - " - : "end-of-reset" */ vga_wgfx(cinfo->regbase, CL_GR31, 0x00); /* misc... */ WHDR(cinfo, 0); /* Hidden DAC register: - */ }