void
AlternatesListWidget::Prepare(ContainerWindow &parent, const PixelRect &rc)
{
  CreateList(parent, dialog_look, rc,
             row_renderer.CalculateLayout(*dialog_look.list.font_bold,
                                          dialog_look.small_font));

  GetList().SetLength(alternates.size());
}
  /* virtual methods from class List::Handler */
  void OnPaintItem(Canvas &canvas, const PixelRect rc,
                   unsigned index) override {
    assert(index < alternates.size());

    const ComputerSettings &settings = CommonInterface::GetComputerSettings();
    const Waypoint &waypoint = *alternates[index].waypoint;
    const GlideResult& solution = alternates[index].solution;

    WaypointListRenderer::Draw(canvas, rc, waypoint, solution.vector.distance,
                               solution.SelectAltitudeDifference(settings.task.glide),
                               row_renderer,
                               UIGlobals::GetMapLook().waypoint,
                               CommonInterface::GetMapSettings().waypoint);
  }
void
AlternatesListWidget::OnAction(int id)
{
  switch (id) {
  case GOTO:
    unsigned index = GetCursorIndex();
    assert(index < alternates.size());

    auto const &item = alternates[index];
    auto const &waypoint = item.waypoint;

    protected_task_manager->DoGoto(waypoint);
    cancel_button->Click();

    break;
  }
}
 bool Update() {
   ProtectedTaskManager::Lease lease(*protected_task_manager);
   alternates = lease->GetAlternates();
   return !alternates.empty();
 }
Esempio n. 5
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bool
AbortTask::FillReachable(const AircraftState &state,
                         AlternateList &approx_waypoints,
                         const GlidePolar &polar, bool only_airfield,
                         bool final_glide, bool safety)
{
  if (IsTaskFull() || approx_waypoints.empty())
    return false;

  const AGeoPoint p_start(state.location, state.altitude);

  bool found_final_glide = false;
  reservable_priority_queue<AlternatePoint, AlternateList, AbortRank> q;
  q.reserve(32);

  for (auto v = approx_waypoints.begin(); v != approx_waypoints.end();) {
    if (only_airfield && !v->waypoint.IsAirport()) {
      ++v;
      continue;
    }

    UnorderedTaskPoint t(v->waypoint, task_behaviour);
    GlideResult result =
        TaskSolution::GlideSolutionRemaining(t, state,
                                             task_behaviour.glide, polar);

    if (IsReachable(result, final_glide)) {
      bool intersects = false;
      const bool is_reachable_final = IsReachable(result, true);

      if (intersection_test && final_glide && is_reachable_final)
        intersects = intersection_test->Intersects(
            AGeoPoint(v->waypoint.location, result.min_arrival_altitude));

      if (!intersects) {
        q.push(AlternatePoint(v->waypoint, result));
        // remove it since it's already in the list now      
        v = approx_waypoints.erase(v);

        if (is_reachable_final)
          found_final_glide = true;

        continue; // skip incrementing v since we just erased it
      }
    } 

    ++v;
  }

  while (!q.empty() && !IsTaskFull()) {
    const AlternatePoint top = q.top();
    task_points.emplace_back(top.waypoint, task_behaviour, top.solution);

    const int i = task_points.size() - 1;
    if (task_points[i].point.GetWaypoint().id == active_waypoint)
      active_task_point = i;

    q.pop();
  }

  return found_final_glide;
}