/* FontManager::initFonts * Loads all needed fonts for rendering. SFML 2.x implementation *******************************************************************/ int FontManager::initFonts() { // --- Load general fonts --- int ret = 0; // Normal ArchiveEntry* entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans.ttf"); if (entry) ++ret, font_normal.loadFromMemory((const char*)entry->getData(), entry->getSize()); // Condensed entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_c.ttf"); if (entry) ++ret, font_condensed.loadFromMemory((const char*)entry->getData(), entry->getSize()); // Bold entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_b.ttf"); if (entry) ++ret, font_bold.loadFromMemory((const char*)entry->getData(), entry->getSize()); // Condensed Bold entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_cb.ttf"); if (entry) ++ret, font_boldcondensed.loadFromMemory((const char*)entry->getData(), entry->getSize()); // Monospace entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_mono.ttf"); if (entry) ++ret, font_small.loadFromMemory((const char*)entry->getData(), entry->getSize()); return ret; }
/* Wad2Archive::write * Writes the wad archive to a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool Wad2Archive::write(MemChunk& mc, bool update) { // Determine directory offset & individual lump offsets uint32_t dir_offset = 12; ArchiveEntry* entry = NULL; for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); entry->exProp("Offset") = (int)dir_offset; dir_offset += entry->getSize(); } // Clear/init MemChunk mc.clear(); mc.seek(0, SEEK_SET); mc.reSize(dir_offset + numEntries() * 32); // Setup wad type char wad_type[4] = { 'W', 'A', 'D', '2' }; if (wad3) wad_type[3] = '3'; // Write the header uint32_t num_lumps = numEntries(); mc.write(wad_type, 4); mc.write(&num_lumps, 4); mc.write(&dir_offset, 4); // Write the lumps for (uint32_t l = 0; l < num_lumps; l++) { entry = getEntry(l); mc.write(entry->getData(), entry->getSize()); } // Write the directory for (uint32_t l = 0; l < num_lumps; l++) { entry = getEntry(l); // Setup directory entry wad2entry_t info; memset(info.name, 0, 16); memcpy(info.name, CHR(entry->getName()), entry->getName().Len()); info.cmprs = (bool)entry->exProp("W2Comp"); info.dsize = entry->getSize(); info.size = entry->getSize(); info.offset = (int)entry->exProp("Offset"); info.type = (int)entry->exProp("W2Type"); // Write it mc.write(&info, 32); if (update) entry->setState(0); } return true; }
/* GobArchive::write * Writes the gob archive to a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool GobArchive::write(MemChunk& mc, bool update) { // Determine directory offset & individual lump offsets uint32_t dir_offset = 8; ArchiveEntry* entry = NULL; for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); setEntryOffset(entry, dir_offset); dir_offset += entry->getSize(); } // Clear/init MemChunk mc.clear(); mc.seek(0, SEEK_SET); mc.reSize(dir_offset + 4 + numEntries() * 21); // Write the header uint32_t num_lumps = wxINT32_SWAP_ON_BE(numEntries()); dir_offset = wxINT32_SWAP_ON_BE(dir_offset); char header[4] = { 'G', 'O', 'B', 0xA }; mc.write(header, 4); mc.write(&dir_offset, 4); // Write the lumps for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); mc.write(entry->getData(), entry->getSize()); } // Write the directory mc.write(&num_lumps, 4); for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); char name[13] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; long offset = wxINT32_SWAP_ON_BE(getEntryOffset(entry)); long size = wxINT32_SWAP_ON_BE(entry->getSize()); for (size_t c = 0; c < entry->getName().length() && c < 13; c++) name[c] = entry->getName()[c]; mc.write(&offset, 4); mc.write(&size, 4); mc.write(name, 13); if (update) { entry->setState(0); entry->exProp("Offset") = (int)offset; } } return true; }
/* HogArchive::write * Writes the hog archive to a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool HogArchive::write(MemChunk& mc, bool update) { // Determine individual lump offsets uint32_t offset = 3; ArchiveEntry* entry = NULL; for (uint32_t l = 0; l < numEntries(); l++) { offset += 17; entry = getEntry(l); setEntryOffset(entry, offset); if (update) { entry->setState(0); entry->exProp("Offset") = (int)offset; } offset += entry->getSize(); } // Clear/init MemChunk mc.clear(); mc.seek(0, SEEK_SET); mc.reSize(offset); // Write the header char header[3] = { 'D', 'H', 'F' }; mc.write(header, 3); // Write the lumps for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); mc.write(entry->getData(), entry->getSize()); } // Write the directory for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); char name[13] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; long size = wxINT32_SWAP_ON_BE(entry->getSize()); for (size_t c = 0; c < entry->getName().length() && c < 13; c++) name[c] = entry->getName()[c]; mc.write(name, 13); mc.write(&size, 4); mc.write(entry->getData(), entry->getSize()); } return true; }
/* MapPreviewCanvas::readThings * Reads non-UDMF thing data *******************************************************************/ bool MapPreviewCanvas::readThings(ArchiveEntry* map_head, ArchiveEntry* map_end, int map_format) { // Find THINGS entry ArchiveEntry* things = NULL; while (map_head) { // Check entry type if (map_head->getType() == EntryType::getType("map_things")) { things = map_head; break; } // Exit loop if we've reached the end of the map entries if (map_head == map_end) break; else map_head = map_head->nextEntry(); } // No things if (!things) return false; // Read things data if (map_format == MAP_DOOM) { doomthing_t* thng_data = (doomthing_t*)things->getData(true); unsigned nt = things->getSize() / sizeof(doomthing_t); for (size_t a = 0; a < nt; a++) addThing(thng_data[a].x, thng_data[a].y); } else if (map_format == MAP_DOOM64) { doom64thing_t* thng_data = (doom64thing_t*)things->getData(true); unsigned nt = things->getSize() / sizeof(doom64thing_t); for (size_t a = 0; a < nt; a++) addThing(thng_data[a].x, thng_data[a].y); } else if (map_format == MAP_HEXEN) { hexenthing_t* thng_data = (hexenthing_t*)things->getData(true); unsigned nt = things->getSize() / sizeof(hexenthing_t); for (size_t a = 0; a < nt; a++) addThing(thng_data[a].x, thng_data[a].y); } return true; }
SBrush::SBrush(string name) { image = nullptr; this->name = name; icon = name.AfterFirst('_'); cx = 0; cy = 0; Archive* res = App::archiveManager().programResourceArchive(); if (res == nullptr) return; ArchiveEntry* file = res->entryAtPath(S_FMT("icons/general/%s.png", icon)); if (file == nullptr || file->getSize() == 0) { LOG_MESSAGE(2, "error, no file at icons/general/%s.png", icon); return; } image = new SImage(); if (!image->open(file->getMCData(), 0, "png")) { LOG_MESSAGE(2, "couldn't load image data for icons/general/%s.png", icon); return; } image->convertAlphaMap(SImage::ALPHA); cx = image->getWidth() >> 1; cy = image->getHeight() >> 1; theBrushManager->add(this); }
/* ArchiveEntry::ArchiveEntry * ArchiveEntry class copy constructor *******************************************************************/ ArchiveEntry::ArchiveEntry(ArchiveEntry& copy) { // Initialise (copy) attributes this->parent = NULL; this->name = copy.name; this->size = copy.size; this->data_loaded = true; this->state = 2; this->type = copy.type; this->locked = false; this->state_locked = false; this->reliability = copy.reliability; this->next = NULL; this->prev = NULL; this->encrypted = copy.encrypted; // Copy data data.importMem(copy.getData(true), copy.getSize()); // Copy extra properties copy.exProps().copyTo(ex_props); // Clear properties that shouldn't be copied ex_props.removeProperty("ZipIndex"); ex_props.removeProperty("Offset"); // Set entry state state = 2; state_locked = false; }
// ---------------------------------------------------------------------------- // ArchiveEntryList::entrySize // // Returns either the size of the entry at [index], or if it is a folder, the // number of entries+subfolders within it // ---------------------------------------------------------------------------- int ArchiveEntryList::entrySize(long index) { ArchiveEntry* entry = getEntry(index, false); if (entry->getType() == EntryType::folderType()) { ArchiveTreeNode* dir = archive->getDir(entry->getName(), current_dir); if (dir) return dir->numEntries() + dir->nChildren(); else return 0; } else return entry->getSize(); }
/* WadArchive::write * Writes the wad archive to a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool WadArchive::write(MemChunk& mc, bool update) { // Don't write if iwad if (iwad && iwad_lock) { Global::error = "IWAD saving disabled"; return false; } // Determine directory offset & individual lump offsets uint32_t dir_offset = 12; ArchiveEntry* entry = NULL; for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); setEntryOffset(entry, dir_offset); dir_offset += entry->getSize(); } // Clear/init MemChunk mc.clear(); mc.seek(0, SEEK_SET); mc.reSize(dir_offset + numEntries() * 16); // Setup wad type char wad_type[4] = { 'P', 'W', 'A', 'D' }; if (iwad) wad_type[0] = 'I'; // Write the header uint32_t num_lumps = numEntries(); mc.write(wad_type, 4); mc.write(&num_lumps, 4); mc.write(&dir_offset, 4); // Write the lumps for (uint32_t l = 0; l < num_lumps; l++) { entry = getEntry(l); mc.write(entry->getData(), entry->getSize()); } // Write the directory for (uint32_t l = 0; l < num_lumps; l++) { entry = getEntry(l); char name[8] = { 0, 0, 0, 0, 0, 0, 0, 0 }; long offset = getEntryOffset(entry); long size = entry->getSize(); for (size_t c = 0; c < entry->getName().length() && c < 8; c++) name[c] = entry->getName()[c]; mc.write(&offset, 4); mc.write(&size, 4); mc.write(name, 8); if (update) { entry->setState(0); entry->exProp("Offset") = (int)offset; } } return true; }
/* WadArchive::open * Reads wad format data from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool WadArchive::open(MemChunk& mc) { // Check data was given if (!mc.hasData()) return false; // Read wad header uint32_t num_lumps = 0; uint32_t dir_offset = 0; char wad_type[4] = ""; mc.seek(0, SEEK_SET); mc.read(&wad_type, 4); // Wad type mc.read(&num_lumps, 4); // No. of lumps in wad mc.read(&dir_offset, 4); // Offset to directory // Byteswap values for big endian if needed num_lumps = wxINT32_SWAP_ON_BE(num_lumps); dir_offset = wxINT32_SWAP_ON_BE(dir_offset); // Check the header if (wad_type[1] != 'W' || wad_type[2] != 'A' || wad_type[3] != 'D') { wxLogMessage("WadArchive::openFile: File %s has invalid header", filename); Global::error = "Invalid wad header"; return false; } // Check for iwad if (wad_type[0] == 'I') iwad = true; // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); vector<uint32_t> offsets; // Read the directory mc.seek(dir_offset, SEEK_SET); theSplashWindow->setProgressMessage("Reading wad archive data"); for (uint32_t d = 0; d < num_lumps; d++) { // Update splash window progress theSplashWindow->setProgress(((float)d / (float)num_lumps)); // Read lump info char name[9] = ""; uint32_t offset = 0; uint32_t size = 0; mc.read(&offset, 4); // Offset mc.read(&size, 4); // Size mc.read(name, 8); // Name name[8] = '\0'; // Byteswap values for big endian if needed offset = wxINT32_SWAP_ON_BE(offset); size = wxINT32_SWAP_ON_BE(size); // Check to catch stupid shit if (size > 0) { if (offset == 0) { LOG_MESSAGE(2, "No."); continue; } if (VECTOR_EXISTS(offsets, offset)) { LOG_MESSAGE(1, "Ignoring entry %d: %s, is a clone of a previous entry", d, name); continue; } offsets.push_back(offset); } // Hack to open Operation: Rheingold WAD files if (size == 0 && offset > mc.getSize()) offset = 0; // Is there a compression/encryption thing going on? bool jaguarencrypt = !!(name[0] & 0x80); // look at high bit name[0] = name[0] & 0x7F; // then strip it away // Look for encryption shenanigans size_t actualsize = size; if (jaguarencrypt) { if (d < num_lumps - 1) { size_t pos = mc.currentPos(); uint32_t nextoffset = 0; for (int i = 0; i + d < num_lumps; ++i) { mc.read(&nextoffset, 4); if (nextoffset != 0) break; mc.seek(12, SEEK_CUR); } nextoffset = wxINT32_SWAP_ON_BE(nextoffset); if (nextoffset == 0) nextoffset = dir_offset; mc.seek(pos, SEEK_SET); actualsize = nextoffset - offset; } else { if (offset > dir_offset) { actualsize = mc.getSize() - offset; } else { actualsize = dir_offset - offset; } } } // If the lump data goes past the end of the file, // the wadfile is invalid if (offset + actualsize > mc.getSize()) { wxLogMessage("WadArchive::open: Wad archive is invalid or corrupt"); Global::error = S_FMT("Archive is invalid and/or corrupt (lump %d: %s data goes past end of file)", d, name); setMuted(false); return false; } // Create & setup lump ArchiveEntry* nlump = new ArchiveEntry(wxString::FromAscii(name), size); nlump->setLoaded(false); nlump->exProp("Offset") = (int)offset; nlump->setState(0); if (jaguarencrypt) { nlump->setEncryption(ENC_JAGUAR); nlump->exProp("FullSize") = (int)size; } // Add to entry list getRoot()->addEntry(nlump); } // Detect namespaces (needs to be done before type detection as some types // rely on being within certain namespaces) updateNamespaces(); // Detect all entry types MemChunk edata; theSplashWindow->setProgressMessage("Detecting entry types"); for (size_t a = 0; a < numEntries(); a++) { // Update splash window progress theSplashWindow->setProgress((((float)a / (float)numEntries()))); // Get entry ArchiveEntry* entry = getEntry(a); // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, getEntryOffset(entry), entry->getSize()); if (entry->isEncrypted()) { if (entry->exProps().propertyExists("FullSize") && (unsigned)(int)(entry->exProp("FullSize")) > entry->getSize()) edata.reSize((int)(entry->exProp("FullSize")), true); if (!JaguarDecode(edata)) wxLogMessage("%i: %s (following %s), did not decode properly", a, entry->getName(), a>0?getEntry(a-1)->getName():"nothing"); } entry->importMemChunk(edata); } // Detect entry type EntryType::detectEntryType(entry); // Unload entry data if needed if (!archive_load_data) entry->unloadData(); // Set entry to unchanged entry->setState(0); } // Identify #included lumps (DECORATE, GLDEFS, etc.) detectIncludes(); // Detect maps (will detect map entry types) theSplashWindow->setProgressMessage("Detecting maps"); detectMaps(); // Setup variables setMuted(false); setModified(false); //if (iwad && iwad_lock) read_only = true; announce("opened"); theSplashWindow->setProgressMessage(""); return true; }
// ----------------------------------------------------------------------------- // Reads disk format data from a MemChunk. // Returns true if successful, false otherwise // ----------------------------------------------------------------------------- bool DiskArchive::open(MemChunk& mc) { size_t mcsize = mc.getSize(); // Check given data is valid if (mcsize < 80) return false; // Read disk header uint32_t num_entries; mc.seek(0, SEEK_SET); mc.read(&num_entries, 4); num_entries = wxUINT32_SWAP_ON_LE(num_entries); size_t start_offset = (72 * num_entries) + 8; if (mcsize < start_offset) return false; // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); // Read the directory UI::setSplashProgressMessage("Reading disk archive data"); for (uint32_t d = 0; d < num_entries; d++) { // Update splash window progress UI::setSplashProgress(((float)d / (float)num_entries)); // Read entry info DiskEntry dent; mc.read(&dent, 72); // Byteswap if needed dent.length = wxUINT32_SWAP_ON_LE(dent.length); dent.offset = wxUINT32_SWAP_ON_LE(dent.offset); // Increase offset to make it relative to start of archive dent.offset += start_offset; // Check offset+size if (dent.offset + dent.length > mcsize) { LOG_MESSAGE(1, "DiskArchive::open: Disk archive is invalid or corrupt (entry goes past end of file)"); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } // Parse name string name = wxString::FromAscii(dent.name, 64); name.Replace("\\", "/"); name.Replace("GAME:/", ""); wxFileName fn(name); // Create directory if needed ArchiveTreeNode* dir = createDir(fn.GetPath(true, wxPATH_UNIX)); // Create entry ArchiveEntry* entry = new ArchiveEntry(fn.GetFullName(), dent.length); entry->exProp("Offset") = (int)dent.offset; entry->setLoaded(false); entry->setState(0); // Add to directory dir->addEntry(entry); } // Detect all entry types MemChunk edata; vector<ArchiveEntry*> all_entries; getEntryTreeAsList(all_entries); UI::setSplashProgressMessage("Detecting entry types"); for (size_t a = 0; a < all_entries.size(); a++) { // Update splash window progress UI::setSplashProgress((((float)a / (float)num_entries))); // Get entry ArchiveEntry* entry = all_entries[a]; // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, (int)entry->exProp("Offset"), entry->getSize()); entry->importMemChunk(edata); } // Detect entry type EntryType::detectEntryType(entry); // Unload entry data if needed if (!archive_load_data) entry->unloadData(); // Set entry to unchanged entry->setState(0); } // Setup variables setMuted(false); setModified(false); announce("opened"); UI::setSplashProgressMessage(""); return true; }
/* DatArchive::write * Writes the dat archive to a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool DatArchive::write(MemChunk& mc, bool update) { // Only two bytes are used for storing entry amount, // so abort for excessively large files: if (numEntries() > 65535) return false; // Determine directory offset, name offsets & individual lump offsets uint32_t dir_offset = 10; uint16_t name_offset = numEntries() * 12; uint32_t name_size = 0; string previousname = ""; uint16_t* nameoffsets = new uint16_t[numEntries()]; ArchiveEntry* entry = NULL; for (uint16_t l = 0; l < numEntries(); l++) { entry = getEntry(l); setEntryOffset(entry, dir_offset); dir_offset += entry->getSize(); // Does the entry has a name? string name = entry->getName(); if (l > 0 && previousname.length() > 0 && name.length() > previousname.length() && !previousname.compare(0, previousname.length(), name, 0, previousname.length()) && name.at(previousname.length()) == '+') { // This is a fake name name = ""; nameoffsets[l] = 0; } else { // This is a true name previousname = name; nameoffsets[l] = uint16_t(name_offset + name_size); name_size += name.length() + 1; } } // Clear/init MemChunk mc.clear(); mc.seek(0, SEEK_SET); mc.reSize(dir_offset + name_size + numEntries() * 12); // Write the header uint16_t num_lumps = wxINT16_SWAP_ON_BE(numEntries()); dir_offset = wxINT32_SWAP_ON_BE(dir_offset); uint32_t unknown = 0; mc.write(&num_lumps, 2); mc.write(&dir_offset, 4); mc.write(&unknown, 4); // Write the lumps for (uint16_t l = 0; l < numEntries(); l++) { entry = getEntry(l); mc.write(entry->getData(), entry->getSize()); } // Write the directory for (uint16_t l = 0; l < num_lumps; l++) { entry = getEntry(l); uint32_t offset = wxINT32_SWAP_ON_BE(getEntryOffset(entry)); uint32_t size = wxINT32_SWAP_ON_BE(entry->getSize()); uint16_t nameofs = wxINT16_SWAP_ON_BE(nameoffsets[l]); uint16_t flags = wxINT16_SWAP_ON_BE((entry->isEncrypted() == ENC_SCRLE0) ? 1 : 0); mc.write(&offset, 4); // Offset mc.write(&size, 4); // Size mc.write(&nameofs, 2); // Name offset mc.write(&flags, 2); // Flags if (update) { entry->setState(0); entry->exProp("Offset") = (int)wxINT32_SWAP_ON_BE(offset); } } // Write the names for (uint16_t l = 0; l < num_lumps; l++) { uint8_t zero = 0; entry = getEntry(l); if (nameoffsets[l]) { mc.write(CHR(entry->getName()), entry->getName().length()); mc.write(&zero, 1); } } // Clean-up delete[] nameoffsets; // Finished! return true; }
/* ADatArchive::open * Reads dat format data from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool ADatArchive::open(MemChunk& mc) { // Check given data is valid if (mc.getSize() < 16) return false; // Read dat header char magic[4]; long dir_offset; long dir_size; mc.seek(0, SEEK_SET); mc.read(magic, 4); mc.read(&dir_offset, 4); mc.read(&dir_size, 4); // Check it if (magic[0] != 'A' || magic[1] != 'D' || magic[2] != 'A' || magic[3] != 'T') { wxLogMessage("ADatArchive::open: Opening failed, invalid header"); Global::error = "Invalid dat header"; return false; } // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); // Read the directory size_t num_entries = dir_size / DIRENTRY; mc.seek(dir_offset, SEEK_SET); theSplashWindow->setProgressMessage("Reading dat archive data"); for (uint32_t d = 0; d < num_entries; d++) { // Update splash window progress theSplashWindow->setProgress(((float)d / (float)num_entries)); // Read entry info char name[128]; long offset; long decsize; long compsize; long whatever; // No idea what this could be mc.read(name, 128); mc.read(&offset, 4); mc.read(&decsize, 4); mc.read(&compsize, 4); mc.read(&whatever, 4); // Byteswap if needed offset = wxINT32_SWAP_ON_BE(offset); decsize = wxINT32_SWAP_ON_BE(decsize); compsize = wxINT32_SWAP_ON_BE(compsize); // Check offset+size if ((unsigned)(offset + compsize) > mc.getSize()) { wxLogMessage("ADatArchive::open: dat archive is invalid or corrupt (entry goes past end of file)"); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } // Parse name wxFileName fn(wxString::FromAscii(name, 128)); // Create directory if needed ArchiveTreeNode* dir = createDir(fn.GetPath(true, wxPATH_UNIX)); // Create entry ArchiveEntry* entry = new ArchiveEntry(fn.GetFullName(), compsize); entry->exProp("Offset") = (int)offset; entry->exProp("FullSize") = (int)decsize; entry->setLoaded(false); entry->setState(0); // Add to directory dir->addEntry(entry); } // Detect all entry types MemChunk edata; vector<ArchiveEntry*> all_entries; getEntryTreeAsList(all_entries); theSplashWindow->setProgressMessage("Detecting entry types"); for (size_t a = 0; a < all_entries.size(); a++) { // Update splash window progress theSplashWindow->setProgress((((float)a / (float)num_entries))); // Get entry ArchiveEntry* entry = all_entries[a]; // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, (int)entry->exProp("Offset"), entry->getSize()); MemChunk xdata; if (Compression::ZlibInflate(edata, xdata, (int)entry->exProp("FullSize"))) entry->importMemChunk(xdata); else { wxLogMessage("Entry %s couldn't be inflated", CHR(entry->getName())); entry->importMemChunk(edata); } } // Detect entry type EntryType::detectEntryType(entry); // Unload entry data if needed if (!archive_load_data) entry->unloadData(); // Set entry to unchanged entry->setState(0); } // Setup variables setMuted(false); setModified(false); announce("opened"); theSplashWindow->setProgressMessage(""); return true; }
/* Wad2Archive::open * Reads wad format data from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool Wad2Archive::open(MemChunk& mc) { // Check data was given if (!mc.hasData()) return false; // Read wad header uint32_t num_lumps = 0; uint32_t dir_offset = 0; char wad_type[4] = ""; mc.seek(0, SEEK_SET); mc.read(&wad_type, 4); // Wad type mc.read(&num_lumps, 4); // No. of lumps in wad mc.read(&dir_offset, 4); // Offset to directory // Byteswap values for big endian if needed num_lumps = wxINT32_SWAP_ON_BE(num_lumps); dir_offset = wxINT32_SWAP_ON_BE(dir_offset); // Check the header if (wad_type[0] != 'W' || wad_type[1] != 'A' || wad_type[2] != 'D' || (wad_type[3] != '2' && wad_type[3] != '3')) { wxLogMessage("Wad2Archive::open: Invalid header"); Global::error = "Invalid wad2 header"; return false; } if (wad_type[3] == '3') wad3 = true; // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); // Read the directory mc.seek(dir_offset, SEEK_SET); theSplashWindow->setProgressMessage("Reading wad archive data"); for (uint32_t d = 0; d < num_lumps; d++) { // Update splash window progress theSplashWindow->setProgress(((float)d / (float)num_lumps)); // Read lump info wad2entry_t info; mc.read(&info, 32); // Byteswap values for big endian if needed info.offset = wxINT32_SWAP_ON_BE(info.offset); info.size = wxINT32_SWAP_ON_BE(info.size); info.dsize = wxINT32_SWAP_ON_BE(info.dsize); // If the lump data goes past the end of the file, // the wadfile is invalid if ((unsigned)(info.offset + info.dsize) > mc.getSize()) { wxLogMessage("Wad2Archive::open: Wad2 archive is invalid or corrupt"); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } // Create & setup lump ArchiveEntry* nlump = new ArchiveEntry(wxString::FromAscii(info.name, 16), info.dsize); nlump->setLoaded(false); nlump->exProp("Offset") = (int)info.offset; nlump->exProp("W2Type") = info.type; nlump->exProp("W2Size") = (int)info.size; nlump->exProp("W2Comp") = !!(info.cmprs); nlump->setState(0); // Add to entry list getRoot()->addEntry(nlump); } // Detect all entry types MemChunk edata; theSplashWindow->setProgressMessage("Detecting entry types"); for (size_t a = 0; a < numEntries(); a++) { // Update splash window progress theSplashWindow->setProgress((((float)a / (float)num_lumps))); // Get entry ArchiveEntry* entry = getEntry(a); // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, (int)entry->exProp("Offset"), entry->getSize()); entry->importMemChunk(edata); } // Detect entry type EntryType::detectEntryType(entry); // Unload entry data if needed if (!archive_load_data) entry->unloadData(); // Set entry to unchanged entry->setState(0); } // Detect maps (will detect map entry types) theSplashWindow->setProgressMessage("Detecting maps"); detectMaps(); // Setup variables setMuted(false); setModified(false); announce("opened"); theSplashWindow->setProgressMessage(""); return true; }
/* MapPreviewCanvas::openMap * Opens a map from a mapdesc_t *******************************************************************/ bool MapPreviewCanvas::openMap(Archive::mapdesc_t map) { // All errors = invalid map Global::error = "Invalid map"; // Check if this map is a pk3 map bool map_archive = false; if (map.archive) { map_archive = true; // Attempt to open entry as wad archive temp_archive = new WadArchive(); if (!temp_archive->open(map.head)) { delete temp_archive; return false; } // Detect maps vector<Archive::mapdesc_t> maps = temp_archive->detectMaps(); // Set map if there are any in the archive if (maps.size() > 0) map = maps[0]; else return false; } // Parse UDMF map if (map.format == MAP_UDMF) { ArchiveEntry* udmfdata = NULL; for (ArchiveEntry* mapentry = map.head; mapentry != map.end; mapentry = mapentry->nextEntry()) { // Check entry type if (mapentry->getType() == EntryType::getType("udmf_textmap")) { udmfdata = mapentry; break; } } if (udmfdata == NULL) return false; // Start parsing Tokenizer tz; tz.openMem(udmfdata->getData(), udmfdata->getSize(), map.head->getName()); // Get first token string token = tz.getToken(); size_t vertcounter = 0, linecounter = 0, thingcounter = 0; while (!token.IsEmpty()) { if (!token.CmpNoCase("namespace")) { // skip till we reach the ';' do { token = tz.getToken(); } while (token.Cmp(";")); } else if (!token.CmpNoCase("vertex")) { // Get X and Y properties bool gotx = false; bool goty = false; double x = 0.; double y = 0.; do { token = tz.getToken(); if (!token.CmpNoCase("x") || !token.CmpNoCase("y")) { bool isx = !token.CmpNoCase("x"); token = tz.getToken(); if (token.Cmp("=")) { wxLogMessage("Bad syntax for vertex %i in UDMF map data", vertcounter); return false; } if (isx) x = tz.getDouble(), gotx = true; else y = tz.getDouble(), goty = true; // skip to end of declaration after each key do { token = tz.getToken(); } while (token.Cmp(";")); } } while (token.Cmp("}")); if (gotx && goty) addVertex(x, y); else { wxLogMessage("Wrong vertex %i in UDMF map data", vertcounter); return false; } vertcounter++; } else if (!token.CmpNoCase("linedef")) { bool special = false; bool twosided = false; bool gotv1 = false, gotv2 = false; size_t v1 = 0, v2 = 0; do { token = tz.getToken(); if (!token.CmpNoCase("v1") || !token.CmpNoCase("v2")) { bool isv1 = !token.CmpNoCase("v1"); token = tz.getToken(); if (token.Cmp("=")) { wxLogMessage("Bad syntax for linedef %i in UDMF map data", linecounter); return false; } if (isv1) v1 = tz.getInteger(), gotv1 = true; else v2 = tz.getInteger(), gotv2 = true; // skip to end of declaration after each key do { token = tz.getToken(); } while (token.Cmp(";")); } else if (!token.CmpNoCase("special")) { special = true; // skip to end of declaration after each key do { token = tz.getToken(); } while (token.Cmp(";")); } else if (!token.CmpNoCase("sideback")) { twosided = true; // skip to end of declaration after each key do { token = tz.getToken(); } while (token.Cmp(";")); } } while (token.Cmp("}")); if (gotv1 && gotv2) addLine(v1, v2, twosided, special); else { wxLogMessage("Wrong line %i in UDMF map data", linecounter); return false; } linecounter++; } else if (S_CMPNOCASE(token, "thing")) { // Get X and Y properties bool gotx = false; bool goty = false; double x = 0.; double y = 0.; do { token = tz.getToken(); if (!token.CmpNoCase("x") || !token.CmpNoCase("y")) { bool isx = !token.CmpNoCase("x"); token = tz.getToken(); if (token.Cmp("=")) { wxLogMessage("Bad syntax for thing %i in UDMF map data", vertcounter); return false; } if (isx) x = tz.getDouble(), gotx = true; else y = tz.getDouble(), goty = true; // skip to end of declaration after each key do { token = tz.getToken(); } while (token.Cmp(";")); } } while (token.Cmp("}")); if (gotx && goty) addThing(x, y); else { wxLogMessage("Wrong thing %i in UDMF map data", vertcounter); return false; } vertcounter++; } else { // Check for side or sector definition (increase counts) if (S_CMPNOCASE(token, "sidedef")) n_sides++; else if (S_CMPNOCASE(token, "sector")) n_sectors++; // map preview ignores sidedefs, sectors, comments, // unknown fields, etc. so skip to end of block do { token = tz.getToken(); } while (token.Cmp("}")); } // Iterate to next token token = tz.getToken(); } } // Non-UDMF map if (map.format != MAP_UDMF) { // Read vertices (required) if (!readVertices(map.head, map.end, map.format)) return false; // Read linedefs (required) if (!readLines(map.head, map.end, map.format)) return false; // Read things if (map.format != MAP_UDMF) readThings(map.head, map.end, map.format); // Read sides & sectors (count only) ArchiveEntry* sidedefs = NULL; ArchiveEntry* sectors = NULL; while (map.head) { // Check entry type if (map.head->getType() == EntryType::getType("map_sidedefs")) sidedefs = map.head; if (map.head->getType() == EntryType::getType("map_sectors")) sectors = map.head; // Exit loop if we've reached the end of the map entries if (map.head == map.end) break; else map.head = map.head->nextEntry(); } if (sidedefs && sectors) { // Doom64 map if (map.format != MAP_DOOM64) { n_sides = sidedefs->getSize() / 30; n_sectors = sectors->getSize() / 26; } // Doom/Hexen map else { n_sides = sidedefs->getSize() / 12; n_sectors = sectors->getSize() / 16; } } } // Clean up if (map_archive) { temp_archive->close(); delete temp_archive; temp_archive = NULL; } // Refresh map Refresh(); return true; }
/* LfdArchive::write * Writes the lfd archive to a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool LfdArchive::write(MemChunk& mc, bool update) { // Determine total size uint32_t dir_size = (numEntries() + 1)<<4; uint32_t total_size = dir_size; ArchiveEntry* entry = NULL; for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); total_size += 16; setEntryOffset(entry, total_size); if (update) { entry->setState(0); entry->exProp("Offset") = (int)total_size; } total_size += entry->getSize(); } // Clear/init MemChunk mc.clear(); mc.seek(0, SEEK_SET); mc.reSize(total_size); // Variables char type[5] = "RMAP"; char name[9] = "resource"; size_t size = wxINT32_SWAP_ON_BE(numEntries()<<4); // Write the resource map first mc.write(type, 4); mc.write(name, 8); mc.write(&size,4); for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); for (int t = 0; t < 5; ++t) type[t] = 0; for (int n = 0; n < 9; ++n) name[n] = 0; size = wxINT32_SWAP_ON_BE(entry->getSize()); wxFileName fn(entry->getName()); for (size_t c = 0; c < fn.GetName().length() && c < 9; c++) name[c] = fn.GetName()[c]; for (size_t c = 0; c < fn.GetExt().length() && c < 5; c++) type[c] = fn.GetExt()[c]; mc.write(type, 4); mc.write(name, 8); mc.write(&size,4); } // Write the lumps for (uint32_t l = 0; l < numEntries(); l++) { entry = getEntry(l); for (int t = 0; t < 5; ++t) type[t] = 0; for (int n = 0; n < 9; ++n) name[n] = 0; size = wxINT32_SWAP_ON_BE(entry->getSize()); wxFileName fn(entry->getName()); for (size_t c = 0; c < fn.GetName().length() && c < 9; c++) name[c] = fn.GetName()[c]; for (size_t c = 0; c < fn.GetExt().length() && c < 5; c++) type[c] = fn.GetExt()[c]; mc.write(type, 4); mc.write(name, 8); mc.write(&size,4); mc.write(entry->getData(), entry->getSize()); } return true; }
/* LfdArchive::open * Reads lfd format data from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool LfdArchive::open(MemChunk& mc) { // Check data was given if (!mc.hasData()) return false; // Check size if (mc.getSize() < 16) return false; // Check magic header if (mc[0] != 'R' || mc[1] != 'M' || mc[2] != 'A' || mc[3] != 'P') return false; // Get directory length uint32_t dir_len = 0; mc.seek(12, SEEK_SET); mc.read(&dir_len, 4); dir_len = wxINT32_SWAP_ON_BE(dir_len); // Check size if ((unsigned)mc.getSize() < (dir_len) || dir_len % 16) return false; // Guess number of lumps uint32_t num_lumps = dir_len / 16; // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); // Read each entry theSplashWindow->setProgressMessage("Reading lfd archive data"); size_t offset = dir_len + 16; size_t size = mc.getSize(); for (uint32_t d = 0; offset < size; d++) { // Update splash window progress theSplashWindow->setProgress(((float)d / (float)num_lumps)); // Read lump info uint32_t length = 0; char type[5] = ""; char name[9] = ""; mc.read(type, 4); // Type mc.read(name, 8); // Name mc.read(&length, 4); // Size name[8] = '\0'; type[4] = 0; // Move past the header offset += 16; // Byteswap values for big endian if needed length = wxINT32_SWAP_ON_BE(length); // If the lump data goes past the end of the file, // the gobfile is invalid if (offset + length > size) { wxLogMessage("LfdArchive::open: lfd archive is invalid or corrupt"); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } // Create & setup lump wxFileName fn(name); fn.SetExt(type); ArchiveEntry* nlump = new ArchiveEntry(fn.GetFullName(), length); nlump->setLoaded(false); nlump->exProp("Offset") = (int)offset; nlump->setState(0); // Add to entry list getRoot()->addEntry(nlump); // Move to next entry offset += length; mc.seek(offset, SEEK_SET); } if (num_lumps != numEntries()) wxLogMessage("Warning: computed %i lumps, but actually %i entries", num_lumps, numEntries()); // Detect all entry types MemChunk edata; theSplashWindow->setProgressMessage("Detecting entry types"); for (size_t a = 0; a < numEntries(); a++) { // Update splash window progress theSplashWindow->setProgress((((float)a / (float)num_lumps))); // Get entry ArchiveEntry* entry = getEntry(a); // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, getEntryOffset(entry), entry->getSize()); entry->importMemChunk(edata); } // Detect entry type EntryType::detectEntryType(entry); // Unload entry data if needed if (!archive_load_data) entry->unloadData(); // Set entry to unchanged entry->setState(0); } // Setup variables setMuted(false); setModified(false); announce("opened"); theSplashWindow->setProgressMessage(""); return true; }
/* PakArchive::open * Reads pak format data from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool PakArchive::open(MemChunk& mc) { // Check given data is valid if (mc.getSize() < 12) return false; // Read pak header char pack[4]; long dir_offset; long dir_size; mc.seek(0, SEEK_SET); mc.read(pack, 4); mc.read(&dir_offset, 4); mc.read(&dir_size, 4); // Check it if (pack[0] != 'P' || pack[1] != 'A' || pack[2] != 'C' || pack[3] != 'K') { wxLogMessage("PakArchive::open: Opening failed, invalid header"); Global::error = "Invalid pak header"; return false; } // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); // Read the directory size_t num_entries = dir_size / 64; mc.seek(dir_offset, SEEK_SET); theSplashWindow->setProgressMessage("Reading pak archive data"); for (uint32_t d = 0; d < num_entries; d++) { // Update splash window progress theSplashWindow->setProgress(((float)d / (float)num_entries)); // Read entry info char name[56]; long offset; long size; mc.read(name, 56); mc.read(&offset, 4); mc.read(&size, 4); // Byteswap if needed offset = wxINT32_SWAP_ON_BE(offset); size = wxINT32_SWAP_ON_BE(size); // Check offset+size if ((unsigned)(offset + size) > mc.getSize()) { wxLogMessage("PakArchive::open: Pak archive is invalid or corrupt (entry goes past end of file)"); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } // Parse name wxFileName fn(wxString::FromAscii(name, 56)); // Create directory if needed ArchiveTreeNode* dir = createDir(fn.GetPath(true, wxPATH_UNIX)); // Create entry ArchiveEntry* entry = new ArchiveEntry(fn.GetFullName(), size); entry->exProp("Offset") = (int)offset; entry->setLoaded(false); entry->setState(0); // Add to directory dir->addEntry(entry); } // Detect all entry types MemChunk edata; vector<ArchiveEntry*> all_entries; getEntryTreeAsList(all_entries); theSplashWindow->setProgressMessage("Detecting entry types"); for (size_t a = 0; a < all_entries.size(); a++) { // Update splash window progress theSplashWindow->setProgress((((float)a / (float)num_entries))); // Get entry ArchiveEntry* entry = all_entries[a]; // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, (int)entry->exProp("Offset"), entry->getSize()); entry->importMemChunk(edata); } // Detect entry type EntryType::detectEntryType(entry); // Unload entry data if needed if (!archive_load_data) entry->unloadData(); // Set entry to unchanged entry->setState(0); } // Setup variables setMuted(false); setModified(false); announce("opened"); theSplashWindow->setProgressMessage(""); return true; }
/* GobArchive::open * Reads gob format data from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool GobArchive::open(MemChunk& mc) { // Check data was given if (!mc.hasData()) return false; // Check size if (mc.getSize() < 12) return false; // Check magic header if (mc[0] != 'G' || mc[1] != 'O' || mc[2] != 'B' || mc[3] != 0xA) return false; // Get directory offset uint32_t dir_offset = 0; mc.seek(4, SEEK_SET); mc.read(&dir_offset, 4); dir_offset = wxINT32_SWAP_ON_BE(dir_offset); // Check size if ((unsigned)mc.getSize() < (dir_offset + 4)) return false; // Get number of lumps uint32_t num_lumps = 0; mc.seek(dir_offset, SEEK_SET); mc.read(&num_lumps, 4); num_lumps = wxINT32_SWAP_ON_BE(num_lumps); // Compute directory size uint32_t dir_size = (num_lumps * 21) + 4; if ((unsigned)mc.getSize() < (dir_offset + dir_size)) return false; // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); // Read the directory theSplashWindow->setProgressMessage("Reading gob archive data"); for (uint32_t d = 0; d < num_lumps; d++) { // Update splash window progress theSplashWindow->setProgress(((float)d / (float)num_lumps)); // Read lump info uint32_t offset = 0; uint32_t size = 0; char name[13] = ""; mc.read(&offset, 4); // Offset mc.read(&size, 4); // Size mc.read(name, 13); // Name name[12] = '\0'; // Byteswap values for big endian if needed size = wxINT32_SWAP_ON_BE(size); // If the lump data goes past the end of the file, // the gobfile is invalid if (offset + size > mc.getSize()) { wxLogMessage("GobArchive::open: gob archive is invalid or corrupt"); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } // Create & setup lump ArchiveEntry* nlump = new ArchiveEntry(wxString::FromAscii(name), size); nlump->setLoaded(false); nlump->exProp("Offset") = (int)offset; nlump->setState(0); // Add to entry list getRoot()->addEntry(nlump); } // Detect all entry types MemChunk edata; theSplashWindow->setProgressMessage("Detecting entry types"); for (size_t a = 0; a < numEntries(); a++) { // Update splash window progress theSplashWindow->setProgress((((float)a / (float)num_lumps))); // Get entry ArchiveEntry* entry = getEntry(a); // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, getEntryOffset(entry), entry->getSize()); entry->importMemChunk(edata); } // Detect entry type EntryType::detectEntryType(entry); // Unload entry data if needed if (!archive_load_data) entry->unloadData(); // Set entry to unchanged entry->setState(0); } // Setup variables setMuted(false); setModified(false); announce("opened"); theSplashWindow->setProgressMessage(""); return true; }
/* FontManager::initFonts * Loads all needed fonts for rendering. Non-SFML implementation *******************************************************************/ int FontManager::initFonts() { // --- Load general fonts --- int ret = 0; if (font_normal) { delete font_normal; font_normal = NULL; } if (font_condensed) { delete font_condensed; font_condensed = NULL; } if (font_bold) { delete font_bold; font_bold = NULL; } if (font_boldcondensed) { delete font_boldcondensed; font_boldcondensed = NULL; } if (font_mono) { delete font_mono; font_mono = NULL; } if (font_small) { delete font_small; font_small = NULL; } // Normal ArchiveEntry* entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans.ttf"); if (entry) { font_normal = new FTTextureFont(entry->getData(), entry->getSize()); font_normal->FaceSize(gl_font_size); // Check it loaded ok if (font_normal->Error()) { delete font_normal; font_normal = NULL; } else ++ ret; } // Condensed entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_c.ttf"); if (entry) { font_condensed = new FTTextureFont(entry->getData(), entry->getSize()); font_condensed->FaceSize(gl_font_size); // Check it loaded ok if (font_condensed->Error()) { delete font_condensed; font_condensed = NULL; } else ++ ret; } // Bold entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_b.ttf"); if (entry) { font_bold = new FTTextureFont(entry->getData(), entry->getSize()); font_bold->FaceSize(gl_font_size); // Check it loaded ok if (font_bold->Error()) { delete font_bold; font_bold = NULL; } else ++ ret; } // Condensed bold entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans_cb.ttf"); if (entry) { font_boldcondensed = new FTTextureFont(entry->getData(), entry->getSize()); font_boldcondensed->FaceSize(gl_font_size); // Check it loaded ok if (font_boldcondensed->Error()) { delete font_boldcondensed; font_boldcondensed = NULL; } else ++ ret; } // Monospace entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_mono.ttf"); if (entry) { font_mono = new FTTextureFont(entry->getData(), entry->getSize()); font_mono->FaceSize(gl_font_size); // Check it loaded ok if (font_mono->Error()) { delete font_mono; font_mono = NULL; } else ++ ret; } // Small entry = theArchiveManager->programResourceArchive()->entryAtPath("fonts/dejavu_sans.ttf"); if (entry) { font_small = new FTTextureFont(entry->getData(), entry->getSize()); font_small->FaceSize((gl_font_size * 0.6) + 1); // Check it loaded ok if (font_small->Error()) { delete font_small; font_small = NULL; } else ++ ret; } return ret; }
/* RffArchive::open * Reads grp format data from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool RffArchive::open(MemChunk& mc) { // Check data was given if (!mc.hasData()) return false; // Read grp header uint8_t magic[4]; uint32_t version, dir_offset, num_lumps; mc.seek(0, SEEK_SET); mc.read(magic, 4); // Should be "RFF\x18" mc.read(&version, 4); // 0x01 0x03 \x00 \x00 mc.read(&dir_offset, 4); // Offset to directory mc.read(&num_lumps, 4); // No. of lumps in rff // Byteswap values for big endian if needed dir_offset = wxINT32_SWAP_ON_BE(dir_offset); num_lumps = wxINT32_SWAP_ON_BE(num_lumps); version = wxINT32_SWAP_ON_BE(version); // Check the header if (magic[0] != 'R' || magic[1] != 'F' || magic[2] != 'F' || magic[3] != 0x1A || version != 0x301) { wxLogMessage("RffArchive::openFile: File %s has invalid header", filename); Global::error = "Invalid rff header"; return false; } // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); // Read the directory RFFLump* lumps = new RFFLump[num_lumps]; mc.seek(dir_offset, SEEK_SET); theSplashWindow->setProgressMessage("Reading rff archive data"); mc.read (lumps, num_lumps * sizeof(RFFLump)); BloodCrypt (lumps, dir_offset, num_lumps * sizeof(RFFLump)); for (uint32_t d = 0; d < num_lumps; d++) { // Update splash window progress theSplashWindow->setProgress(((float)d / (float)num_lumps)); // Read lump info char name[13] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; uint32_t offset = wxINT32_SWAP_ON_BE(lumps[d].FilePos); uint32_t size = wxINT32_SWAP_ON_BE(lumps[d].Size); // Reconstruct name int i, j = 0; for (i = 0; i < 8; ++i) { if (lumps[d].Name[i] == 0) break; name[i] = lumps[d].Name[i]; } for (name[i++] = '.'; j < 3; ++j) name[i+j] = lumps[d].Extension[j]; // If the lump data goes past the end of the file, // the rfffile is invalid if (offset + size > mc.getSize()) { wxLogMessage("RffArchive::open: rff archive is invalid or corrupt"); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } // Create & setup lump ArchiveEntry* nlump = new ArchiveEntry(wxString::FromAscii(name), size); nlump->setLoaded(false); nlump->exProp("Offset") = (int)offset; nlump->setState(0); // Is the entry encrypted? if (lumps[d].Flags & 0x10) nlump->setEncryption(ENC_BLOOD); // Add to entry list getRoot()->addEntry(nlump); } delete[] lumps; // Detect all entry types MemChunk edata; theSplashWindow->setProgressMessage("Detecting entry types"); for (size_t a = 0; a < numEntries(); a++) { // Update splash window progress theSplashWindow->setProgress((((float)a / (float)num_lumps))); // Get entry ArchiveEntry* entry = getEntry(a); // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, getEntryOffset(entry), entry->getSize()); // If the entry is encrypted, decrypt it if (entry->isEncrypted()) { uint8_t* cdata = new uint8_t[entry->getSize()]; memcpy(cdata, edata.getData(), entry->getSize()); int cryptlen = entry->getSize() < 256 ? entry->getSize() : 256; BloodCrypt(cdata, 0, cryptlen); edata.importMem(cdata, entry->getSize()); delete[] cdata; } // Import data entry->importMemChunk(edata); } // Detect entry type EntryType::detectEntryType(entry); // Unload entry data if needed if (!archive_load_data) entry->unloadData(); // Set entry to unchanged entry->setState(0); } // Detect maps (will detect map entry types) //theSplashWindow->setProgressMessage("Detecting maps"); //detectMaps(); // Setup variables setMuted(false); setModified(false); announce("opened"); theSplashWindow->setProgressMessage(""); return true; }
GLTexture* MapTextureManager::getSprite(string name, string translation, string palette) { // Don't bother looking for nameless sprites if (name.IsEmpty()) return NULL; // Get sprite matching name string hashname = name.Upper(); if (!translation.IsEmpty()) hashname += translation.Lower(); if (!palette.IsEmpty()) hashname += palette.Upper(); map_tex_t& mtex = sprites[hashname]; // Get desired filter type int filter = 1; if (map_tex_filter == 0) filter = GLTexture::NEAREST_LINEAR_MIN; else if (map_tex_filter == 1) filter = GLTexture::LINEAR; else if (map_tex_filter == 2) filter = GLTexture::LINEAR; else if (map_tex_filter == 3) filter = GLTexture::NEAREST_MIPMAP; // If the texture is loaded if (mtex.texture) { // If the texture filter matches the desired one, return it if (mtex.texture->getFilter() == filter) return mtex.texture; else { // Otherwise, reload the texture delete mtex.texture; mtex.texture = NULL; } } // Sprite not found, look for it bool found = false; bool mirror = false; SImage image; Palette8bit* pal = getResourcePalette(); ArchiveEntry* entry = theResourceManager->getPatchEntry(name, "sprites", archive); if (!entry) entry = theResourceManager->getPatchEntry(name, "", archive); if (!entry && name.length() == 8) { string newname = name; newname[4] = name[6]; newname[5] = name[7]; newname[6] = name[4]; newname[7] = name[5]; entry = theResourceManager->getPatchEntry(newname, "sprites", archive); if (entry) mirror = true; } if (entry) { found = true; Misc::loadImageFromEntry(&image, entry); } else // Try composite textures then { CTexture* ctex = theResourceManager->getTexture(name, archive); if (ctex && ctex->toImage(image, archive, pal)) found = true; } // We have a valid image either from an entry or a composite texture. if (found) { // Apply translation if (!translation.IsEmpty()) image.applyTranslation(translation, pal); // Apply palette override if (!palette.IsEmpty()) { ArchiveEntry* newpal = theResourceManager->getPaletteEntry(palette, archive); if (newpal && newpal->getSize() == 768) { // Why is this needed? // Copying data in pal->loadMem shouldn't // change it in the original entry... // We shouldn't need to copy the data in a temporary place first. pal = image.getPalette(); MemChunk mc; mc.importMem(newpal->getData(), newpal->getSize()); pal->loadMem(mc); } } // Apply mirroring if (mirror) image.mirror(false); // Turn into GL texture mtex.texture = new GLTexture(false); mtex.texture->setFilter(filter); mtex.texture->setTiling(false); mtex.texture->loadImage(&image, pal); return mtex.texture; } else if (name.EndsWith("?")) { name.RemoveLast(1); GLTexture* sprite = getSprite(name + '0', translation, palette); if (!sprite) sprite = getSprite(name + '1', translation, palette); if (sprite) return sprite; if (!sprite && name.length() == 5) { for (char chr = 'A'; chr <= ']'; ++chr) { sprite = getSprite(name + '0' + chr + '0', translation, palette); if (sprite) return sprite; sprite = getSprite(name + '1' + chr + '1', translation, palette); if (sprite) return sprite; } } } return NULL; }
/* ResArchive::readDirectory * Reads a res directory from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool ResArchive::readDirectory(MemChunk& mc, size_t dir_offset, size_t num_lumps, ArchiveTreeNode* parent) { if (!parent) { LOG_MESSAGE(1, "ReadDir: No parent node"); Global::error = "Archive is invalid and/or corrupt"; return false; } mc.seek(dir_offset, SEEK_SET); for (uint32_t d = 0; d < num_lumps; d++) { // Update splash window progress UI::setSplashProgress(((float)d / (float)num_lumps)); // Read lump info char magic[4] = ""; char name[15] = ""; uint32_t dumzero1, dumzero2; uint16_t dumff, dumze; uint8_t flags = 0; uint32_t offset = 0; uint32_t size = 0; mc.read(magic, 4); // ReS\0 mc.read(name, 14); // Name mc.read(&offset, 4); // Offset mc.read(&size, 4); // Size // Check the identifier if (magic[0] != 'R' || magic[1] != 'e' || magic[2] != 'S' || magic[3] != 0) { LOG_MESSAGE(1, "ResArchive::readDir: Entry %s (%i@0x%x) has invalid directory entry", name, size, offset); Global::error = "Archive is invalid and/or corrupt"; return false; } // Byteswap values for big endian if needed offset = wxINT32_SWAP_ON_BE(offset); size = wxINT32_SWAP_ON_BE(size); name[14] = '\0'; mc.read(&dumze, 2); if (dumze) LOG_MESSAGE(1, "Flag guard not null for entry %s", name); mc.read(&flags, 1); if (flags != 1 && flags != 17) LOG_MESSAGE(1, "Unknown flag value for entry %s", name); mc.read(&dumzero1, 4); if (dumzero1) LOG_MESSAGE(1, "Near-end values not set to zero for entry %s", name); mc.read(&dumff, 2); if (dumff != 0xFFFF) LOG_MESSAGE(1, "Dummy set to a non-FF value for entry %s", name); mc.read(&dumzero2, 4); if (dumzero2) LOG_MESSAGE(1, "Trailing values not set to zero for entry %s", name); // If the lump data goes past the end of the file, // the resfile is invalid if (offset + size > mc.getSize()) { LOG_MESSAGE(1, "ResArchive::readDirectory: Res archive is invalid or corrupt, offset overflow"); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } // Create & setup lump ArchiveEntry* nlump = new ArchiveEntry(wxString::FromAscii(name), size); nlump->setLoaded(false); nlump->exProp("Offset") = (int)offset; nlump->setState(0); // Read entry data if it isn't zero-sized if (nlump->getSize() > 0) { // Read the entry data MemChunk edata; mc.exportMemChunk(edata, offset, size); nlump->importMemChunk(edata); } // What if the entry is a directory? size_t d_o, n_l; if (isResArchive(nlump->getMCData(), d_o, n_l)) { ArchiveTreeNode* ndir = createDir(name, parent); if (ndir) { UI::setSplashProgressMessage(S_FMT("Reading res archive data: %s directory", name)); // Save offset to restore it once the recursion is done size_t myoffset = mc.currentPos(); readDirectory(mc, d_o, n_l, ndir); ndir->getDirEntry()->setState(0); // Restore offset and clean out the entry mc.seek(myoffset, SEEK_SET); delete nlump; } else { delete nlump; return false; } // Not a directory, then add to entry list } else { parent->addEntry(nlump); // Detect entry type EntryType::detectEntryType(nlump); // Unload entry data if needed if (!archive_load_data) nlump->unloadData(); // Set entry to unchanged nlump->setState(0); } } return true; }
/* HogArchive::open * Reads hog format data from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool HogArchive::open(MemChunk& mc) { // Check data was given if (!mc.hasData()) return false; // Check size size_t archive_size = mc.getSize(); if (archive_size < 3) return false; // Check magic header (DHF for "Descent Hog File") if (mc[0] != 'D' || mc[1] != 'H' || mc[2] != 'F') return false; // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); // Iterate through files to see if the size seems okay theSplashWindow->setProgressMessage("Reading hog archive data"); size_t iter_offset = 3; uint32_t num_lumps = 0; while (iter_offset < archive_size) { // Update splash window progress theSplashWindow->setProgress(((float)iter_offset / (float)archive_size)); // If the lump data goes past the end of the file, // the hogfile is invalid if (iter_offset + 17 > archive_size) { wxLogMessage("HogArchive::open: hog archive is invalid or corrupt"); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } // Setup variables num_lumps++; size_t offset = iter_offset + 17; size_t size = READ_L32(mc, iter_offset + 13); char name[14] = ""; mc.seek(iter_offset, SEEK_SET); mc.read(name, 13); name[13] = 0; // Create & setup lump ArchiveEntry* nlump = new ArchiveEntry(wxString::FromAscii(name), size); nlump->setLoaded(false); nlump->exProp("Offset") = (int)offset; nlump->setState(0); // Add to entry list getRoot()->addEntry(nlump); // Update entry size to compute next offset iter_offset = offset + size; } // Detect all entry types MemChunk edata; theSplashWindow->setProgressMessage("Detecting entry types"); for (size_t a = 0; a < numEntries(); a++) { // Update splash window progress theSplashWindow->setProgress((((float)a / (float)num_lumps))); // Get entry ArchiveEntry* entry = getEntry(a); // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, getEntryOffset(entry), entry->getSize()); entry->importMemChunk(edata); } // Detect entry type EntryType::detectEntryType(entry); // Unload entry data if needed if (!archive_load_data) entry->unloadData(); // Set entry to unchanged entry->setState(0); } // Setup variables setMuted(false); setModified(false); announce("opened"); theSplashWindow->setProgressMessage(""); return true; }
/* DatArchive::open * Reads wad format data from a MemChunk * Returns true if successful, false otherwise *******************************************************************/ bool DatArchive::open(MemChunk& mc) { // Check data was given if (!mc.hasData()) return false; const uint8_t* mcdata = mc.getData(); // Read dat header mc.seek(0, SEEK_SET); uint16_t num_lumps; uint32_t dir_offset, unknown; mc.read(&num_lumps, 2); // Size mc.read(&dir_offset, 4); // Directory offset mc.read(&unknown, 4); // Unknown value num_lumps = wxINT16_SWAP_ON_BE(num_lumps); dir_offset = wxINT32_SWAP_ON_BE(dir_offset); unknown = wxINT32_SWAP_ON_BE(unknown); string lastname(wxString::FromAscii("-noname-")); size_t namecount = 0; // Stop announcements (don't want to be announcing modification due to entries being added etc) setMuted(true); // Read the directory mc.seek(dir_offset, SEEK_SET); theSplashWindow->setProgressMessage("Reading dat archive data"); for (uint32_t d = 0; d < num_lumps; d++) { // Update splash window progress theSplashWindow->setProgress(((float)d / (float)num_lumps)); // Read lump info uint32_t offset = 0; uint32_t size = 0; uint16_t nameofs = 0; uint16_t flags = 0; mc.read(&offset, 4); // Offset mc.read(&size, 4); // Size mc.read(&nameofs, 2); // Name offset mc.read(&flags, 2); // Flags (only one: RLE encoded) // Byteswap values for big endian if needed offset = wxINT32_SWAP_ON_BE(offset); size = wxINT32_SWAP_ON_BE(size); nameofs = wxINT16_SWAP_ON_BE(nameofs); flags = wxINT16_SWAP_ON_BE(flags); // If the lump data goes past the directory, // the data file is invalid if (offset + size > mc.getSize()) { wxLogMessage("DatArchive::open: Dat archive is invalid or corrupt at entry %i", d); Global::error = "Archive is invalid and/or corrupt"; setMuted(false); return false; } string myname; if (nameofs != 0) { size_t len = 1; size_t start = nameofs+dir_offset; for (size_t i = start; mcdata[i] != 0; ++i) { ++len; } lastname = myname = wxString::FromAscii(mcdata+start, len); namecount = 0; } else { myname = S_FMT("%s+%d", lastname, ++namecount); } // Create & setup lump ArchiveEntry* nlump = new ArchiveEntry(myname, size); nlump->setLoaded(false); nlump->exProp("Offset") = (int)offset; nlump->setState(0); if (flags & 1) nlump->setEncryption(ENC_SCRLE0); // Check for markers if (!nlump->getName().Cmp("startflats")) flats[0] = d; if (!nlump->getName().Cmp("endflats")) flats[1] = d; if (!nlump->getName().Cmp("startsprites")) sprites[0] = d; if (!nlump->getName().Cmp("endmonsters")) sprites[1] = d; if (!nlump->getName().Cmp("startwalls")) walls[0] = d; if (!nlump->getName().Cmp("endwalls")) walls[1] = d; // Add to entry list getRoot()->addEntry(nlump); } // Detect all entry types MemChunk edata; theSplashWindow->setProgressMessage("Detecting entry types"); for (size_t a = 0; a < numEntries(); a++) { // Update splash window progress theSplashWindow->setProgress((((float)a / (float)num_lumps))); // Get entry ArchiveEntry* entry = getEntry(a); // Read entry data if it isn't zero-sized if (entry->getSize() > 0) { // Read the entry data mc.exportMemChunk(edata, getEntryOffset(entry), entry->getSize()); entry->importMemChunk(edata); } // Detect entry type EntryType::detectEntryType(entry); // Set entry to unchanged entry->setState(0); } // Detect maps (will detect map entry types) //theSplashWindow->setProgressMessage("Detecting maps"); //detectMaps(); // Setup variables setMuted(false); setModified(false); announce("opened"); theSplashWindow->setProgressMessage(""); return true; }
/* MapPreviewCanvas::openMap * Opens a map from a mapdesc_t *******************************************************************/ bool MapPreviewCanvas::openMap(Archive::mapdesc_t map) { // All errors = invalid map Global::error = "Invalid map"; // Check if this map is a pk3 map bool map_archive = false; if (map.archive) { map_archive = true; // Attempt to open entry as wad archive temp_archive = new WadArchive(); if (!temp_archive->open(map.head)) { delete temp_archive; return false; } // Detect maps vector<Archive::mapdesc_t> maps = temp_archive->detectMaps(); // Set map if there are any in the archive if (maps.size() > 0) map = maps[0]; else return false; } // Parse UDMF map if (map.format == MAP_UDMF) { ArchiveEntry* udmfdata = NULL; for (ArchiveEntry* mapentry = map.head; mapentry != map.end; mapentry = mapentry->nextEntry()) { // Check entry type if (mapentry->getType() == EntryType::getType("udmf_textmap")) { udmfdata = mapentry; break; } } if (udmfdata == NULL) return false; // Start parsing Tokenizer tz; tz.openMem(udmfdata->getData(), udmfdata->getSize(), map.head->getName()); // Get first token string token = tz.getToken(); size_t vertcounter = 0, linecounter = 0; while (!token.IsEmpty()) { if (!token.CmpNoCase("namespace")) { // skip till we reach the ';' do { token = tz.getToken(); } while (token.Cmp(";")); } else if (!token.CmpNoCase("vertex")) { // Get X and Y properties bool gotx = false; bool goty = false; double x = 0.; double y = 0.; do { token = tz.getToken(); if (!token.CmpNoCase("x") || !token.CmpNoCase("y")) { bool isx = !token.CmpNoCase("x"); token = tz.getToken(); if (token.Cmp("=")) { wxLogMessage("Bad syntax for vertex %i in UDMF map data", vertcounter); return false; } if (isx) x = tz.getDouble(), gotx = true; else y = tz.getDouble(), goty = true; // skip to end of declaration after each key do { token = tz.getToken(); } while (token.Cmp(";")); } } while (token.Cmp("}")); if (gotx && goty) addVertex(x, y); else { wxLogMessage("Wrong vertex %i in UDMF map data", vertcounter); return false; } vertcounter++; } else if (!token.CmpNoCase("linedef")) { bool special = false; bool twosided = false; bool gotv1 = false, gotv2 = false; size_t v1 = 0, v2 = 0; do { token = tz.getToken(); if (!token.CmpNoCase("v1") || !token.CmpNoCase("v2")) { bool isv1 = !token.CmpNoCase("v1"); token = tz.getToken(); if (token.Cmp("=")) { wxLogMessage("Bad syntax for linedef %i in UDMF map data", linecounter); return false; } if (isv1) v1 = tz.getInteger(), gotv1 = true; else v2 = tz.getInteger(), gotv2 = true; // skip to end of declaration after each key do { token = tz.getToken(); } while (token.Cmp(";")); } else if (!token.CmpNoCase("special")) { special = true; // skip to end of declaration after each key do { token = tz.getToken(); } while (token.Cmp(";")); } else if (!token.CmpNoCase("sideback")) { twosided = true; // skip to end of declaration after each key do { token = tz.getToken(); } while (token.Cmp(";")); } } while (token.Cmp("}")); if (gotv1 && gotv2) addLine(v1, v2, twosided, special); else { wxLogMessage("Wrong line %i in UDMF map data", linecounter); return false; } linecounter++; } else { // map preview ignores things, sidedefs, sectors, comments, // unknown fields, etc. so skip to end of block do { token = tz.getToken(); } while (token.Cmp("}")); } // Iterate to next token token = tz.getToken(); } } // Read vertices if (map.format == MAP_DOOM || map.format == MAP_HEXEN || map.format == MAP_DOOM64) { // Find VERTEXES entry ArchiveEntry* mapentry = map.head; ArchiveEntry* vertexes = NULL; while (mapentry) { // Check entry type if (mapentry->getType() == EntryType::getType("map_vertexes")) { vertexes = mapentry; break; } // Exit loop if we've reached the end of the map entries if (mapentry == map.end) break; else mapentry = mapentry->nextEntry(); } // Can't open a map without vertices if (!vertexes) return false; // Read vertex data MemChunk& mc = vertexes->getMCData(); mc.seek(0, SEEK_SET); if (map.format == MAP_DOOM64) { doom64vertex_t v; while (1) { // Read vertex if (!mc.read(&v, 8)) break; // Add vertex addVertex((double)v.x/65536, (double)v.y/65536); } } else { doomvertex_t v; while (1) { // Read vertex if (!mc.read(&v, 4)) break; // Add vertex addVertex((double)v.x, (double)v.y); } } } // Read linedefs if (map.format == MAP_DOOM || map.format == MAP_HEXEN || map.format == MAP_DOOM64) { // Find LINEDEFS entry ArchiveEntry* mapentry = map.head; ArchiveEntry* linedefs = NULL; while (mapentry) { // Check entry type if (mapentry->getType() == EntryType::getType("map_linedefs")) { linedefs = mapentry; break; } // Exit loop if we've reached the end of the map entries if (mapentry == map.end) break; else mapentry = mapentry->nextEntry(); } // Can't open a map without linedefs if (!linedefs) return false; // Read line data MemChunk& mc = linedefs->getMCData(); mc.seek(0, SEEK_SET); if (map.format == MAP_DOOM) { while (1) { // Read line doomline_t l; if (!mc.read(&l, sizeof(doomline_t))) break; // Check properties bool special = false; bool twosided = false; if (l.side2 != 0xFFFF) twosided = true; if (l.type > 0) special = true; // Add line addLine(l.vertex1, l.vertex2, twosided, special); } } else if (map.format == MAP_DOOM64) { while (1) { // Read line doom64line_t l; if (!mc.read(&l, sizeof(doom64line_t))) break; // Check properties bool macro = false; bool special = false; bool twosided = false; if (l.side2 != 0xFFFF) twosided = true; if (l.type > 0) { if (l.type & 0x100) macro = true; else special = true; } // Add line addLine(l.vertex1, l.vertex2, twosided, special, macro); } } else if (map.format == MAP_HEXEN) { while (1) { // Read line hexenline_t l; if (!mc.read(&l, sizeof(hexenline_t))) break; // Check properties bool special = false; bool twosided = false; if (l.side2 != 0xFFFF) twosided = true; if (l.type > 0) special = true; // Add line addLine(l.vertex1, l.vertex2, twosided, special); } } } // Clean up if (map_archive) { temp_archive->close(); delete temp_archive; temp_archive = NULL; } // Refresh map Refresh(); return true; }