Esempio n. 1
0
// Generate code that initializes the elements of an array.
// Expects an array ref on the top of the stack.
dt_t* BackEnd::toDt(ArrayInitializer& init)
{
    ModuleEmitter& modScope = getModuleScope(init.loc);
    IRState* irstate = modScope.getCurrentIRState();
    if (!irstate)
    {
        fatalError(init.loc, "null IR state");
    }
    irstate->getBlock();
    VarDeclaration* varDecl = irstate->hasVarDecl();
    if (!varDecl)
    {
        BackEnd::fatalError(init.loc, "initializer expects var decl");
    }
    TYPE& type = toILType(init.loc, varDecl->type);
    ArrayType* aType = type.isArrayType();
    if (!aType)
    {
        BackEnd::fatalError(init.loc, "initializer expects array type");
    }
    aType->init(*irstate, *varDecl, init.dim);
    block& blk = irstate->getBlock();

    IRState temp(blk);
    ArrayAdapter<Initializer*> value(init.value);
    ArrayAdapter<Expression*> index(init.index);
    //
    // and here's where the elements are initialized:
    //
    for (size_t i = 0; i != init.dim; ++i)
    {
        if (i >= value.size() || i >= index.size())
        {
            assert(false);
            break;
        }
        if (i + 1 != init.dim)
        {
            // For each element duplicate the reference to the array
            // on the top of the stack, so that one is left on the stack for
            // the next element to use -- except when reaching the last element
            Instruction::create(blk, IL_dup);
        }
    #if 0
        //todo:revisit, indices may be null, what are they useful for anyway?
        DEREF(index[i]).toElem(irstate);
    #else
        Const<int>::create(*TYPE::Int32, i, blk, init.loc);
    #endif
        auto_ptr<dt_t>(DEREF(value[i]).toDt());
        ArrayElemAccess::store(blk, aType->elemTYPE());
    }
    return NULL;
}
Esempio n. 2
0
NewArray::NewArray(const ArrayType& at) : elemTYPE_(at.elemTYPE())
{
}