HSCRIPT CreateProp( const char *pszEntityName, const Vector &vOrigin, const char *pszModelName, int iAnim ) { CBaseAnimating *pBaseEntity = (CBaseAnimating *)CreateEntityByName( pszEntityName ); pBaseEntity->SetAbsOrigin( vOrigin ); pBaseEntity->SetModel( pszModelName ); pBaseEntity->SetPlaybackRate( 1.0f ); int iSequence = pBaseEntity->SelectWeightedSequence( (Activity)iAnim ); if ( iSequence != -1 ) { pBaseEntity->SetSequence( iSequence ); } return ToHScript( pBaseEntity ); }