//
// BezierBy
//
CCBezierBy* CCBezierBy::actionWithDuration(ccTime t, const ccBezierConfig& c)
{
	CCBezierBy *pBezierBy = new CCBezierBy();
	pBezierBy->initWithDuration(t, c);
	pBezierBy->autorelease();

	return pBezierBy;
}
//
// BezierBy
//
CCBezierBy* CCBezierBy::create(float t, const ccBezierConfig& c)
{
	CCBezierBy *pBezierBy = new CCBezierBy();
	pBezierBy->initWithDuration(t, c);
	pBezierBy->autorelease();

	return pBezierBy;
}