// // BezierBy // CCBezierBy* CCBezierBy::actionWithDuration(ccTime t, const ccBezierConfig& c) { CCBezierBy *pBezierBy = new CCBezierBy(); pBezierBy->initWithDuration(t, c); pBezierBy->autorelease(); return pBezierBy; }
// // BezierBy // CCBezierBy* CCBezierBy::create(float t, const ccBezierConfig& c) { CCBezierBy *pBezierBy = new CCBezierBy(); pBezierBy->initWithDuration(t, c); pBezierBy->autorelease(); return pBezierBy; }