bool CKLBPauseCtrl::initScript(CLuaState& lua) { int argc = lua.numArgs(); if(argc != 2) { return false; } const char * pause = (lua.isNil(1)) ? NULL : lua.getString(1); const char * resume = (lua.isNil(2)) ? NULL : lua.getString(2); return init(NULL, pause, resume); }
bool CKLBFormIF::updateUIElement(CLuaState& lua, int argc, int base, int subcmd, CKLBNode * pNode, int& ret, void * item, int index) { CKLBUIElement * pElement = (CKLBUIElement *)pNode; bool result = true; switch(subcmd) { default: { result = updateStandardNode(lua, argc, base, subcmd, pNode, ret, item, index); } break; case FORM_UIE_SET_ENABLED: { if(argc != base + 1) { result = false; break; } bool enable = lua.getBool(base + 1); pElement->setEnabled(enable); } break; case FORM_UIE_GET_ENABLED: { if(argc != base) { result = false; break; } bool enable = pElement->isEnabled(); lua.retBoolean(enable); ret = 1; } break; case FORM_UIE_SET_ASSET: { if(argc != base + 2) { result = false; break; } const char * asset = (!lua.isNil(base + 1)) ? lua.getString(base + 1) : NULL; const int mode = lua.getInt(base + 2); CKLBAsset * pAsset = updateAsset(lua, pElement, asset, (CKLBUIElement::ASSET_TYPE)mode, item); bool result = (!pAsset) ? false : true; lua.retBoolean(result); ret = 1; } break; } return result; }