// Send a ping to serialize the connection and ensure we can figure out
// when the remote peer thinks it finished sending us data. This reflects
// a minor design weakness in BIP 37 as the merkleblock message does not
// say how many transactions the remote peer thinks we have: this normally
// doesn't matter, but if we have received transactions and then dropped t
// hem due to various policies or running out of memory, then we won't be
// able to reassemble the block. So we must ask the peer to send the
// transactions again.
void SendPing(CNode& pfrom) {
    pfrom.thinBlockNonce = 0;
    while (pfrom.thinBlockNonce == 0)
        GetRandBytes((unsigned char*)&pfrom.thinBlockNonce,
                sizeof(pfrom.thinBlockNonce));

    pfrom.PushMessage("ping", pfrom.thinBlockNonce);
}
void ProcessMerkleBlock(CNode& pfrom, CDataStream& vRecv,
        ThinBlockWorker& worker,
        const TxFinder& txfinder) {

    CMerkleBlock merkleBlock;
    vRecv >> merkleBlock;

    uint256 hash = merkleBlock.header.GetHash();
    pfrom.AddInventoryKnown(CInv(MSG_BLOCK, hash));


    if (!worker.isAvailable() && worker.blockHash() != hash)
        LogPrint("thin", "expected peer %d to be working on %s, "
                "but received block %s, switching peer to new block\n",
                pfrom.id, worker.blockStr(), hash.ToString());

    if (HaveBlockData(hash)) {
        LogPrint("thin", "already had block %s, "
                "ignoring merkleblock (peer %d)\n",
                hash.ToString(), pfrom.id);
        worker.setAvailable();
        return;
    }

    worker.setToWork(hash);

    if (worker.isStubBuilt()) {
        LogPrint("thin", "already built thin block stub "
                "%s (peer %d)\n", hash.ToString(), pfrom.id);
        SendPing(pfrom);
        return;
    }

    LogPrint("thin", "building thin block %s (peer %d) ",
            hash.ToString(), pfrom.id);

    // Now attempt to reconstruct the block from the state of our memory pool.
    // The peer should have already sent us the transactions we need before
    // sending us this message. If it didn't, we just ignore the message
    // entirely for now.
    try {
        worker.buildStub(merkleBlock, txfinder);
        SendPing(pfrom);
    }
    catch (const thinblock_error& e) {
        pfrom.PushMessage("reject", std::string("merkleblock"),
                REJECT_MALFORMED, std::string("bad merkle tree"), hash);
        Misbehaving(pfrom.GetId(), 10);  // FIXME: Is this DoS policy reasonable? Immediate disconnect is better?
        LogPrintf("%s peer=%d", e.what(), pfrom.GetId());
        worker.setAvailable();
        return;
    }
}
Esempio n. 3
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void CDarkSendRelay::RelayThroughNode(int nRank)
{
    CMasternode* pmn = mnodeman.GetMasternodeByRank(nRank, nBlockHeight, MIN_POOL_PEER_PROTO_VERSION);

    if(pmn != NULL){
        //printf("RelayThroughNode %s\n", pmn->addr.ToString().c_str());
        CNode* pnode = ConnectNode((CAddress)pmn->addr, NULL, true);
        if(pnode){
            //printf("Connected\n");
            pnode->PushMessage("dsr", (*this));
            return;
        }
    } else {
        //printf("RelayThroughNode NULL\n");
    }
}
Esempio n. 4
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void CObfuScationRelay::RelayThroughNode(int nRank)
{
    CMasternode* pmn = mnodeman.GetMasternodeByRank(nRank, nBlockHeight, ActiveProtocol());

    if (pmn != NULL) {
        //printf("RelayThroughNode %s\n", pmn->addr.ToString().c_str());
        CNode* pnode = ConnectNode((CAddress)pmn->addr, NULL, false);
        if (pnode) {
            //printf("Connected\n");
            pnode->PushMessage("dsr", (*this));
            pnode->Release();
            return;
        }
    } else {
        //printf("RelayThroughNode NULL\n");
    }
}
Esempio n. 5
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void CSandStormRelay::RelayThroughNode(int nRank)
{
    CStormnode* psn = snodeman.GetStormnodeByRank(nRank, nBlockHeight, MIN_SANDSTORM_PROTO_VERSION);

    if(psn != NULL){
        //printf("RelayThroughNode %s\n", psn->addr.ToString().c_str());
        if(ConnectNode((CAddress)psn->addr, NULL, true)){
            //printf("Connected\n");
            CNode* pNode = FindNode(psn->addr);
            if(pNode)
            {
                //printf("Found\n");
                pNode->PushMessage("ssr", (*this));
                return;
            }
        }
    } else {
        //printf("RelayThroughNode NULL\n");
    }
}