int CMenus::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden, int Corners) { int Inside = UI()->MouseInside(pRect); bool ReturnValue = false; bool UpdateOffset = false; static int s_AtIndex = 0; static bool s_DoScroll = false; static float s_ScrollStart = 0.0f; FontSize *= UI()->Scale(); if(UI()->LastActiveItem() == pID) { int Len = str_length(pStr); if(Len == 0) s_AtIndex = 0; if(Inside && UI()->MouseButton(0)) { s_DoScroll = true; s_ScrollStart = UI()->MouseX(); int MxRel = (int)(UI()->MouseX() - pRect->x); for(int i = 1; i <= Len; i++) { if(TextRender()->TextWidth(0, FontSize, pStr, i) - *Offset + 10 > MxRel) { s_AtIndex = i - 1; break; } if(i == Len) s_AtIndex = Len; } } else if(!UI()->MouseButton(0)) s_DoScroll = false; else if(s_DoScroll) { // do scrolling if(UI()->MouseX() < pRect->x && s_ScrollStart-UI()->MouseX() > 10.0f) { s_AtIndex = max(0, s_AtIndex-1); s_ScrollStart = UI()->MouseX(); UpdateOffset = true; } else if(UI()->MouseX() > pRect->x+pRect->w && UI()->MouseX()-s_ScrollStart > 10.0f) { s_AtIndex = min(Len, s_AtIndex+1); s_ScrollStart = UI()->MouseX(); UpdateOffset = true; } } for(int i = 0; i < m_NumInputEvents; i++) { Len = str_length(pStr); ReturnValue |= CLineInput::Manipulate(m_aInputEvents[i], pStr, StrSize, &Len, &s_AtIndex); } } bool JustGotActive = false; if(UI()->ActiveItem() == pID) { if(!UI()->MouseButton(0)) { s_DoScroll = false; UI()->SetActiveItem(0); } } else if(UI()->HotItem() == pID) { if(UI()->MouseButton(0)) { if (UI()->LastActiveItem() != pID) JustGotActive = true; UI()->SetActiveItem(pID); } } if(Inside) UI()->SetHotItem(pID); CUIRect Textbox = *pRect; RenderTools()->DrawUIRect(&Textbox, vec4(1, 1, 1, 0.5f), Corners, 3.0f); Textbox.VMargin(2.0f, &Textbox); Textbox.HMargin(2.0f, &Textbox); const char *pDisplayStr = pStr; char aStars[128]; if(Hidden) { unsigned s = str_length(pStr); if(s >= sizeof(aStars)) s = sizeof(aStars)-1; for(unsigned int i = 0; i < s; ++i) aStars[i] = '*'; aStars[s] = 0; pDisplayStr = aStars; } // check if the text has to be moved if(UI()->LastActiveItem() == pID && !JustGotActive && (UpdateOffset || m_NumInputEvents)) { float w = TextRender()->TextWidth(0, FontSize, pDisplayStr, s_AtIndex); if(w-*Offset > Textbox.w) { // move to the left float wt = TextRender()->TextWidth(0, FontSize, pDisplayStr, -1); do { *Offset += min(wt-*Offset-Textbox.w, Textbox.w/3); } while(w-*Offset > Textbox.w); } else if(w-*Offset < 0.0f) { // move to the right do { *Offset = max(0.0f, *Offset-Textbox.w/3); } while(w-*Offset < 0.0f); } } UI()->ClipEnable(pRect); Textbox.x -= *Offset; UI()->DoLabel(&Textbox, pDisplayStr, FontSize, -1); // render the cursor if(UI()->LastActiveItem() == pID && !JustGotActive) { float w = TextRender()->TextWidth(0, FontSize, pDisplayStr, s_AtIndex); Textbox = *pRect; Textbox.VSplitLeft(2.0f, 0, &Textbox); Textbox.x += (w-*Offset-TextRender()->TextWidth(0, FontSize, "|", -1)/2); if((2*time_get()/time_freq()) % 2) // make it blink UI()->DoLabel(&Textbox, "|", FontSize, -1); } UI()->ClipDisable(); return ReturnValue; }
void CMenus::RenderSettingsPlayer(CUIRect MainView) { CUIRect Button; CUIRect LeftView, RightView; MainView.VSplitMid(&LeftView, &RightView); LeftView.HSplitTop(20.0f, &Button, &LeftView); // render settings { char aBuf[128]; LeftView.HSplitTop(20.0f, &Button, &LeftView); str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name")); UI()->DoLabel(&Button, aBuf, 14.0, -1); Button.VSplitLeft(80.0f, 0, &Button); Button.VSplitLeft(180.0f, &Button, 0); static float Offset = 0.0f; if(DoEditBox(g_Config.m_PlayerName, &Button, g_Config.m_PlayerName, sizeof(g_Config.m_PlayerName), 14.0f, &Offset)) m_NeedSendinfo = true; // extra spacing LeftView.HSplitTop(10.0f, 0, &LeftView); static int s_DynamicCameraButton = 0; LeftView.HSplitTop(20.0f, &Button, &LeftView); if(DoButton_CheckBox(&s_DynamicCameraButton, Localize("Dynamic Camera"), g_Config.m_ClMouseDeadzone != 0, &Button)) { if(g_Config.m_ClMouseDeadzone) { g_Config.m_ClMouseFollowfactor = 0; g_Config.m_ClMouseMaxDistance = 400; g_Config.m_ClMouseDeadzone = 0; } else { g_Config.m_ClMouseFollowfactor = 60; g_Config.m_ClMouseMaxDistance = 1000; g_Config.m_ClMouseDeadzone = 300; } } LeftView.HSplitTop(20.0f, &Button, &LeftView); if(DoButton_CheckBox(&g_Config.m_ClAutoswitchWeapons, Localize("Switch weapon on pickup"), g_Config.m_ClAutoswitchWeapons, &Button)) g_Config.m_ClAutoswitchWeapons ^= 1; LeftView.HSplitTop(20.0f, &Button, &LeftView); if(DoButton_CheckBox(&g_Config.m_ClNameplates, Localize("Show name plates"), g_Config.m_ClNameplates, &Button)) g_Config.m_ClNameplates ^= 1; LeftView.HSplitTop(20.0f, &Button, &LeftView); if(g_Config.m_ClNameplates) { Button.VSplitLeft(15.0f, 0, &Button); if(DoButton_CheckBox(&g_Config.m_ClNameplatesAlways, Localize("Always show name plates"), g_Config.m_ClNameplatesAlways, &Button)) g_Config.m_ClNameplatesAlways ^= 1; // draw nameplates size slider CUIRect Label; LeftView.HSplitTop(20.0f, &Button, &LeftView); Button.VSplitLeft(15.0f, 0, &Button); Button.VSplitRight(10.0f, &Button, 0); Button.VSplitLeft(140.0f, &Label, &Button); Button.HMargin(2.0f, &Button); UI()->DoLabel(&Label, Localize("Name plates size"), 13.0f, -1); g_Config.m_ClNameplatesSize = (int)(DoScrollbarH(&g_Config.m_ClNameplatesSize, &Button, g_Config.m_ClNameplatesSize/100.0f)*100.0f+0.1f); } else LeftView.HSplitTop(20.0f, &Button, &LeftView); { const CSkins::CSkin *pOwnSkin = m_pClient->m_pSkins->Get(max(0, m_pClient->m_pSkins->Find(g_Config.m_PlayerSkin))); CTeeRenderInfo OwnSkinInfo; OwnSkinInfo.m_Texture = pOwnSkin->m_OrgTexture; OwnSkinInfo.m_ColorBody = vec4(1, 1, 1, 1); OwnSkinInfo.m_ColorFeet = vec4(1, 1, 1, 1); if(g_Config.m_PlayerUseCustomColor) { OwnSkinInfo.m_ColorBody = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorBody); OwnSkinInfo.m_ColorFeet = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorFeet); OwnSkinInfo.m_Texture = pOwnSkin->m_ColorTexture; } OwnSkinInfo.m_Size = 50.0f*UI()->Scale(); LeftView.HSplitTop(20.0f, &Button, &LeftView); LeftView.HSplitTop(20.0f, &Button, &LeftView); str_format(aBuf, sizeof(aBuf), "%s:", Localize("Your skin")); UI()->DoLabelScaled(&Button, aBuf, 14.0f, -1); CUIRect SkinRect; LeftView.VSplitLeft(LeftView.w/1.2f/UI()->Scale(), &SkinRect, 0); SkinRect.HSplitTop(50.0f, &SkinRect, 0); RenderTools()->DrawUIRect(&SkinRect, vec4(1, 1, 1, 0.25f), CUI::CORNER_ALL, 10.0f); Button.VSplitLeft(30.0f, 0, &Button); Button.HSplitTop(50.0f, 0, &Button); RenderTools()->RenderTee(CAnimState::GetIdle(), &OwnSkinInfo, 0, vec2(1, 0), vec2(Button.x, Button.y)); LeftView.HSplitTop(20.0f, &Button, &LeftView); Button.HSplitTop(15.0f, 0, &Button); Button.VSplitLeft(100.0f, 0, &Button); str_format(aBuf, sizeof(aBuf), "%s", g_Config.m_PlayerSkin); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 14.0f*UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = SkinRect.w-(Button.x-SkinRect.x)-5.0f; TextRender()->TextEx(&Cursor, aBuf, -1); } RightView.HSplitTop(20.0f, &Button, &RightView); RightView.HSplitTop(20.0f, &Button, &RightView); if(DoButton_CheckBox(&g_Config.m_PlayerColorBody, Localize("Custom colors"), g_Config.m_PlayerUseCustomColor, &Button)) { g_Config.m_PlayerUseCustomColor = g_Config.m_PlayerUseCustomColor?0:1; m_NeedSendinfo = true; } if(g_Config.m_PlayerUseCustomColor) { int *paColors[2]; paColors[0] = &g_Config.m_PlayerColorBody; paColors[1] = &g_Config.m_PlayerColorFeet; const char *paParts[] = { Localize("Body"), Localize("Feet") }; const char *paLabels[] = { Localize("Hue"), Localize("Sat."), Localize("Lht.") }; static int s_aColorSlider[2][3] = {{0}}; //static float v[2][3] = {{0, 0.5f, 0.25f}, {0, 0.5f, 0.25f}}; for(int i = 0; i < 2; i++) { CUIRect Text; RightView.HSplitTop(20.0f, &Text, &RightView); Text.VSplitLeft(15.0f, 0, &Text); UI()->DoLabelScaled(&Text, paParts[i], 14.0f, -1); int PrevColor = *paColors[i]; int Color = 0; for(int s = 0; s < 3; s++) { CUIRect Text; RightView.HSplitTop(19.0f, &Button, &RightView); Button.VSplitLeft(30.0f, 0, &Button); Button.VSplitLeft(70.0f, &Text, &Button); Button.VSplitRight(5.0f, &Button, 0); Button.HSplitTop(4.0f, 0, &Button); float k = ((PrevColor>>((2-s)*8))&0xff) / 255.0f; k = DoScrollbarH(&s_aColorSlider[i][s], &Button, k); Color <<= 8; Color += clamp((int)(k*255), 0, 255); UI()->DoLabelScaled(&Text, paLabels[s], 15.0f, -1); } if(*paColors[i] != Color) m_NeedSendinfo = true; *paColors[i] = Color; RightView.HSplitTop(5.0f, 0, &RightView); } } MainView.HSplitTop(MainView.h/2, 0, &MainView); // render skinselector static bool s_InitSkinlist = true; static sorted_array<const CSkins::CSkin *> s_paSkinList; static float s_ScrollValue = 0; if(s_InitSkinlist) { s_paSkinList.clear(); for(int i = 0; i < m_pClient->m_pSkins->Num(); ++i) { const CSkins::CSkin *s = m_pClient->m_pSkins->Get(i); // no special skins if(s->m_aName[0] == 'x' && s->m_aName[1] == '_') continue; s_paSkinList.add(s); } s_InitSkinlist = false; } int OldSelected = -1; UiDoListboxStart(&s_InitSkinlist, &MainView, 50.0f, Localize("Skins"), "", s_paSkinList.size(), 4, OldSelected, s_ScrollValue); for(int i = 0; i < s_paSkinList.size(); ++i) { const CSkins::CSkin *s = s_paSkinList[i]; if(s == 0) continue; if(str_comp(s->m_aName, g_Config.m_PlayerSkin) == 0) OldSelected = i; CListboxItem Item = UiDoListboxNextItem(&s_paSkinList[i], OldSelected == i); if(Item.m_Visible) { CTeeRenderInfo Info; Info.m_Texture = s->m_OrgTexture; Info.m_ColorBody = vec4(1, 1, 1, 1); Info.m_ColorFeet = vec4(1, 1, 1, 1); if(g_Config.m_PlayerUseCustomColor) { Info.m_ColorBody = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorBody); Info.m_ColorFeet = m_pClient->m_pSkins->GetColorV4(g_Config.m_PlayerColorFeet); Info.m_Texture = s->m_ColorTexture; } Info.m_Size = UI()->Scale()*50.0f; Item.m_Rect.HSplitTop(5.0f, 0, &Item.m_Rect); // some margin from the top RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, 0, vec2(1, 0), vec2(Item.m_Rect.x+Item.m_Rect.w/2, Item.m_Rect.y+Item.m_Rect.h/2)); if(g_Config.m_Debug) { vec3 BloodColor = g_Config.m_PlayerUseCustomColor ? m_pClient->m_pSkins->GetColorV3(g_Config.m_PlayerColorBody) : s->m_BloodColor; Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); Graphics()->SetColor(BloodColor.r, BloodColor.g, BloodColor.b, 1.0f); IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, 12, 12); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } } } const int NewSelected = UiDoListboxEnd(&s_ScrollValue, 0); if(OldSelected != NewSelected) { mem_copy(g_Config.m_PlayerSkin, s_paSkinList[NewSelected]->m_aName, sizeof(g_Config.m_PlayerSkin)); m_NeedSendinfo = true; } }
void CMenus::RenderServerbrowserFilters(CUIRect View) { CUIRect ServerFilter = View, FilterHeader; const float FontSize = 12.0f; ServerFilter.HSplitBottom(42.5f, &ServerFilter, 0); // server filter ServerFilter.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFilter); RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerFilter, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); UI()->DoLabelScaled(&FilterHeader, Localize("Server filter"), FontSize+2.0f, 0); CUIRect Button; ServerFilter.VSplitLeft(5.0f, 0, &ServerFilter); ServerFilter.Margin(3.0f, &ServerFilter); ServerFilter.VMargin(5.0f, &ServerFilter); ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox(&g_Config.m_BrFilterEmpty, Localize("Has people playing"), g_Config.m_BrFilterEmpty, &Button)) g_Config.m_BrFilterEmpty ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if(DoButton_CheckBox(&g_Config.m_BrFilterSpectators, Localize("Count players only"), g_Config.m_BrFilterSpectators, &Button)) g_Config.m_BrFilterSpectators ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox(&g_Config.m_BrFilterFull, Localize("Server not full"), g_Config.m_BrFilterFull, &Button)) g_Config.m_BrFilterFull ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox(&g_Config.m_BrFilterFriends, Localize("Show friends only"), g_Config.m_BrFilterFriends, &Button)) g_Config.m_BrFilterFriends ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox(&g_Config.m_BrFilterPw, Localize("No password"), g_Config.m_BrFilterPw, &Button)) g_Config.m_BrFilterPw ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterCompatversion, Localize("Compatible version"), g_Config.m_BrFilterCompatversion, &Button)) g_Config.m_BrFilterCompatversion ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPure, Localize("Standard gametype"), g_Config.m_BrFilterPure, &Button)) g_Config.m_BrFilterPure ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPureMap, Localize("Standard map"), g_Config.m_BrFilterPureMap, &Button)) g_Config.m_BrFilterPureMap ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterGametypeStrict, Localize("Strict gametype filter"), g_Config.m_BrFilterGametypeStrict, &Button)) g_Config.m_BrFilterGametypeStrict ^= 1; ServerFilter.HSplitTop(5.0f, 0, &ServerFilter); ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter); UI()->DoLabelScaled(&Button, Localize("Game types:"), FontSize, -1); Button.VSplitRight(60.0f, 0, &Button); ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); static float Offset = 0.0f; if(DoEditBox(&g_Config.m_BrFilterGametype, &Button, g_Config.m_BrFilterGametype, sizeof(g_Config.m_BrFilterGametype), FontSize, &Offset)) Client()->ServerBrowserUpdate(); { ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter); CUIRect EditBox; Button.VSplitRight(60.0f, &Button, &EditBox); UI()->DoLabelScaled(&Button, Localize("Maximum ping:"), FontSize, -1); char aBuf[5]; str_format(aBuf, sizeof(aBuf), "%d", g_Config.m_BrFilterPing); static float Offset = 0.0f; DoEditBox(&g_Config.m_BrFilterPing, &EditBox, aBuf, sizeof(aBuf), FontSize, &Offset); g_Config.m_BrFilterPing = clamp(str_toint(aBuf), 0, 999); } // server address ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter); UI()->DoLabelScaled(&Button, Localize("Server address:"), FontSize, -1); Button.VSplitRight(60.0f, 0, &Button); static float OffsetAddr = 0.0f; if(DoEditBox(&g_Config.m_BrFilterServerAddress, &Button, g_Config.m_BrFilterServerAddress, sizeof(g_Config.m_BrFilterServerAddress), FontSize, &OffsetAddr)) Client()->ServerBrowserUpdate(); // player country { CUIRect Rect; ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); ServerFilter.HSplitTop(26.0f, &Button, &ServerFilter); Button.VSplitRight(60.0f, &Button, &Rect); Button.HMargin(3.0f, &Button); if(DoButton_CheckBox(&g_Config.m_BrFilterCountry, Localize("Player country:"), g_Config.m_BrFilterCountry, &Button)) g_Config.m_BrFilterCountry ^= 1; float OldWidth = Rect.w; Rect.w = Rect.h*2; Rect.x += (OldWidth-Rect.w)/2.0f; vec4 Color(1.0f, 1.0f, 1.0f, g_Config.m_BrFilterCountry?1.0f: 0.5f); m_pClient->m_pCountryFlags->Render(g_Config.m_BrFilterCountryIndex, &Color, Rect.x, Rect.y, Rect.w, Rect.h); if(g_Config.m_BrFilterCountry && UI()->DoButtonLogic(&g_Config.m_BrFilterCountryIndex, "", 0, &Rect)) m_Popup = POPUP_COUNTRY; } ServerFilter.HSplitBottom(5.0f, &ServerFilter, 0); ServerFilter.HSplitBottom(ms_ButtonHeight-2.0f, &ServerFilter, &Button); static int s_ClearButton = 0; if(DoButton_Menu(&s_ClearButton, Localize("Reset filter"), 0, &Button)) { g_Config.m_BrFilterString[0] = 0; g_Config.m_BrFilterFull = 0; g_Config.m_BrFilterEmpty = 0; g_Config.m_BrFilterSpectators = 0; g_Config.m_BrFilterFriends = 0; g_Config.m_BrFilterCountry = 0; g_Config.m_BrFilterCountryIndex = -1; g_Config.m_BrFilterPw = 0; g_Config.m_BrFilterPing = 999; g_Config.m_BrFilterGametype[0] = 0; g_Config.m_BrFilterGametypeStrict = 0; g_Config.m_BrFilterServerAddress[0] = 0; g_Config.m_BrFilterPure = 1; g_Config.m_BrFilterPureMap = 1; g_Config.m_BrFilterCompatversion = 1; Client()->ServerBrowserUpdate(); } }
void CMenus::RenderServerbrowserFriends(CUIRect View) { static int s_Inited = 0; if(!s_Inited) { FriendlistOnUpdate(); s_Inited = 1; } CUIRect ServerFriends = View, FilterHeader; const float FontSize = 10.0f; // header ServerFriends.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFriends); RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerFriends, vec4(0,0,0,0.15f), 0, 4.0f); UI()->DoLabelScaled(&FilterHeader, Localize("Friends"), FontSize+4.0f, 0); CUIRect Button, List; ServerFriends.Margin(3.0f, &ServerFriends); ServerFriends.VMargin(3.0f, &ServerFriends); ServerFriends.HSplitBottom(100.0f, &List, &ServerFriends); // friends list(remove friend) static float s_ScrollValue = 0; UiDoListboxStart(&m_lFriends, &List, 30.0f, "", "", m_lFriends.size(), 1, m_FriendlistSelectedIndex, s_ScrollValue); m_lFriends.sort_range(); for(int i = 0; i < m_lFriends.size(); ++i) { CListboxItem Item = UiDoListboxNextItem(&m_lFriends[i]); if(Item.m_Visible) { Item.m_Rect.Margin(1.5f, &Item.m_Rect); CUIRect OnState; Item.m_Rect.VSplitRight(30.0f, &Item.m_Rect, &OnState); RenderTools()->DrawUIRect(&Item.m_Rect, vec4(1.0f, 1.0f, 1.0f, 0.1f), CUI::CORNER_L, 4.0f); Item.m_Rect.VMargin(2.5f, &Item.m_Rect); Item.m_Rect.HSplitTop(12.0f, &Item.m_Rect, &Button); UI()->DoLabelScaled(&Item.m_Rect, m_lFriends[i].m_pFriendInfo->m_aName, FontSize, -1); UI()->DoLabelScaled(&Button, m_lFriends[i].m_pFriendInfo->m_aClan, FontSize, -1); RenderTools()->DrawUIRect(&OnState, m_lFriends[i].m_NumFound ? vec4(0.0f, 1.0f, 0.0f, 0.25f) : vec4(1.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_R, 4.0f); OnState.HMargin((OnState.h-FontSize)/3, &OnState); OnState.VMargin(5.0f, &OnState); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%i", m_lFriends[i].m_NumFound); UI()->DoLabelScaled(&OnState, aBuf, FontSize+2, 1); } } bool Activated = false; m_FriendlistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, &Activated); // activate found server with friend if(Activated && !m_EnterPressed && m_lFriends[m_FriendlistSelectedIndex].m_NumFound) { bool Found = false; int NumServers = ServerBrowser()->NumSortedServers(); for (int i = 0; i < NumServers && !Found; i++) { int ItemIndex = m_SelectedIndex != -1 ? (m_SelectedIndex+i+1)%NumServers : i; const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex); if(pItem->m_FriendState != IFriends::FRIEND_NO) { for(int j = 0; j < pItem->m_NumClients && !Found; ++j) { if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO && str_quickhash(pItem->m_aClients[j].m_aClan) == m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_ClanHash && (!m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_aName[0] || str_quickhash(pItem->m_aClients[j].m_aName) == m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_NameHash)) { str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); m_ScrollOffset = ItemIndex; m_SelectedIndex = ItemIndex; Found = true; } } } } } ServerFriends.HSplitTop(2.5f, 0, &ServerFriends); ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends); if(m_FriendlistSelectedIndex != -1) { static int s_RemoveButton = 0; if(DoButton_Menu(&s_RemoveButton, Localize("Remove"), 0, &Button)) m_Popup = POPUP_REMOVE_FRIEND; } // add friend if(m_pClient->Friends()->NumFriends() < IFriends::MAX_FRIENDS) { ServerFriends.HSplitTop(10.0f, 0, &ServerFriends); ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name")); UI()->DoLabelScaled(&Button, aBuf, FontSize, -1); Button.VSplitLeft(80.0f, 0, &Button); static char s_aName[MAX_NAME_LENGTH] = {0}; static float s_OffsetName = 0.0f; DoEditBox(&s_aName, &Button, s_aName, sizeof(s_aName), FontSize, &s_OffsetName); ServerFriends.HSplitTop(3.0f, 0, &ServerFriends); ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends); str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan")); UI()->DoLabelScaled(&Button, aBuf, FontSize, -1); Button.VSplitLeft(80.0f, 0, &Button); static char s_aClan[MAX_CLAN_LENGTH] = {0}; static float s_OffsetClan = 0.0f; DoEditBox(&s_aClan, &Button, s_aClan, sizeof(s_aClan), FontSize, &s_OffsetClan); ServerFriends.HSplitTop(3.0f, 0, &ServerFriends); ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends); static int s_AddButton = 0; if(DoButton_Menu(&s_AddButton, Localize("Add Friend"), 0, &Button)) { m_pClient->Friends()->AddFriend(s_aName, s_aClan); FriendlistOnUpdate(); Client()->ServerBrowserUpdate(); } } }
void CMenus::RenderServerControl(CUIRect MainView) { if(m_pClient->m_LocalClientID == -1) return; static int s_ControlPage = 0; const char *pNotification = 0; char aBuf[64]; if(m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team == TEAM_SPECTATORS) pNotification = Localize("Spectators aren't allowed to start a vote."); else if(m_pClient->m_pVoting->IsVoting()) pNotification = Localize("Wait for current vote to end before calling a new one."); else if(m_pClient->m_pVoting->CallvoteBlockTime() != 0) { str_format(aBuf, sizeof(aBuf), Localize("You must wait %d seconds before making another vote"), m_pClient->m_pVoting->CallvoteBlockTime()); pNotification = aBuf; } bool Authed = Client()->RconAuthed(); if(pNotification && !Authed) { // only print notice CUIRect Bar; MainView.HSplitTop(45.0f, &Bar, &MainView); RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_ALL, 10.0f); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, pNotification, 14.0f, CUI::ALIGN_CENTER); return; } // tab bar CUIRect Bottom, Extended, TabBar, Button; MainView.HSplitTop(20.0f, &Bottom, &MainView); RenderTools()->DrawUIRect(&Bottom, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_T, 10.0f); MainView.HSplitTop(20.0f, &TabBar, &MainView); { TabBar.VSplitLeft(TabBar.w/3, &Button, &TabBar); static int s_Button0 = 0; if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0)) s_ControlPage = 0; TabBar.VSplitMid(&Button, &TabBar); static int s_Button1 = 0; if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0)) s_ControlPage = 1; static int s_Button2 = 0; if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0)) s_ControlPage = 2; } if(s_ControlPage == 1) { if(!m_pClient->m_ServerSettings.m_KickVote) pNotification = Localize("Server does not allow voting to kick players"); else if(m_pClient->m_GameInfo.m_aTeamSize[TEAM_RED]+m_pClient->m_GameInfo.m_aTeamSize[TEAM_BLUE] < m_pClient->m_ServerSettings.m_KickMin) { str_format(aBuf, sizeof(aBuf), Localize("Kick voting requires %d players on the server"), m_pClient->m_ServerSettings.m_KickMin); pNotification = aBuf; } } else if(s_ControlPage == 2 && !m_pClient->m_ServerSettings.m_SpecVote) pNotification = Localize("Server does not allow voting to move players to spectators"); if(pNotification && !Authed) { // only print notice CUIRect Bar; MainView.HSplitTop(45.0f, &Bar, &MainView); RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, pNotification, 14.0f, CUI::ALIGN_CENTER); return; } // render background RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f); MainView.Margin(10.0f, &MainView); MainView.HSplitBottom(90.0f, &MainView, &Extended); // render page MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom); Bottom.HMargin(5.0f, &Bottom); if(s_ControlPage == 0) RenderServerControlServer(MainView); else if(s_ControlPage == 1) RenderServerControlKick(MainView, false); else if(s_ControlPage == 2) RenderServerControlKick(MainView, true); // vote menu { Bottom.VSplitRight(120.0f, &Bottom, &Button); // render kick reason CUIRect Reason, ClearButton; Bottom.VSplitRight(40.0f, &Bottom, 0); Bottom.VSplitRight(160.0f, &Bottom, &Reason); Reason.HSplitTop(5.0f, 0, &Reason); Reason.VSplitRight(Reason.h, &Reason, &ClearButton); const char *pLabel = Localize("Reason:"); UI()->DoLabelScaled(&Reason, pLabel, 14.0f, CUI::ALIGN_LEFT); float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1); Reason.VSplitLeft(w+10.0f, 0, &Reason); static float s_Offset = 0.0f; DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_L); // clear button { static CButtonContainer s_ClearButton; float Fade = ButtonFade(&s_ClearButton, 0.6f); RenderTools()->DrawUIRect(&ClearButton, vec4(1.0f, 1.0f, 1.0f, 0.33f+(Fade/0.6f)*0.165f), CUI::CORNER_R, 3.0f); UI()->DoLabel(&ClearButton, "x", ClearButton.h*ms_FontmodHeight, CUI::ALIGN_CENTER); if(UI()->DoButtonLogic(s_ClearButton.GetID(), "x", 0, &ClearButton)) m_aCallvoteReason[0] = 0; } if(pNotification == 0) { // call vote static CButtonContainer s_CallVoteButton; if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button)) HandleCallvote(s_ControlPage, false); } else { // print notice UI()->DoLabelScaled(&Bottom, pNotification, 14.0f, CUI::ALIGN_LEFT, Bottom.w); } // extended features (only available when authed in rcon) if(Authed) { // background Extended.Margin(10.0f, &Extended); Extended.HSplitTop(20.0f, &Bottom, &Extended); Extended.HSplitTop(5.0f, 0, &Extended); // force vote Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(120.0f, &Button, &Bottom); static CButtonContainer s_ForceVoteButton; if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button)) HandleCallvote(s_ControlPage, true); if(s_ControlPage == 0) { // remove vote Bottom.VSplitRight(10.0f, &Bottom, 0); Bottom.VSplitRight(120.0f, 0, &Button); static CButtonContainer s_RemoveVoteButton; if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button)) m_pClient->m_pVoting->RemovevoteOption(m_CallvoteSelectedOption); // add vote Extended.HSplitTop(20.0f, &Bottom, &Extended); Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(250.0f, &Button, &Bottom); UI()->DoLabelScaled(&Button, Localize("Vote description:"), 14.0f, CUI::ALIGN_LEFT); Bottom.VSplitLeft(20.0f, 0, &Button); UI()->DoLabelScaled(&Button, Localize("Vote command:"), 14.0f, CUI::ALIGN_LEFT); static char s_aVoteDescription[64] = {0}; static char s_aVoteCommand[512] = {0}; Extended.HSplitTop(20.0f, &Bottom, &Extended); Bottom.VSplitRight(10.0f, &Bottom, 0); Bottom.VSplitRight(120.0f, &Bottom, &Button); static CButtonContainer s_AddVoteButton; if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button)) if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0) m_pClient->m_pVoting->AddvoteOption(s_aVoteDescription, s_aVoteCommand); Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(250.0f, &Button, &Bottom); static float s_OffsetDesc = 0.0f; DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL); Bottom.VMargin(20.0f, &Button); static float s_OffsetCmd = 0.0f; DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL); } } } }
void CMenus::RenderServerbrowserServerList(CUIRect View) { CUIRect Headers; CUIRect Status; View.HSplitTop(ms_ListheaderHeight, &Headers, &View); View.HSplitBottom(28.0f, &View, &Status); // split of the scrollbar RenderTools()->DrawUIRect(&Headers, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f); Headers.VSplitRight(20.0f, &Headers, 0); struct CColumn { int m_ID; int m_Sort; CLocConstString m_Caption; int m_Direction; float m_Width; int m_Flags; CUIRect m_Rect; CUIRect m_Spacer; }; enum { FIXED=1, SPACER=2, COL_FLAG_LOCK=0, COL_FLAG_PURE, COL_FLAG_FAV, COL_NAME, COL_GAMETYPE, COL_MAP, COL_PLAYERS, COL_PING, COL_VERSION, }; static CColumn s_aCols[] = { {-1, -1, " ", -1, 2.0f, 0, {0}, {0}}, {COL_FLAG_LOCK, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_FLAG_PURE, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_FLAG_FAV, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_NAME, IServerBrowser::SORT_NAME, "Name", 0, 300.0f, 0, {0}, {0}}, // Localize - these strings are localized within CLocConstString {COL_GAMETYPE, IServerBrowser::SORT_GAMETYPE, "Type", 1, 50.0f, 0, {0}, {0}}, {COL_MAP, IServerBrowser::SORT_MAP, "Map", 1, 100.0f, 0, {0}, {0}}, {COL_PLAYERS, IServerBrowser::SORT_NUMPLAYERS, "Players", 1, 60.0f, 0, {0}, {0}}, {-1, -1, " ", 1, 10.0f, 0, {0}, {0}}, {COL_PING, IServerBrowser::SORT_PING, "Ping", 1, 40.0f, FIXED, {0}, {0}}, }; // This is just for scripts/update_localization.py to work correctly (all other strings are already Localize()'d somewhere else). Don't remove! // Localize("Type"); int NumCols = sizeof(s_aCols)/sizeof(CColumn); // do layout for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == -1) { Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers); if(i+1 < NumCols) { //Cols[i].flags |= SPACER; Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers); } } } for(int i = NumCols-1; i >= 0; i--) { if(s_aCols[i].m_Direction == 1) { Headers.VSplitRight(s_aCols[i].m_Width, &Headers, &s_aCols[i].m_Rect); Headers.VSplitRight(2, &Headers, &s_aCols[i].m_Spacer); } } for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == 0) s_aCols[i].m_Rect = Headers; } // do headers for(int i = 0; i < NumCols; i++) { if(DoButton_GridHeader(s_aCols[i].m_Caption, s_aCols[i].m_Caption, g_Config.m_BrSort == s_aCols[i].m_Sort, &s_aCols[i].m_Rect)) { if(s_aCols[i].m_Sort != -1) { if(g_Config.m_BrSort == s_aCols[i].m_Sort) g_Config.m_BrSortOrder ^= 1; else g_Config.m_BrSortOrder = 0; g_Config.m_BrSort = s_aCols[i].m_Sort; } } } RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0); CUIRect Scroll; View.VSplitRight(15, &View, &Scroll); int NumServers = ServerBrowser()->NumSortedServers(); // display important messages in the middle of the screen so no // users misses it { CUIRect MsgBox = View; MsgBox.y += View.h/3; if(m_ActivePage == PAGE_INTERNET && ServerBrowser()->IsRefreshingMasters()) UI()->DoLabelScaled(&MsgBox, Localize("Refreshing master servers"), 16.0f, 0); else if(!ServerBrowser()->NumServers()) UI()->DoLabelScaled(&MsgBox, Localize("No servers found"), 16.0f, 0); else if(ServerBrowser()->NumServers() && !NumServers) UI()->DoLabelScaled(&MsgBox, Localize("No servers match your filter criteria"), 16.0f, 0); } int Num = (int)(View.h/s_aCols[0].m_Rect.h) + 1; static int s_ScrollBar = 0; static float s_ScrollValue = 0; Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); int ScrollNum = NumServers-Num+1; if(ScrollNum > 0) { if(m_ScrollOffset) { s_ScrollValue = (float)(m_ScrollOffset)/ScrollNum; m_ScrollOffset = 0; } if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&View)) s_ScrollValue -= 3.0f/ScrollNum; if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&View)) s_ScrollValue += 3.0f/ScrollNum; } else ScrollNum = 0; if(m_SelectedIndex > -1) { for(int i = 0; i < m_NumInputEvents; i++) { int NewIndex = -1; if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS) { if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = m_SelectedIndex + 1; if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = m_SelectedIndex - 1; } if(NewIndex > -1 && NewIndex < NumServers) { //scroll float IndexY = View.y - s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h + NewIndex*s_aCols[0].m_Rect.h; int Scroll = View.y > IndexY ? -1 : View.y+View.h < IndexY+s_aCols[0].m_Rect.h ? 1 : 0; if(Scroll) { if(Scroll < 0) { int NumScrolls = (View.y-IndexY+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue -= (1.0f/ScrollNum)*NumScrolls; } else { int NumScrolls = (IndexY+s_aCols[0].m_Rect.h-(View.y+View.h)+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue += (1.0f/ScrollNum)*NumScrolls; } } m_SelectedIndex = NewIndex; const CServerInfo *pItem = ServerBrowser()->SortedGet(m_SelectedIndex); str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); } } } if(s_ScrollValue < 0) s_ScrollValue = 0; if(s_ScrollValue > 1) s_ScrollValue = 1; // set clipping UI()->ClipEnable(&View); CUIRect OriginalView = View; View.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h; int NewSelected = -1; int NumPlayers = 0; m_SelectedIndex = -1; // reset friend counter for(int i = 0; i < m_lFriends.size(); m_lFriends[i++].m_NumFound = 0); for (int i = 0; i < NumServers; i++) { int ItemIndex = i; const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex); NumPlayers += g_Config.m_BrFilterSpectators ? pItem->m_NumPlayers : pItem->m_NumClients; CUIRect Row; CUIRect SelectHitBox; int Selected = str_comp(pItem->m_aAddress, g_Config.m_UiServerAddress) == 0; //selected_index==ItemIndex; View.HSplitTop(17.0f, &Row, &View); SelectHitBox = Row; if(Selected) m_SelectedIndex = i; // update friend counter if(pItem->m_FriendState != IFriends::FRIEND_NO) { for(int j = 0; j < pItem->m_NumClients; ++j) { if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO) { unsigned NameHash = str_quickhash(pItem->m_aClients[j].m_aName); unsigned ClanHash = str_quickhash(pItem->m_aClients[j].m_aClan); for(int f = 0; f < m_lFriends.size(); ++f) { if(ClanHash == m_lFriends[f].m_pFriendInfo->m_ClanHash && (!m_lFriends[f].m_pFriendInfo->m_aName[0] || NameHash == m_lFriends[f].m_pFriendInfo->m_NameHash)) { m_lFriends[f].m_NumFound++; if(m_lFriends[f].m_pFriendInfo->m_aName[0]) break; } } } } } // make sure that only those in view can be selected if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h) { if(Selected) { CUIRect r = Row; r.Margin(1.5f, &r); RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f); } // clip the selection if(SelectHitBox.y < OriginalView.y) // top { SelectHitBox.h -= OriginalView.y-SelectHitBox.y; SelectHitBox.y = OriginalView.y; } else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y; if(UI()->DoButtonLogic(pItem, "", Selected, &SelectHitBox)) { NewSelected = ItemIndex; } } else { // reset active item, if not visible if(UI()->ActiveItem() == pItem) UI()->SetActiveItem(0); // don't render invisible items continue; } for(int c = 0; c < NumCols; c++) { CUIRect Button; char aTemp[64]; Button.x = s_aCols[c].m_Rect.x; Button.y = Row.y; Button.h = Row.h; Button.w = s_aCols[c].m_Rect.w; int ID = s_aCols[c].m_ID; if(ID == COL_FLAG_LOCK) { if(pItem->m_Flags&IServerBrowser::FLAG_PASSWORD) DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_LOCK, &Button); } else if(ID == COL_FLAG_PURE) { if(!(pItem->m_Flags&IServerBrowser::FLAG_PURE)) DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_UNPURE, &Button); } else if(ID == COL_FLAG_FAV) { if(pItem->m_Favorite) DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_HEART, &Button); } else if(ID == COL_NAME) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_SERVERNAME)) { // highlight the parts that matches const char *pStr = str_find_nocase(pItem->m_aName, g_Config.m_BrFilterString); if(pStr) { TextRender()->TextEx(&Cursor, pItem->m_aName, (int)(pStr-pItem->m_aName)); TextRender()->TextColor(0.4f,0.4f,1.0f,1); TextRender()->TextEx(&Cursor, pStr, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1,1,1,1); TextRender()->TextEx(&Cursor, pStr+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pItem->m_aName, -1); } else TextRender()->TextEx(&Cursor, pItem->m_aName, -1); } else if(ID == COL_MAP) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_MAPNAME)) { // highlight the parts that matches const char *pStr = str_find_nocase(pItem->m_aMap, g_Config.m_BrFilterString); if(pStr) { TextRender()->TextEx(&Cursor, pItem->m_aMap, (int)(pStr-pItem->m_aMap)); TextRender()->TextColor(0.4f,0.4f,1.0f,1); TextRender()->TextEx(&Cursor, pStr, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1,1,1,1); TextRender()->TextEx(&Cursor, pStr+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pItem->m_aMap, -1); } else TextRender()->TextEx(&Cursor, pItem->m_aMap, -1); } else if(ID == COL_PLAYERS) { CUIRect Icon; Button.VMargin(4.0f, &Button); if(pItem->m_FriendState != IFriends::FRIEND_NO) { Button.VSplitLeft(Button.h, &Icon, &Button); Icon.Margin(2.0f, &Icon); DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_HEART, &Icon); } if(g_Config.m_BrFilterSpectators) str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumPlayers, pItem->m_MaxPlayers); else str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumClients, pItem->m_MaxClients); if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_PLAYER)) TextRender()->TextColor(0.4f,0.4f,1.0f,1); UI()->DoLabelScaled(&Button, aTemp, 12.0f, 1); TextRender()->TextColor(1,1,1,1); } else if(ID == COL_PING) { str_format(aTemp, sizeof(aTemp), "%i", pItem->m_Latency); UI()->DoLabelScaled(&Button, aTemp, 12.0f, 1); } else if(ID == COL_VERSION) { const char *pVersion = pItem->m_aVersion; UI()->DoLabelScaled(&Button, pVersion, 12.0f, 1); } else if(ID == COL_GAMETYPE) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f*UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; TextRender()->TextEx(&Cursor, pItem->m_aGameType, -1); } } } UI()->ClipDisable(); if(NewSelected != -1) { // select the new server const CServerInfo *pItem = ServerBrowser()->SortedGet(NewSelected); str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); if(Input()->MouseDoubleClick()) Client()->Connect(g_Config.m_UiServerAddress); } RenderTools()->DrawUIRect(&Status, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f); Status.Margin(5.0f, &Status); // render quick search CUIRect QuickSearch, Button; Status.VSplitLeft(240.0f, &QuickSearch, &Status); const char *pLabel = Localize("Quick search:"); UI()->DoLabelScaled(&QuickSearch, pLabel, 12.0f, -1); float w = TextRender()->TextWidth(0, 12.0f, pLabel, -1); QuickSearch.VSplitLeft(w, 0, &QuickSearch); QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch); QuickSearch.VSplitLeft(240.0f-w-22.0f, &QuickSearch, &Button); static float Offset = 0.0f; if(DoEditBox(&g_Config.m_BrFilterString, &QuickSearch, g_Config.m_BrFilterString, sizeof(g_Config.m_BrFilterString), 12.0f, &Offset, false, CUI::CORNER_L)) Client()->ServerBrowserUpdate(); // clear button { static int s_ClearButton = 0; RenderTools()->DrawUIRect(&Button, vec4(1,1,1,0.33f)*ButtonColorMul(&s_ClearButton), CUI::CORNER_R, 3.0f); UI()->DoLabel(&Button, "x", Button.h*ms_FontmodHeight, 0); if(UI()->DoButtonLogic(&s_ClearButton, "x", 0, &Button)) { g_Config.m_BrFilterString[0] = 0; UI()->SetActiveItem(&g_Config.m_BrFilterString); Client()->ServerBrowserUpdate(); } } // render status char aBuf[128]; if(ServerBrowser()->IsRefreshing()) str_format(aBuf, sizeof(aBuf), Localize("%d%% loaded"), ServerBrowser()->LoadingProgression()); else str_format(aBuf, sizeof(aBuf), Localize("%d of %d servers, %d players"), ServerBrowser()->NumSortedServers(), ServerBrowser()->NumServers(), NumPlayers); Status.VSplitRight(TextRender()->TextWidth(0, 14.0f, aBuf, -1), 0, &Status); UI()->DoLabelScaled(&Status, aBuf, 14.0f, -1); }
void CMenus::RenderDemoList(CUIRect MainView) { CALLSTACK_ADD(); static int s_Inited = 0; if(!s_Inited) { DemolistPopulate(); DemolistOnUpdate(true); s_Inited = 1; } char aFooterLabel[128] = {0}; if(m_DemolistSelectedIndex >= 0) { CDemoItem *Item = &m_lDemos[m_DemolistSelectedIndex]; if(str_comp(Item->m_aFilename, "..") == 0) str_copy(aFooterLabel, Localize("Parent Folder"), sizeof(aFooterLabel)); else if(m_DemolistSelectedIsDir) str_copy(aFooterLabel, Localize("Folder"), sizeof(aFooterLabel)); else { if(!Item->m_InfosLoaded) { char aBuffer[512]; str_format(aBuffer, sizeof(aBuffer), "%s/%s", m_aCurrentDemoFolder, Item->m_aFilename); Item->m_Valid = DemoPlayer()->GetDemoInfo(Storage(), aBuffer, Item->m_StorageType, &Item->m_Info); Item->m_InfosLoaded = true; } if(!Item->m_Valid) str_copy(aFooterLabel, Localize("Invalid Demo"), sizeof(aFooterLabel)); else str_copy(aFooterLabel, Localize("Demo details"), sizeof(aFooterLabel)); } } // render background RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); MainView.Margin(10.0f, &MainView); CUIRect ButtonBar, RefreshRect, PlayRect, DeleteRect, RenameRect, ListBox; MainView.HSplitBottom(ms_ButtonHeight+5.0f, &MainView, &ButtonBar); ButtonBar.HSplitTop(5.0f, 0, &ButtonBar); ButtonBar.VSplitRight(130.0f, &ButtonBar, &PlayRect); ButtonBar.VSplitLeft(130.0f, &RefreshRect, &ButtonBar); ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &DeleteRect, &ButtonBar); ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &RenameRect, &ButtonBar); MainView.HSplitBottom(140.0f, &ListBox, &MainView); // render demo info MainView.VMargin(5.0f, &MainView); MainView.HSplitBottom(5.0f, &MainView, 0); RenderTools()->DrawUIRect(&MainView, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); if(!m_DemolistSelectedIsDir && m_DemolistSelectedIndex >= 0 && m_lDemos[m_DemolistSelectedIndex].m_Valid) { CUIRect Left, Right, Labels; MainView.Margin(20.0f, &MainView); MainView.VSplitMid(&Labels, &MainView); // left side Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Created:"), 14.0f, -1); char aTimestamp[256]; str_timestamp_ex(m_lDemos[m_DemolistSelectedIndex].m_Date, aTimestamp, sizeof(aTimestamp), "%Y-%m-%d %H:%M:%S"); UI()->DoLabelScaled(&Right, aTimestamp, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Type:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aType, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Length:"), 14.0f, -1); int Length = ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[0]<<24)&0xFF000000) | ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[1]<<16)&0xFF0000) | ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[2]<<8)&0xFF00) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[3]&0xFF); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%d:%02d", Length/60, Length%60); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Version:"), 14.0f, -1); str_format(aBuf, sizeof(aBuf), "%d", m_lDemos[m_DemolistSelectedIndex].m_Info.m_Version); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); // right side Labels = MainView; Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Map:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapName, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(20.0f, 0, &Left); Left.VSplitLeft(130.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Size:"), 14.0f, -1); unsigned Size = (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[0]<<24) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[1]<<16) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[2]<<8) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[3]); if(Size > 1024*1024) str_format(aBuf, sizeof(aBuf), Localize("%.2f MiB"), float(Size)/(1024*1024)); else str_format(aBuf, sizeof(aBuf), Localize("%.2f KiB"), float(Size)/1024); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(20.0f, 0, &Left); Left.VSplitLeft(130.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Crc:"), 14.0f, -1); unsigned Crc = (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[0]<<24) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[1]<<16) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[2]<<8) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[3]); str_format(aBuf, sizeof(aBuf), "%08x", Crc); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Netversion:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aNetversion, 14.0f, -1); } // demo list CUIRect Headers; ListBox.HSplitTop(ms_ListheaderHeight, &Headers, &ListBox); struct CColumn { int m_ID; int m_Sort; CLocConstString m_Caption; int m_Direction; float m_Width; int m_Flags; CUIRect m_Rect; CUIRect m_Spacer; }; enum { COL_ICON=0, COL_DEMONAME, COL_DATE, SORT_DEMONAME=0, SORT_DATE, }; static CColumn s_aCols[] = { {COL_ICON, -1, " ", -1, 14.0f, 0, 0, 0}, {COL_DEMONAME, SORT_DEMONAME, "Demo", 0, 0.0f, 0, 0, 0}, {COL_DATE, SORT_DATE, "Date", 1, 300.0f, 0, 0, 0}, }; RenderTools()->DrawUIRect(&Headers, vec4(0.0f,0,0,0.15f), 0, 0); int NumCols = sizeof(s_aCols)/sizeof(CColumn); // do layout for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == -1) { Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers); if(i+1 < NumCols) { //Cols[i].flags |= SPACER; Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers); } } } for(int i = NumCols-1; i >= 0; i--) { if(s_aCols[i].m_Direction == 1) { Headers.VSplitRight(s_aCols[i].m_Width, &Headers, &s_aCols[i].m_Rect); Headers.VSplitRight(2, &Headers, &s_aCols[i].m_Spacer); } } for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == 0) s_aCols[i].m_Rect = Headers; } // do headers for(int i = 0; i < NumCols; i++) { CPointerContainer Container(s_aCols[i].m_Caption); if(DoButton_GridHeader(&Container, s_aCols[i].m_Caption, g_Config.m_BrDemoSort == s_aCols[i].m_Sort, &s_aCols[i].m_Rect)) { if(s_aCols[i].m_Sort != -1) { if(g_Config.m_BrDemoSort == s_aCols[i].m_Sort) g_Config.m_BrDemoSortOrder ^= 1; else g_Config.m_BrDemoSortOrder = 0; g_Config.m_BrDemoSort = s_aCols[i].m_Sort; } DemolistPopulate(); DemolistOnUpdate(false); } } // scrollbar CUIRect Scroll; #if defined(__ANDROID__) ListBox.VSplitRight(50, &ListBox, &Scroll); #else ListBox.VSplitRight(15, &ListBox, &Scroll); #endif int Num = (int)(ListBox.h/s_aCols[0].m_Rect.h) + 1; static CButtonContainer s_ScrollBar; static float s_ScrollValue = 0; Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); int ScrollNum = m_lDemos.size()-Num+1; if(ScrollNum > 0) { if(m_ScrollOffset) { s_ScrollValue = (float)(m_ScrollOffset)/ScrollNum; m_ScrollOffset = 0; } if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&ListBox) && m_pClient->m_pGameConsole->IsClosed()) s_ScrollValue -= 3.0f/ScrollNum; if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&ListBox) && m_pClient->m_pGameConsole->IsClosed()) s_ScrollValue += 3.0f/ScrollNum; } else ScrollNum = 0; if(m_DemolistSelectedIndex > -1) { for(int i = 0; i < m_NumInputEvents; i++) { int NewIndex = -1; if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS) { if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = m_DemolistSelectedIndex + 1; if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = m_DemolistSelectedIndex - 1; } if(NewIndex > -1 && NewIndex < m_lDemos.size()) { //scroll float IndexY = ListBox.y - s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h + NewIndex*s_aCols[0].m_Rect.h; int Scroll = ListBox.y > IndexY ? -1 : ListBox.y+ListBox.h < IndexY+s_aCols[0].m_Rect.h ? 1 : 0; if(Scroll) { if(Scroll < 0) { int NumScrolls = (ListBox.y-IndexY+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue -= (1.0f/ScrollNum)*NumScrolls; } else { int NumScrolls = (IndexY+s_aCols[0].m_Rect.h-(ListBox.y+ListBox.h)+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue += (1.0f/ScrollNum)*NumScrolls; } } m_DemolistSelectedIndex = NewIndex; str_copy(g_Config.m_UiDemoSelected, m_lDemos[NewIndex].m_aName, sizeof(g_Config.m_UiDemoSelected)); DemolistOnUpdate(false); } } } if(s_ScrollValue < 0) s_ScrollValue = 0; if(s_ScrollValue > 1) s_ScrollValue = 1; // set clipping UI()->ClipEnable(&ListBox); CUIRect OriginalView = ListBox; ListBox.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h; int NewSelected = -1; #if defined(__ANDROID__) int DoubleClicked = 0; #endif int ItemIndex = -1; for(sorted_array<CDemoItem>::range r = m_lDemos.all(); !r.empty(); r.pop_front()) { ItemIndex++; CUIRect Row; CUIRect SelectHitBox; ListBox.HSplitTop(ms_ListheaderHeight, &Row, &ListBox); SelectHitBox = Row; int Selected = ItemIndex == m_DemolistSelectedIndex; // make sure that only those in view can be selected if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h) { if(Selected) { CUIRect r = Row; r.Margin(1.5f, &r); RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f); } // clip the selection if(SelectHitBox.y < OriginalView.y) // top { SelectHitBox.h -= OriginalView.y-SelectHitBox.y; SelectHitBox.y = OriginalView.y; } else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y; if(UI()->DoButtonLogic(r.front().m_aName /* TODO: */, "", Selected, &SelectHitBox)) { NewSelected = ItemIndex; str_copy(g_Config.m_UiDemoSelected, r.front().m_aName, sizeof(g_Config.m_UiDemoSelected)); DemolistOnUpdate(false); #if defined(__ANDROID__) if(NewSelected == m_DoubleClickIndex) DoubleClicked = 1; #endif m_DoubleClickIndex = NewSelected; } } else { // don't render invisible items continue; } for(int c = 0; c < NumCols; c++) { CUIRect Button; Button.x = s_aCols[c].m_Rect.x; Button.y = Row.y; Button.h = Row.h; Button.w = s_aCols[c].m_Rect.w; int ID = s_aCols[c].m_ID; if (ID == COL_ICON) { DoButton_Icon(IMAGE_FILEICONS, r.front().m_IsDir?SPRITE_FILE_FOLDER:SPRITE_FILE_DEMO1, &Button); } else if(ID == COL_DEMONAME) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; TextRender()->TextEx(&Cursor, r.front().m_aName, -1); } else if (ID == COL_DATE && !r.front().m_IsDir) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; char aBuf[256]; str_timestamp_ex(r.front().m_Date, aBuf, sizeof(aBuf), "%Y-%m-%d %H:%M:%S"); TextRender()->TextEx(&Cursor, aBuf, -1); } } } UI()->ClipDisable(); bool Activated = false; #if defined(__ANDROID__) if (m_EnterPressed || (DoubleClicked && UI()->HotItem() == m_lDemos[m_DemolistSelectedIndex].m_aName)) #else if (m_EnterPressed || (Input()->MouseDoubleClick() && UI()->HotItem() == m_lDemos[m_DemolistSelectedIndex].m_aName)) #endif { UI()->SetActiveItem(0); Activated = true; } static CButtonContainer s_RefreshButton; if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &RefreshRect) || Input()->KeyPress(KEY_F5) || (Input()->KeyPress(KEY_R) && (Input()->KeyIsPressed(KEY_LCTRL) || Input()->KeyIsPressed(KEY_RCTRL)))) { DemolistPopulate(); DemolistOnUpdate(false); } static CButtonContainer s_PlayButton; if(DoButton_Menu(&s_PlayButton, m_DemolistSelectedIsDir?Localize("Open"):Localize("Play"), 0, &PlayRect) || Activated) { if(m_DemolistSelectedIndex >= 0) { if(m_DemolistSelectedIsDir) // folder { if(str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, "..") == 0) // parent folder fs_parent_dir(m_aCurrentDemoFolder); else // sub folder { char aTemp[256]; str_copy(aTemp, m_aCurrentDemoFolder, sizeof(aTemp)); str_format(m_aCurrentDemoFolder, sizeof(m_aCurrentDemoFolder), "%s/%s", aTemp, m_lDemos[m_DemolistSelectedIndex].m_aFilename); m_DemolistStorageType = m_lDemos[m_DemolistSelectedIndex].m_StorageType; } DemolistPopulate(); DemolistOnUpdate(true); } else // file { char aBuf[512]; str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); const char *pError = Client()->DemoPlayer_Play(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType); if(pError) PopupMessage(Localize("Error"), str_comp(pError, "error loading demo") ? pError : Localize("Error loading demo"), Localize("Ok")); else { UI()->SetActiveItem(0); return; } } } } if(!m_DemolistSelectedIsDir) { static CButtonContainer s_DeleteButton; if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &DeleteRect) || m_DeletePressed) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_DELETE_DEMO; return; } } static CButtonContainer s_RenameButton; if(DoButton_Menu(&s_RenameButton, Localize("Rename"), 0, &RenameRect)) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_RENAME_DEMO; str_copy(m_aCurrentDemoFile, m_lDemos[m_DemolistSelectedIndex].m_aFilename, sizeof(m_aCurrentDemoFile)); return; } } } }
void CMenus::RenderGame(CUIRect MainView) { if(m_pClient->m_LocalClientID == -1) return; char aBuf[128]; CSwitchTeamInfo Info; GetSwitchTeamInfo(&Info); CUIRect Button, BottomView, Left, Middle, Right; // cut view MainView.HSplitBottom(80.0f, &MainView, &BottomView); // MainView not used for now BottomView.HSplitTop(20.f, 0, &BottomView); float Spacing = 3.0f; float ButtonWidth = (BottomView.w/6.0f)-(Spacing*5.0)/6.0f; BottomView.VSplitLeft(ButtonWidth*3.0f+Spacing*2.0f, &Left, &Middle); Middle.VSplitLeft(Spacing, 0, &Middle); Middle.VSplitLeft(ButtonWidth, &Middle, &Right); Right.VSplitRight(ButtonWidth, 0, &Right); if(!(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS)) Left.VSplitLeft(ButtonWidth, &Left, 0); // do backgrounds RenderTools()->DrawUIRect4(&Left, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); RenderTools()->DrawUIRect4(&Middle, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); RenderTools()->DrawUIRect4(&Right, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); // do buttons Left.HSplitTop(25.0f, &Left, 0); Middle.HSplitTop(25.0f, &Middle, 0); Right.HSplitTop(25.0f, &Right, 0); if(Info.m_aNotification[0] != 0) { // print notice CUIRect Bar; MainView.HSplitTop(45.0f, &Bar, &MainView); RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, Info.m_aNotification, 14.0f, CUI::ALIGN_CENTER); } // join buttons { // specator button int Team = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team; if(Info.m_aNotification[0] && Team != TEAM_SPECTATORS) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_SPECTATORS ? "Spectate" : "Spectating"), sizeof(aBuf)); // Localize("Spectating"); Left.VSplitLeft(ButtonWidth, &Button, &Left); Left.VSplitLeft(Spacing, 0, &Left); static CButtonContainer s_SpectateButton; if(DoButton_Menu(&s_SpectateButton, aBuf, Team == TEAM_SPECTATORS, &Button) && Team != TEAM_SPECTATORS && Info.m_AllowSpec && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_SPECTATORS); SetActive(false); } // team button if(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS) { if(Info.m_aNotification[0] && Team != TEAM_RED) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join red" : "Joined red"), sizeof(aBuf)); // Localize("Join red");Localize("Joined red"); Left.VSplitLeft(ButtonWidth, &Button, &Left); Left.VSplitLeft(Spacing, 0, &Left); static CButtonContainer s_RedButton; if(DoButton_Menu(&s_RedButton, aBuf, Team == TEAM_RED, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.975f, 0.17f, 0.17f, 0.75f), false) && Team != TEAM_RED && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } if(Info.m_aNotification[0] && Team != TEAM_BLUE) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_BLUE ? "Join blue" : "Joined blue"), sizeof(aBuf)); // Localize("Join blue");Localize("Joined blue"); Left.VSplitLeft(ButtonWidth, &Button, &Left); static CButtonContainer s_BlueButton; if(DoButton_Menu(&s_BlueButton, aBuf, Team == TEAM_BLUE, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.17f, 0.46f, 0.975f, 0.75f), false) && Team != TEAM_BLUE && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_BLUE); SetActive(false); } } else { if(Info.m_aNotification[0] && Team != TEAM_RED) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join" : "Joined"), sizeof(aBuf)); //Localize("Join");Localize("Joined"); Left.VSplitLeft(ButtonWidth, &Button, &Left); static CButtonContainer s_JoinButton; if(DoButton_Menu(&s_JoinButton, aBuf, Team == TEAM_RED, &Button) && Team != TEAM_RED && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } } } // Record button static CButtonContainer s_DemoButton; bool Recording = DemoRecorder()->IsRecording(); if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record"), Recording, &Middle)) // Localize("Stop record");Localize("Record"); { if(!Recording) Client()->DemoRecorder_Start("demo", true); else Client()->DemoRecorder_Stop(); } // disconnect button static CButtonContainer s_DisconnectButton; if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Right)) Client()->Disconnect(); }
void CMenus::RenderGame(CUIRect MainView) { if(m_pClient->m_LocalClientID == -1) return; char aBuf[128]; const char *pNotification = 0; int TeamMod = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team != TEAM_SPECTATORS ? -1 : 0; bool AllowSpec = true; int TimeLeft = 0; if(TeamMod+m_pClient->m_GameInfo.m_aTeamSize[TEAM_RED]+m_pClient->m_GameInfo.m_aTeamSize[TEAM_BLUE] >= m_pClient->m_ServerSettings.m_PlayerSlots) { str_format(aBuf, sizeof(aBuf), Localize("Only %d active players are allowed"), m_pClient->m_ServerSettings.m_PlayerSlots); pNotification = aBuf; } else if(m_pClient->m_ServerSettings.m_TeamLock) pNotification = Localize("Teams are locked"); else if(m_pClient->m_TeamCooldownTick+1 >= Client()->GameTick()) { TimeLeft = (m_pClient->m_TeamCooldownTick-Client()->GameTick())/Client()->GameTickSpeed()+1; str_format(aBuf, sizeof(aBuf), Localize("Teams are locked. Time to wait before changing team: %02d:%02d"), TimeLeft/60, TimeLeft%60); pNotification = aBuf; AllowSpec = false; } CUIRect Button, BottomView, Left, Middle, Right; // cut view MainView.HSplitBottom(80.0f, &MainView, &BottomView); // MainView not used for now BottomView.HSplitTop(20.f, 0, &BottomView); float Spacing = 3.0f; float ButtonWidth = (BottomView.w/6.0f)-(Spacing*5.0)/6.0f; BottomView.VSplitLeft(ButtonWidth*3.0f+Spacing*2.0f, &Left, &Middle); Middle.VSplitLeft(Spacing, 0, &Middle); Middle.VSplitLeft(ButtonWidth, &Middle, &Right); Right.VSplitRight(ButtonWidth, 0, &Right); if(!(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS)) Left.VSplitLeft(ButtonWidth, &Left, 0); // do backgrounds RenderTools()->DrawUIRect4(&Left, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); RenderTools()->DrawUIRect4(&Middle, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); RenderTools()->DrawUIRect4(&Right, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); // do buttons Left.HSplitTop(25.0f, &Left, 0); Middle.HSplitTop(25.0f, &Middle, 0); Right.HSplitTop(25.0f, &Right, 0); if(pNotification != 0) { // print notice CUIRect Bar; MainView.HSplitTop(45.0f, &Bar, &MainView); RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, pNotification, 14.0f, 0); } // join buttons { // specator button int Team = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team; if(pNotification && Team != TEAM_SPECTATORS) { if(TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_SPECTATORS ? "Spectate" : "Spactating"), sizeof(aBuf)); // Localize("Spectating"); Left.VSplitLeft(ButtonWidth, &Button, &Left); Left.VSplitLeft(Spacing, 0, &Left); static int s_SpectateButton = 0; if(DoButton_Menu(&s_SpectateButton, aBuf, Team == TEAM_SPECTATORS, &Button) && Team != TEAM_SPECTATORS && AllowSpec && !pNotification) { m_pClient->SendSwitchTeam(TEAM_SPECTATORS); SetActive(false); } // team button if(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS) { if(pNotification && Team != TEAM_RED) { if(TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join red" : "Joined red"), sizeof(aBuf)); // Localize("Join red");Localize("Joined red"); Left.VSplitLeft(ButtonWidth, &Button, &Left); Left.VSplitLeft(Spacing, 0, &Left); static int s_RedButton = 0; if(DoButton_Menu(&s_RedButton, aBuf, Team == TEAM_RED, &Button, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.975f, 0.17f, 0.17f, 0.75f), false) && Team != TEAM_RED && !pNotification) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } if(pNotification && Team != TEAM_BLUE) { if(TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_BLUE ? "Join blue" : "Joined blue"), sizeof(aBuf)); // Localize("Join blue");Localize("Joined blue"); Left.VSplitLeft(ButtonWidth, &Button, &Left); static int s_BlueButton = 0; if(DoButton_Menu(&s_BlueButton, aBuf, Team == TEAM_BLUE, &Button, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.17f, 0.46f, 0.975f, 0.75f), false) && Team != TEAM_BLUE && !pNotification) { m_pClient->SendSwitchTeam(TEAM_BLUE); SetActive(false); } } else { if(pNotification && Team != TEAM_RED) { if(TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join" : "Joined"), sizeof(aBuf)); //Localize("Join");Localize("Joined"); Left.VSplitLeft(ButtonWidth, &Button, &Left); static int s_JoinButton = 0; if(DoButton_Menu(&s_JoinButton, aBuf, Team == TEAM_RED, &Button) && Team != TEAM_RED && !pNotification) { m_pClient->SendSwitchTeam(0); SetActive(false); } } } // Record button static int s_DemoButton = 0; bool Recording = DemoRecorder()->IsRecording(); if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record"), Recording, &Middle)) // Localize("Stop record");Localize("Record"); { if(!Recording) Client()->DemoRecorder_Start("demo", true); else Client()->DemoRecorder_Stop(); } // disconnect button static int s_DisconnectButton = 0; if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Right)) Client()->Disconnect(); }
void CMenus::RenderStartMenu(CUIRect MainView) { CUIRect Menu; MainView.VMargin(MainView.w/2-190.0f, &Menu); Menu.HMargin(145.0f, &Menu); RenderTools()->DrawUIRect(&Menu, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 10.0f); Menu.Margin(5.0f, &Menu); CUIRect Button; Menu.HSplitTop(40.0f, &Button, &Menu); static int s_PlayButton = 0; if(DoButton_MenuImage(&s_PlayButton, Localize("Play Game"), 0, &Button, "play_game", 10.0f, 0.5f)) m_MenuPage = g_Config.m_UiBrowserPage; Menu.HSplitTop(5.0f, 0, &Menu); // little space Menu.HSplitTop(40.0f, &Button, &Menu); static int s_MapEditorButton = 0; if(DoButton_MenuImage(&s_MapEditorButton, Localize("Map Editor"), 0, &Button, "editor", 10.0f, 0.5f)) { g_Config.m_ClEditor = 1; Input()->MouseModeRelative(); } Menu.HSplitTop(5.0f, 0, &Menu); // little space Menu.HSplitTop(40.0f, &Button, &Menu); static int s_DemoButton = 0; if(DoButton_MenuImage(&s_DemoButton, Localize("Demos"), 0, &Button, "demos", 10.0f, 0.5f)) { m_MenuPage = PAGE_DEMOS; DemolistPopulate(); DemolistOnUpdate(false); } Menu.HSplitTop(5.0f, 0, &Menu); // little space Menu.HSplitTop(40.0f, &Button, &Menu); static int s_LocalServerButton = 0; if(DoButton_MenuImage(&s_LocalServerButton, Localize("Create Local Server"), 0, &Button, "local_server", 10.0f, 0.5f)) { } Menu.HSplitTop(5.0f, 0, &Menu); // little space Menu.HSplitTop(40.0f, &Button, &Menu); static int s_SettingsButton = 0; if(DoButton_MenuImage(&s_SettingsButton, Localize("Settings"), 0, &Button, "settings", 10.0f, 0.5f)) { m_MenuPage = PAGE_SETTINGS; } Menu.HSplitBottom(45.0f, &Menu, &Button); static int s_QuitButton = 0; if(DoButton_Menu(&s_QuitButton, Localize("Quit Game"), 0, &Button, 15.0f, 0.5f)) m_Popup = POPUP_QUIT; // render version CUIRect Version; MainView.HSplitBottom(50.0f, 0, &Version); Version.VMargin(50.0f, &Version); char aBuf[64]; if(str_comp(Client()->LatestVersion(), "0") != 0) { str_format(aBuf, sizeof(aBuf), Localize("Teeworlds %s is out! Download it at www.teeworlds.com!"), Client()->LatestVersion()); TextRender()->TextColor(1.0f, 0.4f, 0.4f, 1.0f); UI()->DoLabelScaled(&Version, aBuf, 14.0f, 0); TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); } UI()->DoLabelScaled(&Version, GAME_VERSION, 14.0f, 1); }
void CMenus::RenderGame(CUIRect MainView) { if(m_pClient->m_LocalClientID == -1) return; char aBuf[128]; CSwitchTeamInfo Info = { 0 }; GetSwitchTeamInfo(&Info); CUIRect Button, ButtonRow, Label; float Spacing = 3.0f; float ButtonWidth = (MainView.w/6.0f)-(Spacing*5.0)/6.0f; // cut view MainView.HSplitTop(20.0f, 0, &MainView); float NoteHeight = !Info.m_aNotification[0] ? 0.0f : 45.0f; MainView.HSplitTop(20.0f+20.0f+2*Spacing+ NoteHeight, &MainView, 0); RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, ms_BackgroundAlpha), CUI::CORNER_ALL, 5.0f); // game options MainView.HSplitTop(20.0f, &Label, &MainView); Label.y += 2.0f; UI()->DoLabel(&Label, Localize("Game options"), 20.0f*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); RenderTools()->DrawUIRect(&MainView, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); if(Info.m_aNotification[0] != 0) { // print notice CUIRect Bar; MainView.HSplitBottom(NoteHeight, &MainView, &Bar); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, Info.m_aNotification, 14.0f, CUI::ALIGN_CENTER); } // buttons { MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(20.0f, &ButtonRow, 0); ButtonRow.VMargin(Spacing, &ButtonRow); // specator button int Team = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team; if(Info.m_aNotification[0] && Team != TEAM_SPECTATORS) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_SPECTATORS ? "Spectate" : "Spectating"), sizeof(aBuf)); // Localize("Spectating"); ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow); ButtonRow.VSplitLeft(Spacing, 0, &ButtonRow); static CButtonContainer s_SpectateButton; if(DoButton_Menu(&s_SpectateButton, aBuf, Team == TEAM_SPECTATORS, &Button) && Team != TEAM_SPECTATORS && Info.m_AllowSpec && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_SPECTATORS); SetActive(false); } // team button if(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS) { int RedTeamSizeNew = m_pClient->m_GameInfo.m_aTeamSize[TEAM_RED]; if(Team != TEAM_RED) ++RedTeamSizeNew; else if(Team == TEAM_RED) --RedTeamSizeNew; int BlueTeamSizeNew = m_pClient->m_GameInfo.m_aTeamSize[TEAM_BLUE]; if(Team != TEAM_BLUE) ++BlueTeamSizeNew; else if(Team == TEAM_BLUE) --BlueTeamSizeNew; bool BlockRed = m_pClient->m_ServerSettings.m_TeamBalance && (RedTeamSizeNew - BlueTeamSizeNew >= NUM_TEAMS); bool BlockBlue = m_pClient->m_ServerSettings.m_TeamBalance && (BlueTeamSizeNew - RedTeamSizeNew >= NUM_TEAMS); if((Info.m_aNotification[0] && Team != TEAM_RED) || BlockRed) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join red" : "Joined red"), sizeof(aBuf)); // Localize("Join red");Localize("Joined red"); ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow); ButtonRow.VSplitLeft(Spacing, 0, &ButtonRow); static CButtonContainer s_RedButton; if(DoButton_Menu(&s_RedButton, aBuf, Team == TEAM_RED, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.975f, 0.17f, 0.17f, 0.75f), false) && Team != TEAM_RED && !(Info.m_aNotification[0]) && !BlockRed) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } if((Info.m_aNotification[0] && Team != TEAM_BLUE) || BlockBlue) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_BLUE ? "Join blue" : "Joined blue"), sizeof(aBuf)); // Localize("Join blue");Localize("Joined blue"); ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow); ButtonRow.VSplitLeft(Spacing, 0, &ButtonRow); static CButtonContainer s_BlueButton; if(DoButton_Menu(&s_BlueButton, aBuf, Team == TEAM_BLUE, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.17f, 0.46f, 0.975f, 0.75f), false) && Team != TEAM_BLUE && !(Info.m_aNotification[0]) && !BlockBlue) { m_pClient->SendSwitchTeam(TEAM_BLUE); SetActive(false); } } else { if(Info.m_aNotification[0] && Team != TEAM_RED) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join" : "Joined"), sizeof(aBuf)); //Localize("Join");Localize("Joined"); ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow); static CButtonContainer s_JoinButton; if(DoButton_Menu(&s_JoinButton, aBuf, Team == TEAM_RED, &Button) && Team != TEAM_RED && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } } // disconnect button ButtonRow.VSplitRight(ButtonWidth, &ButtonRow, &Button); static CButtonContainer s_DisconnectButton; if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button)) Client()->Disconnect(); // Record button ButtonRow.VSplitRight(50.0f, &ButtonRow, 0); ButtonRow.VSplitRight(ButtonWidth, &ButtonRow, &Button); static CButtonContainer s_DemoButton; bool Recording = DemoRecorder()->IsRecording(); if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record"), Recording, &Button)) // Localize("Stop record");Localize("Record"); { if(!Recording) Client()->DemoRecorder_Start("demo", true); else Client()->DemoRecorder_Stop(); } } }
void CMenus::RenderPlayers(CUIRect MainView) { const float ButtonHeight = 20.0f; const float Spacing = 2.0f; const float NameWidth = 250.0f; const float ClanWidth = 250.0f; CUIRect Label, Row; MainView.HSplitBottom(80.0f, &MainView, 0); MainView.HSplitTop(20.0f, 0, &MainView); RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, ms_BackgroundAlpha), CUI::CORNER_ALL, 5.0f); // player options MainView.HSplitTop(ButtonHeight, &Label, &MainView); Label.y += 2.0f; UI()->DoLabel(&Label, Localize("Player options"), ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); RenderTools()->DrawUIRect(&MainView, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); // scroll CUIRect Scroll; int NumClients = 0; for(int i = 0; i < MAX_CLIENTS; ++i) if(i != m_pClient->m_LocalClientID && m_pClient->m_aClients[i].m_Active) NumClients++; float Length = ButtonHeight * NumClients; static float s_ScrollValue = 0.0f; int ScrollNum = (int)((Length - MainView.h)/20.0f)+1; if(ScrollNum > 0) { if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&MainView)) s_ScrollValue = clamp(s_ScrollValue - 3.0f/ScrollNum, 0.0f, 1.0f); if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&MainView)) s_ScrollValue = clamp(s_ScrollValue + 3.0f / ScrollNum, 0.0f, 1.0f); } MainView.VSplitRight(20.0f, &MainView, &Scroll); Scroll.HSplitTop(ButtonHeight, 0, &Scroll); RenderTools()->DrawUIRect(&Scroll, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = DoScrollbarV(&s_ScrollValue, &Scroll, s_ScrollValue); // headline MainView.HSplitTop(ButtonHeight, &Row, &MainView); Row.VSplitLeft(ButtonHeight+Spacing, 0, &Row); Row.VSplitLeft(NameWidth, &Label, &Row); Label.y += 2.0f; UI()->DoLabel(&Label, Localize("Player"), ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); Row.VSplitRight(2*ButtonHeight, &Row, &Label); Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(SPRITE_GUIICON_MUTE); IGraphics::CQuadItem QuadItem(Label.x, Label.y, Label.w, Label.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); Row.VSplitRight(2*Spacing, &Row, 0); Row.VSplitRight(2*ButtonHeight, &Row, &Label); Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(SPRITE_GUIICON_FRIEND); QuadItem = IGraphics::CQuadItem(Label.x, Label.y, Label.w, Label.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); // background RenderTools()->DrawUIRect(&MainView, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); MainView.Margin(5.0f, &MainView); UI()->ClipEnable(&MainView); if(Length > MainView.h) MainView.y += (MainView.h - Length) * s_ScrollValue; // options static int s_aPlayerIDs[MAX_CLIENTS][2] = {{0}}; int Teams[3] = { TEAM_RED, TEAM_BLUE, TEAM_SPECTATORS }; for(int Team = 0, Count = 0; Team < 3; ++Team) { for(int i = 0; i < MAX_CLIENTS; ++i) { if(i == m_pClient->m_LocalClientID || !m_pClient->m_aClients[i].m_Active || m_pClient->m_aClients[i].m_Team != Teams[Team]) continue; MainView.HSplitTop(ButtonHeight, &Row, &MainView); if(Count++ % 2 == 0) RenderTools()->DrawUIRect(&Row, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 5.0f); // player info Row.VSplitLeft(ButtonHeight, &Label, &Row); Label.y += 2.0f; CTeeRenderInfo Info = m_pClient->m_aClients[i].m_RenderInfo; Info.m_Size = Label.h; RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Label.x + Label.h / 2, Label.y + Label.h / 2)); Row.VSplitLeft(2*Spacing, 0, &Row); Row.VSplitLeft(NameWidth, &Label, &Row); Label.y += 2.0f; if(g_Config.m_ClShowUserId) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Label.x, Label.y, ButtonHeight*ms_FontmodHeight*0.8f, TEXTFLAG_RENDER); RenderTools()->DrawClientID(TextRender(), &Cursor, i); Label.VSplitLeft(ButtonHeight, 0, &Label); } char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%s", g_Config.m_ClShowsocial ? m_pClient->m_aClients[i].m_aName : ""); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); Row.VSplitLeft(Spacing, 0, &Row); Row.VSplitLeft(ClanWidth, &Label, &Row); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s", g_Config.m_ClShowsocial ? m_pClient->m_aClients[i].m_aClan : ""); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); // ignore button Row.VSplitRight(ButtonHeight/2, &Row, 0); Row.VSplitRight(ButtonHeight, &Row, &Label); if(g_Config.m_ClFilterchat == 2 || (g_Config.m_ClFilterchat == 1 && !m_pClient->m_aClients[i].m_Friend)) DoButton_Toggle(&s_aPlayerIDs[i][0], 1, &Label, false); else if(DoButton_Toggle(&s_aPlayerIDs[i][0], m_pClient->m_aClients[i].m_ChatIgnore, &Label, true)) m_pClient->m_aClients[i].m_ChatIgnore ^= 1; // friend button Row.VSplitRight(2*Spacing+ButtonHeight,&Row, 0); Row.VSplitRight(ButtonHeight, &Row, &Label); if(DoButton_Toggle(&s_aPlayerIDs[i][1], m_pClient->m_aClients[i].m_Friend, &Label, true)) { if(m_pClient->m_aClients[i].m_Friend) m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[i].m_aName, m_pClient->m_aClients[i].m_aClan); else m_pClient->Friends()->AddFriend(m_pClient->m_aClients[i].m_aName, m_pClient->m_aClients[i].m_aClan); m_pClient->m_aClients[i].m_Friend ^= 1; } } } UI()->ClipDisable(); }
void CLuaUi::Tick() { if (!m_Used) return; if (m_Type == LUAUIBUTTON) { int state = DoButton_Menu(&m_Id, m_pText, m_Checked, &m_Rect, m_Corners, m_Color); if (state != 0) { if (!m_pLuaFile->FunctionExist(m_pCallback)) return; m_pLuaFile->FunctionPrepare(m_pCallback); m_pLuaFile->PushInteger(state); m_pLuaFile->PushInteger(m_Id); m_pLuaFile->FunctionExec(); } } else if(m_Type == LUAUIEDITBOX) { DoEditBox(&m_Id, &m_Rect, m_pText, sizeof(m_pText), m_FontSize, &m_Offset, m_Hidden, m_Corners, m_Color); } else if(m_Type == LUAUILABEL) { CUIRect *pRect = &m_Rect; CUIRect Temp; pRect->HMargin(pRect->h>=20.0f?2.0f:1.0f, &Temp); m_pClient->TextRender()->TextColor(m_Color.r, m_Color.g, m_Color.b, m_Color.a); if (m_Align == -1) m_pClient->UI()->DoLabelScaled(&Temp, m_pText, m_FontSize*ms_FontmodHeight, m_Align, Temp.w); else m_pClient->UI()->DoLabelScaled(&Temp, m_pText, m_FontSize*ms_FontmodHeight, m_Align); m_pClient->TextRender()->TextColor(1, 1, 1, 1); } else if(m_Type == LUAUIRECT) { CUIRect *pRect = &m_Rect; m_pClient->RenderTools()->DrawUIRect(pRect, m_Color, m_Corners, m_Rounding); } else if(m_Type == LUAUIIMAGE) { CUIRect *pRect = &m_Rect; int state = DoImage(&m_Id, m_TextureID, m_SpriteID, pRect); if (state != 0) { if (!m_pLuaFile->FunctionExist(m_pCallback)) return; m_pLuaFile->FunctionPrepare(m_pCallback); m_pLuaFile->PushInteger(state); m_pLuaFile->PushInteger(m_Id); m_pLuaFile->FunctionExec(); } } else if(m_Type == LUAUIIMAGEEX) { CUIRect *pRect = &m_Rect; int state = DoImageEx(&m_Id, m_TextureID, pRect, m_ClipX1, m_ClipY1, m_ClipX2, m_ClipY2); if (state != 0) { if (!m_pLuaFile->FunctionExist(m_pCallback)) return; m_pLuaFile->FunctionPrepare(m_pCallback); m_pLuaFile->PushInteger(state); m_pLuaFile->PushInteger(m_Id); m_pLuaFile->FunctionExec(); } } else if(m_Type == LUAUILINE) { m_pClient->Graphics()->TextureSet(-1); m_pClient->Graphics()->BlendNormal(); m_pClient->Graphics()->LinesBegin(); m_pClient->Graphics()->SetColor(m_Color.r, m_Color.g, m_Color.b, m_Color.a); IGraphics::CLineItem Line; Line = IGraphics::CLineItem(m_Rect.x, m_Rect.y, m_Rect.w, m_Rect.h); m_pClient->Graphics()->LinesDraw(&Line, 1); m_pClient->Graphics()->LinesEnd(); } else if(m_Type == LUAUISLIDER) { float NewValue = 0; if (m_Direction == 0) { NewValue = DoScrollbarH(&m_Id, &m_Rect, m_Value, m_Color); } else { NewValue = DoScrollbarV(&m_Id, &m_Rect, m_Value, m_Color); } if (m_Value != NewValue) { m_Value = NewValue; if (!m_pLuaFile->FunctionExist(m_pCallback)) return; m_pLuaFile->FunctionPrepare(m_pCallback); m_pLuaFile->PushFloat(m_Value); m_pLuaFile->PushInteger(m_Id); m_pLuaFile->FunctionExec(); } } }
int CMenus::PopupFilter(CMenus *pMenus, CUIRect View) { CUIRect ServerFilter = View, FilterHeader; const float FontSize = 12.0f; // slected filter CBrowserFilter *pFilter = &pMenus->m_lFilters[pMenus->m_SelectedFilter]; CServerFilterInfo FilterInfo; pFilter->GetFilter(&FilterInfo); // server filter ServerFilter.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFilter); pMenus->RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); pMenus->RenderTools()->DrawUIRect(&ServerFilter, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); pMenus->UI()->DoLabelScaled(&FilterHeader, Localize("Server filter"), FontSize+2.0f, CUI::ALIGN_CENTER); CUIRect Button; ServerFilter.VSplitLeft(5.0f, 0, &ServerFilter); ServerFilter.Margin(3.0f, &ServerFilter); ServerFilter.VMargin(5.0f, &ServerFilter); int NewSortHash = FilterInfo.m_SortHash; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); static int s_BrFilterEmpty = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterEmpty, Localize("Has people playing"), FilterInfo.m_SortHash&IServerBrowser::FILTER_EMPTY, &Button)) NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_EMPTY; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); static int s_BrFilterSpectators = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterSpectators, Localize("Count players only"), FilterInfo.m_SortHash&IServerBrowser::FILTER_SPECTATORS, &Button)) NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_SPECTATORS; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); static int s_BrFilterFull = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterFull, Localize("Server not full"), FilterInfo.m_SortHash&IServerBrowser::FILTER_FULL, &Button)) NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_FULL; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); static int s_BrFilterFriends = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterFriends, Localize("Show friends only"), FilterInfo.m_SortHash&IServerBrowser::FILTER_FRIENDS, &Button)) NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_FRIENDS; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); static int s_BrFilterPw = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterPw, Localize("No password"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PW, &Button)) NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_PW; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); static int s_BrFilterCompatversion = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterCompatversion, Localize("Compatible version"), FilterInfo.m_SortHash&IServerBrowser::FILTER_COMPAT_VERSION, &Button)) NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_COMPAT_VERSION; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); static int s_BrFilterPure = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterPure, Localize("Standard gametype"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PURE, &Button)) NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_PURE; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); static int s_BrFilterPureMap = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterPureMap, Localize("Standard map"), FilterInfo.m_SortHash&IServerBrowser::FILTER_PURE_MAP, &Button)) NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_PURE_MAP; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); static int s_BrFilterGametypeStrict = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterGametypeStrict, Localize("Strict gametype filter"), FilterInfo.m_SortHash&IServerBrowser::FILTER_GAMETYPE_STRICT, &Button)) NewSortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_GAMETYPE_STRICT; if(FilterInfo.m_SortHash != NewSortHash) { FilterInfo.m_SortHash = NewSortHash; pFilter->SetFilter(&FilterInfo); } ServerFilter.HSplitTop(5.0f, 0, &ServerFilter); ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter); pMenus->UI()->DoLabelScaled(&Button, Localize("Game types:"), FontSize, CUI::ALIGN_LEFT); Button.VSplitRight(60.0f, 0, &Button); ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); static float Offset = 0.0f; static int s_BrFilterGametype = 0; if(pMenus->DoEditBox(&s_BrFilterGametype, &Button, FilterInfo.m_aGametype, sizeof(FilterInfo.m_aGametype), FontSize, &Offset)) pFilter->SetFilter(&FilterInfo); { ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter); CUIRect EditBox; Button.VSplitRight(60.0f, &Button, &EditBox); pMenus->UI()->DoLabelScaled(&Button, Localize("Maximum ping:"), FontSize, CUI::ALIGN_LEFT); char aBuf[5]; str_format(aBuf, sizeof(aBuf), "%d", FilterInfo.m_Ping); static float Offset = 0.0f; static int s_BrFilterPing = 0; pMenus->DoEditBox(&s_BrFilterPing, &EditBox, aBuf, sizeof(aBuf), FontSize, &Offset); int NewPing = clamp(str_toint(aBuf), 0, 999); if(NewPing != FilterInfo.m_Ping) { FilterInfo.m_Ping = NewPing; pFilter->SetFilter(&FilterInfo); } } // server address ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter); pMenus->UI()->DoLabelScaled(&Button, Localize("Server address:"), FontSize, CUI::ALIGN_LEFT); Button.VSplitRight(60.0f, 0, &Button); static float OffsetAddr = 0.0f; static int s_BrFilterServerAddress = 0; if(pMenus->DoEditBox(&s_BrFilterServerAddress, &Button, FilterInfo.m_aAddress, sizeof(FilterInfo.m_aAddress), FontSize, &OffsetAddr)) pFilter->SetFilter(&FilterInfo); // player country { CUIRect Rect; ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); ServerFilter.HSplitTop(26.0f, &Button, &ServerFilter); Button.VSplitRight(60.0f, &Button, &Rect); Button.HMargin(3.0f, &Button); static int s_BrFilterCountry = 0; if(pMenus->DoButton_CheckBox(&s_BrFilterCountry, Localize("Player country:"), FilterInfo.m_SortHash&IServerBrowser::FILTER_COUNTRY, &Button)) { FilterInfo.m_SortHash = FilterInfo.m_SortHash^IServerBrowser::FILTER_COUNTRY; pFilter->SetFilter(&FilterInfo); } float OldWidth = Rect.w; Rect.w = Rect.h*2; Rect.x += (OldWidth-Rect.w)/2.0f; vec4 Color(1.0f, 1.0f, 1.0f, FilterInfo.m_SortHash^IServerBrowser::FILTER_COUNTRY?1.0f: 0.5f); pMenus->m_pClient->m_pCountryFlags->Render(FilterInfo.m_Country, &Color, Rect.x, Rect.y, Rect.w, Rect.h); static int s_BrFilterCountryIndex = 0; if(FilterInfo.m_SortHash^IServerBrowser::FILTER_COUNTRY && pMenus->UI()->DoButtonLogic(&s_BrFilterCountryIndex, "", 0, &Rect)) pMenus->m_Popup = POPUP_COUNTRY; } return 0; }
void CMenus::RenderServerbrowserServerList(CUIRect View) { CUIRect Headers; CUIRect Status; View.HSplitTop(ms_ListheaderHeight, &Headers, &View); View.HSplitBottom(28.0f, &View, &Status); // split of the scrollbar RenderTools()->DrawUIRect(&Headers, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f); Headers.VSplitRight(20.0f, &Headers, 0); struct CColumn { int m_Id; int m_Sort; CLocConstString m_Caption; int m_Direction; float m_Width; int m_Flags; CUIRect m_Rect; CUIRect m_Spacer; }; enum { FIXED=1, SPACER=2, COL_FLAG_LOCK=0, COL_FLAG_PURE, COL_FLAG_FAV, COL_NAME, COL_GAMETYPE, COL_MAP, COL_PLAYERS, COL_PING, COL_VERSION, }; static CColumn s_aCols[] = { {-1, -1, " ", -1, 2.0f, 0, {0}, {0}}, {COL_FLAG_LOCK, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_FLAG_PURE, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_FLAG_FAV, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_NAME, IServerBrowser::SORT_NAME, "Name", 0, 300.0f, 0, {0}, {0}}, // Localize - these strings are localized within CLocConstString {COL_GAMETYPE, IServerBrowser::SORT_GAMETYPE, "Type", 1, 50.0f, 0, {0}, {0}}, {COL_MAP, IServerBrowser::SORT_MAP, "Map", 1, 100.0f, 0, {0}, {0}}, {COL_PLAYERS, IServerBrowser::SORT_NUMPLAYERS, "Players", 1, 60.0f, 0, {0}, {0}}, {-1, -1, " ", 1, 10.0f, 0, {0}, {0}}, {COL_PING, IServerBrowser::SORT_PING, "Ping", 1, 40.0f, FIXED, {0}, {0}}, }; int NumCols = sizeof(s_aCols)/sizeof(CColumn); // do layout for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == -1) { Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers); if(i+1 < NumCols) { //Cols[i].flags |= SPACER; Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers); } } } for(int i = NumCols-1; i >= 0; i--) { if(s_aCols[i].m_Direction == 1) { Headers.VSplitRight(s_aCols[i].m_Width, &Headers, &s_aCols[i].m_Rect); Headers.VSplitRight(2, &Headers, &s_aCols[i].m_Spacer); } } for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == 0) s_aCols[i].m_Rect = Headers; } // do headers for(int i = 0; i < NumCols; i++) { if(DoButton_GridHeader(s_aCols[i].m_Caption, s_aCols[i].m_Caption, g_Config.m_BrSort == s_aCols[i].m_Sort, &s_aCols[i].m_Rect)) { if(s_aCols[i].m_Sort != -1) { if(g_Config.m_BrSort == s_aCols[i].m_Sort) g_Config.m_BrSortOrder ^= 1; else g_Config.m_BrSortOrder = 0; g_Config.m_BrSort = s_aCols[i].m_Sort; } } } RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0); CUIRect Scroll; View.VSplitRight(15, &View, &Scroll); int NumServers = ServerBrowser()->NumSortedServers(); // display important messages in the middle of the screen so no // users misses it { CUIRect MsgBox = View; MsgBox.y += View.h/3; if(m_ActivePage == PAGE_INTERNET && ServerBrowser()->IsRefreshingMasters()) UI()->DoLabel(&MsgBox, Localize("Refreshing master servers"), 16.0f, 0); else if(!ServerBrowser()->NumServers()) UI()->DoLabel(&MsgBox, Localize("No servers found"), 16.0f, 0); else if(ServerBrowser()->NumServers() && !NumServers) UI()->DoLabel(&MsgBox, Localize("No servers match your filter criteria"), 16.0f, 0); } int Num = (int)(View.h/s_aCols[0].m_Rect.h); static int s_ScrollBar = 0; static float s_ScrollValue = 0; Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); int ScrollNum = NumServers-Num+10; if(ScrollNum > 0) { if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP)) s_ScrollValue -= 1.0f/ScrollNum; if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN)) s_ScrollValue += 1.0f/ScrollNum; } else ScrollNum = 0; if(m_SelectedIndex > -1) { for(int i = 0; i < m_NumInputEvents; i++) { int NewIndex = -1; if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS) { if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = m_SelectedIndex + 1; if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = m_SelectedIndex - 1; } if(NewIndex > -1 && NewIndex < NumServers) { //scroll if(ScrollNum) { if(NewIndex - m_SelectedIndex > 0) s_ScrollValue += 1.0f/ScrollNum; else s_ScrollValue -= 1.0f/ScrollNum; } m_SelectedIndex = NewIndex; const CServerInfo *pItem = ServerBrowser()->SortedGet(m_SelectedIndex); str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); } } } if(s_ScrollValue < 0) s_ScrollValue = 0; if(s_ScrollValue > 1) s_ScrollValue = 1; // set clipping UI()->ClipEnable(&View); CUIRect OriginalView = View; View.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h; int NewSelected = -1; int NumPlayers = 0; m_SelectedIndex = -1; for (int i = 0; i < NumServers; i++) { const CServerInfo *pItem = ServerBrowser()->SortedGet(i); NumPlayers += pItem->m_NumPlayers; } for (int i = 0; i < NumServers; i++) { int ItemIndex = i; const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex); CUIRect Row; CUIRect SelectHitBox; int Selected = str_comp(pItem->m_aAddress, g_Config.m_UiServerAddress) == 0; //selected_index==ItemIndex; View.HSplitTop(17.0f, &Row, &View); SelectHitBox = Row; if(Selected) m_SelectedIndex = i; // make sure that only those in view can be selected if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h) { if(Selected) { CUIRect r = Row; r.Margin(1.5f, &r); RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f); } // clip the selection if(SelectHitBox.y < OriginalView.y) // top { SelectHitBox.h -= OriginalView.y-SelectHitBox.y; SelectHitBox.y = OriginalView.y; } else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y; if(UI()->DoButtonLogic(pItem, "", Selected, &SelectHitBox)) { NewSelected = ItemIndex; } } else { // reset active item, if not visible if(UI()->ActiveItem() == pItem) UI()->SetActiveItem(0); // don't render invisible items continue; } for(int c = 0; c < NumCols; c++) { CUIRect Button; char aTemp[64]; Button.x = s_aCols[c].m_Rect.x; Button.y = Row.y; Button.h = Row.h; Button.w = s_aCols[c].m_Rect.w; int Id = s_aCols[c].m_Id; if(Id == COL_FLAG_LOCK) { if(pItem->m_Flags & SERVER_FLAG_PASSWORD) DoButton_BrowseIcon(SPRITE_BROWSE_LOCK, &Button); } else if(Id == COL_FLAG_PURE) { if( str_comp(pItem->m_aGameType, "DM") == 0 || str_comp(pItem->m_aGameType, "TDM") == 0 || str_comp(pItem->m_aGameType, "CTF") == 0) { // pure server } else { // unpure DoButton_BrowseIcon(SPRITE_BROWSE_UNPURE, &Button); } } else if(Id == COL_FLAG_FAV) { if(pItem->m_Favorite) DoButton_BrowseIcon(SPRITE_BROWSE_HEART, &Button); } else if(Id == COL_NAME) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_SERVERNAME)) { // highlight the parts that matches const char *s = str_find_nocase(pItem->m_aName, g_Config.m_BrFilterString); if(s) { TextRender()->TextEx(&Cursor, pItem->m_aName, (int)(s-pItem->m_aName)); TextRender()->TextColor(0.4f,0.4f,1.0f,1); TextRender()->TextEx(&Cursor, s, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1,1,1,1); TextRender()->TextEx(&Cursor, s+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pItem->m_aName, -1); } else TextRender()->TextEx(&Cursor, pItem->m_aName, -1); } else if(Id == COL_MAP) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; TextRender()->TextEx(&Cursor, pItem->m_aMap, -1); } else if(Id == COL_PLAYERS) { str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumPlayers, pItem->m_MaxPlayers); if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_PLAYERNAME)) TextRender()->TextColor(0.4f,0.4f,1.0f,1); UI()->DoLabel(&Button, aTemp, 12.0f, 1); TextRender()->TextColor(1,1,1,1); } else if(Id == COL_PING) { str_format(aTemp, sizeof(aTemp), "%i", pItem->m_Latency); UI()->DoLabel(&Button, aTemp, 12.0f, 1); } else if(Id == COL_VERSION) { const char *pVersion = pItem->m_aVersion; if(str_comp(pVersion, "0.3 e2d7973c6647a13c") == 0) // TODO: remove me later on pVersion = "0.3.0"; UI()->DoLabel(&Button, pVersion, 12.0f, 1); } else if(Id == COL_GAMETYPE) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; TextRender()->TextEx(&Cursor, pItem->m_aGameType, -1); } } } UI()->ClipDisable(); if(NewSelected != -1) { // select the new server const CServerInfo *pItem = ServerBrowser()->SortedGet(NewSelected); str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); if(Input()->MouseDoubleClick()) Client()->Connect(g_Config.m_UiServerAddress); } RenderTools()->DrawUIRect(&Status, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f); Status.Margin(5.0f, &Status); // render quick search CUIRect QuickSearch, Button; Status.VSplitLeft(260.0f, &QuickSearch, &Status); const char *pLabel = Localize("Quick search:"); UI()->DoLabel(&QuickSearch, pLabel, 12.0f, -1); float w = TextRender()->TextWidth(0, 12.0f, pLabel, -1); QuickSearch.VSplitLeft(w, 0, &QuickSearch); QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch); QuickSearch.VSplitLeft(260.0f-w-22.0f, &QuickSearch, &Button); static float Offset = 0.0f; DoEditBox(&g_Config.m_BrFilterString, &QuickSearch, g_Config.m_BrFilterString, sizeof(g_Config.m_BrFilterString), 12.0f, &Offset, false, CUI::CORNER_L); // clear button { static int s_ClearButton = 0; RenderTools()->DrawUIRect(&Button, vec4(1,1,1,0.33f)*ButtonColorMul(&s_ClearButton), CUI::CORNER_R, 3.0f); UI()->DoLabel(&Button, "x", Button.h*ms_FontmodHeight, 0); if(UI()->DoButtonLogic(&s_ClearButton, "x", 0, &Button)) { g_Config.m_BrFilterString[0] = 0; UI()->SetActiveItem(&g_Config.m_BrFilterString); } } // render status char aBuf[128]; str_format(aBuf, sizeof(aBuf), Localize("%d of %d servers, %d players"), ServerBrowser()->NumSortedServers(), ServerBrowser()->NumServers(), NumPlayers); Status.VSplitRight(TextRender()->TextWidth(0, 14.0f, aBuf, -1), 0, &Status); UI()->DoLabel(&Status, aBuf, 14.0f, -1); }