void CMenus::RenderPlayers(CUIRect MainView) { const float ButtonHeight = 20.0f; const float Spacing = 2.0f; const float NameWidth = 250.0f; const float ClanWidth = 250.0f; CUIRect Label, Row; MainView.HSplitBottom(80.0f, &MainView, 0); MainView.HSplitTop(20.0f, 0, &MainView); RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, 0.25f+ms_BackgroundAlpha), CUI::CORNER_ALL, 5.0f); // player options MainView.HSplitTop(ButtonHeight, &Label, &MainView); Label.y += 2.0f; UI()->DoLabel(&Label, Localize("Player options"), ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); RenderTools()->DrawUIRect(&MainView, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); MainView.Margin(5.0f, &MainView); // headline MainView.HSplitTop(ButtonHeight, &Row, &MainView); Row.VSplitLeft(ButtonHeight+Spacing, 0, &Row); Row.VSplitLeft(NameWidth, &Label, &Row); Label.y += 2.0f; UI()->DoLabel(&Label, Localize("Player"), ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); Row.VSplitRight(2*ButtonHeight, &Row, &Label); Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(SPRITE_GUIICON_MUTE); IGraphics::CQuadItem QuadItem(Label.x, Label.y, Label.w, Label.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); Row.VSplitRight(2*Spacing, &Row, 0); Row.VSplitRight(2*ButtonHeight, &Row, &Label); Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id); Graphics()->QuadsBegin(); RenderTools()->SelectSprite(SPRITE_GUIICON_FRIEND); QuadItem = IGraphics::CQuadItem(Label.x, Label.y, Label.w, Label.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); // options static int s_aPlayerIDs[MAX_CLIENTS][2] = {{0}}; int Teams[3] = { TEAM_RED, TEAM_BLUE, TEAM_SPECTATORS }; for(int Team = 0; Team < 3; ++Team) { for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i) { if(i == m_pClient->m_LocalClientID || !m_pClient->m_aClients[i].m_Active || m_pClient->m_aClients[i].m_Team != Teams[Team]) continue; MainView.HSplitTop(ButtonHeight, &Row, &MainView); if(Count++ % 2 == 0) RenderTools()->DrawUIRect(&Row, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 5.0f); // player info Row.VSplitLeft(ButtonHeight, &Label, &Row); Label.y += 2.0f; CTeeRenderInfo Info = m_pClient->m_aClients[i].m_RenderInfo; Info.m_Size = Label.h; RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Label.x + Label.h / 2, Label.y + Label.h / 2)); Row.VSplitLeft(2*Spacing, 0, &Row); Row.VSplitLeft(NameWidth, &Label, &Row); Label.y += 2.0f; if(g_Config.m_ClShowUserId) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Label.x, Label.y, ButtonHeight*ms_FontmodHeight*0.8f, TEXTFLAG_RENDER); RenderTools()->DrawClientID(TextRender(), &Cursor, i); Label.VSplitLeft(ButtonHeight, 0, &Label); } char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%s", g_Config.m_ClShowsocial ? m_pClient->m_aClients[i].m_aName : ""); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); Row.VSplitLeft(Spacing, 0, &Row); Row.VSplitLeft(ClanWidth, &Label, &Row); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s", g_Config.m_ClShowsocial ? m_pClient->m_aClients[i].m_aClan : ""); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); // ignore button Row.VSplitRight(ButtonHeight/2, &Row, 0); Row.VSplitRight(ButtonHeight, &Row, &Label); if(g_Config.m_ClFilterchat == 2 || (g_Config.m_ClFilterchat == 1 && !m_pClient->m_aClients[i].m_Friend)) DoButton_Toggle(&s_aPlayerIDs[i][0], 1, &Label, false); else if(DoButton_Toggle(&s_aPlayerIDs[i][0], m_pClient->m_aClients[i].m_ChatIgnore, &Label, true)) m_pClient->m_aClients[i].m_ChatIgnore ^= 1; // friend button Row.VSplitRight(2*Spacing+ButtonHeight,&Row, 0); Row.VSplitRight(ButtonHeight, &Row, &Label); if(DoButton_Toggle(&s_aPlayerIDs[i][1], m_pClient->m_aClients[i].m_Friend, &Label, true)) { if(m_pClient->m_aClients[i].m_Friend) m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[i].m_aName, m_pClient->m_aClients[i].m_aClan); else m_pClient->Friends()->AddFriend(m_pClient->m_aClients[i].m_aName, m_pClient->m_aClients[i].m_aClan); m_pClient->m_aClients[i].m_Friend ^= 1; } } } }
int CEditor::PopupGroup(CEditor *pEditor, CUIRect View) { // remove group button CUIRect Button; View.HSplitBottom(12.0f, &View, &Button); static int s_DeleteButton = 0; // don't allow deletion of game group if(pEditor->m_Map.m_pGameGroup != pEditor->GetSelectedGroup()) { if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete group", 0, &Button, 0, "Delete group")) { pEditor->m_Map.DeleteGroup(pEditor->m_SelectedGroup); pEditor->m_SelectedGroup = max(0, pEditor->m_SelectedGroup-1); return 1; } } else { if(pEditor->DoButton_Editor(&s_DeleteButton, "Clean-up game tiles", 0, &Button, 0, "Removes game tiles that aren't based on a layer")) { // gather all tile layers array<CLayerTiles*> Layers; for(int i = 0; i < pEditor->m_Map.m_pGameGroup->m_lLayers.size(); ++i) { if(pEditor->m_Map.m_pGameGroup->m_lLayers[i] != pEditor->m_Map.m_pGameLayer && pEditor->m_Map.m_pGameGroup->m_lLayers[i]->m_Type == LAYERTYPE_TILES) Layers.add(static_cast<CLayerTiles *>(pEditor->m_Map.m_pGameGroup->m_lLayers[i])); } // search for unneeded game tiles CLayerTiles *gl = pEditor->m_Map.m_pGameLayer; for(int y = 0; y < gl->m_Height; ++y) for(int x = 0; x < gl->m_Width; ++x) { if(gl->m_pTiles[y*gl->m_Width+x].m_Index > static_cast<unsigned char>(TILE_NOHOOK)) continue; bool Found = false; for(int i = 0; i < Layers.size(); ++i) { if(x < Layers[i]->m_Width && y < Layers[i]->m_Height && Layers[i]->m_pTiles[y*Layers[i]->m_Width+x].m_Index) { Found = true; break; } } if(!Found) { gl->m_pTiles[y*gl->m_Width+x].m_Index = TILE_AIR; pEditor->m_Map.m_Modified = true; } } return 1; } } // new tile layer View.HSplitBottom(10.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); static int s_NewQuadLayerButton = 0; if(pEditor->DoButton_Editor(&s_NewQuadLayerButton, "Add quads layer", 0, &Button, 0, "Creates a new quad layer")) { CLayer *l = new CLayerQuads; l->m_pEditor = pEditor; pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l); pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1; pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_Collapse = false; return 1; } // new quad layer View.HSplitBottom(5.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); static int s_NewTileLayerButton = 0; if(pEditor->DoButton_Editor(&s_NewTileLayerButton, "Add tile layer", 0, &Button, 0, "Creates a new tile layer")) { CLayer *l = new CLayerTiles(50, 50); l->m_pEditor = pEditor; pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->AddLayer(l); pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_lLayers.size()-1; pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_Collapse = false; return 1; } // group name if(!pEditor->GetSelectedGroup()->m_GameGroup) { View.HSplitBottom(5.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); static float s_Name = 0; pEditor->UI()->DoLabel(&Button, "Name:", 10.0f, -1, -1); Button.VSplitLeft(40.0f, 0, &Button); if(pEditor->DoEditBox(&s_Name, &Button, pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_aName, sizeof(pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_aName), 10.0f, &s_Name)) pEditor->m_Map.m_Modified = true; } enum { PROP_ORDER=0, PROP_POS_X, PROP_POS_Y, PROP_PARA_X, PROP_PARA_Y, PROP_USE_CLIPPING, PROP_CLIP_X, PROP_CLIP_Y, PROP_CLIP_W, PROP_CLIP_H, NUM_PROPS, }; CProperty aProps[] = { {"Order", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1}, {"Pos X", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetX, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Pos Y", -pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetY, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Para X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxX, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Para Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxY, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Use Clipping", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_UseClipping, PROPTYPE_BOOL, 0, 1}, {"Clip X", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipX, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Clip Y", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipY, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Clip W", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipW, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Clip H", pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipH, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {0}, }; static int s_aIds[NUM_PROPS] = {0}; int NewVal = 0; // cut the properties that isn't needed if(pEditor->GetSelectedGroup()->m_GameGroup) aProps[PROP_POS_X].m_pName = 0; int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); if(Prop != -1) pEditor->m_Map.m_Modified = true; if(Prop == PROP_ORDER) pEditor->m_SelectedGroup = pEditor->m_Map.SwapGroups(pEditor->m_SelectedGroup, NewVal); // these can not be changed on the game group if(!pEditor->GetSelectedGroup()->m_GameGroup) { if(Prop == PROP_PARA_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxX = NewVal; else if(Prop == PROP_PARA_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ParallaxY = NewVal; else if(Prop == PROP_POS_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetX = -NewVal; else if(Prop == PROP_POS_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_OffsetY = -NewVal; else if(Prop == PROP_USE_CLIPPING) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_UseClipping = NewVal; else if(Prop == PROP_CLIP_X) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipX = NewVal; else if(Prop == PROP_CLIP_Y) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipY = NewVal; else if(Prop == PROP_CLIP_W) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipW = NewVal; else if(Prop == PROP_CLIP_H) pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->m_ClipH = NewVal; } return 0; }
void CMenus::RenderDemoPlayer(CUIRect MainView) { const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); const float SeekBarHeight = 15.0f; const float ButtonbarHeight = 20.0f; const float Margins = 5.0f; float TotalHeight; if(m_MenuActive) TotalHeight = SeekBarHeight+ButtonbarHeight+Margins*3; else TotalHeight = SeekBarHeight+Margins*2; MainView.HSplitBottom(TotalHeight, 0, &MainView); MainView.VSplitLeft(250.0f, 0, &MainView); MainView.VSplitRight(250.0f, &MainView, 0); RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f); MainView.Margin(5.0f, &MainView); CUIRect SeekBar, ButtonBar; if(m_MenuActive) { MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar); ButtonBar.HSplitTop(Margins, 0, &ButtonBar); } else SeekBar = MainView; // do seekbar { static int s_SeekBarId = 0; void *id = &s_SeekBarId; char aBuffer[128]; RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f); int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick; int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick; float Amount = CurrentTick/(float)TotalTicks; CUIRect FilledBar = SeekBar; FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount; RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f); str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d", CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60, TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60); UI()->DoLabel(&SeekBar, aBuffer, SeekBar.h*0.70f, 0); // do the logic int Inside = UI()->MouseInside(&SeekBar); if(UI()->ActiveItem() == id) { if(!UI()->MouseButton(0)) UI()->SetActiveItem(0); else { static float PrevAmount = 0.0f; float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w; if(Amount > 0 && Amount < 1.0f && PrevAmount != Amount) { PrevAmount = Amount; m_pClient->OnReset(); m_pClient->m_SuppressEvents = true; DemoPlayer()->SetPos(Amount); m_pClient->m_SuppressEvents = false; } } } else if(UI()->HotItem() == id) { if(UI()->MouseButton(0)) UI()->SetActiveItem(id); } if(Inside) UI()->SetHotItem(id); } if(m_MenuActive) { // do buttons CUIRect Button; // pause button ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_PauseButton = 0; if(DoButton_DemoPlayer(&s_PauseButton, "| |", pInfo->m_Paused, &Button)) { if(pInfo->m_Paused) DemoPlayer()->Unpause(); else DemoPlayer()->Pause(); } // play button ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_PlayButton = 0; if(DoButton_DemoPlayer(&s_PlayButton, ">", !pInfo->m_Paused, &Button)) { DemoPlayer()->Unpause(); DemoPlayer()->SetSpeed(1.0f); } // slowdown ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_SlowDownButton = 0; if(DoButton_DemoPlayer(&s_SlowDownButton, "<<", 0, &Button)) { if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f); else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f); else DemoPlayer()->SetSpeed(0.05f); } // fastforward ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_FastForwardButton = 0; if(DoButton_DemoPlayer(&s_FastForwardButton, ">>", 0, &Button)) { if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f); else DemoPlayer()->SetSpeed(8.0f); } // speed meter ButtonBar.VSplitLeft(Margins*3, 0, &ButtonBar); char aBuffer[64]; if(pInfo->m_Speed >= 1.0f) str_format(aBuffer, sizeof(aBuffer), "x%.0f", pInfo->m_Speed); else str_format(aBuffer, sizeof(aBuffer), "x%.1f", pInfo->m_Speed); UI()->DoLabel(&ButtonBar, aBuffer, Button.h*0.7f, -1); // close button ButtonBar.VSplitRight(ButtonbarHeight*3, &ButtonBar, &Button); static int s_ExitButton = 0; if(DoButton_DemoPlayer(&s_ExitButton, Localize("Close"), 0, &Button)) Client()->Disconnect(); } }
void CMenus::RenderServerbrowserServerDetail(CUIRect View) { CUIRect ServerDetails = View; CUIRect ServerScoreBoard, ServerHeader; const CServerInfo *pSelectedServer = ServerBrowser()->SortedGet(m_SelectedIndex); // split off a piece to use for scoreboard ServerDetails.HSplitTop(90.0f, &ServerDetails, &ServerScoreBoard); ServerDetails.HSplitBottom(2.5f, &ServerDetails, 0x0); // server details CTextCursor Cursor; const float FontSize = 12.0f; ServerDetails.HSplitTop(ms_ListheaderHeight, &ServerHeader, &ServerDetails); RenderTools()->DrawUIRect(&ServerHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerDetails, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); UI()->DoLabelScaled(&ServerHeader, Localize("Server details"), FontSize+2.0f, 0); if (pSelectedServer) { ServerDetails.VSplitLeft(5.0f, 0, &ServerDetails); ServerDetails.Margin(3.0f, &ServerDetails); CUIRect Row; static CLocConstString s_aLabels[] = { "Version", // Localize - these strings are localized within CLocConstString "Game type", "Ping"}; CUIRect LeftColumn; CUIRect RightColumn; // { CUIRect Button; ServerDetails.HSplitBottom(20.0f, &ServerDetails, &Button); Button.VSplitLeft(5.0f, 0, &Button); static int s_AddFavButton = 0; if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), pSelectedServer->m_Favorite, &Button)) { if(pSelectedServer->m_Favorite) ServerBrowser()->RemoveFavorite(pSelectedServer->m_NetAddr); else ServerBrowser()->AddFavorite(pSelectedServer->m_NetAddr); } } ServerDetails.VSplitLeft(5.0f, 0x0, &ServerDetails); ServerDetails.VSplitLeft(80.0f, &LeftColumn, &RightColumn); for (unsigned int i = 0; i < sizeof(s_aLabels) / sizeof(s_aLabels[0]); i++) { LeftColumn.HSplitTop(15.0f, &Row, &LeftColumn); UI()->DoLabelScaled(&Row, s_aLabels[i], FontSize, -1); } RightColumn.HSplitTop(15.0f, &Row, &RightColumn); TextRender()->SetCursor(&Cursor, Row.x, Row.y, FontSize, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Row.w; TextRender()->TextEx(&Cursor, pSelectedServer->m_aVersion, -1); RightColumn.HSplitTop(15.0f, &Row, &RightColumn); TextRender()->SetCursor(&Cursor, Row.x, Row.y, FontSize, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Row.w; TextRender()->TextEx(&Cursor, pSelectedServer->m_aGameType, -1); char aTemp[16]; str_format(aTemp, sizeof(aTemp), "%d", pSelectedServer->m_Latency); RightColumn.HSplitTop(15.0f, &Row, &RightColumn); TextRender()->SetCursor(&Cursor, Row.x, Row.y, FontSize, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Row.w; TextRender()->TextEx(&Cursor, aTemp, -1); } // server scoreboard ServerScoreBoard.HSplitBottom(20.0f, &ServerScoreBoard, 0x0); ServerScoreBoard.HSplitTop(ms_ListheaderHeight, &ServerHeader, &ServerScoreBoard); RenderTools()->DrawUIRect(&ServerHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerScoreBoard, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); UI()->DoLabelScaled(&ServerHeader, Localize("Scoreboard"), FontSize+2.0f, 0); if(pSelectedServer) { ServerScoreBoard.Margin(3.0f, &ServerScoreBoard); for (int i = 0; i < pSelectedServer->m_NumClients; i++) { CUIRect Name, Clan, Score, Flag; ServerScoreBoard.HSplitTop(25.0f, &Name, &ServerScoreBoard); if(UI()->DoButtonLogic(&pSelectedServer->m_aClients[i], "", 0, &Name)) { if(pSelectedServer->m_aClients[i].m_FriendState == IFriends::FRIEND_PLAYER) m_pClient->Friends()->RemoveFriend(pSelectedServer->m_aClients[i].m_aName, pSelectedServer->m_aClients[i].m_aClan); else m_pClient->Friends()->AddFriend(pSelectedServer->m_aClients[i].m_aName, pSelectedServer->m_aClients[i].m_aClan); FriendlistOnUpdate(); Client()->ServerBrowserUpdate(); } vec4 Colour = pSelectedServer->m_aClients[i].m_FriendState == IFriends::FRIEND_NO ? vec4(1.0f, 1.0f, 1.0f, (i%2+1)*0.05f) : vec4(0.5f, 1.0f, 0.5f, 0.15f+(i%2+1)*0.05f); RenderTools()->DrawUIRect(&Name, Colour, CUI::CORNER_ALL, 4.0f); Name.VSplitLeft(5.0f, 0, &Name); Name.VSplitLeft(30.0f, &Score, &Name); Name.VSplitRight(34.0f, &Name, &Flag); Flag.HMargin(4.0f, &Flag); Name.HSplitTop(11.0f, &Name, &Clan); // score if(pSelectedServer->m_aClients[i].m_Player) { char aTemp[16]; str_format(aTemp, sizeof(aTemp), "%d", pSelectedServer->m_aClients[i].m_Score); TextRender()->SetCursor(&Cursor, Score.x, Score.y+(Score.h-FontSize)/4.0f, FontSize, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Score.w; TextRender()->TextEx(&Cursor, aTemp, -1); } // name TextRender()->SetCursor(&Cursor, Name.x, Name.y, FontSize-2, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Name.w; const char *pName = pSelectedServer->m_aClients[i].m_aName; if(g_Config.m_BrFilterString[0]) { // highlight the parts that matches const char *s = str_find_nocase(pName, g_Config.m_BrFilterString); if(s) { TextRender()->TextEx(&Cursor, pName, (int)(s-pName)); TextRender()->TextColor(0.4f, 0.4f, 1.0f, 1.0f); TextRender()->TextEx(&Cursor, s, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); TextRender()->TextEx(&Cursor, s+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pName, -1); } else TextRender()->TextEx(&Cursor, pName, -1); // clan TextRender()->SetCursor(&Cursor, Clan.x, Clan.y, FontSize-2, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Clan.w; const char *pClan = pSelectedServer->m_aClients[i].m_aClan; if(g_Config.m_BrFilterString[0]) { // highlight the parts that matches const char *s = str_find_nocase(pClan, g_Config.m_BrFilterString); if(s) { TextRender()->TextEx(&Cursor, pClan, (int)(s-pClan)); TextRender()->TextColor(0.4f, 0.4f, 1.0f, 1.0f); TextRender()->TextEx(&Cursor, s, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); TextRender()->TextEx(&Cursor, s+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pClan, -1); } else TextRender()->TextEx(&Cursor, pClan, -1); // flag vec4 Color(1.0f, 1.0f, 1.0f, 0.5f); m_pClient->m_pCountryFlags->Render(pSelectedServer->m_aClients[i].m_Country, &Color, Flag.x, Flag.y, Flag.w, Flag.h); } } }
int CEditor::PopupLayer(CEditor *pEditor, CUIRect View) { // remove layer button CUIRect Button; View.HSplitBottom(12.0f, &View, &Button); static int s_DeleteButton = 0; // don't allow deletion of game layer if(pEditor->m_Map.m_pGameLayer != pEditor->GetSelectedLayer(0) && pEditor->DoButton_Editor(&s_DeleteButton, "Delete layer", 0, &Button, 0, "Deletes the layer")) { pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]->DeleteLayer(pEditor->m_SelectedLayer); return 1; } // layer name if(pEditor->m_Map.m_pGameLayer != pEditor->GetSelectedLayer(0)) { View.HSplitBottom(5.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); static float s_Name = 0; pEditor->UI()->DoLabel(&Button, "Name:", 10.0f, -1, -1); Button.VSplitLeft(40.0f, 0, &Button); if(pEditor->DoEditBox(&s_Name, &Button, pEditor->GetSelectedLayer(0)->m_aName, sizeof(pEditor->GetSelectedLayer(0)->m_aName), 10.0f, &s_Name)) pEditor->m_Map.m_Modified = true; } View.HSplitBottom(10.0f, &View, 0); CLayerGroup *pCurrentGroup = pEditor->m_Map.m_lGroups[pEditor->m_SelectedGroup]; CLayer *pCurrentLayer = pEditor->GetSelectedLayer(0); enum { PROP_GROUP=0, PROP_ORDER, PROP_HQ, NUM_PROPS, }; CProperty aProps[] = { {"Group", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lGroups.size()-1}, {"Order", pEditor->m_SelectedLayer, PROPTYPE_INT_STEP, 0, pCurrentGroup->m_lLayers.size()}, {"Detail", pCurrentLayer->m_Flags&LAYERFLAG_DETAIL, PROPTYPE_BOOL, 0, 1}, {0}, }; if(pEditor->m_Map.m_pGameLayer == pEditor->GetSelectedLayer(0)) // dont use Group and Detail from the selection if this is the game layer { aProps[0].m_Type = PROPTYPE_NULL; aProps[2].m_Type = PROPTYPE_NULL; } static int s_aIds[NUM_PROPS] = {0}; int NewVal = 0; int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); if(Prop != -1) pEditor->m_Map.m_Modified = true; if(Prop == PROP_ORDER) pEditor->m_SelectedLayer = pCurrentGroup->SwapLayers(pEditor->m_SelectedLayer, NewVal); else if(Prop == PROP_GROUP && pCurrentLayer->m_Type != LAYERTYPE_GAME) { if(NewVal >= 0 && NewVal < pEditor->m_Map.m_lGroups.size()) { pCurrentGroup->m_lLayers.remove(pCurrentLayer); pEditor->m_Map.m_lGroups[NewVal]->m_lLayers.add(pCurrentLayer); pEditor->m_SelectedGroup = NewVal; pEditor->m_SelectedLayer = pEditor->m_Map.m_lGroups[NewVal]->m_lLayers.size()-1; } } else if(Prop == PROP_HQ) { pCurrentLayer->m_Flags &= ~LAYERFLAG_DETAIL; if(NewVal) pCurrentLayer->m_Flags |= LAYERFLAG_DETAIL; } return pCurrentLayer->RenderProperties(&View); }
void CMenus::RenderServerbrowser(CUIRect MainView) { RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); CUIRect View; MainView.Margin(10.0f, &View); /* +-----------------+ +------+ | | | | | | | tool | | | | box | | | | | | | +------+ +-----------------+ button status toolbar box */ //CUIRect filters; CUIRect StatusToolBox; CUIRect ToolBox; CUIRect ButtonBox; // split off a piece for filters, details and scoreboard View.VSplitRight(200.0f, &View, &ToolBox); ToolBox.HSplitBottom(80.0f, &ToolBox, &ButtonBox); View.HSplitBottom(ms_ButtonHeight+5.0f, &View, &StatusToolBox); RenderServerbrowserServerList(View); int ToolboxPage = g_Config.m_UiToolboxPage; ToolBox.VSplitLeft(5.0f, 0, &ToolBox); // do tabbar { CUIRect TabBar; CUIRect TabButton0, TabButton1; ToolBox.HSplitTop(22.0f, &TabBar, &ToolBox); TabBar.VSplitMid(&TabButton0, &TabButton1); //TabButton0.VSplitRight(5.0f, &TabButton0, 0); //TabButton1.VSplitLeft(5.0f, 0, &TabButton1); static int s_FiltersTab = 0; if (DoButton_MenuTab(&s_FiltersTab, Localize("Filter"), ToolboxPage==0, &TabButton0, CUI::CORNER_TL)) ToolboxPage = 0; static int s_InfoTab = 0; if (DoButton_MenuTab(&s_InfoTab, Localize("Info"), ToolboxPage==1, &TabButton1, CUI::CORNER_TR)) ToolboxPage = 1; } g_Config.m_UiToolboxPage = ToolboxPage; RenderTools()->DrawUIRect(&ToolBox, vec4(0,0,0,0.15f), 0, 0); ToolBox.HSplitTop(5.0f, 0, &ToolBox); if(ToolboxPage == 0) RenderServerbrowserFilters(ToolBox); else if(ToolboxPage == 1) RenderServerbrowserServerDetail(ToolBox); { StatusToolBox.HSplitTop(5.0f, 0, &StatusToolBox); CUIRect Button; //buttons.VSplitRight(20.0f, &buttons, &button); StatusToolBox.VSplitRight(110.0f, &StatusToolBox, &Button); Button.VMargin(2.0f, &Button); static int s_RefreshButton = 0; if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &Button)) { if(g_Config.m_UiPage == PAGE_INTERNET) ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET); else if(g_Config.m_UiPage == PAGE_LAN) ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN); else if(g_Config.m_UiPage == PAGE_FAVORITES) ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES); } char aBuf[512]; if(str_comp(Client()->LatestVersion(), "0") != 0) str_format(aBuf, sizeof(aBuf), Localize("Teeworlds %s is out! Download it at www.teeworlds.com!"), Client()->LatestVersion()); else str_format(aBuf, sizeof(aBuf), Localize("Current version: %s"), GAME_VERSION); UI()->DoLabelScaled(&StatusToolBox, aBuf, 14.0f, -1); } // do the button box { ButtonBox.VSplitLeft(5.0f, 0, &ButtonBox); ButtonBox.VSplitRight(5.0f, &ButtonBox, 0); CUIRect Button; ButtonBox.HSplitBottom(ms_ButtonHeight, &ButtonBox, &Button); Button.VSplitRight(120.0f, 0, &Button); Button.VMargin(2.0f, &Button); //button.VMargin(2.0f, &button); static int s_JoinButton = 0; if(DoButton_Menu(&s_JoinButton, Localize("Connect"), 0, &Button) || m_EnterPressed) { //dbg_msg("", "%s", g_Config.m_UiServerAddress); Client()->Connect(g_Config.m_UiServerAddress); m_EnterPressed = false; } ButtonBox.HSplitBottom(5.0f, &ButtonBox, &Button); ButtonBox.HSplitBottom(20.0f, &ButtonBox, &Button); static float Offset = 0.0f; DoEditBox(&g_Config.m_UiServerAddress, &Button, g_Config.m_UiServerAddress, sizeof(g_Config.m_UiServerAddress), 14.0f, &Offset); ButtonBox.HSplitBottom(20.0f, &ButtonBox, &Button); UI()->DoLabelScaled(&Button, Localize("Host address"), 14.0f, -1); } }
void CMenus::RenderServerbrowserServerList(CUIRect View) { CUIRect Headers; CUIRect Status; View.HSplitTop(ms_ListheaderHeight, &Headers, &View); View.HSplitBottom(28.0f, &View, &Status); // split of the scrollbar RenderTools()->DrawUIRect(&Headers, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f); Headers.VSplitRight(20.0f, &Headers, 0); struct CColumn { int m_ID; int m_Sort; CLocConstString m_Caption; int m_Direction; float m_Width; int m_Flags; CUIRect m_Rect; CUIRect m_Spacer; }; enum { FIXED=1, SPACER=2, COL_FLAG_LOCK=0, COL_FLAG_PURE, COL_FLAG_FAV, COL_NAME, COL_GAMETYPE, COL_MAP, COL_PLAYERS, COL_PING, COL_VERSION, }; static CColumn s_aCols[] = { {-1, -1, " ", -1, 2.0f, 0, {0}, {0}}, {COL_FLAG_LOCK, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_FLAG_PURE, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_FLAG_FAV, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_NAME, IServerBrowser::SORT_NAME, "Name", 0, 300.0f, 0, {0}, {0}}, // Localize - these strings are localized within CLocConstString {COL_GAMETYPE, IServerBrowser::SORT_GAMETYPE, "Type", 1, 50.0f, 0, {0}, {0}}, {COL_MAP, IServerBrowser::SORT_MAP, "Map", 1, 100.0f, 0, {0}, {0}}, {COL_PLAYERS, IServerBrowser::SORT_NUMPLAYERS, "Players", 1, 60.0f, 0, {0}, {0}}, {-1, -1, " ", 1, 10.0f, 0, {0}, {0}}, {COL_PING, IServerBrowser::SORT_PING, "Ping", 1, 40.0f, FIXED, {0}, {0}}, }; // This is just for scripts/update_localization.py to work correctly (all other strings are already Localize()'d somewhere else). Don't remove! // Localize("Type"); int NumCols = sizeof(s_aCols)/sizeof(CColumn); // do layout for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == -1) { Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers); if(i+1 < NumCols) { //Cols[i].flags |= SPACER; Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers); } } } for(int i = NumCols-1; i >= 0; i--) { if(s_aCols[i].m_Direction == 1) { Headers.VSplitRight(s_aCols[i].m_Width, &Headers, &s_aCols[i].m_Rect); Headers.VSplitRight(2, &Headers, &s_aCols[i].m_Spacer); } } for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == 0) s_aCols[i].m_Rect = Headers; } // do headers for(int i = 0; i < NumCols; i++) { if(DoButton_GridHeader(s_aCols[i].m_Caption, s_aCols[i].m_Caption, g_Config.m_BrSort == s_aCols[i].m_Sort, &s_aCols[i].m_Rect)) { if(s_aCols[i].m_Sort != -1) { if(g_Config.m_BrSort == s_aCols[i].m_Sort) g_Config.m_BrSortOrder ^= 1; else g_Config.m_BrSortOrder = 0; g_Config.m_BrSort = s_aCols[i].m_Sort; } } } RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0); CUIRect Scroll; View.VSplitRight(15, &View, &Scroll); int NumServers = ServerBrowser()->NumSortedServers(); // display important messages in the middle of the screen so no // users misses it { CUIRect MsgBox = View; MsgBox.y += View.h/3; if(m_ActivePage == PAGE_INTERNET && ServerBrowser()->IsRefreshingMasters()) UI()->DoLabelScaled(&MsgBox, Localize("Refreshing master servers"), 16.0f, 0); else if(!ServerBrowser()->NumServers()) UI()->DoLabelScaled(&MsgBox, Localize("No servers found"), 16.0f, 0); else if(ServerBrowser()->NumServers() && !NumServers) UI()->DoLabelScaled(&MsgBox, Localize("No servers match your filter criteria"), 16.0f, 0); } int Num = (int)(View.h/s_aCols[0].m_Rect.h) + 1; static int s_ScrollBar = 0; static float s_ScrollValue = 0; Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); int ScrollNum = NumServers-Num+1; if(ScrollNum > 0) { if(m_ScrollOffset) { s_ScrollValue = (float)(m_ScrollOffset)/ScrollNum; m_ScrollOffset = 0; } if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&View)) s_ScrollValue -= 3.0f/ScrollNum; if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&View)) s_ScrollValue += 3.0f/ScrollNum; } else ScrollNum = 0; if(m_SelectedIndex > -1) { for(int i = 0; i < m_NumInputEvents; i++) { int NewIndex = -1; if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS) { if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = m_SelectedIndex + 1; if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = m_SelectedIndex - 1; } if(NewIndex > -1 && NewIndex < NumServers) { //scroll float IndexY = View.y - s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h + NewIndex*s_aCols[0].m_Rect.h; int Scroll = View.y > IndexY ? -1 : View.y+View.h < IndexY+s_aCols[0].m_Rect.h ? 1 : 0; if(Scroll) { if(Scroll < 0) { int NumScrolls = (View.y-IndexY+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue -= (1.0f/ScrollNum)*NumScrolls; } else { int NumScrolls = (IndexY+s_aCols[0].m_Rect.h-(View.y+View.h)+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue += (1.0f/ScrollNum)*NumScrolls; } } m_SelectedIndex = NewIndex; const CServerInfo *pItem = ServerBrowser()->SortedGet(m_SelectedIndex); str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); } } } if(s_ScrollValue < 0) s_ScrollValue = 0; if(s_ScrollValue > 1) s_ScrollValue = 1; // set clipping UI()->ClipEnable(&View); CUIRect OriginalView = View; View.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h; int NewSelected = -1; int NumPlayers = 0; m_SelectedIndex = -1; // reset friend counter for(int i = 0; i < m_lFriends.size(); m_lFriends[i++].m_NumFound = 0); for (int i = 0; i < NumServers; i++) { int ItemIndex = i; const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex); NumPlayers += g_Config.m_BrFilterSpectators ? pItem->m_NumPlayers : pItem->m_NumClients; CUIRect Row; CUIRect SelectHitBox; int Selected = str_comp(pItem->m_aAddress, g_Config.m_UiServerAddress) == 0; //selected_index==ItemIndex; View.HSplitTop(17.0f, &Row, &View); SelectHitBox = Row; if(Selected) m_SelectedIndex = i; // update friend counter if(pItem->m_FriendState != IFriends::FRIEND_NO) { for(int j = 0; j < pItem->m_NumClients; ++j) { if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO) { unsigned NameHash = str_quickhash(pItem->m_aClients[j].m_aName); unsigned ClanHash = str_quickhash(pItem->m_aClients[j].m_aClan); for(int f = 0; f < m_lFriends.size(); ++f) { if(ClanHash == m_lFriends[f].m_pFriendInfo->m_ClanHash && (!m_lFriends[f].m_pFriendInfo->m_aName[0] || NameHash == m_lFriends[f].m_pFriendInfo->m_NameHash)) { m_lFriends[f].m_NumFound++; if(m_lFriends[f].m_pFriendInfo->m_aName[0]) break; } } } } } // make sure that only those in view can be selected if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h) { if(Selected) { CUIRect r = Row; r.Margin(1.5f, &r); RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f); } // clip the selection if(SelectHitBox.y < OriginalView.y) // top { SelectHitBox.h -= OriginalView.y-SelectHitBox.y; SelectHitBox.y = OriginalView.y; } else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y; if(UI()->DoButtonLogic(pItem, "", Selected, &SelectHitBox)) { NewSelected = ItemIndex; } } else { // reset active item, if not visible if(UI()->ActiveItem() == pItem) UI()->SetActiveItem(0); // don't render invisible items continue; } for(int c = 0; c < NumCols; c++) { CUIRect Button; char aTemp[64]; Button.x = s_aCols[c].m_Rect.x; Button.y = Row.y; Button.h = Row.h; Button.w = s_aCols[c].m_Rect.w; int ID = s_aCols[c].m_ID; if(ID == COL_FLAG_LOCK) { if(pItem->m_Flags&IServerBrowser::FLAG_PASSWORD) DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_LOCK, &Button); } else if(ID == COL_FLAG_PURE) { if(!(pItem->m_Flags&IServerBrowser::FLAG_PURE)) DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_UNPURE, &Button); } else if(ID == COL_FLAG_FAV) { if(pItem->m_Favorite) DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_HEART, &Button); } else if(ID == COL_NAME) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_SERVERNAME)) { // highlight the parts that matches const char *pStr = str_find_nocase(pItem->m_aName, g_Config.m_BrFilterString); if(pStr) { TextRender()->TextEx(&Cursor, pItem->m_aName, (int)(pStr-pItem->m_aName)); TextRender()->TextColor(0.4f,0.4f,1.0f,1); TextRender()->TextEx(&Cursor, pStr, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1,1,1,1); TextRender()->TextEx(&Cursor, pStr+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pItem->m_aName, -1); } else TextRender()->TextEx(&Cursor, pItem->m_aName, -1); } else if(ID == COL_MAP) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_MAPNAME)) { // highlight the parts that matches const char *pStr = str_find_nocase(pItem->m_aMap, g_Config.m_BrFilterString); if(pStr) { TextRender()->TextEx(&Cursor, pItem->m_aMap, (int)(pStr-pItem->m_aMap)); TextRender()->TextColor(0.4f,0.4f,1.0f,1); TextRender()->TextEx(&Cursor, pStr, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1,1,1,1); TextRender()->TextEx(&Cursor, pStr+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pItem->m_aMap, -1); } else TextRender()->TextEx(&Cursor, pItem->m_aMap, -1); } else if(ID == COL_PLAYERS) { CUIRect Icon; Button.VMargin(4.0f, &Button); if(pItem->m_FriendState != IFriends::FRIEND_NO) { Button.VSplitLeft(Button.h, &Icon, &Button); Icon.Margin(2.0f, &Icon); DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_HEART, &Icon); } if(g_Config.m_BrFilterSpectators) str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumPlayers, pItem->m_MaxPlayers); else str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumClients, pItem->m_MaxClients); if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_PLAYER)) TextRender()->TextColor(0.4f,0.4f,1.0f,1); UI()->DoLabelScaled(&Button, aTemp, 12.0f, 1); TextRender()->TextColor(1,1,1,1); } else if(ID == COL_PING) { str_format(aTemp, sizeof(aTemp), "%i", pItem->m_Latency); UI()->DoLabelScaled(&Button, aTemp, 12.0f, 1); } else if(ID == COL_VERSION) { const char *pVersion = pItem->m_aVersion; UI()->DoLabelScaled(&Button, pVersion, 12.0f, 1); } else if(ID == COL_GAMETYPE) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f*UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; TextRender()->TextEx(&Cursor, pItem->m_aGameType, -1); } } } UI()->ClipDisable(); if(NewSelected != -1) { // select the new server const CServerInfo *pItem = ServerBrowser()->SortedGet(NewSelected); str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); if(Input()->MouseDoubleClick()) Client()->Connect(g_Config.m_UiServerAddress); } RenderTools()->DrawUIRect(&Status, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f); Status.Margin(5.0f, &Status); // render quick search CUIRect QuickSearch, Button; Status.VSplitLeft(240.0f, &QuickSearch, &Status); const char *pLabel = Localize("Quick search:"); UI()->DoLabelScaled(&QuickSearch, pLabel, 12.0f, -1); float w = TextRender()->TextWidth(0, 12.0f, pLabel, -1); QuickSearch.VSplitLeft(w, 0, &QuickSearch); QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch); QuickSearch.VSplitLeft(240.0f-w-22.0f, &QuickSearch, &Button); static float Offset = 0.0f; if(DoEditBox(&g_Config.m_BrFilterString, &QuickSearch, g_Config.m_BrFilterString, sizeof(g_Config.m_BrFilterString), 12.0f, &Offset, false, CUI::CORNER_L)) Client()->ServerBrowserUpdate(); // clear button { static int s_ClearButton = 0; RenderTools()->DrawUIRect(&Button, vec4(1,1,1,0.33f)*ButtonColorMul(&s_ClearButton), CUI::CORNER_R, 3.0f); UI()->DoLabel(&Button, "x", Button.h*ms_FontmodHeight, 0); if(UI()->DoButtonLogic(&s_ClearButton, "x", 0, &Button)) { g_Config.m_BrFilterString[0] = 0; UI()->SetActiveItem(&g_Config.m_BrFilterString); Client()->ServerBrowserUpdate(); } } // render status char aBuf[128]; if(ServerBrowser()->IsRefreshing()) str_format(aBuf, sizeof(aBuf), Localize("%d%% loaded"), ServerBrowser()->LoadingProgression()); else str_format(aBuf, sizeof(aBuf), Localize("%d of %d servers, %d players"), ServerBrowser()->NumSortedServers(), ServerBrowser()->NumServers(), NumPlayers); Status.VSplitRight(TextRender()->TextWidth(0, 14.0f, aBuf, -1), 0, &Status); UI()->DoLabelScaled(&Status, aBuf, 14.0f, -1); }
void CMenus::RenderStartMenu(CUIRect MainView) { // render logo Graphics()->TextureSet(g_pData->m_aImages[IMAGE_BANNER].m_Id); Graphics()->QuadsBegin(); Graphics()->SetColor(1,1,1,1); IGraphics::CQuadItem QuadItem(MainView.w/2-140, 60, 280, 70); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); CUIRect TopMenu, BottomMenu; MainView.VMargin(MainView.w/2-190.0f, &TopMenu); TopMenu.HSplitTop(365.0f, &TopMenu, &BottomMenu); //TopMenu.HSplitBottom(145.0f, &TopMenu, 0); RenderTools()->DrawUIRect4(&TopMenu, vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, g_Config.m_ClMenuAlpha/100.0f), vec4(0.0f, 0.0f, 0.0f, g_Config.m_ClMenuAlpha/100.0f), CUI::CORNER_B, 10.0f); TopMenu.HSplitTop(145.0f, 0, &TopMenu); CUIRect Button; int NewPage = -1; TopMenu.HSplitBottom(40.0f, &TopMenu, &Button); static CButtonContainer s_SettingsButton; if(DoButton_Menu(&s_SettingsButton, Localize("Settings"), 0, &Button, g_Config.m_ClShowStartMenuImages ? "settings" : 0, CUI::CORNER_ALL, 10.0f, 0.5f) || CheckHotKey(KEY_S)) NewPage = PAGE_SETTINGS; /*TopMenu.HSplitBottom(5.0f, &TopMenu, 0); // little space TopMenu.HSplitBottom(40.0f, &TopMenu, &Bottom); static int s_LocalServerButton = 0; if(g_Config.m_ClShowStartMenuImages) { if(DoButton_MenuImage(&s_LocalServerButton, Localize("Local server"), 0, &Button, "local_server", 10.0f, 0.5f)) { } } else { if(DoButton_Menu(&s_LocalServerButton, Localize("Local server"), 0, &Button, CUI::CORNER_ALL, 10.0f, 0.5f)) { } }*/ TopMenu.HSplitBottom(5.0f, &TopMenu, 0); // little space TopMenu.HSplitBottom(40.0f, &TopMenu, &Button); static CButtonContainer s_DemoButton; if(DoButton_Menu(&s_DemoButton, Localize("Demos"), 0, &Button, g_Config.m_ClShowStartMenuImages ? "demos" : 0, CUI::CORNER_ALL, 10.0f, 0.5f) || CheckHotKey(KEY_D)) { NewPage = PAGE_DEMOS; DemolistPopulate(); DemolistOnUpdate(false); } static bool EditorHotkeyWasPressed = true; static float EditorHotKeyChecktime = 0; TopMenu.HSplitBottom(5.0f, &TopMenu, 0); // little space TopMenu.HSplitBottom(40.0f, &TopMenu, &Button); static CButtonContainer s_MapEditorButton; if(DoButton_Menu(&s_MapEditorButton, Localize("Editor"), 0, &Button, g_Config.m_ClShowStartMenuImages ? "editor" : 0, CUI::CORNER_ALL, 10.0f, 0.5f) || (!EditorHotkeyWasPressed && Client()->LocalTime() - EditorHotKeyChecktime < 0.1f && CheckHotKey(KEY_E))) { g_Config.m_ClEditor = 1; Input()->MouseModeRelative(); EditorHotkeyWasPressed = true; } if(!Input()->KeyIsPressed(KEY_E)) { EditorHotkeyWasPressed = false; EditorHotKeyChecktime = Client()->LocalTime(); } TopMenu.HSplitBottom(5.0f, &TopMenu, 0); // little space TopMenu.HSplitBottom(40.0f, &TopMenu, &Button); static CButtonContainer s_PlayButton; if(DoButton_Menu(&s_PlayButton, Localize("Play"), 0, &Button, g_Config.m_ClShowStartMenuImages ? "play_game" : 0, CUI::CORNER_ALL, 10.0f, 0.5f) || m_EnterPressed || CheckHotKey(KEY_P)) NewPage = g_Config.m_UiBrowserPage; BottomMenu.HSplitTop(90.0f, 0, &BottomMenu); RenderTools()->DrawUIRect4(&BottomMenu, vec4(0.0f, 0.0f, 0.0f, g_Config.m_ClMenuAlpha/100.0f), vec4(0.0f, 0.0f, 0.0f, g_Config.m_ClMenuAlpha/100.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 10.0f); BottomMenu.HSplitTop(40.0f, &Button, &TopMenu); static CButtonContainer s_QuitButton; if(DoButton_Menu(&s_QuitButton, Localize("Quit"), 0, &Button, 0, CUI::CORNER_ALL, 10.0f, 0.5f) || m_EscapePressed || CheckHotKey(KEY_Q)) m_Popup = POPUP_QUIT; // render version CUIRect Version; MainView.HSplitBottom(50.0f, 0, &Version); Version.VMargin(50.0f, &Version); char aBuf[64]; if(str_comp(Client()->LatestVersion(), "0") != 0) { str_format(aBuf, sizeof(aBuf), Localize("Teeworlds %s is out! Download it at www.teeworlds.com!"), Client()->LatestVersion()); TextRender()->TextColor(1.0f, 0.4f, 0.4f, 1.0f); UI()->DoLabel(&Version, aBuf, 14.0f, CUI::ALIGN_CENTER); TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); } UI()->DoLabel(&Version, GAME_RELEASE_VERSION, 14.0f, CUI::ALIGN_RIGHT); if(NewPage != -1) SetMenuPage(NewPage); }
void CMenus::RenderServerControl(CUIRect MainView) { static int s_ControlPage = 0; // render background CUIRect Bottom, Extended, TabBar, Button; MainView.HSplitTop(20.0f, &Bottom, &MainView); RenderTools()->DrawUIRect(&Bottom, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f); MainView.HSplitTop(20.0f, &TabBar, &MainView); RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f); MainView.Margin(10.0f, &MainView); MainView.HSplitBottom(90.0f, &MainView, &Extended); // tab bar { TabBar.VSplitLeft(TabBar.w/3, &Button, &TabBar); static int s_Button0 = 0; if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0)) s_ControlPage = 0; TabBar.VSplitMid(&Button, &TabBar); static int s_Button1 = 0; if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0)) s_ControlPage = 1; static int s_Button2 = 0; if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0)) s_ControlPage = 2; } // render page MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom); Bottom.HMargin(5.0f, &Bottom); if(s_ControlPage == 0) RenderServerControlServer(MainView); else if(s_ControlPage == 1) RenderServerControlKick(MainView, false); else if(s_ControlPage == 2) RenderServerControlKick(MainView, true); // vote menu { CUIRect Button; Bottom.VSplitRight(120.0f, &Bottom, &Button); static int s_CallVoteButton = 0; if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button)) { if(s_ControlPage == 0) m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason); else if(s_ControlPage == 1) { if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer]) { m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason); SetActive(false); } } else if(s_ControlPage == 2) { if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer]) { m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason); SetActive(false); } } m_aCallvoteReason[0] = 0; } // render kick reason CUIRect Reason; Bottom.VSplitRight(40.0f, &Bottom, 0); Bottom.VSplitRight(160.0f, &Bottom, &Reason); Reason.HSplitTop(5.0f, 0, &Reason); const char *pLabel = Localize("Reason:"); UI()->DoLabelScaled(&Reason, pLabel, 14.0f, -1); float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1); Reason.VSplitLeft(w+10.0f, 0, &Reason); static float s_Offset = 0.0f; DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_ALL); // extended features (only available when authed in rcon) if(Client()->RconAuthed()) { // background Extended.Margin(10.0f, &Extended); Extended.HSplitTop(20.0f, &Bottom, &Extended); Extended.HSplitTop(5.0f, 0, &Extended); // force vote Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(120.0f, &Button, &Bottom); static int s_ForceVoteButton = 0; if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button)) { if(s_ControlPage == 0) m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason, true); else if(s_ControlPage == 1) { if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer]) { m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason, true); SetActive(false); } } else if(s_ControlPage == 2) { if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS && m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer]) { m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason, true); SetActive(false); } } m_aCallvoteReason[0] = 0; } if(s_ControlPage == 0) { // remove vote Bottom.VSplitRight(10.0f, &Bottom, 0); Bottom.VSplitRight(120.0f, 0, &Button); static int s_RemoveVoteButton = 0; if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button)) m_pClient->m_pVoting->RemovevoteOption(m_CallvoteSelectedOption); // add vote Extended.HSplitTop(20.0f, &Bottom, &Extended); Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(250.0f, &Button, &Bottom); UI()->DoLabelScaled(&Button, Localize("Vote description:"), 14.0f, -1); Bottom.VSplitLeft(20.0f, 0, &Button); UI()->DoLabelScaled(&Button, Localize("Vote command:"), 14.0f, -1); static char s_aVoteDescription[64] = {0}; static char s_aVoteCommand[512] = {0}; Extended.HSplitTop(20.0f, &Bottom, &Extended); Bottom.VSplitRight(10.0f, &Bottom, 0); Bottom.VSplitRight(120.0f, &Bottom, &Button); static int s_AddVoteButton = 0; if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button)) if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0) m_pClient->m_pVoting->AddvoteOption(s_aVoteDescription, s_aVoteCommand); Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(250.0f, &Button, &Bottom); static float s_OffsetDesc = 0.0f; DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL); Bottom.VMargin(20.0f, &Button); static float s_OffsetCmd = 0.0f; DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL); } } } }
void CMenus::RenderDemoList(CUIRect MainView) { CUIRect BottomView; MainView.HSplitTop(20.0f, 0, &MainView); // back button RenderBackButton(MainView); // cut view MainView.HSplitBottom(80.0f, &MainView, &BottomView); BottomView.HSplitTop(20.f, 0, &BottomView); static int s_Inited = 0; if(!s_Inited) { DemolistPopulate(); DemolistOnUpdate(true); s_Inited = 1; } char aFooterLabel[128] = {0}; if(m_DemolistSelectedIndex >= 0) { CDemoItem *Item = &m_lDemos[m_DemolistSelectedIndex]; if(str_comp(Item->m_aFilename, "..") == 0) str_copy(aFooterLabel, Localize("Parent Folder"), sizeof(aFooterLabel)); else if(m_DemolistSelectedIsDir) str_copy(aFooterLabel, Localize("Folder"), sizeof(aFooterLabel)); else { if(!Item->m_InfosLoaded) { char aBuffer[512]; str_format(aBuffer, sizeof(aBuffer), "%s/%s", m_aCurrentDemoFolder, Item->m_aFilename); Item->m_Valid = DemoPlayer()->GetDemoInfo(Storage(), aBuffer, Item->m_StorageType, &Item->m_Info); Item->m_InfosLoaded = true; } if(!Item->m_Valid) str_copy(aFooterLabel, Localize("Invalid Demo"), sizeof(aFooterLabel)); else str_copy(aFooterLabel, Localize("Demo details"), sizeof(aFooterLabel)); } } CUIRect ListBox, Button, Label, FileIcon; MainView.HSplitTop(230.0f, &ListBox, &MainView); static int s_DemoListId = 0; static float s_ScrollValue = 0; UiDoListboxHeader(&ListBox, Localize("Recorded"), 20.0f, 2.0f); UiDoListboxStart(&s_DemoListId, 20.0f, 0, m_lDemos.size(), 1, m_DemolistSelectedIndex, s_ScrollValue); for(sorted_array<CDemoItem>::range r = m_lDemos.all(); !r.empty(); r.pop_front()) { CListboxItem Item = UiDoListboxNextItem((void*)(&r.front())); if(Item.m_Visible) { Item.m_Rect.VSplitLeft(Item.m_Rect.h, &FileIcon, &Item.m_Rect); Item.m_Rect.VSplitLeft(5.0f, 0, &Item.m_Rect); FileIcon.Margin(3.0f, &FileIcon); FileIcon.x += 3.0f; DoButton_Icon(IMAGE_FILEICONS, r.front().m_IsDir?SPRITE_FILE_FOLDER:SPRITE_FILE_DEMO1, &FileIcon); if(!str_comp(m_lDemos[m_DemolistSelectedIndex].m_aName, r.front().m_aName)) { TextRender()->TextColor(0.0f, 0.0f, 0.0f, 1.0f); TextRender()->TextOutlineColor(1.0f, 1.0f, 1.0f, 0.25f); Item.m_Rect.y += 2.0f; UI()->DoLabel(&Item.m_Rect, r.front().m_aName, Item.m_Rect.h*ms_FontmodHeight*0.8f, 0); TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); TextRender()->TextOutlineColor(0.0f, 0.0f, 0.0f, 0.3f); } else { Item.m_Rect.y += 2.0f; UI()->DoLabel(&Item.m_Rect, r.front().m_aName, Item.m_Rect.h*ms_FontmodHeight*0.8f, 0); } } } bool Activated = false; m_DemolistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, &Activated); DemolistOnUpdate(false); // render demo info int NumOptions = (!m_DemolistSelectedIsDir && m_DemolistSelectedIndex >= 0 && m_lDemos[m_DemolistSelectedIndex].m_Valid) ? 8 : 0; float ButtonHeight = 20.0f; float Spacing = 2.0f; float BackgroundHeight = (float)(NumOptions+1)*ButtonHeight+(float)NumOptions*Spacing; MainView.HSplitTop(10.0f, 0, &MainView); MainView.HSplitTop(BackgroundHeight, &MainView, 0); RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_ALL, 5.0f); MainView.HSplitTop(ButtonHeight, &Label, &MainView); Label.y += 2.0f; UI()->DoLabel(&Label, aFooterLabel, ButtonHeight*ms_FontmodHeight*0.8f, 0); if(!m_DemolistSelectedIsDir && m_DemolistSelectedIndex >= 0 && m_lDemos[m_DemolistSelectedIndex].m_Valid) { MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(ButtonHeight, &Button, &MainView); DoInfoBox(&Button, Localize("Created"), m_lDemos[m_DemolistSelectedIndex].m_Info.m_aTimestamp); MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(ButtonHeight, &Button, &MainView); DoInfoBox(&Button, Localize("Type"), m_lDemos[m_DemolistSelectedIndex].m_Info.m_aType); MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(ButtonHeight, &Button, &MainView); int Length = ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[0]<<24)&0xFF000000) | ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[1]<<16)&0xFF0000) | ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[2]<<8)&0xFF00) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[3]&0xFF); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%d:%02d", Length/60, Length%60); DoInfoBox(&Button, Localize("Length"), aBuf); MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(ButtonHeight, &Button, &MainView); str_format(aBuf, sizeof(aBuf), "%d", m_lDemos[m_DemolistSelectedIndex].m_Info.m_Version); DoInfoBox(&Button, Localize("Version"), aBuf); MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(ButtonHeight, &Button, &MainView); DoInfoBox(&Button, Localize("Netversion"), m_lDemos[m_DemolistSelectedIndex].m_Info.m_aNetversion); MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(ButtonHeight, &Button, &MainView); DoInfoBox(&Button, Localize("Map"), m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapName); MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(ButtonHeight, &Button, &MainView); Button.VSplitLeft(ButtonHeight, 0, &Button); float Size = float((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[0]<<24) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[1]<<16) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[2]<<8) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[3]))/1024.0f; str_format(aBuf, sizeof(aBuf), Localize("%.3f KiB"), Size); DoInfoBox(&Button, Localize("Size"), aBuf); MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(ButtonHeight, &Button, &MainView); Button.VSplitLeft(ButtonHeight, 0, &Button); unsigned Crc = (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[0]<<24) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[1]<<16) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[2]<<8) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[3]); str_format(aBuf, sizeof(aBuf), "%08x", Crc); DoInfoBox(&Button, Localize("Crc"), aBuf); } // demo buttons int NumButtons = m_DemolistSelectedIsDir ? 2 : 4; Spacing = 3.0f; float ButtonWidth = (BottomView.w/6.0f)-(Spacing*5.0)/6.0f; float BackgroundWidth = ButtonWidth*(float)NumButtons+(float)(NumButtons-1)*Spacing; BottomView.VSplitRight(BackgroundWidth, 0, &BottomView); RenderTools()->DrawUIRect4(&BottomView, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); BottomView.HSplitTop(25.0f, &BottomView, 0); BottomView.VSplitLeft(ButtonWidth, &Button, &BottomView); static int s_RefreshButton = 0; if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &Button)) { DemolistPopulate(); DemolistOnUpdate(false); } if(!m_DemolistSelectedIsDir) { BottomView.VSplitLeft(Spacing, 0, &BottomView); BottomView.VSplitLeft(ButtonWidth, &Button, &BottomView); static int s_DeleteButton = 0; if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &Button) || m_DeletePressed) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_DELETE_DEMO; return; } } BottomView.VSplitLeft(Spacing, 0, &BottomView); BottomView.VSplitLeft(ButtonWidth, &Button, &BottomView); static int s_RenameButton = 0; if(DoButton_Menu(&s_RenameButton, Localize("Rename"), 0, &Button)) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_RENAME_DEMO; str_copy(m_aCurrentDemoFile, m_lDemos[m_DemolistSelectedIndex].m_aFilename, sizeof(m_aCurrentDemoFile)); return; } } } BottomView.VSplitLeft(Spacing, 0, &BottomView); BottomView.VSplitLeft(ButtonWidth, &Button, &BottomView); static int s_PlayButton = 0; if(DoButton_Menu(&s_PlayButton, m_DemolistSelectedIsDir?Localize("Open"):Localize("Play"), 0, &Button) || Activated) { if(m_DemolistSelectedIndex >= 0) { if(m_DemolistSelectedIsDir) // folder { if(str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, "..") == 0) // parent folder fs_parent_dir(m_aCurrentDemoFolder); else // sub folder { char aTemp[256]; str_copy(aTemp, m_aCurrentDemoFolder, sizeof(aTemp)); str_format(m_aCurrentDemoFolder, sizeof(m_aCurrentDemoFolder), "%s/%s", aTemp, m_lDemos[m_DemolistSelectedIndex].m_aFilename); m_DemolistStorageType = m_lDemos[m_DemolistSelectedIndex].m_StorageType; } DemolistPopulate(); DemolistOnUpdate(true); } else // file { char aBuf[512]; str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); const char *pError = Client()->DemoPlayer_Play(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType); if(pError) PopupMessage(Localize("Error loading demo"), pError, Localize("Ok")); else { UI()->SetActiveItem(0); return; } } } } }
void CMenus::RenderStartMenu(CUIRect MainView) { CUIRect Menu; MainView.VMargin(MainView.w/2-190.0f, &Menu); Menu.HMargin(145.0f, &Menu); RenderTools()->DrawUIRect(&Menu, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 10.0f); Menu.Margin(5.0f, &Menu); CUIRect Button; Menu.HSplitTop(40.0f, &Button, &Menu); static int s_PlayButton = 0; if(DoButton_MenuImage(&s_PlayButton, Localize("Play Game"), 0, &Button, "play_game", 10.0f, 0.5f)) m_MenuPage = g_Config.m_UiBrowserPage; Menu.HSplitTop(5.0f, 0, &Menu); // little space Menu.HSplitTop(40.0f, &Button, &Menu); static int s_MapEditorButton = 0; if(DoButton_MenuImage(&s_MapEditorButton, Localize("Map Editor"), 0, &Button, "editor", 10.0f, 0.5f)) { g_Config.m_ClEditor = 1; Input()->MouseModeRelative(); } Menu.HSplitTop(5.0f, 0, &Menu); // little space Menu.HSplitTop(40.0f, &Button, &Menu); static int s_DemoButton = 0; if(DoButton_MenuImage(&s_DemoButton, Localize("Demos"), 0, &Button, "demos", 10.0f, 0.5f)) { m_MenuPage = PAGE_DEMOS; DemolistPopulate(); DemolistOnUpdate(false); } Menu.HSplitTop(5.0f, 0, &Menu); // little space Menu.HSplitTop(40.0f, &Button, &Menu); static int s_LocalServerButton = 0; if(DoButton_MenuImage(&s_LocalServerButton, Localize("Create Local Server"), 0, &Button, "local_server", 10.0f, 0.5f)) { } Menu.HSplitTop(5.0f, 0, &Menu); // little space Menu.HSplitTop(40.0f, &Button, &Menu); static int s_SettingsButton = 0; if(DoButton_MenuImage(&s_SettingsButton, Localize("Settings"), 0, &Button, "settings", 10.0f, 0.5f)) { m_MenuPage = PAGE_SETTINGS; } Menu.HSplitBottom(45.0f, &Menu, &Button); static int s_QuitButton = 0; if(DoButton_Menu(&s_QuitButton, Localize("Quit Game"), 0, &Button, 15.0f, 0.5f)) m_Popup = POPUP_QUIT; // render version CUIRect Version; MainView.HSplitBottom(50.0f, 0, &Version); Version.VMargin(50.0f, &Version); char aBuf[64]; if(str_comp(Client()->LatestVersion(), "0") != 0) { str_format(aBuf, sizeof(aBuf), Localize("Teeworlds %s is out! Download it at www.teeworlds.com!"), Client()->LatestVersion()); TextRender()->TextColor(1.0f, 0.4f, 0.4f, 1.0f); UI()->DoLabelScaled(&Version, aBuf, 14.0f, 0); TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); } UI()->DoLabelScaled(&Version, GAME_VERSION, 14.0f, 1); }
void CMenus::RenderGame(CUIRect MainView) { if(m_pClient->m_LocalClientID == -1) return; char aBuf[128]; const char *pNotification = 0; int TeamMod = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team != TEAM_SPECTATORS ? -1 : 0; bool AllowSpec = true; int TimeLeft = 0; if(TeamMod+m_pClient->m_GameInfo.m_aTeamSize[TEAM_RED]+m_pClient->m_GameInfo.m_aTeamSize[TEAM_BLUE] >= m_pClient->m_ServerSettings.m_PlayerSlots) { str_format(aBuf, sizeof(aBuf), Localize("Only %d active players are allowed"), m_pClient->m_ServerSettings.m_PlayerSlots); pNotification = aBuf; } else if(m_pClient->m_ServerSettings.m_TeamLock) pNotification = Localize("Teams are locked"); else if(m_pClient->m_TeamCooldownTick+1 >= Client()->GameTick()) { TimeLeft = (m_pClient->m_TeamCooldownTick-Client()->GameTick())/Client()->GameTickSpeed()+1; str_format(aBuf, sizeof(aBuf), Localize("Teams are locked. Time to wait before changing team: %02d:%02d"), TimeLeft/60, TimeLeft%60); pNotification = aBuf; AllowSpec = false; } CUIRect Button, BottomView, Left, Middle, Right; // cut view MainView.HSplitBottom(80.0f, &MainView, &BottomView); // MainView not used for now BottomView.HSplitTop(20.f, 0, &BottomView); float Spacing = 3.0f; float ButtonWidth = (BottomView.w/6.0f)-(Spacing*5.0)/6.0f; BottomView.VSplitLeft(ButtonWidth*3.0f+Spacing*2.0f, &Left, &Middle); Middle.VSplitLeft(Spacing, 0, &Middle); Middle.VSplitLeft(ButtonWidth, &Middle, &Right); Right.VSplitRight(ButtonWidth, 0, &Right); if(!(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS)) Left.VSplitLeft(ButtonWidth, &Left, 0); // do backgrounds RenderTools()->DrawUIRect4(&Left, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); RenderTools()->DrawUIRect4(&Middle, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); RenderTools()->DrawUIRect4(&Right, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); // do buttons Left.HSplitTop(25.0f, &Left, 0); Middle.HSplitTop(25.0f, &Middle, 0); Right.HSplitTop(25.0f, &Right, 0); if(pNotification != 0) { // print notice CUIRect Bar; MainView.HSplitTop(45.0f, &Bar, &MainView); RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, pNotification, 14.0f, 0); } // join buttons { // specator button int Team = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team; if(pNotification && Team != TEAM_SPECTATORS) { if(TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_SPECTATORS ? "Spectate" : "Spactating"), sizeof(aBuf)); // Localize("Spectating"); Left.VSplitLeft(ButtonWidth, &Button, &Left); Left.VSplitLeft(Spacing, 0, &Left); static int s_SpectateButton = 0; if(DoButton_Menu(&s_SpectateButton, aBuf, Team == TEAM_SPECTATORS, &Button) && Team != TEAM_SPECTATORS && AllowSpec && !pNotification) { m_pClient->SendSwitchTeam(TEAM_SPECTATORS); SetActive(false); } // team button if(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS) { if(pNotification && Team != TEAM_RED) { if(TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join red" : "Joined red"), sizeof(aBuf)); // Localize("Join red");Localize("Joined red"); Left.VSplitLeft(ButtonWidth, &Button, &Left); Left.VSplitLeft(Spacing, 0, &Left); static int s_RedButton = 0; if(DoButton_Menu(&s_RedButton, aBuf, Team == TEAM_RED, &Button, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.975f, 0.17f, 0.17f, 0.75f), false) && Team != TEAM_RED && !pNotification) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } if(pNotification && Team != TEAM_BLUE) { if(TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_BLUE ? "Join blue" : "Joined blue"), sizeof(aBuf)); // Localize("Join blue");Localize("Joined blue"); Left.VSplitLeft(ButtonWidth, &Button, &Left); static int s_BlueButton = 0; if(DoButton_Menu(&s_BlueButton, aBuf, Team == TEAM_BLUE, &Button, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.17f, 0.46f, 0.975f, 0.75f), false) && Team != TEAM_BLUE && !pNotification) { m_pClient->SendSwitchTeam(TEAM_BLUE); SetActive(false); } } else { if(pNotification && Team != TEAM_RED) { if(TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join" : "Joined"), sizeof(aBuf)); //Localize("Join");Localize("Joined"); Left.VSplitLeft(ButtonWidth, &Button, &Left); static int s_JoinButton = 0; if(DoButton_Menu(&s_JoinButton, aBuf, Team == TEAM_RED, &Button) && Team != TEAM_RED && !pNotification) { m_pClient->SendSwitchTeam(0); SetActive(false); } } } // Record button static int s_DemoButton = 0; bool Recording = DemoRecorder()->IsRecording(); if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record"), Recording, &Middle)) // Localize("Stop record");Localize("Record"); { if(!Recording) Client()->DemoRecorder_Start("demo", true); else Client()->DemoRecorder_Stop(); } // disconnect button static int s_DisconnectButton = 0; if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Right)) Client()->Disconnect(); }
void CMenus::RenderDemoList(CUIRect MainView) { CUIRect BottomView; MainView.HSplitTop(20.0f, 0, &MainView); // back button RenderBackButton(MainView); // cut view MainView.HSplitBottom(80.0f, &MainView, &BottomView); RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, g_Config.m_ClMenuAlpha/100.0f), CUI::CORNER_ALL, 5.0f); BottomView.HSplitTop(20.f, 0, &BottomView); static int s_Inited = 0; if(!s_Inited) { DemolistPopulate(); DemolistOnUpdate(true); s_Inited = 1; } char aFooterLabel[128] = {0}; if(m_DemolistSelectedIndex >= 0) { CDemoItem *Item = &m_lDemos[m_DemolistSelectedIndex]; if(str_comp(Item->m_aFilename, "..") == 0) str_copy(aFooterLabel, Localize("Parent Folder"), sizeof(aFooterLabel)); else if(m_DemolistSelectedIsDir) str_copy(aFooterLabel, Localize("Folder"), sizeof(aFooterLabel)); else { if(!Item->m_InfosLoaded) { char aBuffer[512]; str_format(aBuffer, sizeof(aBuffer), "%s/%s", m_aCurrentDemoFolder, Item->m_aFilename); Item->m_Valid = DemoPlayer()->GetDemoInfo(Storage(), aBuffer, Item->m_StorageType, &Item->m_Info); Item->m_InfosLoaded = true; } if(!Item->m_Valid) str_copy(aFooterLabel, Localize("Invalid Demo"), sizeof(aFooterLabel)); else str_copy(aFooterLabel, Localize("Demo details"), sizeof(aFooterLabel)); } } static bool s_DemoDetailsActive = true; const int NumOptions = 8; const float ButtonHeight = 20.0f; const float ButtonSpacing = 2.0f; const float HMargin = 5.0f; const float BackgroundHeight = s_DemoDetailsActive ? (float)(NumOptions+1)*ButtonHeight+(float)NumOptions*ButtonSpacing : ButtonHeight; CUIRect ListBox, Button, FileIcon; MainView.HSplitTop(MainView.h - BackgroundHeight - 2 * HMargin, &ListBox, &MainView); static CListBoxState s_ListBoxState; UiDoListboxHeader(&s_ListBoxState, &ListBox, Localize("Recorded"), 20.0f, 2.0f); UiDoListboxStart(&s_ListBoxState, &s_ListBoxState, 20.0f, 0, m_lDemos.size(), 1, m_DemolistSelectedIndex); for(sorted_array<CDemoItem>::range r = m_lDemos.all(); !r.empty(); r.pop_front()) { CListboxItem Item = UiDoListboxNextItem(&s_ListBoxState, (void*)(&r.front())); // marker count const CDemoItem& DemoItem = r.front(); int DemoMarkerCount = 0; if(DemoItem.m_Valid && DemoItem.m_InfosLoaded) DemoMarkerCount = DemoGetMarkerCount(DemoItem.m_Info); if(Item.m_Visible) { Item.m_Rect.VSplitLeft(Item.m_Rect.h, &FileIcon, &Item.m_Rect); Item.m_Rect.VSplitLeft(5.0f, 0, &Item.m_Rect); FileIcon.Margin(3.0f, &FileIcon); FileIcon.x += 3.0f; vec4 IconColor = vec4(1, 1, 1, 1); if(!DemoItem.m_IsDir) { IconColor = vec4(0.6f, 0.6f, 0.6f, 1.0f); // not loaded if(DemoItem.m_Valid && DemoItem.m_InfosLoaded) IconColor = DemoMarkerCount > 0 ? vec4(0.5, 1, 0.5, 1) : vec4(1,1,1,1); } DoIconColor(IMAGE_FILEICONS, r.front().m_IsDir?SPRITE_FILE_FOLDER:SPRITE_FILE_DEMO1, &FileIcon, IconColor); if((&r.front() - m_lDemos.base_ptr()) == m_DemolistSelectedIndex) // selected { TextRender()->TextColor(0.0f, 0.0f, 0.0f, 1.0f); TextRender()->TextOutlineColor(1.0f, 1.0f, 1.0f, 0.25f); Item.m_Rect.y += 2.0f; UI()->DoLabel(&Item.m_Rect, r.front().m_aName, Item.m_Rect.h*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f); TextRender()->TextOutlineColor(0.0f, 0.0f, 0.0f, 0.3f); } else { Item.m_Rect.y += 2.0f; UI()->DoLabel(&Item.m_Rect, r.front().m_aName, Item.m_Rect.h*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); } } } bool Activated = false; m_DemolistSelectedIndex = UiDoListboxEnd(&s_ListBoxState, &Activated); DemolistOnUpdate(false); MainView.HSplitTop(HMargin, 0, &MainView); static int s_DemoDetailsDropdown = 0; if(!m_DemolistSelectedIsDir && m_DemolistSelectedIndex >= 0 && m_lDemos[m_DemolistSelectedIndex].m_Valid) DoIndependentDropdownMenu(&s_DemoDetailsDropdown, &MainView, aFooterLabel, ButtonHeight, RenderDemoDetails, &s_DemoDetailsActive); else { CUIRect Header; MainView.HSplitTop(ButtonHeight, &Header, &MainView); RenderTools()->DrawUIRect(&Header, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_ALL, 5.0f); Header.y += 2.0f; UI()->DoLabel(&Header, aFooterLabel, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); } // demo buttons int NumButtons = m_DemolistSelectedIsDir ? 2 : 4; float Spacing = 3.0f; float ButtonWidth = (BottomView.w/6.0f)-(Spacing*5.0)/6.0f; float BackgroundWidth = ButtonWidth*(float)NumButtons+(float)(NumButtons-1)*Spacing; BottomView.VSplitRight(BackgroundWidth, 0, &BottomView); RenderTools()->DrawUIRect4(&BottomView, vec4(0.0f, 0.0f, 0.0f, g_Config.m_ClMenuAlpha/100.0f), vec4(0.0f, 0.0f, 0.0f, g_Config.m_ClMenuAlpha/100.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); BottomView.HSplitTop(25.0f, &BottomView, 0); BottomView.VSplitLeft(ButtonWidth, &Button, &BottomView); static CButtonContainer s_RefreshButton; if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &Button) || (Input()->KeyPress(KEY_R) && (Input()->KeyIsPressed(KEY_LCTRL) || Input()->KeyIsPressed(KEY_RCTRL)))) { DemolistPopulate(); DemolistOnUpdate(false); } if(!m_DemolistSelectedIsDir) { BottomView.VSplitLeft(Spacing, 0, &BottomView); BottomView.VSplitLeft(ButtonWidth, &Button, &BottomView); static CButtonContainer s_DeleteButton; if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &Button) || m_DeletePressed) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_DELETE_DEMO; return; } } BottomView.VSplitLeft(Spacing, 0, &BottomView); BottomView.VSplitLeft(ButtonWidth, &Button, &BottomView); static CButtonContainer s_RenameButton; if(DoButton_Menu(&s_RenameButton, Localize("Rename"), 0, &Button)) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_RENAME_DEMO; str_copy(m_aCurrentDemoFile, m_lDemos[m_DemolistSelectedIndex].m_aFilename, sizeof(m_aCurrentDemoFile)); return; } } } BottomView.VSplitLeft(Spacing, 0, &BottomView); BottomView.VSplitLeft(ButtonWidth, &Button, &BottomView); static CButtonContainer s_PlayButton; if(DoButton_Menu(&s_PlayButton, m_DemolistSelectedIsDir?Localize("Open"):Localize("Play", "DemoBrowser"), 0, &Button) || Activated) { if(m_DemolistSelectedIndex >= 0) { if(m_DemolistSelectedIsDir) // folder { if(str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, "..") == 0) // parent folder fs_parent_dir(m_aCurrentDemoFolder); else // sub folder { char aTemp[256]; str_copy(aTemp, m_aCurrentDemoFolder, sizeof(aTemp)); str_format(m_aCurrentDemoFolder, sizeof(m_aCurrentDemoFolder), "%s/%s", aTemp, m_lDemos[m_DemolistSelectedIndex].m_aFilename); m_DemolistStorageType = m_lDemos[m_DemolistSelectedIndex].m_StorageType; } DemolistPopulate(); DemolistOnUpdate(true); } else // file { char aBuf[512]; str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); const char *pError = Client()->DemoPlayer_Play(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType); if(pError) PopupMessage(Localize("Error loading demo"), pError, Localize("Ok")); else { UI()->SetActiveItem(0); return; } } } } }
void CMenus::RenderServerInfo(CUIRect MainView) { if(!m_pClient->m_Snap.m_pLocalInfo) return; // fetch server info CServerInfo CurrentServerInfo; Client()->GetServerInfo(&CurrentServerInfo); // render background MainView.HSplitBottom(80.0f, &MainView, 0); MainView.HSplitTop(20.0f, 0, &MainView); RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, ms_BackgroundAlpha), CUI::CORNER_ALL, 5.0f); CUIRect ServerInfo, GameInfo, Motd, Label; char aBuf[128] = {0}; const float ButtonHeight = 20.0f; // serverinfo MainView.HSplitBottom(250.0f, &ServerInfo, &Motd); ServerInfo.VSplitMid(&ServerInfo, &GameInfo); ServerInfo.VSplitRight(1.0f, &ServerInfo, 0); RenderTools()->DrawUIRect(&ServerInfo, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); ServerInfo.HSplitTop(ButtonHeight, &Label, &ServerInfo); Label.y += 2.0f; UI()->DoLabel(&Label, Localize("Server info"), ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); RenderTools()->DrawUIRect(&ServerInfo, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); ServerInfo.Margin(5.0f, &ServerInfo); ServerInfo.HSplitTop(2*ButtonHeight, &Label, &ServerInfo); Label.y += 2.0f; UI()->DoLabel(&Label, CurrentServerInfo.m_aName, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); ServerInfo.HSplitTop(ButtonHeight, &Label, &ServerInfo); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Address"), g_Config.m_UiServerAddress); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); ServerInfo.HSplitTop(ButtonHeight, &Label, &ServerInfo); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s: %d", Localize("Ping"), m_pClient->m_Snap.m_pLocalInfo->m_Latency); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); ServerInfo.HSplitTop(ButtonHeight, &Label, &ServerInfo); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Version"), CurrentServerInfo.m_aVersion); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); ServerInfo.HSplitTop(ButtonHeight, &Label, &ServerInfo); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Password"), CurrentServerInfo.m_Flags&IServerBrowser::FLAG_PASSWORD ? Localize("Yes", "With") : Localize("No", "Without/None")); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); const bool IsFavorite = ServerBrowser()->IsFavorite(CurrentServerInfo.m_NetAddr); ServerInfo.HSplitBottom(ButtonHeight, &ServerInfo, &Label); static int s_AddFavButton = 0; if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), IsFavorite, &Label)) { if(IsFavorite) ServerBrowser()->RemoveFavorite(&CurrentServerInfo); else ServerBrowser()->AddFavorite(&CurrentServerInfo); } { CUIRect Button; ServerInfo.HSplitBottom(20.0f, &ServerInfo, &Button); static int s_MuteBroadcast = 0; if(DoButton_CheckBox(&s_MuteBroadcast, Localize("Mute broadcasts"), m_pClient->m_MuteServerBroadcast, &Button)) { m_pClient->m_MuteServerBroadcast ^= 1; } } // gameinfo GameInfo.VSplitLeft(1.0f, 0, &GameInfo); RenderTools()->DrawUIRect(&GameInfo, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); GameInfo.HSplitTop(ButtonHeight, &Label, &GameInfo); Label.y += 2.0f; UI()->DoLabel(&Label, Localize("Game info"), ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); RenderTools()->DrawUIRect(&GameInfo, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); GameInfo.Margin(5.0f, &GameInfo); GameInfo.HSplitTop(ButtonHeight, &Label, &GameInfo); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Game type"), CurrentServerInfo.m_aGameType); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); GameInfo.HSplitTop(ButtonHeight, &Label, &GameInfo); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Map"), CurrentServerInfo.m_aMap); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); GameInfo.HSplitTop(ButtonHeight, &Label, &GameInfo); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s: %d", Localize("Score limit"), m_pClient->m_GameInfo.m_ScoreLimit); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); GameInfo.HSplitTop(ButtonHeight, &Label, &GameInfo); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s: %d", Localize("Time limit"), m_pClient->m_GameInfo.m_TimeLimit); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); GameInfo.HSplitBottom(ButtonHeight, &GameInfo, &Label); Label.y += 2.0f; str_format(aBuf, sizeof(aBuf), "%s: %d/%d", Localize("Players"), m_pClient->m_GameInfo.m_NumPlayers, CurrentServerInfo.m_MaxClients); UI()->DoLabel(&Label, aBuf, ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_LEFT); // motd Motd.HSplitTop(2.0f, 0, &Motd); RenderTools()->DrawUIRect(&Motd, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); Motd.HSplitTop(ButtonHeight, &Label, &Motd); Label.y += 2.0f; UI()->DoLabel(&Label, Localize("MOTD"), ButtonHeight*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); RenderTools()->DrawUIRect(&Motd, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); Motd.Margin(5.0f, &Motd); TextRender()->Text(0, Motd.x, Motd.y, ButtonHeight*ms_FontmodHeight*0.8f, m_pClient->m_pMotd->m_aServerMotd, (int)Motd.w); }
void CMenus::RenderServerbrowserFilters(CUIRect View) { // filters CUIRect Button; View.HSplitTop(5.0f, 0, &View); View.VSplitLeft(5.0f, 0, &View); View.VSplitRight(5.0f, &View, 0); View.HSplitBottom(5.0f, &View, 0); // render filters View.HSplitTop(20.0f, &Button, &View); if (DoButton_CheckBox(&g_Config.m_BrFilterEmpty, Localize("Has people playing"), g_Config.m_BrFilterEmpty, &Button)) g_Config.m_BrFilterEmpty ^= 1; View.HSplitTop(20.0f, &Button, &View); if (DoButton_CheckBox(&g_Config.m_BrFilterFull, Localize("Server not full"), g_Config.m_BrFilterFull, &Button)) g_Config.m_BrFilterFull ^= 1; View.HSplitTop(20.0f, &Button, &View); if (DoButton_CheckBox(&g_Config.m_BrFilterPw, Localize("No password"), g_Config.m_BrFilterPw, &Button)) g_Config.m_BrFilterPw ^= 1; View.HSplitTop(20.0f, &Button, &View); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterCompatversion, Localize("Compatible version"), g_Config.m_BrFilterCompatversion, &Button)) g_Config.m_BrFilterCompatversion ^= 1; View.HSplitTop(20.0f, &Button, &View); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPure, Localize("Standard gametype"), g_Config.m_BrFilterPure, &Button)) g_Config.m_BrFilterPure ^= 1; View.HSplitTop(20.0f, &Button, &View); //button.VSplitLeft(20.0f, 0, &button); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPureMap, Localize("Standard map"), g_Config.m_BrFilterPureMap, &Button)) g_Config.m_BrFilterPureMap ^= 1; View.HSplitTop(5.0f, 0, &View); View.HSplitTop(19.0f, &Button, &View); UI()->DoLabelScaled(&Button, Localize("Game types:"), 12.0f, -1); Button.VSplitLeft(95.0f, 0, &Button); View.HSplitTop(3.0f, 0, &View); static float Offset = 0.0f; DoEditBox(&g_Config.m_BrFilterGametype, &Button, g_Config.m_BrFilterGametype, sizeof(g_Config.m_BrFilterGametype), 12.0f, &Offset); { View.HSplitTop(19.0f, &Button, &View); CUIRect EditBox; Button.VSplitRight(50.0f, &Button, &EditBox); EditBox.VSplitRight(5.0f, &EditBox, 0); UI()->DoLabelScaled(&Button, Localize("Maximum ping:"), 12.0f, -1); char aBuf[5]; str_format(aBuf, sizeof(aBuf), "%d", g_Config.m_BrFilterPing); static float Offset = 0.0f; DoEditBox(&g_Config.m_BrFilterPing, &EditBox, aBuf, sizeof(aBuf), 12.0f, &Offset); g_Config.m_BrFilterPing = str_toint(aBuf); } View.HSplitBottom(ms_ButtonHeight, &View, &Button); static int s_ClearButton = 0; if(DoButton_Menu(&s_ClearButton, Localize("Reset filter"), 0, &Button)) { g_Config.m_BrFilterFull = 0; g_Config.m_BrFilterEmpty = 0; g_Config.m_BrFilterPw = 0; g_Config.m_BrFilterPing = 999; g_Config.m_BrFilterGametype[0] = 0; g_Config.m_BrFilterCompatversion = 1; g_Config.m_BrFilterString[0] = 0; g_Config.m_BrFilterPure = 1; g_Config.m_BrFilterPureMap = 1; } }
void CMenus::UiDoListboxStart(CButtonContainer *pBC, const CUIRect *pRect, float RowHeight, const char *pTitle, const char *pBottomText, int NumItems, int ItemsPerRow, int SelectedIndex, float ScrollValue, int CornerTop, int CornerBottom) { CUIRect Scroll, Row; CUIRect View = *pRect; CUIRect Header, Footer; if(!pTitle) pTitle = ""; if(!pBottomText) pBottomText = ""; // draw header View.HSplitTop(ms_ListheaderHeight, &Header, &View); RenderTools()->DrawUIRect(&Header, vec4(1,1,1,0.25f), CornerTop, 5.0f); UI()->DoLabel(&Header, pTitle, Header.h*ms_FontmodHeight, 0); // draw footers View.HSplitBottom(ms_ListheaderHeight, &View, &Footer); RenderTools()->DrawUIRect(&Footer, vec4(1,1,1,0.25f), CornerBottom, 5.0f); Footer.VSplitLeft(10.0f, 0, &Footer); UI()->DoLabel(&Footer, pBottomText, Header.h*ms_FontmodHeight, 0); // background RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0); // prepare the scroll #if defined(__ANDROID__) View.VSplitRight(50, &View, &Scroll); #else View.VSplitRight(15, &View, &Scroll); #endif // setup the variables gs_ListBoxOriginalView = View; gs_ListBoxSelectedIndex = SelectedIndex; gs_ListBoxNewSelected = SelectedIndex; gs_ListBoxItemIndex = 0; gs_ListBoxRowHeight = RowHeight; gs_ListBoxNumItems = NumItems; gs_ListBoxItemsPerRow = ItemsPerRow; gs_ListBoxDoneEvents = 0; gs_ListBoxScrollValue = ScrollValue; gs_ListBoxItemActivated = false; // do the scrollbar View.HSplitTop(gs_ListBoxRowHeight, &Row, 0); int NumViewable = (int)(gs_ListBoxOriginalView.h/Row.h) + 1; int Num = (NumItems+gs_ListBoxItemsPerRow-1)/gs_ListBoxItemsPerRow-NumViewable+1; if(Num < 0) Num = 0; if(Num > 0) { static std::map<const void*, std::pair<float, float> > s_NewVals; // maybe a map seems hacky, but it's a convenient way to get it to work // initialize if(s_NewVals.find(pBC->GetID()) == s_NewVals.end()) { s_NewVals[pBC->GetID()] = std::pair<float, float>(0.0f, 0.0f); } float& s_NewVal = s_NewVals[pBC->GetID()].first; if(UI()->ActiveItem() == pBC->GetID() || UI()->MouseInside(&Scroll)) // do not intervene the scrollbar's own logic s_NewVal = gs_ListBoxScrollValue; else { if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&View) && m_pClient->m_pGameConsole->IsClosed()) s_NewVal -= 3.0f/Num; if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&View) && m_pClient->m_pGameConsole->IsClosed()) s_NewVal += 3.0f/Num; if(s_NewVal < 0.0f) s_NewVal = 0.0f; if(s_NewVal > 1.0f) s_NewVal = 1.0f; if(gs_ListBoxScrollValue != s_NewVals[pBC->GetID()].second) // move freely { float old = s_NewVal; s_NewVal = gs_ListBoxScrollValue; gs_ListBoxScrollValue = old; } smooth_set(&gs_ListBoxScrollValue, s_NewVal, 23.0f, Client()->RenderFrameTime()); s_NewVals[pBC->GetID()].second = gs_ListBoxScrollValue; } } Scroll.HMargin(5.0f, &Scroll); gs_ListBoxScrollValue = DoScrollbarV(pBC, &Scroll, gs_ListBoxScrollValue); // the list gs_ListBoxView = gs_ListBoxOriginalView; gs_ListBoxView.VMargin(5.0f, &gs_ListBoxView); UI()->ClipEnable(&gs_ListBoxView); gs_ListBoxView.y -= gs_ListBoxScrollValue*Num*Row.h; }
void CMenus::RenderServerbrowserServerDetail(CUIRect View) { CUIRect ServerDetails = View; CUIRect ServerScoreBoard, ServerHeader; const CServerInfo *pSelectedServer = ServerBrowser()->SortedGet(m_SelectedIndex); //server_details.VSplitLeft(10.0f, 0x0, &server_details); // split off a piece to use for scoreboard ServerDetails.HSplitTop(140.0f, &ServerDetails, &ServerScoreBoard); ServerDetails.HSplitBottom(10.0f, &ServerDetails, 0x0); // server details const float FontSize = 12.0f; ServerDetails.HSplitTop(20.0f, &ServerHeader, &ServerDetails); RenderTools()->DrawUIRect(&ServerHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerDetails, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); ServerHeader.VSplitLeft(8.0f, 0x0, &ServerHeader); UI()->DoLabelScaled(&ServerHeader, Localize("Server details"), FontSize+2.0f, -1); ServerDetails.VSplitLeft(5.0f, 0x0, &ServerDetails); ServerDetails.Margin(3.0f, &ServerDetails); if (pSelectedServer) { CUIRect Row; static CLocConstString s_aLabels[] = { "Version", // Localize - these strings are localized within CLocConstString "Game type", "Ping" }; CUIRect LeftColumn; CUIRect RightColumn; // { CUIRect Button; ServerDetails.HSplitBottom(20.0f, &ServerDetails, &Button); static int s_AddFavButton = 0; if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), pSelectedServer->m_Favorite, &Button)) { if(pSelectedServer->m_Favorite) ServerBrowser()->RemoveFavorite(pSelectedServer->m_NetAddr); else ServerBrowser()->AddFavorite(pSelectedServer->m_NetAddr); } } //UI()->DoLabel(&row, temp, font_size, -1); ServerDetails.VSplitLeft(5.0f, 0x0, &ServerDetails); ServerDetails.VSplitLeft(80.0f, &LeftColumn, &RightColumn); for (unsigned int i = 0; i < sizeof(s_aLabels) / sizeof(s_aLabels[0]); i++) { LeftColumn.HSplitTop(15.0f, &Row, &LeftColumn); UI()->DoLabelScaled(&Row, s_aLabels[i], FontSize, -1); } RightColumn.HSplitTop(15.0f, &Row, &RightColumn); UI()->DoLabelScaled(&Row, pSelectedServer->m_aVersion, FontSize, -1); RightColumn.HSplitTop(15.0f, &Row, &RightColumn); UI()->DoLabelScaled(&Row, pSelectedServer->m_aGameType, FontSize, -1); char aTemp[16]; str_format(aTemp, sizeof(aTemp), "%d", pSelectedServer->m_Latency); RightColumn.HSplitTop(15.0f, &Row, &RightColumn); UI()->DoLabelScaled(&Row, aTemp, FontSize, -1); } // server scoreboard ServerScoreBoard.HSplitBottom(10.0f, &ServerScoreBoard, 0x0); ServerScoreBoard.HSplitTop(20.0f, &ServerHeader, &ServerScoreBoard); RenderTools()->DrawUIRect(&ServerHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerScoreBoard, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); ServerHeader.VSplitLeft(8.0f, 0x0, &ServerHeader); UI()->DoLabelScaled(&ServerHeader, Localize("Scoreboard"), FontSize+2.0f, -1); ServerScoreBoard.VSplitLeft(5.0f, 0x0, &ServerScoreBoard); ServerScoreBoard.Margin(3.0f, &ServerScoreBoard); if (pSelectedServer) { for (int i = 0; i < pSelectedServer->m_NumPlayers; i++) { CUIRect Row; char aTemp[16]; ServerScoreBoard.HSplitTop(16.0f, &Row, &ServerScoreBoard); str_format(aTemp, sizeof(aTemp), "%d", pSelectedServer->m_aPlayers[i].m_Score); UI()->DoLabelScaled(&Row, aTemp, FontSize, -1); Row.VSplitLeft(25.0f, 0x0, &Row); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Row.x, Row.y, FontSize, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Row.w; const char *pName = pSelectedServer->m_aPlayers[i].m_aName; if(g_Config.m_BrFilterString[0]) { // highlight the parts that matches const char *s = str_find_nocase(pName, g_Config.m_BrFilterString); if(s) { TextRender()->TextEx(&Cursor, pName, (int)(s-pName)); TextRender()->TextColor(0.4f,0.4f,1,1); TextRender()->TextEx(&Cursor, s, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1,1,1,1); TextRender()->TextEx(&Cursor, s+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pName, -1); } else TextRender()->TextEx(&Cursor, pName, -1); } } }
void CMenus::RenderDemoPlayer(CUIRect MainView) { CALLSTACK_ADD(); const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); const float SeekBarHeight = 15.0f; const float ButtonbarHeight = 20.0f; const float NameBarHeight = 20.0f; const float Margins = 5.0f; float TotalHeight; static int64 LastSpeedChange = 0; // render popups if (m_DemoPlayerState == DEMOPLAYER_SLICE_SAVE) { CUIRect Screen = *UI()->Screen(); CUIRect Box, Part, Part2; Box = Screen; Box.VMargin(150.0f/UI()->Scale(), &Box); #if defined(__ANDROID__) Box.HMargin(100.0f/UI()->Scale(), &Box); #else Box.HMargin(150.0f/UI()->Scale(), &Box); #endif // render the box RenderTools()->DrawUIRect(&Box, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 15.0f); Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box); Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box); UI()->DoLabelScaled(&Part, Localize("Select a name"), 24.f, 0); Box.HSplitTop(20.f/UI()->Scale(), &Part, &Box); Box.HSplitTop(24.f/UI()->Scale(), &Part, &Box); Part.VMargin(20.f/UI()->Scale(), &Part); UI()->DoLabelScaled(&Part, m_aDemoPlayerPopupHint, 24.f, 0); CUIRect Label, TextBox, Ok, Abort; Box.HSplitBottom(20.f, &Box, &Part); #if defined(__ANDROID__) Box.HSplitBottom(60.f, &Box, &Part); #else Box.HSplitBottom(24.f, &Box, &Part); #endif Part.VMargin(80.0f, &Part); Part.VSplitMid(&Abort, &Ok); Ok.VMargin(20.0f, &Ok); Abort.VMargin(20.0f, &Abort); static int s_RemoveChat = 0; static CButtonContainer s_ButtonAbort; if(DoButton_Menu(&s_ButtonAbort, Localize("Abort"), 0, &Abort) || m_EscapePressed) m_DemoPlayerState = DEMOPLAYER_NONE; static CButtonContainer s_ButtonOk; if(DoButton_Menu(&s_ButtonOk, Localize("Ok"), 0, &Ok) || m_EnterPressed) { if (str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, m_aCurrentDemoFile) == 0) str_copy(m_aDemoPlayerPopupHint, Localize("Please use a different name"), sizeof(m_aDemoPlayerPopupHint)); else { m_DemoPlayerState = DEMOPLAYER_NONE; int len = str_length(m_aCurrentDemoFile); if(len < 5 || str_comp_nocase(&m_aCurrentDemoFile[len-5], ".demo")) str_append(m_aCurrentDemoFile, ".demo", sizeof(m_aCurrentDemoFile)); char aPath[512]; str_format(aPath, sizeof(aPath), "%s/%s", m_aCurrentDemoFolder, m_aCurrentDemoFile); Client()->DemoSlice(aPath, s_RemoveChat); } } Box.HSplitBottom(60.f, &Box, &Part); Box.HSplitBottom(60.f, &Box, &Part2); #if defined(__ANDROID__) Box.HSplitBottom(60.f, &Box, &Part2); Box.HSplitBottom(60.f, &Box, &Part); #else Box.HSplitBottom(24.f, &Box, &Part2); Box.HSplitBottom(24.f, &Box, &Part); #endif Part2.VSplitLeft(60.0f, 0, &Label); static CButtonContainer s_RemoveChatCheckbox; if(DoButton_CheckBox(&s_RemoveChatCheckbox, Localize("Remove chat"), s_RemoveChat, &Label)) { s_RemoveChat ^= 1; } Part.VSplitLeft(60.0f, 0, &Label); Label.VSplitLeft(120.0f, 0, &TextBox); TextBox.VSplitLeft(20.0f, 0, &TextBox); TextBox.VSplitRight(60.0f, &TextBox, 0); UI()->DoLabel(&Label, Localize("New name:"), 18.0f, -1); static float Offset = 0.0f; static CButtonContainer s_NameEditbox; DoEditBox(&s_NameEditbox, &TextBox, m_aCurrentDemoFile, sizeof(m_aCurrentDemoFile), 12.0f, &Offset); } // handle mousewheel independent of active menu if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) && m_pClient->m_pGameConsole->IsClosed()) { if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f); else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f); else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f); else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f); else DemoPlayer()->SetSpeed(8.0f); LastSpeedChange = time_get(); } else if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) && m_pClient->m_pGameConsole->IsClosed()) { if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f); else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f); else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f); else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f); else DemoPlayer()->SetSpeed(0.05f); LastSpeedChange = time_get(); } TotalHeight = SeekBarHeight+ButtonbarHeight+NameBarHeight+Margins*3; // render speed info if (g_Config.m_ClDemoShowSpeed && time_get() - LastSpeedChange < time_freq() * 1) { CUIRect Screen = *UI()->Screen(); char aSpeedBuf[256]; str_format(aSpeedBuf, sizeof(aSpeedBuf), "×%.2f", pInfo->m_Speed); TextRender()->Text(0, 120.0f, Screen.y+Screen.h - 120.0f - TotalHeight, 60.0f, aSpeedBuf, -1); } if(!m_MenuActive) return; MainView.HSplitBottom(TotalHeight, 0, &MainView); MainView.VSplitLeft(50.0f, 0, &MainView); MainView.VSplitLeft(450.0f, &MainView, 0); RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f); MainView.Margin(5.0f, &MainView); CUIRect SeekBar, ButtonBar, NameBar; int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick; int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick; MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar); ButtonBar.HSplitTop(Margins, 0, &ButtonBar); ButtonBar.HSplitBottom(NameBarHeight, &ButtonBar, &NameBar); NameBar.HSplitTop(4.0f, 0, &NameBar); // do seekbar { static int s_SeekBarID = 0; void *id = &s_SeekBarID; char aBuffer[128]; // draw seek bar RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f); // draw filled bar float Amount = CurrentTick/(float)TotalTicks; CUIRect FilledBar = SeekBar; FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount; RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f); // draw markers if(pInfo->m_NumTimelineMarkers < TotalTicks / 20) { for(int i = 0; i < pInfo->m_NumTimelineMarkers; i++) { float Ratio = (pInfo->m_aTimelineMarkers[i] - pInfo->m_FirstTick) / (float)TotalTicks; Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); IGraphics::CQuadItem QuadItem(SeekBar.x + (SeekBar.w - 10.0f) * Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } } else { TextRender()->TextColor(1,0,0,1); UI()->DoLabelScaled(&SeekBar, Localize("removed markers due to broken demo"), 9.0f, -1); TextRender()->TextColor(1,1,1,1); } // draw slice markers // begin if (g_Config.m_ClDemoSliceBegin != -1) { float Ratio = (g_Config.m_ClDemoSliceBegin-pInfo->m_FirstTick) / (float)TotalTicks; Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 0.0f, 0.0f, 1.0f); IGraphics::CQuadItem QuadItem(10.0f + SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } // end if (g_Config.m_ClDemoSliceEnd != -1) { float Ratio = (g_Config.m_ClDemoSliceEnd-pInfo->m_FirstTick) / (float)TotalTicks; Graphics()->TextureSet(-1); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 0.0f, 0.0f, 1.0f); IGraphics::CQuadItem QuadItem(10.0f + SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } // draw time str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d", CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60, TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60); UI()->DoLabel(&SeekBar, aBuffer, SeekBar.h*0.70f, 0); // do the logic int Inside = UI()->MouseInside(&SeekBar); if(UI()->ActiveItem() == id) { if(!UI()->MouseButton(0)) UI()->SetActiveItem(0); else { static float PrevAmount = 0.0f; float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w; if(Input()->KeyIsPressed(KEY_LSHIFT) || Input()->KeyIsPressed(KEY_RSHIFT)) { Amount = PrevAmount + (Amount-PrevAmount) * 0.05f; if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.0001f) { //PrevAmount = Amount; m_pClient->OnReset(); m_pClient->m_SuppressEvents = true; DemoPlayer()->SetPos(Amount); m_pClient->m_SuppressEvents = false; m_pClient->m_pMapLayersBackGround->EnvelopeUpdate(); m_pClient->m_pMapLayersForeGround->EnvelopeUpdate(); } } else { if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.001f) { PrevAmount = Amount; m_pClient->OnReset(); m_pClient->m_SuppressEvents = true; DemoPlayer()->SetPos(Amount); m_pClient->m_SuppressEvents = false; m_pClient->m_pMapLayersBackGround->EnvelopeUpdate(); m_pClient->m_pMapLayersForeGround->EnvelopeUpdate(); } } } } else if(UI()->HotItem() == id) { if(UI()->MouseButton(0)) UI()->SetActiveItem(id); } if(Inside) UI()->SetHotItem(id); } if(CurrentTick == TotalTicks) { m_pClient->OnReset(); DemoPlayer()->Pause(); DemoPlayer()->SetPos(0); } bool IncreaseDemoSpeed = false, DecreaseDemoSpeed = false; // do buttons CUIRect Button; // combined play and pause button ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static CButtonContainer s_PlayPauseButton; if(!pInfo->m_Paused) { if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PAUSE, false, &Button, CUI::CORNER_ALL)) DemoPlayer()->Pause(); } else { if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PLAY, false, &Button, CUI::CORNER_ALL)) DemoPlayer()->Unpause(); } // stop button ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static CButtonContainer s_ResetButton; if(DoButton_Sprite(&s_ResetButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_STOP, false, &Button, CUI::CORNER_ALL)) { m_pClient->OnReset(); DemoPlayer()->Pause(); DemoPlayer()->SetPos(0); } // slowdown ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static CButtonContainer s_SlowDownButton; if(DoButton_Sprite(&s_SlowDownButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_SLOWER, 0, &Button, CUI::CORNER_ALL) || Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN)) DecreaseDemoSpeed = true; // fastforward ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static CButtonContainer s_FastForwardButton; if(DoButton_Sprite(&s_FastForwardButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_FASTER, 0, &Button, CUI::CORNER_ALL)) IncreaseDemoSpeed = true; // speed meter ButtonBar.VSplitLeft(Margins*3, 0, &ButtonBar); char aBuffer[64]; if(pInfo->m_Speed >= 1.0f) str_format(aBuffer, sizeof(aBuffer), "×%.0f", pInfo->m_Speed); else str_format(aBuffer, sizeof(aBuffer), "×%.2f", pInfo->m_Speed); UI()->DoLabel(&ButtonBar, aBuffer, Button.h*0.7f, -1); // slice begin button ButtonBar.VSplitLeft(Margins*10, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static CButtonContainer s_SliceBeginButton; if(DoButton_Sprite(&s_SliceBeginButton, IMAGE_DEMOBUTTONS2, SPRITE_DEMOBUTTON_SLICE_BEGIN, 0, &Button, CUI::CORNER_ALL)) Client()->DemoSliceBegin(); // slice end button ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static CButtonContainer s_SliceEndButton; if(DoButton_Sprite(&s_SliceEndButton, IMAGE_DEMOBUTTONS2, SPRITE_DEMOBUTTON_SLICE_END, 0, &Button, CUI::CORNER_ALL)) Client()->DemoSliceEnd(); // slice save button ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static CButtonContainer s_SliceSaveButton; if(DoButton_Sprite(&s_SliceSaveButton, IMAGE_FILEICONS, SPRITE_FILE_DEMO2, 0, &Button, CUI::CORNER_ALL)) { str_copy(m_aCurrentDemoFile, m_lDemos[m_DemolistSelectedIndex].m_aFilename, sizeof(m_aCurrentDemoFile)); m_aDemoPlayerPopupHint[0] = '\0'; m_DemoPlayerState = DEMOPLAYER_SLICE_SAVE; } // close button ButtonBar.VSplitRight(ButtonbarHeight*3, &ButtonBar, &Button); static CButtonContainer s_ExitButton; if(DoButton_DemoPlayer(&s_ExitButton, Localize("Close"), 0, &Button)) { Client()->Disconnect(); DemolistPopulate(); DemolistOnUpdate(false); } // demo name char aDemoName[64] = {0}; DemoPlayer()->GetDemoName(aDemoName, sizeof(aDemoName)); char aBuf[128]; str_format(aBuf, sizeof(aBuf), Localize("Demofile: %s"), aDemoName); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, NameBar.x, NameBar.y, Button.h*0.5f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = MainView.w; TextRender()->TextEx(&Cursor, aBuf, -1); if(IncreaseDemoSpeed) { if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f); else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f); else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f); else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f); else DemoPlayer()->SetSpeed(8.0f); LastSpeedChange = time_get(); } else if(DecreaseDemoSpeed) { if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f); else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f); else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f); else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f); else DemoPlayer()->SetSpeed(0.05f); LastSpeedChange = time_get(); } }
void CMenus::RenderServerbrowserFriends(CUIRect View) { CUIRect ServerFriends = View, FilterHeader; const float FontSize = 12.0f; // header ServerFriends.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFriends); RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerFriends, vec4(0,0,0,0.15f), 0, 4.0f); UI()->DoLabelScaled(&FilterHeader, Localize("Friends"), FontSize+2.0f, 0); CUIRect Button, List; ServerFriends.VSplitLeft(5.0f, 0, &ServerFriends); ServerFriends.Margin(3.0f, &ServerFriends); ServerFriends.VMargin(5.0f, &ServerFriends); ServerFriends.HSplitBottom(100.0f, &List, &ServerFriends); // friends list(remove friend) static int s_FriendList = 0; static float s_ScrollValue = 0; UiDoListboxStart(&s_FriendList, &List, 40.0f, "", "", m_pClient->Friends()->NumFriends(), 1, m_FriendlistSelectedIndex, s_ScrollValue); for(int i = 0; i < m_pClient->Friends()->NumFriends(); ++i) { const CFriendInfo *pFriend = m_pClient->Friends()->GetFriend(i); CListboxItem Item = UiDoListboxNextItem(pFriend); if(Item.m_Visible) { Item.m_Rect.Margin(2.5f, &Item.m_Rect); RenderTools()->DrawUIRect(&Item.m_Rect, vec4(1.0f, 1.0f, 1.0f, 0.1f), CUI::CORNER_ALL, 4.0f); Item.m_Rect.Margin(2.5f, &Item.m_Rect); Item.m_Rect.HSplitTop(14.0f, &Item.m_Rect, &Button); UI()->DoLabelScaled(&Item.m_Rect, pFriend->m_aName, FontSize, -1); UI()->DoLabelScaled(&Button, pFriend->m_aClan, FontSize, -1); } } m_FriendlistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, 0); ServerFriends.HSplitTop(2.5f, 0, &ServerFriends); ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends); if(m_FriendlistSelectedIndex != -1) { static int s_RemoveButton = 0; if(DoButton_Menu(&s_RemoveButton, Localize("Remove"), 0, &Button)) m_Popup = POPUP_REMOVE_FRIEND; } // add friend if(m_pClient->Friends()->NumFriends() < IFriends::MAX_FRIENDS) { ServerFriends.HSplitTop(10.0f, 0, &ServerFriends); ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name")); UI()->DoLabelScaled(&Button, aBuf, FontSize, -1); Button.VSplitLeft(80.0f, 0, &Button); static char s_aName[MAX_NAME_LENGTH] = {0}; static float s_OffsetName = 0.0f; DoEditBox(&s_aName, &Button, s_aName, sizeof(s_aName), FontSize, &s_OffsetName); ServerFriends.HSplitTop(3.0f, 0, &ServerFriends); ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends); str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan")); UI()->DoLabelScaled(&Button, aBuf, FontSize, -1); Button.VSplitLeft(80.0f, 0, &Button); static char s_aClan[MAX_CLAN_LENGTH] = {0}; static float s_OffsetClan = 0.0f; DoEditBox(&s_aClan, &Button, s_aClan, sizeof(s_aClan), FontSize, &s_OffsetClan); ServerFriends.HSplitTop(3.0f, 0, &ServerFriends); ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends); static int s_RemoveButton = 0; if(DoButton_Menu(&s_RemoveButton, Localize("Add Friend"), 0, &Button)) { m_pClient->Friends()->AddFriend(s_aName, s_aClan); Client()->ServerBrowserUpdate(); } } }
void CMenus::RenderDemoList(CUIRect MainView) { CALLSTACK_ADD(); static int s_Inited = 0; if(!s_Inited) { DemolistPopulate(); DemolistOnUpdate(true); s_Inited = 1; } char aFooterLabel[128] = {0}; if(m_DemolistSelectedIndex >= 0) { CDemoItem *Item = &m_lDemos[m_DemolistSelectedIndex]; if(str_comp(Item->m_aFilename, "..") == 0) str_copy(aFooterLabel, Localize("Parent Folder"), sizeof(aFooterLabel)); else if(m_DemolistSelectedIsDir) str_copy(aFooterLabel, Localize("Folder"), sizeof(aFooterLabel)); else { if(!Item->m_InfosLoaded) { char aBuffer[512]; str_format(aBuffer, sizeof(aBuffer), "%s/%s", m_aCurrentDemoFolder, Item->m_aFilename); Item->m_Valid = DemoPlayer()->GetDemoInfo(Storage(), aBuffer, Item->m_StorageType, &Item->m_Info); Item->m_InfosLoaded = true; } if(!Item->m_Valid) str_copy(aFooterLabel, Localize("Invalid Demo"), sizeof(aFooterLabel)); else str_copy(aFooterLabel, Localize("Demo details"), sizeof(aFooterLabel)); } } // render background RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); MainView.Margin(10.0f, &MainView); CUIRect ButtonBar, RefreshRect, PlayRect, DeleteRect, RenameRect, ListBox; MainView.HSplitBottom(ms_ButtonHeight+5.0f, &MainView, &ButtonBar); ButtonBar.HSplitTop(5.0f, 0, &ButtonBar); ButtonBar.VSplitRight(130.0f, &ButtonBar, &PlayRect); ButtonBar.VSplitLeft(130.0f, &RefreshRect, &ButtonBar); ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &DeleteRect, &ButtonBar); ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &RenameRect, &ButtonBar); MainView.HSplitBottom(140.0f, &ListBox, &MainView); // render demo info MainView.VMargin(5.0f, &MainView); MainView.HSplitBottom(5.0f, &MainView, 0); RenderTools()->DrawUIRect(&MainView, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); if(!m_DemolistSelectedIsDir && m_DemolistSelectedIndex >= 0 && m_lDemos[m_DemolistSelectedIndex].m_Valid) { CUIRect Left, Right, Labels; MainView.Margin(20.0f, &MainView); MainView.VSplitMid(&Labels, &MainView); // left side Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Created:"), 14.0f, -1); char aTimestamp[256]; str_timestamp_ex(m_lDemos[m_DemolistSelectedIndex].m_Date, aTimestamp, sizeof(aTimestamp), "%Y-%m-%d %H:%M:%S"); UI()->DoLabelScaled(&Right, aTimestamp, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Type:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aType, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Length:"), 14.0f, -1); int Length = ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[0]<<24)&0xFF000000) | ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[1]<<16)&0xFF0000) | ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[2]<<8)&0xFF00) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[3]&0xFF); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%d:%02d", Length/60, Length%60); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Version:"), 14.0f, -1); str_format(aBuf, sizeof(aBuf), "%d", m_lDemos[m_DemolistSelectedIndex].m_Info.m_Version); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); // right side Labels = MainView; Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Map:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapName, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(20.0f, 0, &Left); Left.VSplitLeft(130.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Size:"), 14.0f, -1); unsigned Size = (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[0]<<24) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[1]<<16) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[2]<<8) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[3]); if(Size > 1024*1024) str_format(aBuf, sizeof(aBuf), Localize("%.2f MiB"), float(Size)/(1024*1024)); else str_format(aBuf, sizeof(aBuf), Localize("%.2f KiB"), float(Size)/1024); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(20.0f, 0, &Left); Left.VSplitLeft(130.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Crc:"), 14.0f, -1); unsigned Crc = (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[0]<<24) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[1]<<16) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[2]<<8) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[3]); str_format(aBuf, sizeof(aBuf), "%08x", Crc); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Netversion:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aNetversion, 14.0f, -1); } // demo list CUIRect Headers; ListBox.HSplitTop(ms_ListheaderHeight, &Headers, &ListBox); struct CColumn { int m_ID; int m_Sort; CLocConstString m_Caption; int m_Direction; float m_Width; int m_Flags; CUIRect m_Rect; CUIRect m_Spacer; }; enum { COL_ICON=0, COL_DEMONAME, COL_DATE, SORT_DEMONAME=0, SORT_DATE, }; static CColumn s_aCols[] = { {COL_ICON, -1, " ", -1, 14.0f, 0, 0, 0}, {COL_DEMONAME, SORT_DEMONAME, "Demo", 0, 0.0f, 0, 0, 0}, {COL_DATE, SORT_DATE, "Date", 1, 300.0f, 0, 0, 0}, }; RenderTools()->DrawUIRect(&Headers, vec4(0.0f,0,0,0.15f), 0, 0); int NumCols = sizeof(s_aCols)/sizeof(CColumn); // do layout for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == -1) { Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers); if(i+1 < NumCols) { //Cols[i].flags |= SPACER; Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers); } } } for(int i = NumCols-1; i >= 0; i--) { if(s_aCols[i].m_Direction == 1) { Headers.VSplitRight(s_aCols[i].m_Width, &Headers, &s_aCols[i].m_Rect); Headers.VSplitRight(2, &Headers, &s_aCols[i].m_Spacer); } } for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == 0) s_aCols[i].m_Rect = Headers; } // do headers for(int i = 0; i < NumCols; i++) { CPointerContainer Container(s_aCols[i].m_Caption); if(DoButton_GridHeader(&Container, s_aCols[i].m_Caption, g_Config.m_BrDemoSort == s_aCols[i].m_Sort, &s_aCols[i].m_Rect)) { if(s_aCols[i].m_Sort != -1) { if(g_Config.m_BrDemoSort == s_aCols[i].m_Sort) g_Config.m_BrDemoSortOrder ^= 1; else g_Config.m_BrDemoSortOrder = 0; g_Config.m_BrDemoSort = s_aCols[i].m_Sort; } DemolistPopulate(); DemolistOnUpdate(false); } } // scrollbar CUIRect Scroll; #if defined(__ANDROID__) ListBox.VSplitRight(50, &ListBox, &Scroll); #else ListBox.VSplitRight(15, &ListBox, &Scroll); #endif int Num = (int)(ListBox.h/s_aCols[0].m_Rect.h) + 1; static CButtonContainer s_ScrollBar; static float s_ScrollValue = 0; Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); int ScrollNum = m_lDemos.size()-Num+1; if(ScrollNum > 0) { if(m_ScrollOffset) { s_ScrollValue = (float)(m_ScrollOffset)/ScrollNum; m_ScrollOffset = 0; } if(Input()->KeyPress(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&ListBox) && m_pClient->m_pGameConsole->IsClosed()) s_ScrollValue -= 3.0f/ScrollNum; if(Input()->KeyPress(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&ListBox) && m_pClient->m_pGameConsole->IsClosed()) s_ScrollValue += 3.0f/ScrollNum; } else ScrollNum = 0; if(m_DemolistSelectedIndex > -1) { for(int i = 0; i < m_NumInputEvents; i++) { int NewIndex = -1; if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS) { if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = m_DemolistSelectedIndex + 1; if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = m_DemolistSelectedIndex - 1; } if(NewIndex > -1 && NewIndex < m_lDemos.size()) { //scroll float IndexY = ListBox.y - s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h + NewIndex*s_aCols[0].m_Rect.h; int Scroll = ListBox.y > IndexY ? -1 : ListBox.y+ListBox.h < IndexY+s_aCols[0].m_Rect.h ? 1 : 0; if(Scroll) { if(Scroll < 0) { int NumScrolls = (ListBox.y-IndexY+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue -= (1.0f/ScrollNum)*NumScrolls; } else { int NumScrolls = (IndexY+s_aCols[0].m_Rect.h-(ListBox.y+ListBox.h)+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue += (1.0f/ScrollNum)*NumScrolls; } } m_DemolistSelectedIndex = NewIndex; str_copy(g_Config.m_UiDemoSelected, m_lDemos[NewIndex].m_aName, sizeof(g_Config.m_UiDemoSelected)); DemolistOnUpdate(false); } } } if(s_ScrollValue < 0) s_ScrollValue = 0; if(s_ScrollValue > 1) s_ScrollValue = 1; // set clipping UI()->ClipEnable(&ListBox); CUIRect OriginalView = ListBox; ListBox.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h; int NewSelected = -1; #if defined(__ANDROID__) int DoubleClicked = 0; #endif int ItemIndex = -1; for(sorted_array<CDemoItem>::range r = m_lDemos.all(); !r.empty(); r.pop_front()) { ItemIndex++; CUIRect Row; CUIRect SelectHitBox; ListBox.HSplitTop(ms_ListheaderHeight, &Row, &ListBox); SelectHitBox = Row; int Selected = ItemIndex == m_DemolistSelectedIndex; // make sure that only those in view can be selected if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h) { if(Selected) { CUIRect r = Row; r.Margin(1.5f, &r); RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f); } // clip the selection if(SelectHitBox.y < OriginalView.y) // top { SelectHitBox.h -= OriginalView.y-SelectHitBox.y; SelectHitBox.y = OriginalView.y; } else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y; if(UI()->DoButtonLogic(r.front().m_aName /* TODO: */, "", Selected, &SelectHitBox)) { NewSelected = ItemIndex; str_copy(g_Config.m_UiDemoSelected, r.front().m_aName, sizeof(g_Config.m_UiDemoSelected)); DemolistOnUpdate(false); #if defined(__ANDROID__) if(NewSelected == m_DoubleClickIndex) DoubleClicked = 1; #endif m_DoubleClickIndex = NewSelected; } } else { // don't render invisible items continue; } for(int c = 0; c < NumCols; c++) { CUIRect Button; Button.x = s_aCols[c].m_Rect.x; Button.y = Row.y; Button.h = Row.h; Button.w = s_aCols[c].m_Rect.w; int ID = s_aCols[c].m_ID; if (ID == COL_ICON) { DoButton_Icon(IMAGE_FILEICONS, r.front().m_IsDir?SPRITE_FILE_FOLDER:SPRITE_FILE_DEMO1, &Button); } else if(ID == COL_DEMONAME) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; TextRender()->TextEx(&Cursor, r.front().m_aName, -1); } else if (ID == COL_DATE && !r.front().m_IsDir) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; char aBuf[256]; str_timestamp_ex(r.front().m_Date, aBuf, sizeof(aBuf), "%Y-%m-%d %H:%M:%S"); TextRender()->TextEx(&Cursor, aBuf, -1); } } } UI()->ClipDisable(); bool Activated = false; #if defined(__ANDROID__) if (m_EnterPressed || (DoubleClicked && UI()->HotItem() == m_lDemos[m_DemolistSelectedIndex].m_aName)) #else if (m_EnterPressed || (Input()->MouseDoubleClick() && UI()->HotItem() == m_lDemos[m_DemolistSelectedIndex].m_aName)) #endif { UI()->SetActiveItem(0); Activated = true; } static CButtonContainer s_RefreshButton; if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &RefreshRect) || Input()->KeyPress(KEY_F5) || (Input()->KeyPress(KEY_R) && (Input()->KeyIsPressed(KEY_LCTRL) || Input()->KeyIsPressed(KEY_RCTRL)))) { DemolistPopulate(); DemolistOnUpdate(false); } static CButtonContainer s_PlayButton; if(DoButton_Menu(&s_PlayButton, m_DemolistSelectedIsDir?Localize("Open"):Localize("Play"), 0, &PlayRect) || Activated) { if(m_DemolistSelectedIndex >= 0) { if(m_DemolistSelectedIsDir) // folder { if(str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, "..") == 0) // parent folder fs_parent_dir(m_aCurrentDemoFolder); else // sub folder { char aTemp[256]; str_copy(aTemp, m_aCurrentDemoFolder, sizeof(aTemp)); str_format(m_aCurrentDemoFolder, sizeof(m_aCurrentDemoFolder), "%s/%s", aTemp, m_lDemos[m_DemolistSelectedIndex].m_aFilename); m_DemolistStorageType = m_lDemos[m_DemolistSelectedIndex].m_StorageType; } DemolistPopulate(); DemolistOnUpdate(true); } else // file { char aBuf[512]; str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); const char *pError = Client()->DemoPlayer_Play(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType); if(pError) PopupMessage(Localize("Error"), str_comp(pError, "error loading demo") ? pError : Localize("Error loading demo"), Localize("Ok")); else { UI()->SetActiveItem(0); return; } } } } if(!m_DemolistSelectedIsDir) { static CButtonContainer s_DeleteButton; if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &DeleteRect) || m_DeletePressed) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_DELETE_DEMO; return; } } static CButtonContainer s_RenameButton; if(DoButton_Menu(&s_RenameButton, Localize("Rename"), 0, &RenameRect)) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_RENAME_DEMO; str_copy(m_aCurrentDemoFile, m_lDemos[m_DemolistSelectedIndex].m_aFilename, sizeof(m_aCurrentDemoFile)); return; } } } }
void CMenus::RenderServerbrowserFilters(CUIRect View) { CUIRect ServerFilter = View, FilterHeader; const float FontSize = 12.0f; ServerFilter.HSplitBottom(42.5f, &ServerFilter, 0); // server filter ServerFilter.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFilter); RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerFilter, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); UI()->DoLabelScaled(&FilterHeader, Localize("Server filter"), FontSize+2.0f, 0); CUIRect Button; ServerFilter.VSplitLeft(5.0f, 0, &ServerFilter); ServerFilter.Margin(3.0f, &ServerFilter); ServerFilter.VMargin(5.0f, &ServerFilter); ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox(&g_Config.m_BrFilterEmpty, Localize("Has people playing"), g_Config.m_BrFilterEmpty, &Button)) g_Config.m_BrFilterEmpty ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if(DoButton_CheckBox(&g_Config.m_BrFilterSpectators, Localize("Count players only"), g_Config.m_BrFilterSpectators, &Button)) g_Config.m_BrFilterSpectators ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox(&g_Config.m_BrFilterFull, Localize("Server not full"), g_Config.m_BrFilterFull, &Button)) g_Config.m_BrFilterFull ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox(&g_Config.m_BrFilterFriends, Localize("Show friends only"), g_Config.m_BrFilterFriends, &Button)) g_Config.m_BrFilterFriends ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox(&g_Config.m_BrFilterPw, Localize("No password"), g_Config.m_BrFilterPw, &Button)) g_Config.m_BrFilterPw ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterCompatversion, Localize("Compatible version"), g_Config.m_BrFilterCompatversion, &Button)) g_Config.m_BrFilterCompatversion ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPure, Localize("Standard gametype"), g_Config.m_BrFilterPure, &Button)) g_Config.m_BrFilterPure ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterPureMap, Localize("Standard map"), g_Config.m_BrFilterPureMap, &Button)) g_Config.m_BrFilterPureMap ^= 1; ServerFilter.HSplitTop(20.0f, &Button, &ServerFilter); if (DoButton_CheckBox((char *)&g_Config.m_BrFilterGametypeStrict, Localize("Strict gametype filter"), g_Config.m_BrFilterGametypeStrict, &Button)) g_Config.m_BrFilterGametypeStrict ^= 1; ServerFilter.HSplitTop(5.0f, 0, &ServerFilter); ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter); UI()->DoLabelScaled(&Button, Localize("Game types:"), FontSize, -1); Button.VSplitRight(60.0f, 0, &Button); ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); static float Offset = 0.0f; if(DoEditBox(&g_Config.m_BrFilterGametype, &Button, g_Config.m_BrFilterGametype, sizeof(g_Config.m_BrFilterGametype), FontSize, &Offset)) Client()->ServerBrowserUpdate(); { ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter); CUIRect EditBox; Button.VSplitRight(60.0f, &Button, &EditBox); UI()->DoLabelScaled(&Button, Localize("Maximum ping:"), FontSize, -1); char aBuf[5]; str_format(aBuf, sizeof(aBuf), "%d", g_Config.m_BrFilterPing); static float Offset = 0.0f; DoEditBox(&g_Config.m_BrFilterPing, &EditBox, aBuf, sizeof(aBuf), FontSize, &Offset); g_Config.m_BrFilterPing = clamp(str_toint(aBuf), 0, 999); } // server address ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); ServerFilter.HSplitTop(19.0f, &Button, &ServerFilter); UI()->DoLabelScaled(&Button, Localize("Server address:"), FontSize, -1); Button.VSplitRight(60.0f, 0, &Button); static float OffsetAddr = 0.0f; if(DoEditBox(&g_Config.m_BrFilterServerAddress, &Button, g_Config.m_BrFilterServerAddress, sizeof(g_Config.m_BrFilterServerAddress), FontSize, &OffsetAddr)) Client()->ServerBrowserUpdate(); // player country { CUIRect Rect; ServerFilter.HSplitTop(3.0f, 0, &ServerFilter); ServerFilter.HSplitTop(26.0f, &Button, &ServerFilter); Button.VSplitRight(60.0f, &Button, &Rect); Button.HMargin(3.0f, &Button); if(DoButton_CheckBox(&g_Config.m_BrFilterCountry, Localize("Player country:"), g_Config.m_BrFilterCountry, &Button)) g_Config.m_BrFilterCountry ^= 1; float OldWidth = Rect.w; Rect.w = Rect.h*2; Rect.x += (OldWidth-Rect.w)/2.0f; vec4 Color(1.0f, 1.0f, 1.0f, g_Config.m_BrFilterCountry?1.0f: 0.5f); m_pClient->m_pCountryFlags->Render(g_Config.m_BrFilterCountryIndex, &Color, Rect.x, Rect.y, Rect.w, Rect.h); if(g_Config.m_BrFilterCountry && UI()->DoButtonLogic(&g_Config.m_BrFilterCountryIndex, "", 0, &Rect)) m_Popup = POPUP_COUNTRY; } ServerFilter.HSplitBottom(5.0f, &ServerFilter, 0); ServerFilter.HSplitBottom(ms_ButtonHeight-2.0f, &ServerFilter, &Button); static int s_ClearButton = 0; if(DoButton_Menu(&s_ClearButton, Localize("Reset filter"), 0, &Button)) { g_Config.m_BrFilterString[0] = 0; g_Config.m_BrFilterFull = 0; g_Config.m_BrFilterEmpty = 0; g_Config.m_BrFilterSpectators = 0; g_Config.m_BrFilterFriends = 0; g_Config.m_BrFilterCountry = 0; g_Config.m_BrFilterCountryIndex = -1; g_Config.m_BrFilterPw = 0; g_Config.m_BrFilterPing = 999; g_Config.m_BrFilterGametype[0] = 0; g_Config.m_BrFilterGametypeStrict = 0; g_Config.m_BrFilterServerAddress[0] = 0; g_Config.m_BrFilterPure = 1; g_Config.m_BrFilterPureMap = 1; g_Config.m_BrFilterCompatversion = 1; Client()->ServerBrowserUpdate(); } }
void CMenus::RenderGame(CUIRect MainView) { if(m_pClient->m_LocalClientID == -1) return; char aBuf[128]; CSwitchTeamInfo Info; GetSwitchTeamInfo(&Info); CUIRect Button, BottomView, Left, Middle, Right; // cut view MainView.HSplitBottom(80.0f, &MainView, &BottomView); // MainView not used for now BottomView.HSplitTop(20.f, 0, &BottomView); float Spacing = 3.0f; float ButtonWidth = (BottomView.w/6.0f)-(Spacing*5.0)/6.0f; BottomView.VSplitLeft(ButtonWidth*3.0f+Spacing*2.0f, &Left, &Middle); Middle.VSplitLeft(Spacing, 0, &Middle); Middle.VSplitLeft(ButtonWidth, &Middle, &Right); Right.VSplitRight(ButtonWidth, 0, &Right); if(!(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS)) Left.VSplitLeft(ButtonWidth, &Left, 0); // do backgrounds RenderTools()->DrawUIRect4(&Left, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); RenderTools()->DrawUIRect4(&Middle, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); RenderTools()->DrawUIRect4(&Right, vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.25f), vec4(0.0f, 0.0f, 0.0f, 0.0f), vec4(0.0f, 0.0f, 0.0f, 0.0f), CUI::CORNER_T, 5.0f); // do buttons Left.HSplitTop(25.0f, &Left, 0); Middle.HSplitTop(25.0f, &Middle, 0); Right.HSplitTop(25.0f, &Right, 0); if(Info.m_aNotification[0] != 0) { // print notice CUIRect Bar; MainView.HSplitTop(45.0f, &Bar, &MainView); RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, Info.m_aNotification, 14.0f, CUI::ALIGN_CENTER); } // join buttons { // specator button int Team = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team; if(Info.m_aNotification[0] && Team != TEAM_SPECTATORS) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_SPECTATORS ? "Spectate" : "Spectating"), sizeof(aBuf)); // Localize("Spectating"); Left.VSplitLeft(ButtonWidth, &Button, &Left); Left.VSplitLeft(Spacing, 0, &Left); static CButtonContainer s_SpectateButton; if(DoButton_Menu(&s_SpectateButton, aBuf, Team == TEAM_SPECTATORS, &Button) && Team != TEAM_SPECTATORS && Info.m_AllowSpec && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_SPECTATORS); SetActive(false); } // team button if(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS) { if(Info.m_aNotification[0] && Team != TEAM_RED) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join red" : "Joined red"), sizeof(aBuf)); // Localize("Join red");Localize("Joined red"); Left.VSplitLeft(ButtonWidth, &Button, &Left); Left.VSplitLeft(Spacing, 0, &Left); static CButtonContainer s_RedButton; if(DoButton_Menu(&s_RedButton, aBuf, Team == TEAM_RED, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.975f, 0.17f, 0.17f, 0.75f), false) && Team != TEAM_RED && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } if(Info.m_aNotification[0] && Team != TEAM_BLUE) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_BLUE ? "Join blue" : "Joined blue"), sizeof(aBuf)); // Localize("Join blue");Localize("Joined blue"); Left.VSplitLeft(ButtonWidth, &Button, &Left); static CButtonContainer s_BlueButton; if(DoButton_Menu(&s_BlueButton, aBuf, Team == TEAM_BLUE, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.17f, 0.46f, 0.975f, 0.75f), false) && Team != TEAM_BLUE && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_BLUE); SetActive(false); } } else { if(Info.m_aNotification[0] && Team != TEAM_RED) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join" : "Joined"), sizeof(aBuf)); //Localize("Join");Localize("Joined"); Left.VSplitLeft(ButtonWidth, &Button, &Left); static CButtonContainer s_JoinButton; if(DoButton_Menu(&s_JoinButton, aBuf, Team == TEAM_RED, &Button) && Team != TEAM_RED && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } } } // Record button static CButtonContainer s_DemoButton; bool Recording = DemoRecorder()->IsRecording(); if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record"), Recording, &Middle)) // Localize("Stop record");Localize("Record"); { if(!Recording) Client()->DemoRecorder_Start("demo", true); else Client()->DemoRecorder_Stop(); } // disconnect button static CButtonContainer s_DisconnectButton; if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Right)) Client()->Disconnect(); }
void CMenus::RenderServerbrowserFriends(CUIRect View) { static int s_Inited = 0; if(!s_Inited) { FriendlistOnUpdate(); s_Inited = 1; } CUIRect ServerFriends = View, FilterHeader; const float FontSize = 10.0f; // header ServerFriends.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFriends); RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerFriends, vec4(0,0,0,0.15f), 0, 4.0f); UI()->DoLabelScaled(&FilterHeader, Localize("Friends"), FontSize+4.0f, 0); CUIRect Button, List; ServerFriends.Margin(3.0f, &ServerFriends); ServerFriends.VMargin(3.0f, &ServerFriends); ServerFriends.HSplitBottom(100.0f, &List, &ServerFriends); // friends list(remove friend) static float s_ScrollValue = 0; UiDoListboxStart(&m_lFriends, &List, 30.0f, "", "", m_lFriends.size(), 1, m_FriendlistSelectedIndex, s_ScrollValue); m_lFriends.sort_range(); for(int i = 0; i < m_lFriends.size(); ++i) { CListboxItem Item = UiDoListboxNextItem(&m_lFriends[i]); if(Item.m_Visible) { Item.m_Rect.Margin(1.5f, &Item.m_Rect); CUIRect OnState; Item.m_Rect.VSplitRight(30.0f, &Item.m_Rect, &OnState); RenderTools()->DrawUIRect(&Item.m_Rect, vec4(1.0f, 1.0f, 1.0f, 0.1f), CUI::CORNER_L, 4.0f); Item.m_Rect.VMargin(2.5f, &Item.m_Rect); Item.m_Rect.HSplitTop(12.0f, &Item.m_Rect, &Button); UI()->DoLabelScaled(&Item.m_Rect, m_lFriends[i].m_pFriendInfo->m_aName, FontSize, -1); UI()->DoLabelScaled(&Button, m_lFriends[i].m_pFriendInfo->m_aClan, FontSize, -1); RenderTools()->DrawUIRect(&OnState, m_lFriends[i].m_NumFound ? vec4(0.0f, 1.0f, 0.0f, 0.25f) : vec4(1.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_R, 4.0f); OnState.HMargin((OnState.h-FontSize)/3, &OnState); OnState.VMargin(5.0f, &OnState); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%i", m_lFriends[i].m_NumFound); UI()->DoLabelScaled(&OnState, aBuf, FontSize+2, 1); } } bool Activated = false; m_FriendlistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, &Activated); // activate found server with friend if(Activated && !m_EnterPressed && m_lFriends[m_FriendlistSelectedIndex].m_NumFound) { bool Found = false; int NumServers = ServerBrowser()->NumSortedServers(); for (int i = 0; i < NumServers && !Found; i++) { int ItemIndex = m_SelectedIndex != -1 ? (m_SelectedIndex+i+1)%NumServers : i; const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex); if(pItem->m_FriendState != IFriends::FRIEND_NO) { for(int j = 0; j < pItem->m_NumClients && !Found; ++j) { if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO && str_quickhash(pItem->m_aClients[j].m_aClan) == m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_ClanHash && (!m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_aName[0] || str_quickhash(pItem->m_aClients[j].m_aName) == m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_NameHash)) { str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); m_ScrollOffset = ItemIndex; m_SelectedIndex = ItemIndex; Found = true; } } } } } ServerFriends.HSplitTop(2.5f, 0, &ServerFriends); ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends); if(m_FriendlistSelectedIndex != -1) { static int s_RemoveButton = 0; if(DoButton_Menu(&s_RemoveButton, Localize("Remove"), 0, &Button)) m_Popup = POPUP_REMOVE_FRIEND; } // add friend if(m_pClient->Friends()->NumFriends() < IFriends::MAX_FRIENDS) { ServerFriends.HSplitTop(10.0f, 0, &ServerFriends); ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name")); UI()->DoLabelScaled(&Button, aBuf, FontSize, -1); Button.VSplitLeft(80.0f, 0, &Button); static char s_aName[MAX_NAME_LENGTH] = {0}; static float s_OffsetName = 0.0f; DoEditBox(&s_aName, &Button, s_aName, sizeof(s_aName), FontSize, &s_OffsetName); ServerFriends.HSplitTop(3.0f, 0, &ServerFriends); ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends); str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan")); UI()->DoLabelScaled(&Button, aBuf, FontSize, -1); Button.VSplitLeft(80.0f, 0, &Button); static char s_aClan[MAX_CLAN_LENGTH] = {0}; static float s_OffsetClan = 0.0f; DoEditBox(&s_aClan, &Button, s_aClan, sizeof(s_aClan), FontSize, &s_OffsetClan); ServerFriends.HSplitTop(3.0f, 0, &ServerFriends); ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends); static int s_AddButton = 0; if(DoButton_Menu(&s_AddButton, Localize("Add Friend"), 0, &Button)) { m_pClient->Friends()->AddFriend(s_aName, s_aClan); FriendlistOnUpdate(); Client()->ServerBrowserUpdate(); } } }
void CMenus::RenderServerControl(CUIRect MainView) { if(m_pClient->m_LocalClientID == -1) return; static int s_ControlPage = 0; const char *pNotification = 0; char aBuf[64]; if(m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team == TEAM_SPECTATORS) pNotification = Localize("Spectators aren't allowed to start a vote."); else if(m_pClient->m_pVoting->IsVoting()) pNotification = Localize("Wait for current vote to end before calling a new one."); else if(m_pClient->m_pVoting->CallvoteBlockTime() != 0) { str_format(aBuf, sizeof(aBuf), Localize("You must wait %d seconds before making another vote"), m_pClient->m_pVoting->CallvoteBlockTime()); pNotification = aBuf; } bool Authed = Client()->RconAuthed(); if(pNotification && !Authed) { // only print notice CUIRect Bar; MainView.HSplitTop(45.0f, &Bar, &MainView); RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_ALL, 10.0f); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, pNotification, 14.0f, CUI::ALIGN_CENTER); return; } // tab bar CUIRect Bottom, Extended, TabBar, Button; MainView.HSplitTop(20.0f, &Bottom, &MainView); RenderTools()->DrawUIRect(&Bottom, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_T, 10.0f); MainView.HSplitTop(20.0f, &TabBar, &MainView); { TabBar.VSplitLeft(TabBar.w/3, &Button, &TabBar); static int s_Button0 = 0; if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0)) s_ControlPage = 0; TabBar.VSplitMid(&Button, &TabBar); static int s_Button1 = 0; if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0)) s_ControlPage = 1; static int s_Button2 = 0; if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0)) s_ControlPage = 2; } if(s_ControlPage == 1) { if(!m_pClient->m_ServerSettings.m_KickVote) pNotification = Localize("Server does not allow voting to kick players"); else if(m_pClient->m_GameInfo.m_aTeamSize[TEAM_RED]+m_pClient->m_GameInfo.m_aTeamSize[TEAM_BLUE] < m_pClient->m_ServerSettings.m_KickMin) { str_format(aBuf, sizeof(aBuf), Localize("Kick voting requires %d players on the server"), m_pClient->m_ServerSettings.m_KickMin); pNotification = aBuf; } } else if(s_ControlPage == 2 && !m_pClient->m_ServerSettings.m_SpecVote) pNotification = Localize("Server does not allow voting to move players to spectators"); if(pNotification && !Authed) { // only print notice CUIRect Bar; MainView.HSplitTop(45.0f, &Bar, &MainView); RenderTools()->DrawUIRect(&Bar, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, pNotification, 14.0f, CUI::ALIGN_CENTER); return; } // render background RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_B, 10.0f); MainView.Margin(10.0f, &MainView); MainView.HSplitBottom(90.0f, &MainView, &Extended); // render page MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom); Bottom.HMargin(5.0f, &Bottom); if(s_ControlPage == 0) RenderServerControlServer(MainView); else if(s_ControlPage == 1) RenderServerControlKick(MainView, false); else if(s_ControlPage == 2) RenderServerControlKick(MainView, true); // vote menu { Bottom.VSplitRight(120.0f, &Bottom, &Button); // render kick reason CUIRect Reason, ClearButton; Bottom.VSplitRight(40.0f, &Bottom, 0); Bottom.VSplitRight(160.0f, &Bottom, &Reason); Reason.HSplitTop(5.0f, 0, &Reason); Reason.VSplitRight(Reason.h, &Reason, &ClearButton); const char *pLabel = Localize("Reason:"); UI()->DoLabelScaled(&Reason, pLabel, 14.0f, CUI::ALIGN_LEFT); float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1); Reason.VSplitLeft(w+10.0f, 0, &Reason); static float s_Offset = 0.0f; DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_L); // clear button { static CButtonContainer s_ClearButton; float Fade = ButtonFade(&s_ClearButton, 0.6f); RenderTools()->DrawUIRect(&ClearButton, vec4(1.0f, 1.0f, 1.0f, 0.33f+(Fade/0.6f)*0.165f), CUI::CORNER_R, 3.0f); UI()->DoLabel(&ClearButton, "x", ClearButton.h*ms_FontmodHeight, CUI::ALIGN_CENTER); if(UI()->DoButtonLogic(s_ClearButton.GetID(), "x", 0, &ClearButton)) m_aCallvoteReason[0] = 0; } if(pNotification == 0) { // call vote static CButtonContainer s_CallVoteButton; if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button)) HandleCallvote(s_ControlPage, false); } else { // print notice UI()->DoLabelScaled(&Bottom, pNotification, 14.0f, CUI::ALIGN_LEFT, Bottom.w); } // extended features (only available when authed in rcon) if(Authed) { // background Extended.Margin(10.0f, &Extended); Extended.HSplitTop(20.0f, &Bottom, &Extended); Extended.HSplitTop(5.0f, 0, &Extended); // force vote Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(120.0f, &Button, &Bottom); static CButtonContainer s_ForceVoteButton; if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button)) HandleCallvote(s_ControlPage, true); if(s_ControlPage == 0) { // remove vote Bottom.VSplitRight(10.0f, &Bottom, 0); Bottom.VSplitRight(120.0f, 0, &Button); static CButtonContainer s_RemoveVoteButton; if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button)) m_pClient->m_pVoting->RemovevoteOption(m_CallvoteSelectedOption); // add vote Extended.HSplitTop(20.0f, &Bottom, &Extended); Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(250.0f, &Button, &Bottom); UI()->DoLabelScaled(&Button, Localize("Vote description:"), 14.0f, CUI::ALIGN_LEFT); Bottom.VSplitLeft(20.0f, 0, &Button); UI()->DoLabelScaled(&Button, Localize("Vote command:"), 14.0f, CUI::ALIGN_LEFT); static char s_aVoteDescription[64] = {0}; static char s_aVoteCommand[512] = {0}; Extended.HSplitTop(20.0f, &Bottom, &Extended); Bottom.VSplitRight(10.0f, &Bottom, 0); Bottom.VSplitRight(120.0f, &Bottom, &Button); static CButtonContainer s_AddVoteButton; if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button)) if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0) m_pClient->m_pVoting->AddvoteOption(s_aVoteDescription, s_aVoteCommand); Bottom.VSplitLeft(5.0f, 0, &Bottom); Bottom.VSplitLeft(250.0f, &Button, &Bottom); static float s_OffsetDesc = 0.0f; DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL); Bottom.VMargin(20.0f, &Button); static float s_OffsetCmd = 0.0f; DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL); } } } }
int CEditor::PopupQuad(CEditor *pEditor, CUIRect View) { CQuad *pQuad = pEditor->GetSelectedQuad(); CUIRect Button; // delete button View.HSplitBottom(12.0f, &View, &Button); static int s_DeleteButton = 0; if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete", 0, &Button, 0, "Deletes the current quad")) { CLayerQuads *pLayer = (CLayerQuads *)pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS); if(pLayer) { pEditor->m_Map.m_Modified = true; pLayer->m_lQuads.remove_index(pEditor->m_SelectedQuad); pEditor->m_SelectedQuad--; } return 1; } // aspect ratio button View.HSplitBottom(10.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); CLayerQuads *pLayer = (CLayerQuads *)pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS); if(pLayer && pLayer->m_Image >= 0 && pLayer->m_Image < pEditor->m_Map.m_lImages.size()) { static int s_AspectRatioButton = 0; if(pEditor->DoButton_Editor(&s_AspectRatioButton, "Aspect ratio", 0, &Button, 0, "Resizes the current Quad based on the aspect ratio of the image")) { int Top = pQuad->m_aPoints[0].y; int Left = pQuad->m_aPoints[0].x; int Right = pQuad->m_aPoints[0].x; for(int k = 1; k < 4; k++) { if(pQuad->m_aPoints[k].y < Top) Top = pQuad->m_aPoints[k].y; if(pQuad->m_aPoints[k].x < Left) Left = pQuad->m_aPoints[k].x; if(pQuad->m_aPoints[k].x > Right) Right = pQuad->m_aPoints[k].x; } int Height = (Right-Left)*pEditor->m_Map.m_lImages[pLayer->m_Image]->m_Height/pEditor->m_Map.m_lImages[pLayer->m_Image]->m_Width; pQuad->m_aPoints[0].x = Left; pQuad->m_aPoints[0].y = Top; pQuad->m_aPoints[1].x = Right; pQuad->m_aPoints[1].y = Top; pQuad->m_aPoints[2].x = Left; pQuad->m_aPoints[2].y = Top+Height; pQuad->m_aPoints[3].x = Right; pQuad->m_aPoints[3].y = Top+Height; pEditor->m_Map.m_Modified = true; return 1; } } // align button View.HSplitBottom(6.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); static int s_AlignButton = 0; if(pEditor->DoButton_Editor(&s_AlignButton, "Align", 0, &Button, 0, "Aligns coordinates of the quad points")) { for(int k = 1; k < 4; k++) { pQuad->m_aPoints[k].x = 1000.0f * (int(pQuad->m_aPoints[k].x) / 1000); pQuad->m_aPoints[k].y = 1000.0f * (int(pQuad->m_aPoints[k].y) / 1000); } pEditor->m_Map.m_Modified = true; return 1; } // square button View.HSplitBottom(6.0f, &View, &Button); View.HSplitBottom(12.0f, &View, &Button); static int s_Button = 0; if(pEditor->DoButton_Editor(&s_Button, "Square", 0, &Button, 0, "Squares the current quad")) { int Top = pQuad->m_aPoints[0].y; int Left = pQuad->m_aPoints[0].x; int Bottom = pQuad->m_aPoints[0].y; int Right = pQuad->m_aPoints[0].x; for(int k = 1; k < 4; k++) { if(pQuad->m_aPoints[k].y < Top) Top = pQuad->m_aPoints[k].y; if(pQuad->m_aPoints[k].x < Left) Left = pQuad->m_aPoints[k].x; if(pQuad->m_aPoints[k].y > Bottom) Bottom = pQuad->m_aPoints[k].y; if(pQuad->m_aPoints[k].x > Right) Right = pQuad->m_aPoints[k].x; } pQuad->m_aPoints[0].x = Left; pQuad->m_aPoints[0].y = Top; pQuad->m_aPoints[1].x = Right; pQuad->m_aPoints[1].y = Top; pQuad->m_aPoints[2].x = Left; pQuad->m_aPoints[2].y = Bottom; pQuad->m_aPoints[3].x = Right; pQuad->m_aPoints[3].y = Bottom; pEditor->m_Map.m_Modified = true; return 1; } enum { PROP_POS_X=0, PROP_POS_Y, PROP_POS_ENV, PROP_POS_ENV_OFFSET, PROP_COLOR_ENV, PROP_COLOR_ENV_OFFSET, NUM_PROPS, }; CProperty aProps[] = { {"Pos X", pQuad->m_aPoints[4].x/1000, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Pos Y", pQuad->m_aPoints[4].y/1000, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Pos. Env", pQuad->m_PosEnv+1, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lEnvelopes.size()+1}, {"Pos. TO", pQuad->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {"Color Env", pQuad->m_ColorEnv+1, PROPTYPE_INT_STEP, 0, pEditor->m_Map.m_lEnvelopes.size()+1}, {"Color TO", pQuad->m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000}, {0}, }; static int s_aIds[NUM_PROPS] = {0}; int NewVal = 0; int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal); if(Prop != -1) pEditor->m_Map.m_Modified = true; if(Prop == PROP_POS_X) { float Offset = NewVal*1000-pQuad->m_aPoints[4].x; for(int k = 0; k < 5; ++k) pQuad->m_aPoints[k].x += Offset; } if(Prop == PROP_POS_Y) { float Offset = NewVal*1000-pQuad->m_aPoints[4].y; for(int k = 0; k < 5; ++k) pQuad->m_aPoints[k].y += Offset; } if(Prop == PROP_POS_ENV) pQuad->m_PosEnv = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1); if(Prop == PROP_POS_ENV_OFFSET) pQuad->m_PosEnvOffset = NewVal; if(Prop == PROP_COLOR_ENV) pQuad->m_ColorEnv = clamp(NewVal-1, -1, pEditor->m_Map.m_lEnvelopes.size()-1); if(Prop == PROP_COLOR_ENV_OFFSET) pQuad->m_ColorEnvOffset = NewVal; return 0; }
void CMenus::RenderDemoPlayer(CUIRect MainView) { const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo(); const float SeekBarHeight = 15.0f; const float ButtonbarHeight = 20.0f; const float NameBarHeight = 20.0f; const float Margins = 5.0f; float TotalHeight; if(m_MenuActive) TotalHeight = SeekBarHeight+ButtonbarHeight+NameBarHeight+Margins*3; else TotalHeight = SeekBarHeight+Margins*2; MainView.HSplitBottom(TotalHeight, 0, &MainView); MainView.VSplitLeft(50.0f, 0, &MainView); MainView.VSplitRight(450.0f, &MainView, 0); RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_T, 10.0f); MainView.Margin(5.0f, &MainView); CUIRect SeekBar, ButtonBar, NameBar; int CurrentTick = pInfo->m_CurrentTick - pInfo->m_FirstTick; int TotalTicks = pInfo->m_LastTick - pInfo->m_FirstTick; if(m_MenuActive) { MainView.HSplitTop(SeekBarHeight, &SeekBar, &ButtonBar); ButtonBar.HSplitTop(Margins, 0, &ButtonBar); ButtonBar.HSplitBottom(NameBarHeight, &ButtonBar, &NameBar); NameBar.HSplitTop(4.0f, 0, &NameBar); } else SeekBar = MainView; // do seekbar { static int s_SeekBarID = 0; void *id = &s_SeekBarID; char aBuffer[128]; // draw seek bar RenderTools()->DrawUIRect(&SeekBar, vec4(0,0,0,0.5f), CUI::CORNER_ALL, 5.0f); // draw filled bar float Amount = CurrentTick/(float)TotalTicks; CUIRect FilledBar = SeekBar; FilledBar.w = 10.0f + (FilledBar.w-10.0f)*Amount; RenderTools()->DrawUIRect(&FilledBar, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 5.0f); // draw markers for(int i = 0; i < pInfo->m_NumTimelineMarkers; i++) { float Ratio = (pInfo->m_aTimelineMarkers[i]-pInfo->m_FirstTick) / (float)TotalTicks; Graphics()->TextureClear(); Graphics()->QuadsBegin(); Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f); IGraphics::CQuadItem QuadItem(SeekBar.x + (SeekBar.w-10.0f)*Ratio, SeekBar.y, UI()->PixelSize(), SeekBar.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); } // draw time str_format(aBuffer, sizeof(aBuffer), "%d:%02d / %d:%02d", CurrentTick/SERVER_TICK_SPEED/60, (CurrentTick/SERVER_TICK_SPEED)%60, TotalTicks/SERVER_TICK_SPEED/60, (TotalTicks/SERVER_TICK_SPEED)%60); UI()->DoLabel(&SeekBar, aBuffer, SeekBar.h*0.70f, 0); // do the logic int Inside = UI()->MouseInside(&SeekBar); if(UI()->ActiveItem() == id) { if(!UI()->MouseButton(0)) UI()->SetActiveItem(0); else { static float PrevAmount = 0.0f; float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w; if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.01f) { PrevAmount = Amount; m_pClient->OnReset(); m_pClient->m_SuppressEvents = true; DemoPlayer()->SetPos(Amount); m_pClient->m_SuppressEvents = false; m_pClient->m_pMapLayersBackGround->EnvelopeUpdate(); m_pClient->m_pMapLayersForeGround->EnvelopeUpdate(); } } } else if(UI()->HotItem() == id) { if(UI()->MouseButton(0)) UI()->SetActiveItem(id); } if(Inside) UI()->SetHotItem(id); } if(CurrentTick == TotalTicks) { m_pClient->OnReset(); DemoPlayer()->Pause(); DemoPlayer()->SetPos(0); } bool IncreaseDemoSpeed = false, DecreaseDemoSpeed = false; if(m_MenuActive) { // do buttons CUIRect Button; // combined play and pause button ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_PlayPauseButton = 0; if(!pInfo->m_Paused) { if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PAUSE, &Button, CUI::CORNER_ALL)) DemoPlayer()->Pause(); } else { if(DoButton_Sprite(&s_PlayPauseButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_PLAY, &Button, CUI::CORNER_ALL)) DemoPlayer()->Unpause(); } // stop button ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_ResetButton = 0; if(DoButton_Sprite(&s_ResetButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_STOP, &Button, CUI::CORNER_ALL)) { m_pClient->OnReset(); DemoPlayer()->Pause(); DemoPlayer()->SetPos(0); } // slowdown ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_SlowDownButton = 0; if(DoButton_Sprite(&s_SlowDownButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_SLOWER, &Button, CUI::CORNER_ALL) || Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN)) DecreaseDemoSpeed = true; // fastforward ButtonBar.VSplitLeft(Margins, 0, &ButtonBar); ButtonBar.VSplitLeft(ButtonbarHeight, &Button, &ButtonBar); static int s_FastForwardButton = 0; if(DoButton_Sprite(&s_FastForwardButton, IMAGE_DEMOBUTTONS, SPRITE_DEMOBUTTON_FASTER, &Button, CUI::CORNER_ALL)) IncreaseDemoSpeed = true; // speed meter ButtonBar.VSplitLeft(Margins*3, 0, &ButtonBar); char aBuffer[64]; if(pInfo->m_Speed >= 1.0f) str_format(aBuffer, sizeof(aBuffer), "x%.0f", pInfo->m_Speed); else str_format(aBuffer, sizeof(aBuffer), "x%.2f", pInfo->m_Speed); UI()->DoLabel(&ButtonBar, aBuffer, Button.h*0.7f, -1); // close button ButtonBar.VSplitRight(ButtonbarHeight*3, &ButtonBar, &Button); static int s_ExitButton = 0; if(DoButton_DemoPlayer(&s_ExitButton, Localize("Close"), &Button)) Client()->Disconnect(); // demo name char aDemoName[64] = {0}; DemoPlayer()->GetDemoName(aDemoName, sizeof(aDemoName)); char aBuf[128]; str_format(aBuf, sizeof(aBuf), Localize("Demofile: %s"), aDemoName); CTextCursor Cursor; TextRender()->SetCursor(&Cursor, NameBar.x, NameBar.y, Button.h*0.5f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = MainView.w; TextRender()->TextEx(&Cursor, aBuf, -1); } if(IncreaseDemoSpeed || Input()->KeyPresses(KEY_MOUSE_WHEEL_UP)) { if(pInfo->m_Speed < 0.1f) DemoPlayer()->SetSpeed(0.1f); else if(pInfo->m_Speed < 0.25f) DemoPlayer()->SetSpeed(0.25f); else if(pInfo->m_Speed < 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed < 0.75f) DemoPlayer()->SetSpeed(0.75f); else if(pInfo->m_Speed < 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed < 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed < 4.0f) DemoPlayer()->SetSpeed(4.0f); else DemoPlayer()->SetSpeed(8.0f); } else if(DecreaseDemoSpeed || Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN)) { if(pInfo->m_Speed > 4.0f) DemoPlayer()->SetSpeed(4.0f); else if(pInfo->m_Speed > 2.0f) DemoPlayer()->SetSpeed(2.0f); else if(pInfo->m_Speed > 1.0f) DemoPlayer()->SetSpeed(1.0f); else if(pInfo->m_Speed > 0.75f) DemoPlayer()->SetSpeed(0.75f); else if(pInfo->m_Speed > 0.5f) DemoPlayer()->SetSpeed(0.5f); else if(pInfo->m_Speed > 0.25f) DemoPlayer()->SetSpeed(0.25f); else if(pInfo->m_Speed > 0.1f) DemoPlayer()->SetSpeed(0.1f); else DemoPlayer()->SetSpeed(0.05f); } }
void CMenus::UiDoListboxStart(void *pId, const CUIRect *pRect, float RowHeight, const char *pTitle, const char *pBottomText, int NumItems, int ItemsPerRow, int SelectedIndex, float ScrollValue) { CUIRect Scroll, Row; CUIRect View = *pRect; CUIRect Header, Footer; // draw header View.HSplitTop(ms_ListheaderHeight, &Header, &View); RenderTools()->DrawUIRect(&Header, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f); UI()->DoLabel(&Header, pTitle, Header.h*ms_FontmodHeight, 0); // draw footers View.HSplitBottom(ms_ListheaderHeight, &View, &Footer); RenderTools()->DrawUIRect(&Footer, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f); Footer.VSplitLeft(10.0f, 0, &Footer); UI()->DoLabel(&Footer, pBottomText, Header.h*ms_FontmodHeight, 0); // background RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0); // prepare the scroll View.VSplitRight(15, &View, &Scroll); // setup the variables gs_ListBoxOriginalView = View; gs_ListBoxSelectedIndex = SelectedIndex; gs_ListBoxNewSelected = SelectedIndex; gs_ListBoxItemIndex = 0; gs_ListBoxRowHeight = RowHeight; gs_ListBoxNumItems = NumItems; gs_ListBoxItemsPerRow = ItemsPerRow; gs_ListBoxDoneEvents = 0; gs_ListBoxScrollValue = ScrollValue; gs_ListBoxItemActivated = false; // do the scrollbar View.HSplitTop(gs_ListBoxRowHeight, &Row, 0); int NumViewable = (int)(gs_ListBoxOriginalView.h/Row.h) + 1; int Num = (NumItems+gs_ListBoxItemsPerRow-1)/gs_ListBoxItemsPerRow-NumViewable+1; if(Num < 0) Num = 0; if(Num > 0) { if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP)) gs_ListBoxScrollValue -= 1.0f/Num; if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN)) gs_ListBoxScrollValue += 1.0f/Num; if(gs_ListBoxScrollValue < 0.0f) gs_ListBoxScrollValue = 0.0f; if(gs_ListBoxScrollValue > 1.0f) gs_ListBoxScrollValue = 1.0f; } Scroll.HMargin(5.0f, &Scroll); gs_ListBoxScrollValue = DoScrollbarV(pId, &Scroll, gs_ListBoxScrollValue); // the list gs_ListBoxView = gs_ListBoxOriginalView; gs_ListBoxView.VMargin(5.0f, &gs_ListBoxView); UI()->ClipEnable(&gs_ListBoxView); gs_ListBoxView.y -= gs_ListBoxScrollValue*Num*Row.h; }
void CMenus::RenderDemoList(CUIRect MainView) { static int s_Inited = 0; if(!s_Inited) { DemolistPopulate(); DemolistOnUpdate(true); s_Inited = 1; } char aFooterLabel[128] = {0}; if(m_DemolistSelectedIndex >= 0) { CDemoItem *Item = &m_lDemos[m_DemolistSelectedIndex]; if(str_comp(Item->m_aFilename, "..") == 0) str_copy(aFooterLabel, Localize("Parent Folder"), sizeof(aFooterLabel)); else if(m_DemolistSelectedIsDir) str_copy(aFooterLabel, Localize("Folder"), sizeof(aFooterLabel)); else { if(!Item->m_InfosLoaded) { char aBuffer[512]; str_format(aBuffer, sizeof(aBuffer), "%s/%s", m_aCurrentDemoFolder, Item->m_aFilename); Item->m_Valid = DemoPlayer()->GetDemoInfo(Storage(), aBuffer, Item->m_StorageType, &Item->m_Info); Item->m_InfosLoaded = true; } if(!Item->m_Valid) str_copy(aFooterLabel, Localize("Invalid Demo"), sizeof(aFooterLabel)); else str_copy(aFooterLabel, Localize("Demo details"), sizeof(aFooterLabel)); } } // render background RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_ALL, 10.0f); MainView.Margin(10.0f, &MainView); CUIRect ButtonBar, RefreshRect, PlayRect, DeleteRect, RenameRect, FileIcon, ListBox; MainView.HSplitBottom(ms_ButtonHeight+5.0f, &MainView, &ButtonBar); ButtonBar.HSplitTop(5.0f, 0, &ButtonBar); ButtonBar.VSplitRight(130.0f, &ButtonBar, &PlayRect); ButtonBar.VSplitLeft(130.0f, &RefreshRect, &ButtonBar); ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &DeleteRect, &ButtonBar); ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(120.0f, &RenameRect, &ButtonBar); MainView.HSplitBottom(140.0f, &ListBox, &MainView); // render demo info MainView.VMargin(5.0f, &MainView); MainView.HSplitBottom(5.0f, &MainView, 0); RenderTools()->DrawUIRect(&MainView, vec4(0,0,0,0.15f), CUI::CORNER_B, 4.0f); if(!m_DemolistSelectedIsDir && m_DemolistSelectedIndex >= 0 && m_lDemos[m_DemolistSelectedIndex].m_Valid) { CUIRect Left, Right, Labels; MainView.Margin(20.0f, &MainView); MainView.VSplitMid(&Labels, &MainView); // left side Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Created:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aTimestamp, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Type:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aType, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Length:"), 14.0f, -1); int Length = ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[0]<<24)&0xFF000000) | ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[1]<<16)&0xFF0000) | ((m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[2]<<8)&0xFF00) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aLength[3]&0xFF); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%d:%02d", Length/60, Length%60); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Version:"), 14.0f, -1); str_format(aBuf, sizeof(aBuf), "%d", m_lDemos[m_DemolistSelectedIndex].m_Info.m_Version); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); // right side Labels = MainView; Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Map:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapName, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(20.0f, 0, &Left); Left.VSplitLeft(130.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Size:"), 14.0f, -1); unsigned Size = (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[0]<<24) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[1]<<16) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[2]<<8) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapSize[3]); str_format(aBuf, sizeof(aBuf), Localize("%d Bytes"), Size); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(20.0f, 0, &Left); Left.VSplitLeft(130.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Crc:"), 14.0f, -1); unsigned Crc = (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[0]<<24) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[1]<<16) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[2]<<8) | (m_lDemos[m_DemolistSelectedIndex].m_Info.m_aMapCrc[3]); str_format(aBuf, sizeof(aBuf), "%08x", Crc); UI()->DoLabelScaled(&Right, aBuf, 14.0f, -1); Labels.HSplitTop(5.0f, 0, &Labels); Labels.HSplitTop(20.0f, &Left, &Labels); Left.VSplitLeft(150.0f, &Left, &Right); UI()->DoLabelScaled(&Left, Localize("Netversion:"), 14.0f, -1); UI()->DoLabelScaled(&Right, m_lDemos[m_DemolistSelectedIndex].m_Info.m_aNetversion, 14.0f, -1); } static int s_DemoListId = 0; static float s_ScrollValue = 0; UiDoListboxStart(&s_DemoListId, &ListBox, 17.0f, Localize("Demos"), aFooterLabel, m_lDemos.size(), 1, m_DemolistSelectedIndex, s_ScrollValue); for(sorted_array<CDemoItem>::range r = m_lDemos.all(); !r.empty(); r.pop_front()) { CListboxItem Item = UiDoListboxNextItem((void*)(&r.front())); if(Item.m_Visible) { Item.m_Rect.VSplitLeft(Item.m_Rect.h, &FileIcon, &Item.m_Rect); Item.m_Rect.VSplitLeft(5.0f, 0, &Item.m_Rect); DoButton_Icon(IMAGE_FILEICONS, r.front().m_IsDir?SPRITE_FILE_FOLDER:SPRITE_FILE_DEMO1, &FileIcon); UI()->DoLabel(&Item.m_Rect, r.front().m_aName, Item.m_Rect.h*ms_FontmodHeight, -1); } } bool Activated = false; m_DemolistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, &Activated); DemolistOnUpdate(false); static int s_RefreshButton = 0; if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &RefreshRect)) { DemolistPopulate(); DemolistOnUpdate(false); } static int s_PlayButton = 0; if(DoButton_Menu(&s_PlayButton, m_DemolistSelectedIsDir?Localize("Open"):Localize("Play"), 0, &PlayRect) || Activated) { if(m_DemolistSelectedIndex >= 0) { if(m_DemolistSelectedIsDir) // folder { if(str_comp(m_lDemos[m_DemolistSelectedIndex].m_aFilename, "..") == 0) // parent folder fs_parent_dir(m_aCurrentDemoFolder); else // sub folder { char aTemp[256]; str_copy(aTemp, m_aCurrentDemoFolder, sizeof(aTemp)); str_format(m_aCurrentDemoFolder, sizeof(m_aCurrentDemoFolder), "%s/%s", aTemp, m_lDemos[m_DemolistSelectedIndex].m_aFilename); m_DemolistStorageType = m_lDemos[m_DemolistSelectedIndex].m_StorageType; } DemolistPopulate(); DemolistOnUpdate(true); } else // file { char aBuf[512]; str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); const char *pError = Client()->DemoPlayer_Play(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType); if(pError) PopupMessage(Localize("Error loading demo"), pError, Localize("Ok")); else { UI()->SetActiveItem(0); return; } } } } if(!m_DemolistSelectedIsDir) { static int s_DeleteButton = 0; if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &DeleteRect) || m_DeletePressed) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_DELETE_DEMO; return; } } static int s_RenameButton = 0; if(DoButton_Menu(&s_RenameButton, Localize("Rename"), 0, &RenameRect)) { if(m_DemolistSelectedIndex >= 0) { UI()->SetActiveItem(0); m_Popup = POPUP_RENAME_DEMO; str_copy(m_aCurrentDemoFile, m_lDemos[m_DemolistSelectedIndex].m_aFilename, sizeof(m_aCurrentDemoFile)); return; } } } }
void CMenus::RenderDemoList(CUIRect MainView) { static int s_Inited = 0; if(!s_Inited) DemolistPopulate(); s_Inited = 1; // render background RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f); MainView.Margin(10.0f, &MainView); CUIRect ButtonBar; MainView.HSplitBottom(ms_ButtonHeight+5.0f, &MainView, &ButtonBar); ButtonBar.HSplitTop(5.0f, 0, &ButtonBar); static int s_SelectedItem = -1; static int s_DemoListId = 0; static float s_ScrollValue = 0; UiDoListboxStart(&s_DemoListId, &MainView, 17.0f, Localize("Demos"), "", m_lDemos.size(), 1, s_SelectedItem, s_ScrollValue); //for(int i = 0; i < num_demos; i++) for(sorted_array<CDemoItem>::range r = m_lDemos.all(); !r.empty(); r.pop_front()) { CListboxItem Item = UiDoListboxNextItem((void*)(&r.front())); if(Item.m_Visible) UI()->DoLabel(&Item.m_Rect, r.front().m_aName, Item.m_Rect.h*ms_FontmodHeight, -1); } bool Activated = false; s_SelectedItem = UiDoListboxEnd(&s_ScrollValue, &Activated); CUIRect RefreshRect, PlayRect; ButtonBar.VSplitRight(250.0f, &ButtonBar, &RefreshRect); RefreshRect.VSplitRight(130.0f, &RefreshRect, &PlayRect); PlayRect.VSplitRight(120.0f, 0x0, &PlayRect); bool IsDir = false; if(!strncmp(m_lDemos[s_SelectedItem].m_aName, "..", 256)) //parent folder IsDir = true; else fs_listdir(m_lDemos[s_SelectedItem].m_aFilename, IsDirCallback, &IsDir); static int s_RefreshButton = 0; if(DoButton_Menu(&s_RefreshButton, Localize("Refresh"), 0, &RefreshRect)) { DemolistPopulate(); } static int s_PlayButton = 0; char aTitleButton[8]; if(IsDir) str_copy(aTitleButton, "Open", sizeof(aTitleButton)); else str_copy(aTitleButton, "Play", sizeof(aTitleButton)); // /!\ TODO: Add "Open" in Localization /!\ if(DoButton_Menu(&s_PlayButton, Localize(aTitleButton), 0, &PlayRect) || Activated) { if(s_SelectedItem >= 0 && s_SelectedItem < m_lDemos.size()) { if(!strncmp(m_lDemos[s_SelectedItem].m_aName, "..", 256)) { DemoSetParentDirectory(); DemolistPopulate(); s_SelectedItem = 0; } else if(IsDir) { str_format(m_aCurrentDemoFolder, sizeof(m_aCurrentDemoFolder), "%s/%s", m_aCurrentDemoFolder, m_lDemos[s_SelectedItem].m_aName); DemolistPopulate(); s_SelectedItem = 0; } else { const char *pError = Client()->DemoPlayer_Play(m_lDemos[s_SelectedItem].m_aFilename); if(pError) PopupMessage(Localize("Error"), pError, Localize("Ok")); } } } }
void CMenus::RenderGame(CUIRect MainView) { if(m_pClient->m_LocalClientID == -1) return; char aBuf[128]; CSwitchTeamInfo Info = { 0 }; GetSwitchTeamInfo(&Info); CUIRect Button, ButtonRow, Label; float Spacing = 3.0f; float ButtonWidth = (MainView.w/6.0f)-(Spacing*5.0)/6.0f; // cut view MainView.HSplitTop(20.0f, 0, &MainView); float NoteHeight = !Info.m_aNotification[0] ? 0.0f : 45.0f; MainView.HSplitTop(20.0f+20.0f+2*Spacing+ NoteHeight, &MainView, 0); RenderTools()->DrawUIRect(&MainView, vec4(0.0f, 0.0f, 0.0f, ms_BackgroundAlpha), CUI::CORNER_ALL, 5.0f); // game options MainView.HSplitTop(20.0f, &Label, &MainView); Label.y += 2.0f; UI()->DoLabel(&Label, Localize("Game options"), 20.0f*ms_FontmodHeight*0.8f, CUI::ALIGN_CENTER); RenderTools()->DrawUIRect(&MainView, vec4(0.0, 0.0, 0.0, 0.25f), CUI::CORNER_ALL, 5.0f); if(Info.m_aNotification[0] != 0) { // print notice CUIRect Bar; MainView.HSplitBottom(NoteHeight, &MainView, &Bar); Bar.HMargin(15.0f, &Bar); UI()->DoLabelScaled(&Bar, Info.m_aNotification, 14.0f, CUI::ALIGN_CENTER); } // buttons { MainView.HSplitTop(Spacing, 0, &MainView); MainView.HSplitTop(20.0f, &ButtonRow, 0); ButtonRow.VMargin(Spacing, &ButtonRow); // specator button int Team = m_pClient->m_aClients[m_pClient->m_LocalClientID].m_Team; if(Info.m_aNotification[0] && Team != TEAM_SPECTATORS) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_SPECTATORS ? "Spectate" : "Spectating"), sizeof(aBuf)); // Localize("Spectating"); ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow); ButtonRow.VSplitLeft(Spacing, 0, &ButtonRow); static CButtonContainer s_SpectateButton; if(DoButton_Menu(&s_SpectateButton, aBuf, Team == TEAM_SPECTATORS, &Button) && Team != TEAM_SPECTATORS && Info.m_AllowSpec && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_SPECTATORS); SetActive(false); } // team button if(m_pClient->m_GameInfo.m_GameFlags&GAMEFLAG_TEAMS) { int RedTeamSizeNew = m_pClient->m_GameInfo.m_aTeamSize[TEAM_RED]; if(Team != TEAM_RED) ++RedTeamSizeNew; else if(Team == TEAM_RED) --RedTeamSizeNew; int BlueTeamSizeNew = m_pClient->m_GameInfo.m_aTeamSize[TEAM_BLUE]; if(Team != TEAM_BLUE) ++BlueTeamSizeNew; else if(Team == TEAM_BLUE) --BlueTeamSizeNew; bool BlockRed = m_pClient->m_ServerSettings.m_TeamBalance && (RedTeamSizeNew - BlueTeamSizeNew >= NUM_TEAMS); bool BlockBlue = m_pClient->m_ServerSettings.m_TeamBalance && (BlueTeamSizeNew - RedTeamSizeNew >= NUM_TEAMS); if((Info.m_aNotification[0] && Team != TEAM_RED) || BlockRed) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join red" : "Joined red"), sizeof(aBuf)); // Localize("Join red");Localize("Joined red"); ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow); ButtonRow.VSplitLeft(Spacing, 0, &ButtonRow); static CButtonContainer s_RedButton; if(DoButton_Menu(&s_RedButton, aBuf, Team == TEAM_RED, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.975f, 0.17f, 0.17f, 0.75f), false) && Team != TEAM_RED && !(Info.m_aNotification[0]) && !BlockRed) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } if((Info.m_aNotification[0] && Team != TEAM_BLUE) || BlockBlue) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_BLUE ? "Join blue" : "Joined blue"), sizeof(aBuf)); // Localize("Join blue");Localize("Joined blue"); ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow); ButtonRow.VSplitLeft(Spacing, 0, &ButtonRow); static CButtonContainer s_BlueButton; if(DoButton_Menu(&s_BlueButton, aBuf, Team == TEAM_BLUE, &Button, 0, CUI::CORNER_ALL, 5.0f, 0.0f, vec4(0.17f, 0.46f, 0.975f, 0.75f), false) && Team != TEAM_BLUE && !(Info.m_aNotification[0]) && !BlockBlue) { m_pClient->SendSwitchTeam(TEAM_BLUE); SetActive(false); } } else { if(Info.m_aNotification[0] && Team != TEAM_RED) { if(Info.m_TimeLeft) str_format(aBuf, sizeof(aBuf), "(%d)", Info.m_TimeLeft); else str_copy(aBuf, Localize("locked"), sizeof(aBuf)); } else str_copy(aBuf, Localize(Team != TEAM_RED ? "Join" : "Joined"), sizeof(aBuf)); //Localize("Join");Localize("Joined"); ButtonRow.VSplitLeft(ButtonWidth, &Button, &ButtonRow); static CButtonContainer s_JoinButton; if(DoButton_Menu(&s_JoinButton, aBuf, Team == TEAM_RED, &Button) && Team != TEAM_RED && !(Info.m_aNotification[0])) { m_pClient->SendSwitchTeam(TEAM_RED); SetActive(false); } } // disconnect button ButtonRow.VSplitRight(ButtonWidth, &ButtonRow, &Button); static CButtonContainer s_DisconnectButton; if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button)) Client()->Disconnect(); // Record button ButtonRow.VSplitRight(50.0f, &ButtonRow, 0); ButtonRow.VSplitRight(ButtonWidth, &ButtonRow, &Button); static CButtonContainer s_DemoButton; bool Recording = DemoRecorder()->IsRecording(); if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record"), Recording, &Button)) // Localize("Stop record");Localize("Record"); { if(!Recording) Client()->DemoRecorder_Start("demo", true); else Client()->DemoRecorder_Stop(); } } }