void asw_show_xp_f() { C_ASW_Player *pPlayer = C_ASW_Player::GetLocalASWPlayer(); if ( pPlayer ) { Msg( "pPlayer->GetLevel() = %d\n", pPlayer->GetLevel() ); Msg( "pPlayer->GetExperience() = %d\n", pPlayer->GetExperience() ); Msg( "pPlayer->GetExperienceBeforeDebrief() = %d\n", pPlayer->GetExperienceBeforeDebrief() ); } }
int CASW_Briefing::GetCommanderLevel( int nLobbySlot ) { if ( nLobbySlot < 0 || nLobbySlot >= NUM_BRIEFING_LOBBY_SLOTS ) return -1; UpdateLobbySlotMapping(); C_ASW_Player *pPlayer = m_LobbySlotMapping[ nLobbySlot ].m_hPlayer.Get(); if ( !pPlayer ) return -1; return pPlayer->GetLevel(); }