Esempio n. 1
0
CalendarEventStore::iterator CalendarMgr::RemoveEvent(uint64 eventId, uint64 remover)
{
    CalendarEventStore::iterator current;
    CalendarEvent* calendarEvent = GetEvent(eventId, &current);

    if (!calendarEvent)
    {
        SendCalendarCommandResult(remover, CALENDAR_ERROR_EVENT_INVALID);
        return _events.end();
    }

    SendCalendarEventRemovedAlert(*calendarEvent);

    SQLTransaction trans = CharacterDatabase.BeginTransaction();
    PreparedStatement* stmt;
    MailDraft mail(calendarEvent->BuildCalendarMailSubject(remover), calendarEvent->BuildCalendarMailBody());

    CalendarInviteStore& eventInvites = _invites[eventId];
    for (size_t i = 0; i < eventInvites.size(); ++i)
    {
        CalendarInvite* invite = eventInvites[i];
        stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CALENDAR_INVITE);
        stmt->setUInt64(0, invite->GetInviteId());
        trans->Append(stmt);

        // guild events only? check invite status here?
        // When an event is deleted, all invited (accepted/declined? - verify) guildies are notified via in-game mail. (wowwiki)
        if (remover && invite->GetInviteeGUID() != remover)
            mail.SendMailTo(trans, MailReceiver(invite->GetInviteeGUID()), calendarEvent, MAIL_CHECK_MASK_COPIED);

        delete invite;
    }

    _invites.erase(eventId);

    stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CALENDAR_EVENT);
    stmt->setUInt64(0, eventId);
    trans->Append(stmt);
    CharacterDatabase.CommitTransaction(trans);

    delete calendarEvent;
    current = _events.erase(current);
    return current;
}
Esempio n. 2
0
void CalendarMgr::RemoveEvent(uint64 eventId, uint64 remover)
{
    CalendarEvent* calendarEvent = GetEvent(eventId);

    if (!calendarEvent)
    {
        SendCalendarCommandResult(remover, CALENDAR_ERROR_EVENT_INVALID);
        return;
    }

    SendCalendarEventRemovedAlert(*calendarEvent);

    SQLTransaction trans = CharacterDatabase.BeginTransaction();
    PreparedStatement* stmt;
    MailDraft mail(calendarEvent->BuildCalendarMailSubject(remover), calendarEvent->BuildCalendarMailBody());

    std::vector<CalendarInvite*>::iterator itr = _invites[eventId].begin();
    while (itr != _invites[eventId].end())
    {
        stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CALENDAR_INVITE);
        stmt->setUInt64(0, (*itr)->GetInviteId());
        trans->Append(stmt);

        // guild events only? check invite status here?
        // When an event is deleted, all invited (accepted/declined? - verify) guildies are notified via in-game mail. (wowwiki)
        if (remover && (*itr)->GetInviteeGUID() != remover)
            mail.SendMailTo(trans, MailReceiver((*itr)->GetInviteeGUID()), calendarEvent, MAIL_CHECK_MASK_COPIED);

        delete *itr;
        _invites[eventId].erase(itr);
    }

    _invites.erase(eventId);

    stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CALENDAR_EVENT);
    stmt->setUInt64(0, eventId);
    trans->Append(stmt);
    CharacterDatabase.CommitTransaction(trans);

    delete calendarEvent;
    _events.erase(calendarEvent);
}