Esempio n. 1
0
void CalendarMgr::SendPacketToAllEventRelatives(WorldPacket& packet, CalendarEvent const& calendarEvent)
{
    // Send packet to all guild members
    if (calendarEvent.IsGuildEvent() || calendarEvent.IsGuildAnnouncement())
        if (Guild* guild = sGuildMgr->GetGuildById(calendarEvent.GetGuildId()))
            guild->BroadcastPacket(&packet);

    // Send packet to all invitees if event is non-guild, in other case only to non-guild invitees (packet was broadcasted for them)
    CalendarInviteStore invites = _invites[calendarEvent.GetEventId()];
    for (CalendarInviteStore::iterator itr = invites.begin(); itr != invites.end(); ++itr)
        if (Player* player = ObjectAccessor::FindConnectedPlayer((*itr)->GetInviteeGUID()))
            if (!calendarEvent.IsGuildEvent() || (calendarEvent.IsGuildEvent() && player->GetGuildId() != calendarEvent.GetGuildId()))
                player->SendDirectMessage(&packet);
}
void CalendarMgr::SendCalendarEventUpdateAlert(CalendarEvent const& calendarEvent, time_t oldEventTime)
{
    WorldPacket data(SMSG_CALENDAR_EVENT_UPDATED_ALERT, 1 + 8 + 4 + 4 + 4 + 1 + 4 +
        calendarEvent.GetTitle().size() + calendarEvent.GetDescription().size() + 1 + 4 + 4);
    data << uint8(1);       // unk
    data << uint64(calendarEvent.GetEventId());
    data.AppendPackedTime(oldEventTime);
    data << uint32(calendarEvent.GetFlags());
    data.AppendPackedTime(calendarEvent.GetEventTime());
    data << uint8(calendarEvent.GetType());
    data << int32(calendarEvent.GetDungeonId());
    data << calendarEvent.GetTitle();
    data << calendarEvent.GetDescription();
    data << uint8(CALENDAR_REPEAT_NEVER);   // repeatable
    data << uint32(CALENDAR_MAX_INVITES);
    data << uint32(0);      // unk

    SendPacketToAllEventRelatives(data, calendarEvent);
}
void WorldSession::HandleCalendarAddEvent(WorldPackets::Calendar::CalendarAddEvent& calendarAddEvent)
{
    ObjectGuid guid = _player->GetGUID();

    // prevent events in the past
    // To Do: properly handle timezones and remove the "- time_t(86400L)" hack
    if (calendarAddEvent.EventInfo.Time < (time(NULL) - time_t(86400L)))
        return;

    CalendarEvent* calendarEvent = new CalendarEvent(sCalendarMgr->GetFreeEventId(), guid, UI64LIT(0), CalendarEventType(calendarAddEvent.EventInfo.EventType), calendarAddEvent.EventInfo.TextureID,
        calendarAddEvent.EventInfo.Time, calendarAddEvent.EventInfo.Flags, calendarAddEvent.EventInfo.Title, calendarAddEvent.EventInfo.Description, time_t(0));

    if (calendarEvent->IsGuildEvent() || calendarEvent->IsGuildAnnouncement())
        if (Player* creator = ObjectAccessor::FindPlayer(guid))
            calendarEvent->SetGuildId(creator->GetGuildId());

    if (calendarEvent->IsGuildAnnouncement())
    {
        CalendarInvite invite(0, calendarEvent->GetEventId(), ObjectGuid::Empty, guid, CALENDAR_DEFAULT_RESPONSE_TIME, CALENDAR_STATUS_NOT_SIGNED_UP, CALENDAR_RANK_PLAYER, "");
        // WARNING: By passing pointer to a local variable, the underlying method(s) must NOT perform any kind
        // of storage of the pointer as it will lead to memory corruption
        sCalendarMgr->AddInvite(calendarEvent, &invite);
    }
    else
    {
        SQLTransaction trans;
        if (calendarAddEvent.EventInfo.Invites.size() > 1)
            trans = CharacterDatabase.BeginTransaction();

        for (uint32 i = 0; i < calendarAddEvent.EventInfo.Invites.size(); ++i)
        {
            CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEvent->GetEventId(), calendarAddEvent.EventInfo.Invites[i].Guid,
                guid, CALENDAR_DEFAULT_RESPONSE_TIME, CalendarInviteStatus(calendarAddEvent.EventInfo.Invites[i].Status),
                CalendarModerationRank(calendarAddEvent.EventInfo.Invites[i].Moderator), "");
            sCalendarMgr->AddInvite(calendarEvent, invite, trans);
        }

        if (calendarAddEvent.EventInfo.Invites.size() > 1)
            CharacterDatabase.CommitTransaction(trans);
    }

    sCalendarMgr->AddEvent(calendarEvent, CALENDAR_SENDTYPE_ADD);
}
Esempio n. 4
0
CalendarEvent* CalendarMgr::CheckPermisions(uint64 eventId, Player* player, uint64 inviteId, CalendarModerationRank minRank)
{
    if (!player)
        return NULL;    // CALENDAR_ERROR_INTERNAL

    CalendarEvent* calendarEvent = GetEvent(eventId);
    if (!calendarEvent)
    {
        player->GetSession()->SendCalendarCommandResult(CALENDAR_ERROR_EVENT_INVALID);
        return NULL;
    }

    CalendarInvite* invite = GetInvite(inviteId);
    if (!invite)
    {
        player->GetSession()->SendCalendarCommandResult(CALENDAR_ERROR_NO_INVITE);
        return NULL;
    }

    if (!calendarEvent->HasInvite(inviteId))
    {
        player->GetSession()->SendCalendarCommandResult(CALENDAR_ERROR_NOT_INVITED);
        return NULL;
    }

    if (invite->GetEventId() != calendarEvent->GetEventId() || invite->GetInvitee() != player->GetGUID())
    {
        player->GetSession()->SendCalendarCommandResult(CALENDAR_ERROR_INTERNAL);
        return NULL;
    }

    if (invite->GetRank() < minRank)
    {
        player->GetSession()->SendCalendarCommandResult(CALENDAR_ERROR_PERMISSIONS);
        return NULL;
    }

    return calendarEvent;
}
void CalendarMgr::SendCalendarEventInviteAlert(CalendarEvent const& calendarEvent, CalendarInvite const& invite)
{
    WorldPacket data(SMSG_CALENDAR_EVENT_INVITE_ALERT);
    data << uint64(calendarEvent.GetEventId());
    data << calendarEvent.GetTitle();
    data.AppendPackedTime(calendarEvent.GetEventTime());
    data << uint32(calendarEvent.GetFlags());
    data << uint32(calendarEvent.GetType());
    data << int32(calendarEvent.GetDungeonId());
    data << uint64(invite.GetInviteId());
    data << uint8(invite.GetStatus());
    data << uint8(invite.GetRank());
    data << calendarEvent.GetCreatorGUID().WriteAsPacked();
    data << invite.GetSenderGUID().WriteAsPacked();

    if (calendarEvent.IsGuildEvent() || calendarEvent.IsGuildAnnouncement())
    {
        if (Guild* guild = sGuildMgr->GetGuildById(calendarEvent.GetGuildId()))
            guild->BroadcastPacket(&data);
    }
    else
        if (Player* player = ObjectAccessor::FindConnectedPlayer(invite.GetInviteeGUID()))
            player->SendDirectMessage(&data);
}
Esempio n. 6
0
void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
{
    uint64 guid = _player->GetGUID();
    sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);

    time_t currTime = time(NULL);

    WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 1000); // Average size if no instance

    std::vector<CalendarInvite*> invites = sCalendarMgr->GetPlayerInvites(guid);
    data << uint32(invites.size());
    for (std::vector<CalendarInvite*>::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
    {
        data << uint64((*itr)->GetEventId());
        data << uint64((*itr)->GetInviteId());
        data << uint8((*itr)->GetStatus());
        data << uint8((*itr)->GetRank());

        if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent((*itr)->GetEventId()))
        {
            data << uint8(calendarEvent->IsGuildEvent());
            data.appendPackGUID(calendarEvent->GetCreatorGUID());
        }
        else
        {
            data << uint8(0);
            data.appendPackGUID((*itr)->GetSenderGUID());
        }
    }

    CalendarEventStore playerEvents = sCalendarMgr->GetPlayerEvents(guid);
    data << uint32(playerEvents.size());
    for (CalendarEventStore::const_iterator itr = playerEvents.begin(); itr != playerEvents.end(); ++itr)
    {
        CalendarEvent* calendarEvent = *itr;

        data << uint64(calendarEvent->GetEventId());
        data << calendarEvent->GetTitle();
        data << uint32(calendarEvent->GetType());
        data.AppendPackedTime(calendarEvent->GetEventTime());
        data << uint32(calendarEvent->GetFlags());
        data << int32(calendarEvent->GetDungeonId());

        Guild* guild = sGuildMgr->GetGuildById(calendarEvent->GetGuildId());
        data << uint64(guild ? guild->GetGUID() : 0);

        data.appendPackGUID(calendarEvent->GetCreatorGUID());
    }

    data << uint32(currTime);                              // server time
    data.AppendPackedTime(currTime);                       // zone time

    ByteBuffer dataBuffer;
    uint32 boundCounter = 0;
    for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
    {
        Player::BoundInstancesMap boundInstances = _player->GetBoundInstances(Difficulty(i));
        for (Player::BoundInstancesMap::const_iterator itr = boundInstances.begin(); itr != boundInstances.end(); ++itr)
        {
            if (itr->second.perm)
            {
                InstanceSave const* save = itr->second.save;
                dataBuffer << uint32(save->GetMapId());
                dataBuffer << uint32(save->GetDifficulty());
                dataBuffer << uint32(save->GetResetTime() - currTime);
                dataBuffer << uint64(save->GetInstanceId());     // instance save id as unique instance copy id
                ++boundCounter;
            }
        }
    }

    data << uint32(boundCounter);
    data.append(dataBuffer);

    data << uint32(1135753200);                            // Constant date, unk (28.12.2005 07:00)

    // Reuse variables
    boundCounter = 0;
    std::set<uint32> sentMaps;
    dataBuffer.clear();

    ResetTimeByMapDifficultyMap const& resets = sInstanceSaveMgr->GetResetTimeMap();
    for (ResetTimeByMapDifficultyMap::const_iterator itr = resets.begin(); itr != resets.end(); ++itr)
    {
        uint32 mapId = PAIR32_LOPART(itr->first);
        if (sentMaps.find(mapId) != sentMaps.end())
            continue;

        MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
        if (!mapEntry || !mapEntry->IsRaid())
            continue;

        sentMaps.insert(mapId);

        dataBuffer << int32(mapId);
        dataBuffer << int32(itr->second - currTime);
        dataBuffer << int32(0); // Never seen anything else in sniffs - still unknown
        ++boundCounter;
    }

    data << uint32(boundCounter);
    data.append(dataBuffer);

    // TODO: Fix this, how we do know how many and what holidays to send?
    uint32 holidayCount = 0;
    data << uint32(holidayCount);
    for (uint32 i = 0; i < holidayCount; ++i)
    {
        HolidaysEntry const* holiday = sHolidaysStore.LookupEntry(666);

        data << uint32(holiday->Id);                        // m_ID
        data << uint32(holiday->Region);                    // m_region, might be looping
        data << uint32(holiday->Looping);                   // m_looping, might be region
        data << uint32(holiday->Priority);                  // m_priority
        data << uint32(holiday->CalendarFilterType);        // m_calendarFilterType

        for (uint8 j = 0; j < MAX_HOLIDAY_DATES; ++j)
            data << uint32(holiday->Date[j]);               // 26 * m_date -- WritePackedTime ?

        for (uint8 j = 0; j < MAX_HOLIDAY_DURATIONS; ++j)
            data << uint32(holiday->Duration[j]);           // 10 * m_duration

        for (uint8 j = 0; j < MAX_HOLIDAY_FLAGS; ++j)
            data << uint32(holiday->CalendarFlags[j]);      // 10 * m_calendarFlags

        data << holiday->TextureFilename;                   // m_textureFilename (holiday name)
    }

    SendPacket(&data);
}
Esempio n. 7
0
void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData)
{
    uint64 guid = _player->GetGUID();
    uint64 eventId;
    uint64 inviteId;
    uint32 time;

    recvData >> eventId >> inviteId;
    recvData.ReadPackedTime(time);
    sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COPY_EVENT [" UI64FMTD "], EventId [" UI64FMTD
        "] inviteId [" UI64FMTD "] Time: %u", guid, eventId, inviteId, time);

    if (CalendarEvent* oldEvent = sCalendarMgr->GetEvent(eventId))
    {
        CalendarEvent* newEvent = new CalendarEvent(*oldEvent, sCalendarMgr->GetFreeEventId());
        newEvent->SetEventTime(time_t(time));
        sCalendarMgr->AddEvent(newEvent, CALENDAR_SENDTYPE_COPY);

        std::vector<CalendarInvite*> invites = sCalendarMgr->GetEventInvites(eventId);

        for (std::vector<CalendarInvite*>::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
            sCalendarMgr->AddInvite(newEvent, new CalendarInvite(**itr, sCalendarMgr->GetFreeInviteId(), newEvent->GetEventId()));

        // should we change owner when somebody makes a copy of event owned by another person?
    }
    else
        sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
Esempio n. 8
0
void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData)
{
    ObjectGuid guid = _player->GetGUID();
    uint64 eventId;
    uint64 inviteId;
    uint32 eventTime;

    recvData >> eventId >> inviteId;
    recvData.ReadPackedTime(eventTime);
    TC_LOG_DEBUG("network", "CMSG_CALENDAR_COPY_EVENT [%s], EventId [" UI64FMTD
        "] inviteId [" UI64FMTD "] Time: %u", guid.ToString().c_str(), eventId, inviteId, eventTime);

    // prevent events in the past
    // To Do: properly handle timezones and remove the "- time_t(86400L)" hack
    if (time_t(eventTime) < (time(NULL) - time_t(86400L)))
    {
        recvData.rfinish();
        return;
    }

    if (CalendarEvent* oldEvent = sCalendarMgr->GetEvent(eventId))
    {
        CalendarEvent* newEvent = new CalendarEvent(*oldEvent, sCalendarMgr->GetFreeEventId());
        newEvent->SetEventTime(time_t(eventTime));
        sCalendarMgr->AddEvent(newEvent, CALENDAR_SENDTYPE_COPY);

        CalendarInviteStore invites = sCalendarMgr->GetEventInvites(eventId);
        SQLTransaction trans;
        if (invites.size() > 1)
            trans = CharacterDatabase.BeginTransaction();

        for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
            sCalendarMgr->AddInvite(newEvent, new CalendarInvite(**itr, sCalendarMgr->GetFreeInviteId(), newEvent->GetEventId()), trans);

        if (invites.size() > 1)
            CharacterDatabase.CommitTransaction(trans);
        // should we change owner when somebody makes a copy of event owned by another person?
    }
    else
        sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
Esempio n. 9
0
void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData)
{
    ObjectGuid guid = _player->GetGUID();

    std::string title;
    std::string description;
    uint8 type;
    uint8 repeatable;
    uint32 maxInvites;
    int32 dungeonId;
    uint32 eventPackedTime;
    uint32 unkPackedTime;
    uint32 flags;

    recvData >> title >> description >> type >> repeatable >> maxInvites >> dungeonId;
    recvData.ReadPackedTime(eventPackedTime);
    recvData.ReadPackedTime(unkPackedTime);
    recvData >> flags;

    // prevent events in the past
    // To Do: properly handle timezones and remove the "- time_t(86400L)" hack
    if (time_t(eventPackedTime) < (time(NULL) - time_t(86400L)))
    {
        recvData.rfinish();
        return;
    }

    CalendarEvent* calendarEvent = new CalendarEvent(sCalendarMgr->GetFreeEventId(), guid, 0, CalendarEventType(type), dungeonId,
        time_t(eventPackedTime), flags, time_t(unkPackedTime), title, description);

    if (calendarEvent->IsGuildEvent() || calendarEvent->IsGuildAnnouncement())
        if (Player* creator = ObjectAccessor::FindPlayer(guid))
            calendarEvent->SetGuildId(creator->GetGuildId());

    if (calendarEvent->IsGuildAnnouncement())
    {
        // 946684800 is 01/01/2000 00:00:00 - default response time
        CalendarInvite invite(0, calendarEvent->GetEventId(), ObjectGuid::Empty, guid, 946684800, CALENDAR_STATUS_NOT_SIGNED_UP, CALENDAR_RANK_PLAYER, "");
        // WARNING: By passing pointer to a local variable, the underlying method(s) must NOT perform any kind
        // of storage of the pointer as it will lead to memory corruption
        sCalendarMgr->AddInvite(calendarEvent, &invite);
    }
    else
    {
        // client limits the amount of players to be invited to 100
        const uint32 MaxPlayerInvites = 100;

        uint32 inviteCount;
        ObjectGuid invitee[MaxPlayerInvites];
        uint8 status[MaxPlayerInvites];
        uint8 rank[MaxPlayerInvites];

        memset(status, 0, sizeof(status));
        memset(rank, 0, sizeof(rank));

        try
        {
            recvData >> inviteCount;

            for (uint32 i = 0; i < inviteCount && i < MaxPlayerInvites; ++i)
            {
                recvData >> invitee[i].ReadAsPacked();
                recvData >> status[i] >> rank[i];
            }
        }
        catch (ByteBufferException const&)
        {
            delete calendarEvent;
            calendarEvent = NULL;
            throw;
        }

        SQLTransaction trans;
        if (inviteCount > 1)
            trans = CharacterDatabase.BeginTransaction();

        for (uint32 i = 0; i < inviteCount && i < MaxPlayerInvites; ++i)
        {
            // 946684800 is 01/01/2000 00:00:00 - default response time
            CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEvent->GetEventId(), invitee[i], guid, 946684800, CalendarInviteStatus(status[i]), CalendarModerationRank(rank[i]), "");
            sCalendarMgr->AddInvite(calendarEvent, invite, trans);
        }

        if (inviteCount > 1)
            CharacterDatabase.CommitTransaction(trans);
    }

    sCalendarMgr->AddEvent(calendarEvent, CALENDAR_SENDTYPE_ADD);
}
Esempio n. 10
0
void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData)
{
    uint64 guid = _player->GetGUID();
    uint64 eventId;
    uint64 inviteId;
    uint32 time;

    recvData >> eventId >> inviteId;
    recvData.ReadPackedTime(time);
    TC_LOG_DEBUG("network", "CMSG_CALENDAR_COPY_EVENT [" UI64FMTD "], EventId [" UI64FMTD
        "] inviteId [" UI64FMTD "] Time: %u", guid, eventId, inviteId, time);

    if (CalendarEvent* oldEvent = sCalendarMgr->GetEvent(eventId))
    {
        CalendarEvent* newEvent = new CalendarEvent(*oldEvent, sCalendarMgr->GetFreeEventId());
        newEvent->SetEventTime(time_t(time));
        sCalendarMgr->AddEvent(newEvent, CALENDAR_SENDTYPE_COPY);

        CalendarInviteStore invites = sCalendarMgr->GetEventInvites(eventId);
        SQLTransaction trans;
        if (invites.size() > 1)
            trans = CharacterDatabase.BeginTransaction();

        for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
            sCalendarMgr->AddInvite(newEvent, new CalendarInvite(**itr, sCalendarMgr->GetFreeInviteId(), newEvent->GetEventId()), trans);

        if (invites.size() > 1)
            CharacterDatabase.CommitTransaction(trans);
        // should we change owner when somebody makes a copy of event owned by another person?
    }
    else
        sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
{
    uint64 guid = _player->GetGUID();
    TC_LOG_DEBUG("network", "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);

    time_t currTime = time(NULL);
    uint32 counter = 0;
    CalendarInviteStore invites = sCalendarMgr->GetPlayerInvites(guid);
    CalendarEventStore playerEvents = sCalendarMgr->GetPlayerEvents(guid);
    ResetTimeByMapDifficultyMap const& resets = sInstanceSaveMgr->GetResetTimeMap();

    ByteBuffer lockoutInfoBuffer;
    ByteBuffer invitesInfoBuffer;
    ByteBuffer eventsInfoBuffer;
    WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 1000); // Average size if no instance
    size_t resetPos = data.bitwpos();
    data.WriteBits(0, 20);  // Reset placeholder
    data.WriteBits(0, 16);  // Holidays -> f**k that shit... Necessary to find out when this should be sent
    size_t lockoutPos = data.bitwpos();
    data.WriteBits(0, 20);  // Lockout placeholder

    for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
    {
        Player::BoundInstancesMap boundInstances = _player->GetBoundInstances(Difficulty(i));
        for (Player::BoundInstancesMap::const_iterator itr = boundInstances.begin(); itr != boundInstances.end(); ++itr)
        {
            if (itr->second.perm)
            {
                InstanceSave const* save = itr->second.save;
                ObjectGuid guid = save->GetInstanceId();
                data.WriteBit(guid[6]);
                data.WriteBit(guid[7]);
                data.WriteBit(guid[2]);
                data.WriteBit(guid[1]);
                data.WriteBit(guid[5]);
                data.WriteBit(guid[4]);
                data.WriteBit(guid[0]);
                data.WriteBit(guid[3]);

                lockoutInfoBuffer << uint32(save->GetDifficulty());
                lockoutInfoBuffer.WriteByteSeq(guid[3]);
                lockoutInfoBuffer.WriteByteSeq(guid[0]);
                lockoutInfoBuffer.WriteByteSeq(guid[1]);
                lockoutInfoBuffer.WriteByteSeq(guid[5]);
                lockoutInfoBuffer << uint32(save->GetResetTime() - currTime);
                lockoutInfoBuffer << uint32(save->GetMapId());
                lockoutInfoBuffer.WriteByteSeq(guid[2]);
                lockoutInfoBuffer.WriteByteSeq(guid[7]);
                lockoutInfoBuffer.WriteByteSeq(guid[6]);
                lockoutInfoBuffer.WriteByteSeq(guid[4]);

                ++counter;
            }
        }
    }

    data.WriteBits(invites.size(), 19);
    for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
    {
        CalendarEvent* calendarEvent = sCalendarMgr->GetEvent((*itr)->GetEventId());
        ObjectGuid guid = (*itr)->GetSenderGUID();
        data.WriteBit(guid[1]);
        data.WriteBit(guid[2]);
        data.WriteBit(guid[6]);
        data.WriteBit(guid[7]);
        data.WriteBit(guid[3]);
        data.WriteBit(guid[0]);
        data.WriteBit(guid[4]);
        data.WriteBit(guid[5]);

        invitesInfoBuffer.WriteByteSeq(guid[2]);
        invitesInfoBuffer << uint64((*itr)->GetInviteId());
        invitesInfoBuffer << uint8((*itr)->GetStatus());
        invitesInfoBuffer.WriteByteSeq(guid[6]);
        invitesInfoBuffer.WriteByteSeq(guid[3]);
        invitesInfoBuffer.WriteByteSeq(guid[4]);
        invitesInfoBuffer.WriteByteSeq(guid[1]);
        invitesInfoBuffer.WriteByteSeq(guid[0]);
        invitesInfoBuffer << uint64((*itr)->GetEventId());
        invitesInfoBuffer.WriteByteSeq(guid[7]);
        invitesInfoBuffer.WriteByteSeq(guid[5]);

        invitesInfoBuffer << uint8((*itr)->GetRank());
        invitesInfoBuffer << uint8((calendarEvent && calendarEvent->IsGuildEvent() && calendarEvent->GetGuildId() == _player->GetGuildId()) ? 1 : 0);
    }

    data.WriteBits(playerEvents.size(), 19);
    for (CalendarEventStore::const_iterator itr = playerEvents.begin(); itr != playerEvents.end(); ++itr)
    {
        CalendarEvent* calendarEvent = *itr;
        Guild* guild = sGuildMgr->GetGuildById(calendarEvent->GetGuildId());
        ObjectGuid guildGuid = guild ? guild->GetGUID() : 0;
        ObjectGuid creatorGuid = calendarEvent->GetCreatorGUID();

        data.WriteBit(creatorGuid[2]);
        data.WriteBit(guildGuid[1]);
        data.WriteBit(guildGuid[7]);
        data.WriteBit(creatorGuid[4]);
        data.WriteBit(guildGuid[5]);
        data.WriteBit(guildGuid[6]);
        data.WriteBit(guildGuid[3]);
        data.WriteBit(guildGuid[4]);
        data.WriteBit(creatorGuid[7]);
        data.WriteBits(calendarEvent->GetTitle().size(), 8);
        data.WriteBit(creatorGuid[1]);
        data.WriteBit(guildGuid[2]);
        data.WriteBit(guildGuid[0]);
        data.WriteBit(creatorGuid[0]);
        data.WriteBit(creatorGuid[3]);
        data.WriteBit(creatorGuid[6]);
        data.WriteBit(creatorGuid[5]);

        eventsInfoBuffer.WriteByteSeq(creatorGuid[5]);
        eventsInfoBuffer.WriteByteSeq(guildGuid[3]);
        eventsInfoBuffer.WriteString(calendarEvent->GetTitle());
        eventsInfoBuffer.WriteByteSeq(guildGuid[7]);
        eventsInfoBuffer << int32(calendarEvent->GetDungeonId());
        eventsInfoBuffer.WriteByteSeq(creatorGuid[0]);
        eventsInfoBuffer.WriteByteSeq(creatorGuid[4]);
        eventsInfoBuffer.WriteByteSeq(guildGuid[2]);
        eventsInfoBuffer.WriteByteSeq(creatorGuid[7]);
        eventsInfoBuffer.WriteByteSeq(creatorGuid[2]);
        eventsInfoBuffer.AppendPackedTime(calendarEvent->GetEventTime());
        eventsInfoBuffer.WriteByteSeq(creatorGuid[3]);
        eventsInfoBuffer.WriteByteSeq(creatorGuid[1]);
        eventsInfoBuffer.WriteByteSeq(guildGuid[6]);
        eventsInfoBuffer.WriteByteSeq(guildGuid[1]);
        eventsInfoBuffer.WriteByteSeq(creatorGuid[6]);
        eventsInfoBuffer << uint32(calendarEvent->GetFlags());
        eventsInfoBuffer.WriteByteSeq(guildGuid[4]);
        eventsInfoBuffer.WriteByteSeq(guildGuid[5]);
        eventsInfoBuffer.WriteByteSeq(guildGuid[0]);
        eventsInfoBuffer << uint64(calendarEvent->GetEventId());
        eventsInfoBuffer << uint8(calendarEvent->GetType());
    }

    data.FlushBits();
    data.PutBits(lockoutPos, counter, 20);
    data.append(eventsInfoBuffer);
    data.append(lockoutInfoBuffer);
    data.append(invitesInfoBuffer);
    data.AppendPackedTime(currTime);                       // zone time

    counter = 0;
    std::set<uint32> sentMaps;
    for (ResetTimeByMapDifficultyMap::const_iterator itr = resets.begin(); itr != resets.end(); ++itr)
    {
        uint32 mapId = PAIR32_LOPART(itr->first);
        if (sentMaps.find(mapId) != sentMaps.end())
            continue;

        MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
        if (!mapEntry || !mapEntry->IsRaid())
            continue;

        sentMaps.insert(mapId);

        data << int32(mapId);
        data << int32(itr->second - currTime);
        data << int32(0); // offset => found it different only once
        counter++;
    }

    data.PutBits(resetPos, counter, 20);
    data << uint32(1135753200); // Constant date, unk (28.12.2005 07:00)
    data << uint32(currTime);   // server time

    SendPacket(&data);
}
void WorldSession::HandleCalendarAddEvent(WorldPacket& recvData)
{
    uint64 guid = _player->GetGUID();

    std::string title;
    std::string description;
    uint8 type;
    int32 dungeonId;
    uint32 eventPackedTime;
    uint32 maxInvites;  // always 100, necesary? Not find the way how to change it
    uint32 flags;
    uint32 inviteeCount;
    uint16 descriptionLength, titleLength;

    recvData >> maxInvites >> flags >> dungeonId;
    recvData.ReadPackedTime(eventPackedTime);
    recvData >> type;
    inviteeCount = recvData.ReadBits(22);
    descriptionLength = recvData.ReadBits(11);

    std::list<CalendarInvitePacketInfo> calendarInviteList;
    for (uint32 i = 0; i < inviteeCount; i++)
    {
        CalendarInvitePacketInfo info;
        info.Guid[7] = recvData.ReadBit();
        info.Guid[2] = recvData.ReadBit();
        info.Guid[6] = recvData.ReadBit();
        info.Guid[3] = recvData.ReadBit();
        info.Guid[5] = recvData.ReadBit();
        info.Guid[1] = recvData.ReadBit();
        info.Guid[0] = recvData.ReadBit();
        info.Guid[4] = recvData.ReadBit();
        calendarInviteList.push_back(info);
    }

    titleLength = recvData.ReadBits(8);

    for (std::list<CalendarInvitePacketInfo>::iterator iter = calendarInviteList.begin(); iter != calendarInviteList.end(); ++iter)
    {
        recvData.ReadByteSeq(iter->Guid[4]);
        recvData.ReadByteSeq(iter->Guid[2]);
        recvData.ReadByteSeq(iter->Guid[3]);
        recvData.ReadByteSeq(iter->Guid[1]);
        recvData.ReadByteSeq(iter->Guid[0]);
        recvData.ReadByteSeq(iter->Guid[6]);
        recvData.ReadByteSeq(iter->Guid[7]);
        recvData >> iter->Status;
        recvData.ReadByteSeq(iter->Guid[5]);
        recvData >> iter->ModerationRank;
    }

    title = recvData.ReadString(titleLength);
    description = recvData.ReadString(descriptionLength);

    CalendarEvent* calendarEvent = new CalendarEvent(sCalendarMgr->GetFreeEventId(), guid, 0, CalendarEventType(type), dungeonId,
        time_t(eventPackedTime), flags, title, description);

    if (calendarEvent->IsGuildEvent() || calendarEvent->IsGuildAnnouncement())
        if (Player* creator = ObjectAccessor::FindPlayer(guid))
            calendarEvent->SetGuildId(creator->GetGuildId());

    if (calendarEvent->IsGuildAnnouncement())
    {
        // DEFAULT_STATUS_TIME is 01/01/2000 00:00:00 - default response time
        CalendarInvite* invite = new CalendarInvite(0, calendarEvent->GetEventId(), 0, guid, DEFAULT_STATUS_TIME, CALENDAR_STATUS_NOT_SIGNED_UP, CALENDAR_RANK_PLAYER, "");
        sCalendarMgr->AddInvite(calendarEvent, invite);
    }
    else
    {
        for (std::list<CalendarInvitePacketInfo>::const_iterator iter = calendarInviteList.begin(); iter != calendarInviteList.end(); ++iter)
        {
            // DEFAULT_STATUS_TIME is 01/01/2000 00:00:00 - default response time
            CalendarInvite* invite = new CalendarInvite(sCalendarMgr->GetFreeInviteId(), calendarEvent->GetEventId(), (uint64)iter->Guid, guid, DEFAULT_STATUS_TIME, CalendarInviteStatus(iter->Status), CalendarModerationRank(iter->ModerationRank), "");
            sCalendarMgr->AddInvite(calendarEvent, invite);
        }
    }

    sCalendarMgr->AddEvent(calendarEvent, CALENDAR_SENDTYPE_ADD);
}
Esempio n. 13
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void WorldSession::HandleCalendarCopyEvent(WorldPackets::Calendar::CalendarCopyEvent& calendarCopyEvent)
{
    ObjectGuid guid = _player->GetGUID();

    // prevent events in the past
    // To Do: properly handle timezones and remove the "- time_t(86400L)" hack
    if (calendarCopyEvent.Date < (time(NULL) - time_t(86400L)))
        return;

    if (CalendarEvent* oldEvent = sCalendarMgr->GetEvent(calendarCopyEvent.EventID))
    {
        CalendarEvent* newEvent = new CalendarEvent(*oldEvent, sCalendarMgr->GetFreeEventId());
        newEvent->SetDate(calendarCopyEvent.Date);
        sCalendarMgr->AddEvent(newEvent, CALENDAR_SENDTYPE_COPY);

        CalendarInviteStore invites = sCalendarMgr->GetEventInvites(calendarCopyEvent.EventID);
        SQLTransaction trans;
        if (invites.size() > 1)
            trans = CharacterDatabase.BeginTransaction();

        for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
            sCalendarMgr->AddInvite(newEvent, new CalendarInvite(**itr, sCalendarMgr->GetFreeInviteId(), newEvent->GetEventId()), trans);

        if (invites.size() > 1)
            CharacterDatabase.CommitTransaction(trans);
        // Should we change owner when somebody makes a copy of event owned by another person?
    }
    else
        sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}
void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
{
    uint64 guid = _player->GetGUID();
    sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);

    time_t currTime = time(NULL);

    WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 1000); // Average size if no instance

    CalendarInviteStore invites = sCalendarMgr->GetPlayerInvites(guid);
    data << uint32(invites.size());
    for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
    {
        data << uint64((*itr)->GetEventId());
        data << uint64((*itr)->GetInviteId());
        data << uint8((*itr)->GetStatus());
        data << uint8((*itr)->GetRank());

        if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent((*itr)->GetEventId()))
        {
            data << uint8(calendarEvent->IsGuildEvent());
            data.appendPackGUID(calendarEvent->GetCreatorGUID());
        }
        else
        {
            data << uint8(0);
            data.appendPackGUID((*itr)->GetSenderGUID());
        }
    }

    CalendarEventStore playerEvents = sCalendarMgr->GetPlayerEvents(guid);
    data << uint32(playerEvents.size());
    for (CalendarEventStore::const_iterator itr = playerEvents.begin(); itr != playerEvents.end(); ++itr)
    {
        CalendarEvent* calendarEvent = *itr;

        data << uint64(calendarEvent->GetEventId());
        data << calendarEvent->GetTitle();
        data << uint32(calendarEvent->GetType());
        data.AppendPackedTime(calendarEvent->GetEventTime());
        data << uint32(calendarEvent->GetFlags());
        data << int32(calendarEvent->GetDungeonId());
        data.appendPackGUID(calendarEvent->GetCreatorGUID());
    }

    data << uint32(currTime);                              // server time
    data.AppendPackedTime(currTime);                       // zone time

    ByteBuffer dataBuffer;
    uint32 boundCounter = 0;
    for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
    {
        BoundInstancesMap const& m_boundInstances = sInstanceSaveMgr->PlayerGetBoundInstances(_player->GetGUIDLow(), Difficulty(i));
        for (BoundInstancesMap::const_iterator itr = m_boundInstances.begin(); itr != m_boundInstances.end(); ++itr)
        {
            if (itr->second.perm)
            {
                InstanceSave const* save = itr->second.save;
                time_t resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
                dataBuffer << uint32(save->GetMapId());
                dataBuffer << uint32(save->GetDifficulty());
                dataBuffer << uint32(resetTime >= currTime ? resetTime-currTime : 0);
                dataBuffer << uint64(MAKE_NEW_GUID(save->GetInstanceId(), 0, HIGHGUID_INSTANCE));     // instance save id as unique instance copy id
                ++boundCounter;
            }
        }
    }

    data << uint32(boundCounter);
    data.append(dataBuffer);

    // pussywizard
    uint32 relationTime = sWorld->getIntConfig(CONFIG_INSTANCE_RESET_TIME_RELATIVE_TIMESTAMP) + sWorld->getIntConfig(CONFIG_INSTANCE_RESET_TIME_HOUR) * HOUR; // set point in time (default 29.12.2005) + X hours
    data << uint32(relationTime);

    // Reuse variables
    boundCounter = 0;
    std::set<uint32> sentMaps;
    dataBuffer.clear();

    ResetTimeByMapDifficultyMap const& resets = sInstanceSaveMgr->GetResetTimeMap();
    for (ResetTimeByMapDifficultyMap::const_iterator itr = resets.begin(); itr != resets.end(); ++itr)
    {
        uint32 mapId = PAIR32_LOPART(itr->first);
        if (sentMaps.find(mapId) != sentMaps.end())
            continue;

        MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
        if (!mapEntry || !mapEntry->IsRaid())
            continue;

        sentMaps.insert(mapId);

        dataBuffer << int32(mapId);
        time_t period = sInstanceSaveMgr->GetExtendedResetTimeFor(mapId, (Difficulty)PAIR32_HIPART(itr->first)) - itr->second;
        dataBuffer << int32(period); // pussywizard: reset time period
        dataBuffer << int32(0); // pussywizard: reset time offset, needed for other than 7-day periods if not aligned with relationTime
        ++boundCounter;
    }

    data << uint32(boundCounter);
    data.append(dataBuffer);

    // TODO: Fix this, how we do know how many and what holidays to send?
    data << uint32(sGameEventMgr->modifiedHolidays.size());
    for (uint32 entry : sGameEventMgr->modifiedHolidays)
    {
        HolidaysEntry const* holiday = sHolidaysStore.LookupEntry(entry);

        data << uint32(holiday->Id);                        // m_ID
        data << uint32(holiday->Region);                    // m_region, might be looping
        data << uint32(holiday->Looping);                   // m_looping, might be region
        data << uint32(holiday->Priority);                  // m_priority
        data << uint32(holiday->CalendarFilterType);        // m_calendarFilterType

        for (uint8 j = 0; j < MAX_HOLIDAY_DATES; ++j)
            data << uint32(holiday->Date[j]);               // 26 * m_date -- WritePackedTime ?

        for (uint8 j = 0; j < MAX_HOLIDAY_DURATIONS; ++j)
            data << uint32(holiday->Duration[j]);           // 10 * m_duration

        for (uint8 j = 0; j < MAX_HOLIDAY_FLAGS; ++j)
            data << uint32(holiday->CalendarFlags[j]);      // 10 * m_calendarFlags

        data << holiday->TextureFilename;                   // m_textureFilename (holiday name)
    }

    SendPacket(&data);
}
Esempio n. 15
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void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData)
{
    uint64 guid = _player->GetGUID();
    uint64 eventId;
    uint64 inviteId;
    uint32 time;

    recvData >> eventId >> inviteId;
    recvData.ReadPackedTime(time);

    if (CalendarEvent* oldEvent = sCalendarMgr->GetEvent(eventId))
    {
        CalendarEvent* newEvent = new CalendarEvent(*oldEvent, sCalendarMgr->GetFreeEventId());
        newEvent->SetEventTime(time_t(time));
        sCalendarMgr->AddEvent(newEvent, CALENDAR_SENDTYPE_COPY);

        CalendarInviteStore invites = sCalendarMgr->GetEventInvites(eventId);

        for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
            sCalendarMgr->AddInvite(newEvent, new CalendarInvite(**itr, sCalendarMgr->GetFreeInviteId(), newEvent->GetEventId()));

        // should we change owner when somebody makes a copy of event owned by another person?
    }
    else
        sCalendarMgr->SendCalendarCommandResult(guid, CALENDAR_ERROR_EVENT_INVALID);
}