chunk_t *chunk_get_prev(chunk_t *cur, nav_t nav) { if (cur == NULL) { return(NULL); } chunk_t *pc = g_cl.GetPrev(cur); if ((pc == NULL) || (nav == CNAV_ALL)) { return(pc); } if (cur->flags & PCF_IN_PREPROC) { /* If in a preproc, return NULL if trying to leave */ if ((pc->flags & PCF_IN_PREPROC) == 0) { return(NULL); } return(pc); } /* Not in a preproc, skip any preproc */ while ((pc != NULL) && (pc->flags & PCF_IN_PREPROC)) { pc = g_cl.GetPrev(pc); } return(pc); }
chunk_t *chunk_get_prev(chunk_t *cur, scope_e scope) { if (cur == nullptr) { return(nullptr); } chunk_t *pc = g_cl.GetPrev(cur); if (pc == nullptr || scope == scope_e::ALL) { return(pc); } if (cur->flags & PCF_IN_PREPROC) { // If in a preproc, return NULL if trying to leave if ((pc->flags & PCF_IN_PREPROC) == 0) { return(nullptr); } return(pc); } // Not in a preproc, skip any preproc while (pc != nullptr && (pc->flags & PCF_IN_PREPROC)) { pc = g_cl.GetPrev(pc); } return(pc); }
void chunk_move_after(chunk_t *pc_in, chunk_t *ref) { LOG_FUNC_ENTRY(); g_cl.Pop(pc_in); g_cl.AddAfter(pc_in, ref); /* HACK: Adjust the original column */ pc_in->column = ref->column + space_col_align(ref, pc_in); pc_in->orig_col = (UINT32)pc_in->column; pc_in->orig_col_end = pc_in->orig_col + pc_in->len(); }
static chunk_t *chunk_add(const chunk_t *pc_in, chunk_t *ref, const loc_t pos) { chunk_t *pc = chunk_dup(pc_in); if (pc != NULL) { if (ref != NULL) /* ref is a valid chunk */ { (pos == AFTER) ? g_cl.AddAfter(pc, ref) : g_cl.AddBefore(pc, ref); } else /* ref == NULL */ { (pos == AFTER) ? g_cl.AddHead(pc) : g_cl.AddTail(pc); } chunk_log(pc, "chunk_add"); } return(pc); }
static chunk_t *chunk_add(const chunk_t *pc_in, chunk_t *ref, const direction_e pos) { chunk_t *pc = chunk_dup(pc_in); if (pc != nullptr) { if (ref != nullptr) // ref is a valid chunk { (pos == direction_e::FORWARD) ? g_cl.AddAfter(pc, ref) : g_cl.AddBefore(pc, ref); } else // ref == NULL { (pos == direction_e::FORWARD) ? g_cl.AddHead(pc) : g_cl.AddTail(pc); } chunk_log(pc, "chunk_add"); } return(pc); }
chunk_t *chunk_dup(const chunk_t *pc_in) { chunk_t *pc = new chunk_t; /* Allocate a new chunk */ if (pc == NULL) { /* @todo clean up properly before crashing */ LOG_FMT(LERR, "Failed to allocate memory\n"); exit(EXIT_FAILURE); } /* Copy all fields and then init the entry */ *pc = *pc_in; g_cl.InitEntry(pc); return(pc); }
chunk_t *chunk_dup(const chunk_t *pc_in) { chunk_t *pc = new chunk_t; // Allocate a new chunk if (pc == nullptr) { // @todo clean up properly before crashing LOG_FMT(LERR, "Failed to allocate memory\n"); exit(EXIT_FAILURE); } // Copy all fields and then init the entry *pc = *pc_in; // TODO: what happens if pc_in == nullptr? g_cl.InitEntry(pc); return(pc); }
/* @todo this function needs some cleanup */ void chunk_swap_lines(chunk_t *pc1, chunk_t *pc2) { pc1 = chunk_first_on_line(pc1); pc2 = chunk_first_on_line(pc2); if ((pc1 == NULL) || (pc2 == NULL) || (pc1 == pc2)) { return; } /** * Example start: * ? - start1 - a1 - b1 - nl1 - ? - ref2 - start2 - a2 - b2 - nl2 - ? * ^- pc1 ^- pc2 */ chunk_t *ref2 = chunk_get_prev(pc2); /* Move the line started at pc2 before pc1 */ while ((pc2 != NULL) && !chunk_is_newline(pc2)) { chunk_t *tmp = chunk_get_next(pc2); g_cl.Pop(pc2); g_cl.AddBefore(pc2, pc1); pc2 = tmp; } /** * Should now be: * ? - start2 - a2 - b2 - start1 - a1 - b1 - nl1 - ? - ref2 - nl2 - ? * ^- pc1 ^- pc2 */ /* Now move the line started at pc1 after ref2 */ while ((pc1 != NULL) && !chunk_is_newline(pc1)) { chunk_t *tmp = chunk_get_next(pc1); g_cl.Pop(pc1); if (ref2 != NULL) { g_cl.AddAfter(pc1, ref2); } else { g_cl.AddHead(pc1); } ref2 = pc1; pc1 = tmp; } /** * Should now be: * ? - start2 - a2 - b2 - nl1 - ? - ref2 - start1 - a1 - b1 - nl2 - ? * ^- pc1 ^- pc2 */ /* pc1 and pc2 should be the newlines for their lines. * swap the chunks and the nl_count so that the spacing remains the same. */ if ((pc1 != NULL) && (pc2 != NULL)) { size_t nl_count = pc1->nl_count; pc1->nl_count = pc2->nl_count; pc2->nl_count = nl_count; chunk_swap(pc1, pc2); } } // chunk_swap_lines
void chunk_swap(chunk_t *pc1, chunk_t *pc2) { g_cl.Swap(pc1, pc2); }
void chunk_del(chunk_t *pc) { chunk_log(pc, "chunk_del"); g_cl.Pop(pc); delete pc; }
chunk_t *chunk_get_tail(void) { return(g_cl.GetTail()); }
chunk_t *chunk_get_head(void) { return(g_cl.GetHead()); }