void CtrlrPanelCanvasLayer::setCustomLookAndFeel (LookAndFeelBase *customLookAndFeel)
{
    for (int i=0; i<getNumChildComponents(); i++)
    {
        CtrlrComponent *c = dynamic_cast<CtrlrComponent*>(getChildComponent(i));

        if (c != nullptr)
        {
            c->setCustomLookAndFeel (customLookAndFeel);
        }
    }
}
Esempio n. 2
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void CtrlrGroupContentComponent::customLookAndFeelChanged(LookAndFeelBase *customLookAndFeel)
{
    for (int i=0; i<getNumChildComponents(); i++)
    {
        CtrlrComponent *c = dynamic_cast<CtrlrComponent*>(getChildComponent(i));

        if (c!=nullptr)
        {
            c->setCustomLookAndFeel (customLookAndFeel);
        }
    }
}