void CtrlrPanelCanvasLayer::setCustomLookAndFeel (LookAndFeelBase *customLookAndFeel) { for (int i=0; i<getNumChildComponents(); i++) { CtrlrComponent *c = dynamic_cast<CtrlrComponent*>(getChildComponent(i)); if (c != nullptr) { c->setCustomLookAndFeel (customLookAndFeel); } } }
void CtrlrGroupContentComponent::customLookAndFeelChanged(LookAndFeelBase *customLookAndFeel) { for (int i=0; i<getNumChildComponents(); i++) { CtrlrComponent *c = dynamic_cast<CtrlrComponent*>(getChildComponent(i)); if (c!=nullptr) { c->setCustomLookAndFeel (customLookAndFeel); } } }