//------------------------------------------------------------------------------ //bool isLake(); //int CvLuaArea::lIsLake(lua_State* L) //{ // CvArea* pkArea = GetInstance(L); // // const bool bResult = pkArea->isLake(); // lua_pushboolean(L, bResult); // return 1; //} //------------------------------------------------------------------------------ //int getNumOwnedTiles(); int CvLuaArea::lGetNumOwnedTiles(lua_State* L) { CvArea* pkArea = GetInstance(L); const int iResult = pkArea->getNumOwnedTiles(); lua_pushinteger(L, iResult); return 1; }