//------------------------------------------------------------------------------ //void DoProposeEnact(ResolutionTypes eResolution, PlayerTypes iPlayer, int iChoice=-1); int CvLuaLeague::lDoProposeEnact(lua_State* L) { CvLeague* pLeague = GetInstance(L); const ResolutionTypes eResolution = (ResolutionTypes) lua_tointeger(L, 2); const PlayerTypes ePlayer = (PlayerTypes) lua_tointeger(L, 3); const int iChoice = luaL_optint(L, 4, LeagueHelpers::CHOICE_NONE); pLeague->DoProposeEnact(eResolution, ePlayer, iChoice); return 0; }
//------------------------------------------------------------------------------ void CvDllNetMessageHandler::ResponseLeagueProposeEnact(LeagueTypes eLeague, ResolutionTypes eResolution, PlayerTypes eProposer, int iChoice) { CvAssertMsg(eLeague != NO_LEAGUE, "eLeague invalid"); CvAssertMsg(eResolution != NO_RESOLUTION, "eResolution invalid"); CvAssertMsg(eProposer != NO_PLAYER, "eProposer invalid"); CvLeague* pLeague = GC.getGame().GetGameLeagues()->GetLeague(eLeague); CvAssertMsg(pLeague->CanProposeEnact(eResolution, eProposer, iChoice), "eProposer not allowed to enact Resolution. Please send Anton your save file and version."); pLeague->DoProposeEnact(eResolution, eProposer, iChoice); }