Esempio n. 1
0
bool SaveThumb(CxImage &image, const char *file, const char *thumb, int maxWidth, int maxHeight, bool bNeedToConvert = true, bool autoRotate = true)
{
  // ok, now resample the image down if necessary
  int ret = ResampleKeepAspectArea(image, maxWidth * maxHeight);
  if (ret < 0) return false;
  if (ret) bNeedToConvert = true;

  // if we don't have a png but have a < 24 bit image, then convert to 24bits
  if ( image.GetNumColors())
  {
    if (!image.IncreaseBpp(24) || !image.IsValid())
    {
      printf("PICTURE::SaveThumb: Unable to convert to 24bpp: Error:%s\n", image.GetLastError());
      return false;
    }
    bNeedToConvert = true;
  }

  if ( autoRotate && image.GetExifInfo()->Orientation > 1)
  {
    image.RotateExif(image.GetExifInfo()->Orientation);
    bNeedToConvert = true;
  }

#ifndef _LINUX
  ::DeleteFile(thumb);
#else
  unlink(thumb);
#endif

  // only resave the image if we have to (quality of the JPG saver isn't too hot!)
  if (bNeedToConvert)
  {
    // May as well have decent quality thumbs
    image.SetJpegQuality(90);
    if (!image.Save(thumb, image.AlphaIsValid() ? CXIMAGE_FORMAT_PNG : CXIMAGE_FORMAT_JPG))
    {
      printf("PICTURE::SaveThumb: Unable to save image: %s Error:%s\n", thumb, image.GetLastError());
      ::DeleteFile(thumb);
      return false;
    }
  }
  else
  { // Don't need to convert the file - copy it instead
    if (!CopyFile(file, thumb))
    {
      printf("PICTURE::SaveThumb: Unable to copy file %s\n", file);
      ::DeleteFile(thumb);
      return false;
    }
  }
  return true;
}
Esempio n. 2
0
  __declspec(dllexport) bool LoadImage(const char *file, unsigned int maxwidth, unsigned int maxheight, ImageInfo *info)
  {
    if (!file || !info) return false;

	if (IsDir(file))
		return false;

	  // load the image
    DWORD dwImageType = GetImageType(file);
    CxImage *image = new CxImage(dwImageType);
    if (!image) return false;

    int actualwidth = maxwidth;
    int actualheight = maxheight;
    try
    {
      if (!image->Load(file, dwImageType, actualwidth, actualheight) || !image->IsValid())
      {
#if !defined(_LINUX) && !defined(__APPLE__)
	    int nErr = GetLastError();
#else
	    int nErr = errno;
#endif
        printf("PICTURE::LoadImage: Unable to open image: %s Error:%s (%d)\n", file, image->GetLastError(),nErr);
        delete image;
        return false;
      }
    }
    catch (...)
    {
      printf("PICTURE::LoadImage: Unable to open image: %s\n", file);
      delete image;
      return false;
    }
    // ok, now resample the image down if necessary
    if (ResampleKeepAspect(*image, maxwidth, maxheight) < 0)
    {
      printf("PICTURE::LoadImage: Unable to resample picture: %s\n", file);
      delete image;
      return false;
    }

    // make sure our image is 24bit minimum
    image->IncreaseBpp(24);

    // fill in our struct
    info->width = image->GetWidth();
    info->height = image->GetHeight();
    info->originalwidth = actualwidth;
    info->originalheight = actualheight;
    memcpy(&info->exifInfo, image->GetExifInfo(), sizeof(EXIFINFO));

    // create our texture
    info->context = image;
    info->texture = image->GetBits();
    info->alpha = image->AlphaGetBits();
    return (info->texture != NULL);
  };
Esempio n. 3
0
  __declspec(dllexport) bool LoadImageFromMemory(const BYTE *buffer, unsigned int size, const char *mime, unsigned int maxwidth, unsigned int maxheight, ImageInfo *info)
  {
    if (!buffer || !size || !mime || !info) return false;

    // load the image
    DWORD dwImageType = CXIMAGE_FORMAT_UNKNOWN;
    if (strlen(mime))
      dwImageType = GetImageType(mime);
    if (dwImageType == CXIMAGE_FORMAT_UNKNOWN)
      dwImageType = DetectFileType(buffer, size);
    if (dwImageType == CXIMAGE_FORMAT_UNKNOWN)
    {
      printf("PICTURE::LoadImageFromMemory: Unable to determine image type.");
      return false;
    }

    CxImage *image = new CxImage(dwImageType);
    if (!image)
      return false;

    int actualwidth = maxwidth;
    int actualheight = maxheight;

    try
    {
      bool success = image->Decode((BYTE*)buffer, size, dwImageType, actualwidth, actualheight);
      if (!success && dwImageType != CXIMAGE_FORMAT_UNKNOWN)
      { // try to decode with unknown imagetype
        success = image->Decode((BYTE*)buffer, size, CXIMAGE_FORMAT_UNKNOWN);
      }
      if (!success || !image->IsValid())
      {
        printf("PICTURE::LoadImageFromMemory: Unable to decode image. Error:%s\n", image->GetLastError());
        delete image;
        return false;
      }
    }
    catch (...)
    {
      printf("PICTURE::LoadImageFromMemory: Unable to decode image.");
      delete image;
      return false;
    }

    // ok, now resample the image down if necessary
    if (ResampleKeepAspect(*image, maxwidth, maxheight) < 0)
    {
      printf("PICTURE::LoadImage: Unable to resample picture\n");
      delete image;
      return false;
    }

    // make sure our image is 24bit minimum
    image->IncreaseBpp(24);

    // fill in our struct
    info->width = image->GetWidth();
    info->height = image->GetHeight();
    info->originalwidth = actualwidth;
    info->originalheight = actualheight;
    memcpy(&info->exifInfo, image->GetExifInfo(), sizeof(EXIFINFO));

    // create our texture
    info->context = image;
    info->texture = image->GetBits();
    info->alpha = image->AlphaGetBits();
    return (info->texture != NULL);
  };