Esempio n. 1
0
int
DomainPartitioner::partition(int numParts, bool usingMain, int mainPartitionTag, int specialElementTag)
{

  usingMainDomain = usingMain;
  mainPartition = mainPartitionTag;

  // first we ensure the partitioned domain has numpart subdomains
  // with tags 1 through numparts
  for (int i=1; i<=numParts; i++) {
    if (i != mainPartition) {
      Subdomain *subdomainPtr = myDomain->getSubdomainPtr(i);
      if (subdomainPtr == 0) {
	opserr << "DomainPartitioner::partition - No Subdomain: ";
	opserr << i << " exists\n";
	return -1;
      }
    }
  }

  // we get the ele graph from the domain and partition it
  //    Graph &theEleGraph = myDomain->getElementGraph();
  //    theElementGraph = new Graph(myDomain->getElementGraph());

  theElementGraph = &(myDomain->getElementGraph());

  int theError = thePartitioner.partition(*theElementGraph, numParts);

  if (theError < 0) {
    opserr << "DomainPartitioner::partition";
    opserr << " - the graph partioner failed to partition the ";
    opserr << "element graph\n";
    return -10+theError;
  }

  /* print graph */
  //  opserr << "DomainPartitioner::partition - eleGraph: \n";
  //  theElementGraph->Print(opserr, 4);
  
  VertexIter &theVertices1 = theElementGraph->getVertices();
  Vertex *vertexPtr = 0;
  bool moreThanOne = false;
  
  vertexPtr = theVertices1();
  int vertexOnePartition  = 0;
  if (vertexPtr != 0)
    vertexOnePartition  = vertexPtr->getColor();  
  while ((moreThanOne == false) && ((vertexPtr = theVertices1()) != 0)) {
    int partition = vertexPtr->getColor();
    if (partition != vertexOnePartition ) {
      moreThanOne = true;
    }
  }

  if (moreThanOne == false) {
    opserr <<"DomainPartitioner::partition - too few elements for model to be partitioned\n";
    return -1;
  }

  int specialElementColor = 1;
  if (specialElementTag != 0) {
    bool found = false;
    VertexIter &theVerticesSpecial = theElementGraph->getVertices();
    while ((found == false) && ((vertexPtr = theVerticesSpecial()) != 0)) {
      int eleTag = vertexPtr->getRef();
      if (eleTag == specialElementTag) {
	found = true;
	int vertexColor = vertexPtr->getColor();
	if (vertexColor != 1)
	  //	  specialElementColor = vertexColor;
	  vertexPtr->setColor(1);
      }
    }
  }
  
      
  // we create empty graphs for the numParts subdomains,
  // in the graphs we place the vertices for the elements on the boundaries
  
  // we do not invoke the destructor on the individual graphs as 
  // this would invoke the destructor on the individual vertices

  if (theBoundaryElements != 0)
    delete [] theBoundaryElements;
  
  theBoundaryElements = new Graph * [numParts];
  if (theBoundaryElements == 0) {
    opserr << "DomainPartitioner::partition(int numParts)";
    opserr << " - ran out of memory\n";
    numPartitions = 0;  
    return -1;
  }

  for (int l=0; l<numParts; l++) {
    theBoundaryElements[l] = new Graph(2048); // graphs can grow larger; just an estimate
    
    if (theBoundaryElements[l] == 0) {
      opserr << "DomainPartitioner::partition(int numParts)";
      opserr << " - ran out of memory\n";
      numPartitions = 0;
      return -1;
    }
  }
  
  numPartitions = numParts;

  //  opserr << "DomainPartitioner::partition() - nodes \n";  
  
  // we now create a MapOfTaggedObjectStorage to store the NodeLocations
  // and create a new NodeLocation for each node; adding it to the map object

  theNodeLocations = new MapOfTaggedObjects();
  if (theNodeLocations == 0) {
    opserr << "DomainPartitioner::partition(int numParts)";
    opserr << " - ran out of memory creating MapOfTaggedObjectStorage for node locations\n";
    numPartitions = 0;
    return -1;
  }

  NodeIter &theNodes = myDomain->getNodes();
  Node *nodePtr;
  while ((nodePtr = theNodes()) != 0) {
    NodeLocations *theNodeLocation = new NodeLocations(nodePtr->getTag());
    if (theNodeLocation == 0) {
      opserr << "DomainPartitioner::partition(int numParts)";
      opserr << " - ran out of memory creating NodeLocation for node: " << nodePtr->getTag() << endln;
      numPartitions = 0;
      return -1;
    }
    if (theNodeLocations->addComponent(theNodeLocation) == false) {
      opserr << "DomainPartitioner::partition(int numParts)";
      opserr << " - failed to add NodeLocation to Map for Node: " << nodePtr->getTag() << endln;
      numPartitions = 0;
      return -1;
    }
  }

  //
  // we now iterate through the vertices of the element graph
  // to see if the vertex is a boundary vertex or not - if it is
  // we add to the appropriate graph created above. We also set the
  // value the color variable of each of the external nodes connected 
  // to the element to a value which will indicate that that node will
  // have to be added to the subdomain.
  //
  
  VertexIter &theVertexIter = theElementGraph->getVertices();
  while ((vertexPtr = theVertexIter()) != 0) {
    int eleTag = vertexPtr->getRef();
    int vertexColor = vertexPtr->getColor();
    
    const ID &adjacency = vertexPtr->getAdjacency();
    int size = adjacency.Size();
    for (int i=0; i<size; i++) {
      Vertex *otherVertex = theElementGraph->getVertexPtr(adjacency(i));
      if (otherVertex->getColor() != vertexColor) {
	theBoundaryElements[vertexColor-1]->addVertex(vertexPtr,false);
	i = size;
      }
    }
    
    Element *elePtr = myDomain->getElement(eleTag);
    const ID &nodes = elePtr->getExternalNodes();
    size = nodes.Size();
    for (int j=0; j<size; j++) {
      int nodeTag = nodes(j);
      TaggedObject *theTaggedObject = theNodeLocations->getComponentPtr(nodeTag);
      if (theTaggedObject == 0) {
	opserr << "DomainPartitioner::partition(int numParts)";
	opserr << " - failed to find NodeLocation in Map for Node: " << nodePtr->getTag() << " -- A BUG!!\n";
	numPartitions = 0;
	return -1;	
      }
      NodeLocations *theNodeLocation = (NodeLocations *)theTaggedObject;
      theNodeLocation->addPartition(vertexColor);
    }
  }

  // now go through the MP_Constraints and ensure the retained node is in every 
  // partition the constrained node is in
  MP_ConstraintIter &theMPs = myDomain->getMPs();
  MP_Constraint *mpPtr;
  while ((mpPtr = theMPs()) != 0) {
    int retained = mpPtr->getNodeRetained();
    int constrained = mpPtr->getNodeConstrained();
    
    TaggedObject *theRetainedObject = theNodeLocations->getComponentPtr(retained);      
    TaggedObject *theConstrainedObject = theNodeLocations->getComponentPtr(constrained);
    
    if (theRetainedObject == 0 || theConstrainedObject == 0) {
      opserr << "DomainPartitioner::partition(int numParts)";
      if (theRetainedObject == 0)
	opserr << " - failed to find NodeLocation in Map for Node: " << retained << " -- A BUG!!\n";
      if (theConstrainedObject == 0)
	opserr << " - failed to find NodeLocation in Map for Node: " << constrained << " -- A BUG!!\n";
      numPartitions = 0;
      return -1;	
    }
    
    NodeLocations *theRetainedLocation = (NodeLocations *)theRetainedObject;
    NodeLocations *theConstrainedLocation = (NodeLocations *)theConstrainedObject;
    ID &theConstrainedNodesPartitions = theConstrainedLocation->nodePartitions;
    int numPartitions = theConstrainedNodesPartitions.Size();
    for (int i=0; i<numPartitions; i++) {
      theRetainedLocation->addPartition(theConstrainedNodesPartitions(i));
    }
  }

  // we now add the nodes, 
  TaggedObjectIter &theNodeLocationIter = theNodeLocations->getComponents();
  TaggedObject *theNodeObject;

  while ((theNodeObject = theNodeLocationIter()) != 0) {
    NodeLocations *theNodeLocation = (NodeLocations *)theNodeObject;

    int nodeTag = theNodeLocation->getTag();
    ID &nodePartitions = theNodeLocation->nodePartitions;
    int numPartitions = theNodeLocation->numPartitions;

    for (int i=0; i<numPartitions; i++) {
      int partition = nodePartitions(i);	  
      if (partition != mainPartition) {      
	Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition); 
	if (numPartitions == 1) {
	  Node *nodePtr = myDomain->removeNode(nodeTag);
	  theSubdomain->addNode(nodePtr);
	} else {
	  Node *nodePtr = myDomain->getNode(nodeTag);
	  theSubdomain->addExternalNode(nodePtr);	  
	}
      }
    }
  }

  // we now move the elements 
  VertexIter &theVertices = theElementGraph->getVertices();
  while ((vertexPtr = theVertices()) != 0) {
    // move the element
    int partition = vertexPtr->getColor();
    if (partition != mainPartition) {          
      int eleTag = vertexPtr->getRef();

      //      opserr << "removing ele: " << eleTag << endln;
      
      Element *elePtr = myDomain->removeElement(eleTag);  
      //      opserr << *elePtr;

      if (elePtr != 0) {
	//	opserr << "adding ele - start\n";
	Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition);  
	theSubdomain->addElement(elePtr);

	//	opserr << "adding ele - done\n";
      } else {
	opserr << "DomainPartitioner::partioner - element GONE! - eleTag " << eleTag << endln;
      }
    } 
  }

  // now we go through the load patterns and move NodalLoad
  // 1) make sure each subdomain has a copy of the partitioneddomains load patterns.
  // 2) move nodal loads
  // 3) move SP_Constraints
  
  LoadPatternIter &theLoadPatterns = myDomain->getLoadPatterns();
  LoadPattern *theLoadPattern;
  while ((theLoadPattern = theLoadPatterns()) != 0) {
    int loadPatternTag = theLoadPattern->getTag();

    
    // check that each subdomain has a loadPattern with a similar tag and class tag
    for (int i=1; i<=numParts; i++) {
      if (i != mainPartition) {
	Subdomain *theSubdomain = myDomain->getSubdomainPtr(i);
	LoadPattern *loadPatternCopy = theSubdomain->getLoadPattern(loadPatternTag);
	if (loadPatternCopy == 0) {
	  LoadPattern *newLoadPattern = theLoadPattern->getCopy();
	  if (newLoadPattern == 0) {
	    opserr << "DomaiPartitioner::partition - out of memory creating LoadPatterns\n";
 	    return -1;
	  }
	  theSubdomain->addLoadPattern(newLoadPattern);
	}
      }
    }

    // now remove any nodal loads that correspond to internal nodes in a subdomain
    // and add them to the appropriate loadpattern in the subdomain
    
    NodalLoadIter &theNodalLoads = theLoadPattern->getNodalLoads();
    NodalLoad *theNodalLoad;
    while ((theNodalLoad = theNodalLoads()) != 0) {
      int nodeTag = theNodalLoad->getNodeTag();

      TaggedObject *theTaggedObject = theNodeLocations->getComponentPtr(nodeTag);
      if (theTaggedObject == 0) {
	opserr << "DomainPartitioner::partition(int numParts)";
	opserr << " - failed to find NodeLocation in Map for Node: " << nodeTag << " -- A BUG!!\n";
	numPartitions = 0;
	return -1;	
      }
    
      NodeLocations *theNodeLocation = (NodeLocations *)theTaggedObject;
      ID &nodePartitions = theNodeLocation->nodePartitions;
      int numPartitions = theNodeLocation->numPartitions;
      for (int i=0; i<numPartitions; i++) {
	int partition = nodePartitions(i);	  
	if (partition != mainPartition) {      
	  if (numPartitions == 1) {
	    Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition);
	    theLoadPattern->removeNodalLoad(theNodalLoad->getTag());
	    if ((theSubdomain->addNodalLoad(theNodalLoad, loadPatternTag)) != true)
	      opserr << "DomainPartitioner::partition() - failed to add Nodal Load\n";
	  }
	}
      }      
    }

  
    SP_ConstraintIter &theSPs = theLoadPattern->getSPs();
    SP_Constraint *spPtr;
    while ((spPtr = theSPs()) != 0) {
      int nodeTag = spPtr->getNodeTag();
      
      TaggedObject *theTaggedObject = theNodeLocations->getComponentPtr(nodeTag);
      if (theTaggedObject == 0) {
	opserr << "DomainPartitioner::partition(int numParts)";
	opserr << " - failed to find NodeLocation in Map for Node: " << nodeTag << " -- A BUG!!\n";
	numPartitions = 0;
	return -1;	
      }
      
      NodeLocations *theNodeLocation = (NodeLocations *)theTaggedObject;
      ID &nodePartitions = theNodeLocation->nodePartitions;
      int numPartitions = theNodeLocation->numPartitions;
      for (int i=0; i<numPartitions; i++) {
	int partition = nodePartitions(i);	  
	if (partition != mainPartition) {      
	  Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition); 
	  if (numPartitions == 1) 
	    theLoadPattern->removeSP_Constraint(spPtr->getTag());
	  int res = theSubdomain->addSP_Constraint(spPtr, loadPatternTag);
	  if (res < 0)
	    opserr << "DomainPartitioner::partition() - failed to add SP Constraint\n";
	}
      }    
    }  

    ElementalLoadIter &theLoads = theLoadPattern->getElementalLoads();
    ElementalLoad *theLoad;
    while ((theLoad = theLoads()) != 0) {
      int loadEleTag = theLoad->getElementTag();

      SubdomainIter &theSubdomains = myDomain->getSubdomains();
      Subdomain *theSub;
      bool added = false;
      while (((theSub = theSubdomains()) != 0) && (added == false)) {
	bool res = theSub->hasElement(loadEleTag);
	if (res == true) {
	  theLoadPattern->removeElementalLoad(theLoad->getTag());
	  theSub->addElementalLoad(theLoad, loadPatternTag);
	  if (res < 0)
	    opserr << "DomainPartitioner::partition() - failed to add ElementalLoad\n";
	  added = true;
	}
      }   
    }
  }

  // add the single point constraints, 
  
  SP_ConstraintIter &theDomainSP = myDomain->getSPs();
  SP_Constraint *spPtr;
  while ((spPtr = theDomainSP()) != 0) {
    int nodeTag = spPtr->getNodeTag();

    TaggedObject *theTaggedObject = theNodeLocations->getComponentPtr(nodeTag);
    if (theTaggedObject == 0) {
      opserr << "DomainPartitioner::partition(int numParts)";
      opserr << " - failed to find NodeLocation in Map for Node: " << nodeTag << " -- A BUG!!\n";
      numPartitions = 0;
      return -1;	
    }
    
    NodeLocations *theNodeLocation = (NodeLocations *)theTaggedObject;
    ID &nodePartitions = theNodeLocation->nodePartitions;
    int numPartitions = theNodeLocation->numPartitions;
    for (int i=0; i<numPartitions; i++) {
      int partition = nodePartitions(i);	  

      if (partition != mainPartition) {      
	Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition); 
	if (numPartitions == 1) {
	  myDomain->removeSP_Constraint(spPtr->getTag());
	}
	int res = theSubdomain->addSP_Constraint(spPtr);
	if (res < 0)
	  opserr << "DomainPartitioner::partition() - failed to add SP Constraint\n";
      }
    }    
  }  

  // move MP_Constraints - add an MP_Constraint to every partition a constrained node is in
  MP_ConstraintIter &moreMPs = myDomain->getMPs();
  while ((mpPtr = moreMPs()) != 0) {
    int constrained = mpPtr->getNodeConstrained();
    TaggedObject *theConstrainedObject = theNodeLocations->getComponentPtr(constrained);
    NodeLocations *theConstrainedLocation = (NodeLocations *)theConstrainedObject;
    ID &theConstrainedNodesPartitions = theConstrainedLocation->nodePartitions;
    int numPartitions = theConstrainedLocation->numPartitions;
    for (int i=0; i<numPartitions; i++) {
      int partition = theConstrainedNodesPartitions(i);
      if (partition != mainPartition) {
	Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition);
	if (numPartitions == 1) 
	  myDomain->removeMP_Constraint(mpPtr->getTag());
	int res = theSubdomain->addMP_Constraint(mpPtr);
	if (res < 0)
	  opserr << "DomainPartitioner::partition() - failed to add MP Constraint\n";
      }
    }
  }

  // now we go through all the subdomains and tell them to update
  // their analysis for the new layouts
  
  SubdomainIter &theSubDomains = myDomain->getSubdomains();
  Subdomain *theSubDomain;
  while ((theSubDomain = theSubDomains()) != 0) 
    theSubDomain->domainChange();
  
  // we invoke change on the PartitionedDomain
  myDomain->domainChange();

  myDomain->clearElementGraph();
    
  // we are done
  partitionFlag = true;

  return 0;
}
Esempio n. 2
0
int
LoadPattern::sendSelf(int cTag, Channel &theChannel)
{
  // get my current database tag
  // NOTE - dbTag equals 0 if not sending to a database OR has not yet been sent
  int myDbTag = this->getDbTag();

  // into an ID we place all info needed to determine state of LoadPattern
  int numNodLd, numEleLd, numSPs;
  ID lpData(11);

  numNodLd = theNodalLoads->getNumComponents();
  numEleLd = theElementalLoads->getNumComponents();
  numSPs = theSPs->getNumComponents();

  lpData(10) = this->getTag();
  lpData(0) = currentGeoTag;
  lpData(1) = numNodLd;
  lpData(2) = numEleLd;
  lpData(3) = numSPs;

  if (dbNod == 0) {
    dbNod = theChannel.getDbTag();
    dbEle = theChannel.getDbTag();
    dbSPs = theChannel.getDbTag();
  } 

  lpData(4) = dbNod;
  lpData(5) = dbEle;
  lpData(6) = dbSPs;

  lpData(7) = isConstant;

  if (theSeries != 0) {
    int dbtag = theSeries->getDbTag();
    int classtag = theSeries->getClassTag();
    if (dbtag == 0) {
      dbtag = theChannel.getDbTag();
      theSeries->setDbTag(dbtag);
    }
    lpData(8) = classtag;
    lpData(9) = dbtag;
  } else
    lpData(8) = -1;


  // see if we can save sending the vector containing just the load factor
  // will happen in parallel if sending the loadPattern .. not in database

  if (theChannel.sendID(myDbTag, cTag, lpData) < 0) {
    opserr << "LoadPattern::sendSelf - channel failed to send the initial ID\n";
    return -1;
  }    
  
  if (isConstant == 0) {
    Vector data(2);
    data(0) = loadFactor;
    data(1) = scaleFactor;
    if (theChannel.sendVector(myDbTag, cTag, data) < 0) {
      opserr << "LoadPattern::sendSelf - channel failed to send the Vector\n";
      return -2;
    }

  }

  if (theSeries != 0)
    if (theSeries->sendSelf(cTag, theChannel) < 0) {
      opserr << "LoadPattern::sendSelf - the TimeSeries failed to send\n";
      return -3;
    }

  // now check if data defining the objects in the LoadPAttern needs to be sent 
  // NOTE THIS APPROACH MAY NEED TO CHANGE FOR VERY LARGE PROBLEMS IF CHANNEL CANNOT
  // HANDLE VERY LARGE ID OBJECTS.

  /*
  if (theChannel.isDatastore() == 1) {
    static ID theLastSendTag(1);
    if (theChannel.recvID(myDbTag,0,theLastSendTag) == 0)
      lastGeoSendTag = theLastSendTag(0);
    else
      lastGeoSendTag = -1;
  }
  */

  if (lastChannel != theChannel.getTag() || lastGeoSendTag != currentGeoTag || theChannel.isDatastore() == 0) {

    lastChannel = theChannel.getTag();

    //
    // into an ID we are gonna place the class and db tags for each node so can rebuild
    // this ID we then send to the channel
    //

    // create the ID and get the node iter
    if (numNodLd != 0) {
      ID nodeData(numNodLd*2);
      NodalLoad *theNode;
      NodalLoadIter &theNodes = this->getNodalLoads();
      int loc =0;

      // loop over nodes in domain adding their classTag and dbTag to the ID
      while ((theNode = theNodes()) != 0) {
	nodeData(loc) = theNode->getClassTag();
	int dbTag = theNode->getDbTag();
	
	// if dbTag still 0 get one from Channel; 
	// if this tag != 0 set the dbTag in node
	if (dbTag == 0 && myDbTag != 0) {// go get a new tag and setDbTag in ele if this not 0 
	  dbTag = theChannel.getDbTag();
	  if (dbTag != 0)
	    theNode->setDbTag(dbTag);
	}
	
	nodeData(loc+1) = dbTag;
	loc+=2;
      }    

      // now send the ID
      if (theChannel.sendID(dbNod, currentGeoTag, nodeData) < 0) {
	opserr << "LoadPattern::sendSelf - channel failed to send the NodalLoads ID\n";
	return -4;
      }
    }

    // we do the same for elemental loads as we did for nodal loads above .. see comments above!

    if (numEleLd != 0) {
      ID elementData(numEleLd*2);
      ElementalLoad *theEle;
      ElementalLoadIter &theElements = this->getElementalLoads();
      int loc = 0;
    
      while ((theEle = theElements()) != 0) {
	elementData(loc) = theEle->getClassTag();
	int dbTag = theEle->getDbTag();

	if (dbTag == 0 && myDbTag != 0) {// go get a new tag and setDbTag in ele if this not 0 
	  dbTag = theChannel.getDbTag();
	  if (dbTag != 0)
	    theEle->setDbTag(dbTag);
	}
      
	elementData(loc+1) = dbTag;
	loc+=2;
      }

      // now send the ID
      if (theChannel.sendID(dbEle, currentGeoTag, elementData) < 0) {
	opserr << "Domain::send - channel failed to send the element ID\n";
	return -5;
      }
    }

    // we do the same for SP_Constraints as for NodalLoads above .. see comments above!
    
    if (numSPs != 0) {
      ID spData(numSPs*2);
      SP_Constraint *theSP;
      SP_ConstraintIter &theSPs = this->getSPs();
      int loc = 0;
    
      while ((theSP = theSPs()) != 0) {
	spData(loc) = theSP->getClassTag();
	int dbTag = theSP->getDbTag();

	if (dbTag == 0 && myDbTag != 0) {// go get a new tag and setDbTag in ele if this not 0 
	  dbTag = theChannel.getDbTag();
	  if (dbTag != 0)
	    theSP->setDbTag(dbTag);
	}
	
	spData(loc+1) = dbTag;
	loc+=2;
      }    

      if (theChannel.sendID(dbSPs, currentGeoTag, spData) < 0) {
	opserr << "LoadPAttern::sendSelf - channel failed sending SP_Constraint ID\n";
	return -6;
      }
    }

    // set the lst send db tag so we don't have to do all that again
    lastGeoSendTag = currentGeoTag;
    if (theChannel.isDatastore() == 1) {
      static ID theLastSendTag(1);
      theLastSendTag(0) = lastGeoSendTag;
      theChannel.sendID(myDbTag,0, theLastSendTag);
    }
  }

  // now we invoke sendSelf on all the NodalLoads, ElementalLoads and SP_Constraints
  // which have been added to the LoadCase
  NodalLoad *theNode;
  NodalLoadIter &theNodes = this->getNodalLoads();
  while ((theNode = theNodes()) != 0) {
    if (theNode->sendSelf(cTag, theChannel) < 0) {
      opserr << "LoadPattern::sendSelf - node with tag " << theNode->getTag() << " failed in sendSelf\n";
      return -7;
    }
  }

  ElementalLoad *theEle;
  ElementalLoadIter &theElements = this->getElementalLoads();
  while ((theEle = theElements()) != 0) {
    if (theEle->sendSelf(cTag, theChannel) < 0) {
      opserr << "LoadPattern::sendSelf - element with tag " << theEle->getTag() << " failed in sendSelf\n";
      return -8;
    }
  }

  SP_Constraint *theSP;
  SP_ConstraintIter &theSPs = this->getSPs();
  while ((theSP = theSPs()) != 0) {
    if (theSP->sendSelf(cTag, theChannel) < 0) {
      
      opserr << "LoadPattern::sendSelf - SP_Constraint: " << *theSP << " failed sendSelf\n";
      return -9;
    }
  }    

  // if we get here we are successfull
  return 0;
}
Esempio n. 3
0
int
LoadPattern::recvSelf(int cTag, Channel &theChannel, FEM_ObjectBroker &theBroker)
{

  // get my current database tag
  // NOTE - dbTag equals 0 if not sending to a database OR has not yet been sent
  int myDbTag = this->getDbTag();

  // into an ID we place all info needed to determine state of LoadPattern
  int numNod, numEle, numSPs;
  ID lpData(11);

  if (theChannel.recvID(myDbTag, cTag, lpData) < 0) {
    opserr << "LoadPattern::recvSelf - channel failed to recv the initial ID\n";
    return -1;
  }

  isConstant = lpData(7);

  this->setTag(lpData(10));

  if (isConstant == 0) { // we must recv the load factor in a Vector
    Vector data(2);
    if (theChannel.recvVector(myDbTag, cTag, data) < 0) {
      opserr << "LoadPattern::recvSelf - channel failed to recv the Vector\n";
      return -2;
    }
    loadFactor = data(0);
    scaleFactor = data(1);
  }
  
  // read data about the time series
  if (lpData(8) != -1) {
    if (theSeries == 0) {
      theSeries = theBroker.getNewTimeSeries(lpData(8));
    } else if (theSeries->getClassTag() != lpData(8)) {
      delete theSeries;    
      theSeries = theBroker.getNewTimeSeries(lpData(8));
    }
    if (theSeries == 0) {
      opserr << "LoadPattern::recvSelf - failed to create TimeSeries\n";
      return -3;
    }
  
    theSeries->setDbTag(lpData(9));

    if (theSeries->recvSelf(cTag, theChannel, theBroker) < 0) {
      opserr << "LoadPattern::recvSelf - the TimeSeries failed to recv\n";
      return -3;
    }
  }

  /*
  if (theChannel.isDatastore() == 1) {
    static ID theLastSendTag(1);
    if (theChannel.recvID(myDbTag,0,theLastSendTag) == 0)
      lastGeoSendTag = theLastSendTag(0);
  }
  */

  if (lastChannel != theChannel.getTag() || currentGeoTag != lpData(0) || theChannel.isDatastore() == 0) {

    // clear out the all the components in the current load pattern
    this->clearAll();
    lastChannel = theChannel.getTag();
    currentGeoTag = lpData(0);

    numNod = lpData(1);
    numEle = lpData(2);
    numSPs = lpData(3);
    dbNod = lpData(4);
    dbEle = lpData(5);
    dbSPs = lpData(6);    

    // 
    // now we rebuild the nodal loads
    //
    
    // first get the information from the domainData about the nodes
    if (numNod != 0) {
      ID nodeData(2*numNod);

      // now receive the ID about the nodes, class tag and dbTags
      if (theChannel.recvID(dbNod, currentGeoTag, nodeData) < 0) {
	opserr << "LoadPAttern::recvSelf - channel failed to recv the NodalLoad ID\n";
	return -2;
      }

      // now for each NodalLoad we 1) get a new node of the correct type from the ObjectBroker
      // 2) ensure the node exists and set it's dbTag, 3) we invoke recvSelf on this new 
      // blank node and 4) add this node to the domain

      int loc = 0;

      for (int i=0; i<numNod; i++) {
	int classTag = nodeData(loc);
	int dbTag = nodeData(loc+1);
	
	NodalLoad *theNode = theBroker.getNewNodalLoad(classTag);

	if (theNode == 0) {
	  opserr << "LoadPattern::recv - cannot create NodalLoad with classTag " << classTag << endln;
	  return -2;
	}			
	
	theNode->setDbTag(dbTag);
	
	if (theNode->recvSelf(cTag, theChannel, theBroker) < 0) {
	  opserr << "LoadPattern::recvSelf - NodalLoad with dbTag " << dbTag << " failed in recvSelf\n";
	  return -2;
	}			

	if (this->addNodalLoad(theNode) == false) {
	  opserr << "LoadPattern::recvSelf - failed adding NodalLoad tagged " << theNode->getTag() << " into LP!\n";
	  return -3;
	}			
	  
	loc+=2;
      }   
    }

    // 
    // now we rebuild the ElementalLoads .. same as NodalLoads above .. see comments above
    //
    
    if (numEle != 0) {
      ID eleData(2*numEle);
      
      if (theChannel.recvID(dbEle, currentGeoTag, eleData) < 0) {
	opserr << "LoadPattern::recvSelf - channel failed to recv the EleLoad ID\n";
	return -2;
      }

      int loc = 0;
      for (int i=0; i<numEle; i++) {
	int classTag = eleData(loc);
	int dbTag = eleData(loc+1);
      
	ElementalLoad *theEle = theBroker.getNewElementalLoad(classTag);
	if (theEle == 0) {
	  opserr << "LoadPattern::recv - cannot create ElementalLoad with classTag " << classTag << endln;
	  return -2;
	}			

	theEle->setDbTag(dbTag);
	
	if (theEle->recvSelf(cTag, theChannel, theBroker) < 0) {
	  opserr << "LoadPattern::recvSelf - Ele with dbTag " << dbTag << " failed in recvSelf\n";
	  return -2;
	}			
	
	if (this->addElementalLoad(theEle) == false) {
	  opserr << "LoadPattern::recvSelf - could not add Ele with tag " << theEle->getTag() << " into LP!\n";
	  return -3;
	}			
	
	loc+=2;
      }
    }

    // 
    // now we rebuild the SP_Constraints .. same as nodes above .. see above if can't understand!!
    //
    
    if (numSPs != 0) {
      ID spData(2*numSPs);

      if (theChannel.recvID(dbSPs, currentGeoTag, spData) < 0) {
	opserr << "LoadPattern::recvSelf - channel failed to recv the SP_Constraints ID\n";
	return -2;
      }

      int loc = 0;
      for (int i=0; i<numSPs; i++) {
	int classTag = spData(loc);
	int dbTag = spData(loc+1);
      
	SP_Constraint *theSP = theBroker.getNewSP(classTag);
	if (theSP == 0) {
	  opserr << "LoadPattern::recv - cannot create SP_Constraint with classTag " << classTag << endln;
	  return -2;
	}			
	theSP->setDbTag(dbTag);
      
	if (theSP->recvSelf(cTag, theChannel, theBroker) < 0) {
	  opserr << "LoadPattern::recvSelf - SP_Constraint with dbTag " << dbTag << " failed in recvSelf\n";
	  return -2;
	}			
	
	if (this->addSP_Constraint(theSP) == false) {
	  opserr << "LoadPattern::recvSelf - could not add SP_Constraint with tag " << theSP->getTag()
		 << " into LP!\n";
				  
	  return -3;
	}			
	
	loc+=2;
      }
    }

    // now set the load pattern db count
    currentGeoTag = lpData(0);
    lastGeoSendTag  = currentGeoTag;

  } else {
    if (theSeries != 0)
      if (theSeries->recvSelf(cTag, theChannel, theBroker) < 0) {
	opserr << "LoadPattern::recvSelf - the TimeSeries failed to recv\n";
	return -3;
      }

    
    NodalLoad *theNode;
    NodalLoadIter &theNodes = this->getNodalLoads();
    while ((theNode = theNodes()) != 0) {
      if (theNode->recvSelf(cTag, theChannel, theBroker) < 0) {
	opserr << "LoadPattern::recvSelf - node with tag " << theNode->getTag() << " failed in recvSelf\n";
	return -7;
      }
    }

    ElementalLoad *theEle;
    ElementalLoadIter &theElements = this->getElementalLoads();
    while ((theEle = theElements()) != 0) {
      if (theEle->recvSelf(cTag, theChannel, theBroker) < 0) {
	opserr << "LoadPattern::recvSelf - element with tag " << theEle->getTag() << " failed in recvSelf\n";
	return -8;
      }
    }

    SP_Constraint *theSP;
    SP_ConstraintIter &theSPs = this->getSPs();
    while ((theSP = theSPs()) != 0) {
      if (theSP->recvSelf(cTag, theChannel, theBroker) < 0) {
	opserr << "LoadPattern::recvSelf - SP_Constraint tagged " << theSP->getTag() << "  failed recvSelf\n";
	return -9;
      }
    }    
  }

  // if we get here we are successfull
  return 0;
}
Esempio n. 4
0
int
RemoveRecorder::elimElem(int theEleTag, double timeStamp)
{

#ifdef MMTDEBUG
  opserr << "RemoveRecorder::elimElem() remving ele: " << theEleTag << " at timeStamp: " << timeStamp << endln;;
#endif

  Element *theEle = theDomain->removeElement(theEleTag);
  if (theEle != 0) {
    // we also have to remove any elemental loads from the domain
    LoadPatternIter &theLoadPatterns = theDomain->getLoadPatterns();
    LoadPattern *thePattern;

    // go through all load patterns
    while ((thePattern = theLoadPatterns()) != 0) {

      ElementalLoadIter theEleLoads = thePattern->getElementalLoads();
      ElementalLoad *theLoad;
      
      // go through all elemental loads in the pattern
      while ((theLoad = theEleLoads()) != 0) {
	
	// remove & destroy elemental from elemental load if there
	// Note - if last element in load, remove the load and delete it

	int loadEleTag = theLoad->getElementTag();
	if (loadEleTag == theEleTag) {
	  opserr << "RemoveRecorder::elimElem() -3 removing  eleLoad\n";

	  ElementalLoad *theElementalLoad = thePattern->removeElementalLoad(theLoad->getTag());
	  if (theElementalLoad != 0) {
	    delete theElementalLoad;
	  }
	}
      }
    }

    // finally invoke the destructor on the element 
    //	delete theEle;
    /////////////// M.Talaat : Avoid recorder trouble at element removal and just set it to zero after removing it from the domain!
    theEle->revertToStart();

    RemoveRecorder::remEleList[RemoveRecorder::numRemEles] = theEle->getTag();

    Element **newRemEles = new Element *[numRemEles+1];
    for (int ii=0; ii<numRemEles; ii++)
      newRemEles[ii] = remEles[ii];

    newRemEles[numRemEles] = theEle;
    if (remEles != 0)
      delete [] remEles;

    remEles = newRemEles;

    numRemEles ++;

    // now give us some notice of what happened
    if (fileName != 0)
      theFile<<timeStamp<<" Elem "<<theEle->getTag()<<"\n";
    if (echoTimeFlag == true)
#ifdef MMTDEBUG
    opserr<< " element "<<theEle->getTag()<<" removed automatically"<<endln; 
#endif
    ;
  }
  return 0;
}