int DomainPartitioner::partition(int numParts, bool usingMain, int mainPartitionTag, int specialElementTag) { usingMainDomain = usingMain; mainPartition = mainPartitionTag; // first we ensure the partitioned domain has numpart subdomains // with tags 1 through numparts for (int i=1; i<=numParts; i++) { if (i != mainPartition) { Subdomain *subdomainPtr = myDomain->getSubdomainPtr(i); if (subdomainPtr == 0) { opserr << "DomainPartitioner::partition - No Subdomain: "; opserr << i << " exists\n"; return -1; } } } // we get the ele graph from the domain and partition it // Graph &theEleGraph = myDomain->getElementGraph(); // theElementGraph = new Graph(myDomain->getElementGraph()); theElementGraph = &(myDomain->getElementGraph()); int theError = thePartitioner.partition(*theElementGraph, numParts); if (theError < 0) { opserr << "DomainPartitioner::partition"; opserr << " - the graph partioner failed to partition the "; opserr << "element graph\n"; return -10+theError; } /* print graph */ // opserr << "DomainPartitioner::partition - eleGraph: \n"; // theElementGraph->Print(opserr, 4); VertexIter &theVertices1 = theElementGraph->getVertices(); Vertex *vertexPtr = 0; bool moreThanOne = false; vertexPtr = theVertices1(); int vertexOnePartition = 0; if (vertexPtr != 0) vertexOnePartition = vertexPtr->getColor(); while ((moreThanOne == false) && ((vertexPtr = theVertices1()) != 0)) { int partition = vertexPtr->getColor(); if (partition != vertexOnePartition ) { moreThanOne = true; } } if (moreThanOne == false) { opserr <<"DomainPartitioner::partition - too few elements for model to be partitioned\n"; return -1; } int specialElementColor = 1; if (specialElementTag != 0) { bool found = false; VertexIter &theVerticesSpecial = theElementGraph->getVertices(); while ((found == false) && ((vertexPtr = theVerticesSpecial()) != 0)) { int eleTag = vertexPtr->getRef(); if (eleTag == specialElementTag) { found = true; int vertexColor = vertexPtr->getColor(); if (vertexColor != 1) // specialElementColor = vertexColor; vertexPtr->setColor(1); } } } // we create empty graphs for the numParts subdomains, // in the graphs we place the vertices for the elements on the boundaries // we do not invoke the destructor on the individual graphs as // this would invoke the destructor on the individual vertices if (theBoundaryElements != 0) delete [] theBoundaryElements; theBoundaryElements = new Graph * [numParts]; if (theBoundaryElements == 0) { opserr << "DomainPartitioner::partition(int numParts)"; opserr << " - ran out of memory\n"; numPartitions = 0; return -1; } for (int l=0; l<numParts; l++) { theBoundaryElements[l] = new Graph(2048); // graphs can grow larger; just an estimate if (theBoundaryElements[l] == 0) { opserr << "DomainPartitioner::partition(int numParts)"; opserr << " - ran out of memory\n"; numPartitions = 0; return -1; } } numPartitions = numParts; // opserr << "DomainPartitioner::partition() - nodes \n"; // we now create a MapOfTaggedObjectStorage to store the NodeLocations // and create a new NodeLocation for each node; adding it to the map object theNodeLocations = new MapOfTaggedObjects(); if (theNodeLocations == 0) { opserr << "DomainPartitioner::partition(int numParts)"; opserr << " - ran out of memory creating MapOfTaggedObjectStorage for node locations\n"; numPartitions = 0; return -1; } NodeIter &theNodes = myDomain->getNodes(); Node *nodePtr; while ((nodePtr = theNodes()) != 0) { NodeLocations *theNodeLocation = new NodeLocations(nodePtr->getTag()); if (theNodeLocation == 0) { opserr << "DomainPartitioner::partition(int numParts)"; opserr << " - ran out of memory creating NodeLocation for node: " << nodePtr->getTag() << endln; numPartitions = 0; return -1; } if (theNodeLocations->addComponent(theNodeLocation) == false) { opserr << "DomainPartitioner::partition(int numParts)"; opserr << " - failed to add NodeLocation to Map for Node: " << nodePtr->getTag() << endln; numPartitions = 0; return -1; } } // // we now iterate through the vertices of the element graph // to see if the vertex is a boundary vertex or not - if it is // we add to the appropriate graph created above. We also set the // value the color variable of each of the external nodes connected // to the element to a value which will indicate that that node will // have to be added to the subdomain. // VertexIter &theVertexIter = theElementGraph->getVertices(); while ((vertexPtr = theVertexIter()) != 0) { int eleTag = vertexPtr->getRef(); int vertexColor = vertexPtr->getColor(); const ID &adjacency = vertexPtr->getAdjacency(); int size = adjacency.Size(); for (int i=0; i<size; i++) { Vertex *otherVertex = theElementGraph->getVertexPtr(adjacency(i)); if (otherVertex->getColor() != vertexColor) { theBoundaryElements[vertexColor-1]->addVertex(vertexPtr,false); i = size; } } Element *elePtr = myDomain->getElement(eleTag); const ID &nodes = elePtr->getExternalNodes(); size = nodes.Size(); for (int j=0; j<size; j++) { int nodeTag = nodes(j); TaggedObject *theTaggedObject = theNodeLocations->getComponentPtr(nodeTag); if (theTaggedObject == 0) { opserr << "DomainPartitioner::partition(int numParts)"; opserr << " - failed to find NodeLocation in Map for Node: " << nodePtr->getTag() << " -- A BUG!!\n"; numPartitions = 0; return -1; } NodeLocations *theNodeLocation = (NodeLocations *)theTaggedObject; theNodeLocation->addPartition(vertexColor); } } // now go through the MP_Constraints and ensure the retained node is in every // partition the constrained node is in MP_ConstraintIter &theMPs = myDomain->getMPs(); MP_Constraint *mpPtr; while ((mpPtr = theMPs()) != 0) { int retained = mpPtr->getNodeRetained(); int constrained = mpPtr->getNodeConstrained(); TaggedObject *theRetainedObject = theNodeLocations->getComponentPtr(retained); TaggedObject *theConstrainedObject = theNodeLocations->getComponentPtr(constrained); if (theRetainedObject == 0 || theConstrainedObject == 0) { opserr << "DomainPartitioner::partition(int numParts)"; if (theRetainedObject == 0) opserr << " - failed to find NodeLocation in Map for Node: " << retained << " -- A BUG!!\n"; if (theConstrainedObject == 0) opserr << " - failed to find NodeLocation in Map for Node: " << constrained << " -- A BUG!!\n"; numPartitions = 0; return -1; } NodeLocations *theRetainedLocation = (NodeLocations *)theRetainedObject; NodeLocations *theConstrainedLocation = (NodeLocations *)theConstrainedObject; ID &theConstrainedNodesPartitions = theConstrainedLocation->nodePartitions; int numPartitions = theConstrainedNodesPartitions.Size(); for (int i=0; i<numPartitions; i++) { theRetainedLocation->addPartition(theConstrainedNodesPartitions(i)); } } // we now add the nodes, TaggedObjectIter &theNodeLocationIter = theNodeLocations->getComponents(); TaggedObject *theNodeObject; while ((theNodeObject = theNodeLocationIter()) != 0) { NodeLocations *theNodeLocation = (NodeLocations *)theNodeObject; int nodeTag = theNodeLocation->getTag(); ID &nodePartitions = theNodeLocation->nodePartitions; int numPartitions = theNodeLocation->numPartitions; for (int i=0; i<numPartitions; i++) { int partition = nodePartitions(i); if (partition != mainPartition) { Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition); if (numPartitions == 1) { Node *nodePtr = myDomain->removeNode(nodeTag); theSubdomain->addNode(nodePtr); } else { Node *nodePtr = myDomain->getNode(nodeTag); theSubdomain->addExternalNode(nodePtr); } } } } // we now move the elements VertexIter &theVertices = theElementGraph->getVertices(); while ((vertexPtr = theVertices()) != 0) { // move the element int partition = vertexPtr->getColor(); if (partition != mainPartition) { int eleTag = vertexPtr->getRef(); // opserr << "removing ele: " << eleTag << endln; Element *elePtr = myDomain->removeElement(eleTag); // opserr << *elePtr; if (elePtr != 0) { // opserr << "adding ele - start\n"; Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition); theSubdomain->addElement(elePtr); // opserr << "adding ele - done\n"; } else { opserr << "DomainPartitioner::partioner - element GONE! - eleTag " << eleTag << endln; } } } // now we go through the load patterns and move NodalLoad // 1) make sure each subdomain has a copy of the partitioneddomains load patterns. // 2) move nodal loads // 3) move SP_Constraints LoadPatternIter &theLoadPatterns = myDomain->getLoadPatterns(); LoadPattern *theLoadPattern; while ((theLoadPattern = theLoadPatterns()) != 0) { int loadPatternTag = theLoadPattern->getTag(); // check that each subdomain has a loadPattern with a similar tag and class tag for (int i=1; i<=numParts; i++) { if (i != mainPartition) { Subdomain *theSubdomain = myDomain->getSubdomainPtr(i); LoadPattern *loadPatternCopy = theSubdomain->getLoadPattern(loadPatternTag); if (loadPatternCopy == 0) { LoadPattern *newLoadPattern = theLoadPattern->getCopy(); if (newLoadPattern == 0) { opserr << "DomaiPartitioner::partition - out of memory creating LoadPatterns\n"; return -1; } theSubdomain->addLoadPattern(newLoadPattern); } } } // now remove any nodal loads that correspond to internal nodes in a subdomain // and add them to the appropriate loadpattern in the subdomain NodalLoadIter &theNodalLoads = theLoadPattern->getNodalLoads(); NodalLoad *theNodalLoad; while ((theNodalLoad = theNodalLoads()) != 0) { int nodeTag = theNodalLoad->getNodeTag(); TaggedObject *theTaggedObject = theNodeLocations->getComponentPtr(nodeTag); if (theTaggedObject == 0) { opserr << "DomainPartitioner::partition(int numParts)"; opserr << " - failed to find NodeLocation in Map for Node: " << nodeTag << " -- A BUG!!\n"; numPartitions = 0; return -1; } NodeLocations *theNodeLocation = (NodeLocations *)theTaggedObject; ID &nodePartitions = theNodeLocation->nodePartitions; int numPartitions = theNodeLocation->numPartitions; for (int i=0; i<numPartitions; i++) { int partition = nodePartitions(i); if (partition != mainPartition) { if (numPartitions == 1) { Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition); theLoadPattern->removeNodalLoad(theNodalLoad->getTag()); if ((theSubdomain->addNodalLoad(theNodalLoad, loadPatternTag)) != true) opserr << "DomainPartitioner::partition() - failed to add Nodal Load\n"; } } } } SP_ConstraintIter &theSPs = theLoadPattern->getSPs(); SP_Constraint *spPtr; while ((spPtr = theSPs()) != 0) { int nodeTag = spPtr->getNodeTag(); TaggedObject *theTaggedObject = theNodeLocations->getComponentPtr(nodeTag); if (theTaggedObject == 0) { opserr << "DomainPartitioner::partition(int numParts)"; opserr << " - failed to find NodeLocation in Map for Node: " << nodeTag << " -- A BUG!!\n"; numPartitions = 0; return -1; } NodeLocations *theNodeLocation = (NodeLocations *)theTaggedObject; ID &nodePartitions = theNodeLocation->nodePartitions; int numPartitions = theNodeLocation->numPartitions; for (int i=0; i<numPartitions; i++) { int partition = nodePartitions(i); if (partition != mainPartition) { Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition); if (numPartitions == 1) theLoadPattern->removeSP_Constraint(spPtr->getTag()); int res = theSubdomain->addSP_Constraint(spPtr, loadPatternTag); if (res < 0) opserr << "DomainPartitioner::partition() - failed to add SP Constraint\n"; } } } ElementalLoadIter &theLoads = theLoadPattern->getElementalLoads(); ElementalLoad *theLoad; while ((theLoad = theLoads()) != 0) { int loadEleTag = theLoad->getElementTag(); SubdomainIter &theSubdomains = myDomain->getSubdomains(); Subdomain *theSub; bool added = false; while (((theSub = theSubdomains()) != 0) && (added == false)) { bool res = theSub->hasElement(loadEleTag); if (res == true) { theLoadPattern->removeElementalLoad(theLoad->getTag()); theSub->addElementalLoad(theLoad, loadPatternTag); if (res < 0) opserr << "DomainPartitioner::partition() - failed to add ElementalLoad\n"; added = true; } } } } // add the single point constraints, SP_ConstraintIter &theDomainSP = myDomain->getSPs(); SP_Constraint *spPtr; while ((spPtr = theDomainSP()) != 0) { int nodeTag = spPtr->getNodeTag(); TaggedObject *theTaggedObject = theNodeLocations->getComponentPtr(nodeTag); if (theTaggedObject == 0) { opserr << "DomainPartitioner::partition(int numParts)"; opserr << " - failed to find NodeLocation in Map for Node: " << nodeTag << " -- A BUG!!\n"; numPartitions = 0; return -1; } NodeLocations *theNodeLocation = (NodeLocations *)theTaggedObject; ID &nodePartitions = theNodeLocation->nodePartitions; int numPartitions = theNodeLocation->numPartitions; for (int i=0; i<numPartitions; i++) { int partition = nodePartitions(i); if (partition != mainPartition) { Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition); if (numPartitions == 1) { myDomain->removeSP_Constraint(spPtr->getTag()); } int res = theSubdomain->addSP_Constraint(spPtr); if (res < 0) opserr << "DomainPartitioner::partition() - failed to add SP Constraint\n"; } } } // move MP_Constraints - add an MP_Constraint to every partition a constrained node is in MP_ConstraintIter &moreMPs = myDomain->getMPs(); while ((mpPtr = moreMPs()) != 0) { int constrained = mpPtr->getNodeConstrained(); TaggedObject *theConstrainedObject = theNodeLocations->getComponentPtr(constrained); NodeLocations *theConstrainedLocation = (NodeLocations *)theConstrainedObject; ID &theConstrainedNodesPartitions = theConstrainedLocation->nodePartitions; int numPartitions = theConstrainedLocation->numPartitions; for (int i=0; i<numPartitions; i++) { int partition = theConstrainedNodesPartitions(i); if (partition != mainPartition) { Subdomain *theSubdomain = myDomain->getSubdomainPtr(partition); if (numPartitions == 1) myDomain->removeMP_Constraint(mpPtr->getTag()); int res = theSubdomain->addMP_Constraint(mpPtr); if (res < 0) opserr << "DomainPartitioner::partition() - failed to add MP Constraint\n"; } } } // now we go through all the subdomains and tell them to update // their analysis for the new layouts SubdomainIter &theSubDomains = myDomain->getSubdomains(); Subdomain *theSubDomain; while ((theSubDomain = theSubDomains()) != 0) theSubDomain->domainChange(); // we invoke change on the PartitionedDomain myDomain->domainChange(); myDomain->clearElementGraph(); // we are done partitionFlag = true; return 0; }
int LoadPattern::sendSelf(int cTag, Channel &theChannel) { // get my current database tag // NOTE - dbTag equals 0 if not sending to a database OR has not yet been sent int myDbTag = this->getDbTag(); // into an ID we place all info needed to determine state of LoadPattern int numNodLd, numEleLd, numSPs; ID lpData(11); numNodLd = theNodalLoads->getNumComponents(); numEleLd = theElementalLoads->getNumComponents(); numSPs = theSPs->getNumComponents(); lpData(10) = this->getTag(); lpData(0) = currentGeoTag; lpData(1) = numNodLd; lpData(2) = numEleLd; lpData(3) = numSPs; if (dbNod == 0) { dbNod = theChannel.getDbTag(); dbEle = theChannel.getDbTag(); dbSPs = theChannel.getDbTag(); } lpData(4) = dbNod; lpData(5) = dbEle; lpData(6) = dbSPs; lpData(7) = isConstant; if (theSeries != 0) { int dbtag = theSeries->getDbTag(); int classtag = theSeries->getClassTag(); if (dbtag == 0) { dbtag = theChannel.getDbTag(); theSeries->setDbTag(dbtag); } lpData(8) = classtag; lpData(9) = dbtag; } else lpData(8) = -1; // see if we can save sending the vector containing just the load factor // will happen in parallel if sending the loadPattern .. not in database if (theChannel.sendID(myDbTag, cTag, lpData) < 0) { opserr << "LoadPattern::sendSelf - channel failed to send the initial ID\n"; return -1; } if (isConstant == 0) { Vector data(2); data(0) = loadFactor; data(1) = scaleFactor; if (theChannel.sendVector(myDbTag, cTag, data) < 0) { opserr << "LoadPattern::sendSelf - channel failed to send the Vector\n"; return -2; } } if (theSeries != 0) if (theSeries->sendSelf(cTag, theChannel) < 0) { opserr << "LoadPattern::sendSelf - the TimeSeries failed to send\n"; return -3; } // now check if data defining the objects in the LoadPAttern needs to be sent // NOTE THIS APPROACH MAY NEED TO CHANGE FOR VERY LARGE PROBLEMS IF CHANNEL CANNOT // HANDLE VERY LARGE ID OBJECTS. /* if (theChannel.isDatastore() == 1) { static ID theLastSendTag(1); if (theChannel.recvID(myDbTag,0,theLastSendTag) == 0) lastGeoSendTag = theLastSendTag(0); else lastGeoSendTag = -1; } */ if (lastChannel != theChannel.getTag() || lastGeoSendTag != currentGeoTag || theChannel.isDatastore() == 0) { lastChannel = theChannel.getTag(); // // into an ID we are gonna place the class and db tags for each node so can rebuild // this ID we then send to the channel // // create the ID and get the node iter if (numNodLd != 0) { ID nodeData(numNodLd*2); NodalLoad *theNode; NodalLoadIter &theNodes = this->getNodalLoads(); int loc =0; // loop over nodes in domain adding their classTag and dbTag to the ID while ((theNode = theNodes()) != 0) { nodeData(loc) = theNode->getClassTag(); int dbTag = theNode->getDbTag(); // if dbTag still 0 get one from Channel; // if this tag != 0 set the dbTag in node if (dbTag == 0 && myDbTag != 0) {// go get a new tag and setDbTag in ele if this not 0 dbTag = theChannel.getDbTag(); if (dbTag != 0) theNode->setDbTag(dbTag); } nodeData(loc+1) = dbTag; loc+=2; } // now send the ID if (theChannel.sendID(dbNod, currentGeoTag, nodeData) < 0) { opserr << "LoadPattern::sendSelf - channel failed to send the NodalLoads ID\n"; return -4; } } // we do the same for elemental loads as we did for nodal loads above .. see comments above! if (numEleLd != 0) { ID elementData(numEleLd*2); ElementalLoad *theEle; ElementalLoadIter &theElements = this->getElementalLoads(); int loc = 0; while ((theEle = theElements()) != 0) { elementData(loc) = theEle->getClassTag(); int dbTag = theEle->getDbTag(); if (dbTag == 0 && myDbTag != 0) {// go get a new tag and setDbTag in ele if this not 0 dbTag = theChannel.getDbTag(); if (dbTag != 0) theEle->setDbTag(dbTag); } elementData(loc+1) = dbTag; loc+=2; } // now send the ID if (theChannel.sendID(dbEle, currentGeoTag, elementData) < 0) { opserr << "Domain::send - channel failed to send the element ID\n"; return -5; } } // we do the same for SP_Constraints as for NodalLoads above .. see comments above! if (numSPs != 0) { ID spData(numSPs*2); SP_Constraint *theSP; SP_ConstraintIter &theSPs = this->getSPs(); int loc = 0; while ((theSP = theSPs()) != 0) { spData(loc) = theSP->getClassTag(); int dbTag = theSP->getDbTag(); if (dbTag == 0 && myDbTag != 0) {// go get a new tag and setDbTag in ele if this not 0 dbTag = theChannel.getDbTag(); if (dbTag != 0) theSP->setDbTag(dbTag); } spData(loc+1) = dbTag; loc+=2; } if (theChannel.sendID(dbSPs, currentGeoTag, spData) < 0) { opserr << "LoadPAttern::sendSelf - channel failed sending SP_Constraint ID\n"; return -6; } } // set the lst send db tag so we don't have to do all that again lastGeoSendTag = currentGeoTag; if (theChannel.isDatastore() == 1) { static ID theLastSendTag(1); theLastSendTag(0) = lastGeoSendTag; theChannel.sendID(myDbTag,0, theLastSendTag); } } // now we invoke sendSelf on all the NodalLoads, ElementalLoads and SP_Constraints // which have been added to the LoadCase NodalLoad *theNode; NodalLoadIter &theNodes = this->getNodalLoads(); while ((theNode = theNodes()) != 0) { if (theNode->sendSelf(cTag, theChannel) < 0) { opserr << "LoadPattern::sendSelf - node with tag " << theNode->getTag() << " failed in sendSelf\n"; return -7; } } ElementalLoad *theEle; ElementalLoadIter &theElements = this->getElementalLoads(); while ((theEle = theElements()) != 0) { if (theEle->sendSelf(cTag, theChannel) < 0) { opserr << "LoadPattern::sendSelf - element with tag " << theEle->getTag() << " failed in sendSelf\n"; return -8; } } SP_Constraint *theSP; SP_ConstraintIter &theSPs = this->getSPs(); while ((theSP = theSPs()) != 0) { if (theSP->sendSelf(cTag, theChannel) < 0) { opserr << "LoadPattern::sendSelf - SP_Constraint: " << *theSP << " failed sendSelf\n"; return -9; } } // if we get here we are successfull return 0; }
int LoadPattern::recvSelf(int cTag, Channel &theChannel, FEM_ObjectBroker &theBroker) { // get my current database tag // NOTE - dbTag equals 0 if not sending to a database OR has not yet been sent int myDbTag = this->getDbTag(); // into an ID we place all info needed to determine state of LoadPattern int numNod, numEle, numSPs; ID lpData(11); if (theChannel.recvID(myDbTag, cTag, lpData) < 0) { opserr << "LoadPattern::recvSelf - channel failed to recv the initial ID\n"; return -1; } isConstant = lpData(7); this->setTag(lpData(10)); if (isConstant == 0) { // we must recv the load factor in a Vector Vector data(2); if (theChannel.recvVector(myDbTag, cTag, data) < 0) { opserr << "LoadPattern::recvSelf - channel failed to recv the Vector\n"; return -2; } loadFactor = data(0); scaleFactor = data(1); } // read data about the time series if (lpData(8) != -1) { if (theSeries == 0) { theSeries = theBroker.getNewTimeSeries(lpData(8)); } else if (theSeries->getClassTag() != lpData(8)) { delete theSeries; theSeries = theBroker.getNewTimeSeries(lpData(8)); } if (theSeries == 0) { opserr << "LoadPattern::recvSelf - failed to create TimeSeries\n"; return -3; } theSeries->setDbTag(lpData(9)); if (theSeries->recvSelf(cTag, theChannel, theBroker) < 0) { opserr << "LoadPattern::recvSelf - the TimeSeries failed to recv\n"; return -3; } } /* if (theChannel.isDatastore() == 1) { static ID theLastSendTag(1); if (theChannel.recvID(myDbTag,0,theLastSendTag) == 0) lastGeoSendTag = theLastSendTag(0); } */ if (lastChannel != theChannel.getTag() || currentGeoTag != lpData(0) || theChannel.isDatastore() == 0) { // clear out the all the components in the current load pattern this->clearAll(); lastChannel = theChannel.getTag(); currentGeoTag = lpData(0); numNod = lpData(1); numEle = lpData(2); numSPs = lpData(3); dbNod = lpData(4); dbEle = lpData(5); dbSPs = lpData(6); // // now we rebuild the nodal loads // // first get the information from the domainData about the nodes if (numNod != 0) { ID nodeData(2*numNod); // now receive the ID about the nodes, class tag and dbTags if (theChannel.recvID(dbNod, currentGeoTag, nodeData) < 0) { opserr << "LoadPAttern::recvSelf - channel failed to recv the NodalLoad ID\n"; return -2; } // now for each NodalLoad we 1) get a new node of the correct type from the ObjectBroker // 2) ensure the node exists and set it's dbTag, 3) we invoke recvSelf on this new // blank node and 4) add this node to the domain int loc = 0; for (int i=0; i<numNod; i++) { int classTag = nodeData(loc); int dbTag = nodeData(loc+1); NodalLoad *theNode = theBroker.getNewNodalLoad(classTag); if (theNode == 0) { opserr << "LoadPattern::recv - cannot create NodalLoad with classTag " << classTag << endln; return -2; } theNode->setDbTag(dbTag); if (theNode->recvSelf(cTag, theChannel, theBroker) < 0) { opserr << "LoadPattern::recvSelf - NodalLoad with dbTag " << dbTag << " failed in recvSelf\n"; return -2; } if (this->addNodalLoad(theNode) == false) { opserr << "LoadPattern::recvSelf - failed adding NodalLoad tagged " << theNode->getTag() << " into LP!\n"; return -3; } loc+=2; } } // // now we rebuild the ElementalLoads .. same as NodalLoads above .. see comments above // if (numEle != 0) { ID eleData(2*numEle); if (theChannel.recvID(dbEle, currentGeoTag, eleData) < 0) { opserr << "LoadPattern::recvSelf - channel failed to recv the EleLoad ID\n"; return -2; } int loc = 0; for (int i=0; i<numEle; i++) { int classTag = eleData(loc); int dbTag = eleData(loc+1); ElementalLoad *theEle = theBroker.getNewElementalLoad(classTag); if (theEle == 0) { opserr << "LoadPattern::recv - cannot create ElementalLoad with classTag " << classTag << endln; return -2; } theEle->setDbTag(dbTag); if (theEle->recvSelf(cTag, theChannel, theBroker) < 0) { opserr << "LoadPattern::recvSelf - Ele with dbTag " << dbTag << " failed in recvSelf\n"; return -2; } if (this->addElementalLoad(theEle) == false) { opserr << "LoadPattern::recvSelf - could not add Ele with tag " << theEle->getTag() << " into LP!\n"; return -3; } loc+=2; } } // // now we rebuild the SP_Constraints .. same as nodes above .. see above if can't understand!! // if (numSPs != 0) { ID spData(2*numSPs); if (theChannel.recvID(dbSPs, currentGeoTag, spData) < 0) { opserr << "LoadPattern::recvSelf - channel failed to recv the SP_Constraints ID\n"; return -2; } int loc = 0; for (int i=0; i<numSPs; i++) { int classTag = spData(loc); int dbTag = spData(loc+1); SP_Constraint *theSP = theBroker.getNewSP(classTag); if (theSP == 0) { opserr << "LoadPattern::recv - cannot create SP_Constraint with classTag " << classTag << endln; return -2; } theSP->setDbTag(dbTag); if (theSP->recvSelf(cTag, theChannel, theBroker) < 0) { opserr << "LoadPattern::recvSelf - SP_Constraint with dbTag " << dbTag << " failed in recvSelf\n"; return -2; } if (this->addSP_Constraint(theSP) == false) { opserr << "LoadPattern::recvSelf - could not add SP_Constraint with tag " << theSP->getTag() << " into LP!\n"; return -3; } loc+=2; } } // now set the load pattern db count currentGeoTag = lpData(0); lastGeoSendTag = currentGeoTag; } else { if (theSeries != 0) if (theSeries->recvSelf(cTag, theChannel, theBroker) < 0) { opserr << "LoadPattern::recvSelf - the TimeSeries failed to recv\n"; return -3; } NodalLoad *theNode; NodalLoadIter &theNodes = this->getNodalLoads(); while ((theNode = theNodes()) != 0) { if (theNode->recvSelf(cTag, theChannel, theBroker) < 0) { opserr << "LoadPattern::recvSelf - node with tag " << theNode->getTag() << " failed in recvSelf\n"; return -7; } } ElementalLoad *theEle; ElementalLoadIter &theElements = this->getElementalLoads(); while ((theEle = theElements()) != 0) { if (theEle->recvSelf(cTag, theChannel, theBroker) < 0) { opserr << "LoadPattern::recvSelf - element with tag " << theEle->getTag() << " failed in recvSelf\n"; return -8; } } SP_Constraint *theSP; SP_ConstraintIter &theSPs = this->getSPs(); while ((theSP = theSPs()) != 0) { if (theSP->recvSelf(cTag, theChannel, theBroker) < 0) { opserr << "LoadPattern::recvSelf - SP_Constraint tagged " << theSP->getTag() << " failed recvSelf\n"; return -9; } } } // if we get here we are successfull return 0; }
int RemoveRecorder::elimElem(int theEleTag, double timeStamp) { #ifdef MMTDEBUG opserr << "RemoveRecorder::elimElem() remving ele: " << theEleTag << " at timeStamp: " << timeStamp << endln;; #endif Element *theEle = theDomain->removeElement(theEleTag); if (theEle != 0) { // we also have to remove any elemental loads from the domain LoadPatternIter &theLoadPatterns = theDomain->getLoadPatterns(); LoadPattern *thePattern; // go through all load patterns while ((thePattern = theLoadPatterns()) != 0) { ElementalLoadIter theEleLoads = thePattern->getElementalLoads(); ElementalLoad *theLoad; // go through all elemental loads in the pattern while ((theLoad = theEleLoads()) != 0) { // remove & destroy elemental from elemental load if there // Note - if last element in load, remove the load and delete it int loadEleTag = theLoad->getElementTag(); if (loadEleTag == theEleTag) { opserr << "RemoveRecorder::elimElem() -3 removing eleLoad\n"; ElementalLoad *theElementalLoad = thePattern->removeElementalLoad(theLoad->getTag()); if (theElementalLoad != 0) { delete theElementalLoad; } } } } // finally invoke the destructor on the element // delete theEle; /////////////// M.Talaat : Avoid recorder trouble at element removal and just set it to zero after removing it from the domain! theEle->revertToStart(); RemoveRecorder::remEleList[RemoveRecorder::numRemEles] = theEle->getTag(); Element **newRemEles = new Element *[numRemEles+1]; for (int ii=0; ii<numRemEles; ii++) newRemEles[ii] = remEles[ii]; newRemEles[numRemEles] = theEle; if (remEles != 0) delete [] remEles; remEles = newRemEles; numRemEles ++; // now give us some notice of what happened if (fileName != 0) theFile<<timeStamp<<" Elem "<<theEle->getTag()<<"\n"; if (echoTimeFlag == true) #ifdef MMTDEBUG opserr<< " element "<<theEle->getTag()<<" removed automatically"<<endln; #endif ; } return 0; }