Esempio n. 1
0
void OptionsDialog::_buildFrameGraphics()
{
	Input* i;
	Checkbox* c;
	int y = 0;

	mFrameGraphics->mSortable = false;
	
	new Label(mFrameGraphics, "", rect(0,y), "FPS Cap");
	i = new Input(mFrameGraphics, "fps", rect(95, y, 150, 20), "0123456789", 0, true, NULL);
		i->SetText( its(gui->mFpsCap) );
	y += 25;

	c = new Checkbox(mFrameGraphics, "lowcpu", rect(0,y), "Use Lower Cpu When Inactive", 0);
		c->SetState( gui->mUseLowCpu );
	y += 25;
		
	c = new Checkbox(mFrameGraphics, "nolimit", rect(0,y), "Max Speed (Not Recommended)", 0);
		c->SetState( gui->mNoFpsLimit );
		c->mHoverText = "Seriously, this is a 2D chat room. Why have 4000 FPS?";
	y += 25;	
}
Esempio n. 2
0
void OptionsDialog::_buildFrameUser()
{
	Input* i;
	SmallSelect* ss;
	Checkbox* c;
	int y = 0;

	mFrameUser->mSortable = false;

	new Label(mFrameUser, "", rect(0,y), "Nickname");
	i = new Input(mFrameUser, "nick", rect(95, y, 150, 20), 
					"0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ\\_-^`[]{}|", 
					32, true, NULL);
		i->SetText( game->mPlayer->GetName() );
	y += 25;
	
	new Label(mFrameUser, "", rect(0,y), "Alerts");
	ss = new SmallSelect(mFrameUser, "alerts", rect(95, y, 150, 20), NULL);
		ss->AddItem("Off");
		ss->AddItem("Always");
		ss->AddItem("Only When Inactive");
		ss->mSelectedIndex = gui->mSystemAlertType;
		ss->mHoverText = "Controls when to flash the title bar for a new message";
	y += 25;
	
/*	c = new Checkbox(mFrameUser, "names", rect(0,y), "Show Player Names", 0);
		c->SetState( game->mPlayerData.GetParamInt("map", "shownames") );
	y += 25;
		
	c = new Checkbox(mFrameUser, "trading", rect(0,y), "Allow Trade Requests", 0);
		c->SetState( game->mPlayerData.GetParamInt("map", "trading") );
	y += 25;
*/

	c = new Checkbox(mFrameUser, "stamps", rect(0,y), "Show Timestamps", 0);
		c->SetState( sti(game->mUserData.GetValue("MapSettings", "Timestamps")) );
	y += 25;
}